Forum: Retrogaming General Discussion
21 April 2024, 14:08
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Replies: 114
Views: 5,106
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Forum: Retrogaming General Discussion
17 April 2024, 20:08
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Replies: 114
Views: 5,106
Re:bus speed on C64
The C64 was hobbled by the...
Re:bus speed on C64
The C64 was hobbled by the fact that all 4 MHz of the CMOS memory bandwidth was used up by 1MHz 6510 CPU fetches, 1 MHz external ALU (effectively doubling the CPU performance), 1...
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Forum: support.AmigaOS
16 April 2024, 05:30
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Replies: 11
Views: 973
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Forum: support.AmigaOS
15 April 2024, 04:57
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Replies: 11
Views: 973
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Forum: support.AmigaOS
15 April 2024, 04:31
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Replies: 11
Views: 973
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Forum: Coders. General
13 April 2024, 22:42
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Replies: 987
Views: 138,632
An STe is beefier than an ST and the game is...
An STe is beefier than an ST and the game is ported to the STe. AGA can handle it with fast RAM but not without. ECS sprites may be too narrow for this job and without fast RAM it may well be...
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Forum: Coders. General
13 April 2024, 04:16
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Replies: 987
Views: 138,632
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Forum: Coders. General
13 April 2024, 02:56
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Replies: 987
Views: 138,632
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Forum: Coders. General
10 April 2024, 22:16
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Replies: 987
Views: 138,632
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Forum: support.Apps
02 April 2024, 21:46
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Replies: 7
Views: 416
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Forum: Coders. General
01 April 2024, 18:01
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Replies: 987
Views: 138,632
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Forum: Coders. General
20 March 2024, 19:37
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Replies: 5
Views: 455
The source...
The source (https://sourceforge.net/projects/timidity/) is available and GPL 2.
There were other attempts at MIDI but not portable open-source. CAMD.library is around if you have MIDI hardware...
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Forum: Coders. System
15 March 2024, 16:48
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Replies: 7
Views: 484
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Forum: Coders. System
15 March 2024, 16:08
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Replies: 7
Views: 484
FreePooled...
FreePooled (http://amigadev.elowar.com/read/ADCD_2.1/Includes_and_Autodocs_3._guide/node020F.html) is what you are looking for.
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Forum: Coders. General
11 March 2024, 17:04
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Replies: 4
Views: 417
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Forum: Coders. General
11 March 2024, 15:11
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Replies: 4
Views: 417
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Forum: Amiga scene
09 March 2024, 18:11
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Replies: 8
Views: 711
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Forum: Amiga scene
09 March 2024, 16:07
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Replies: 8
Views: 711
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Forum: Amiga scene
07 March 2024, 20:42
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Replies: 8
Views: 1,025
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Forum: Retrogaming General Discussion
01 March 2024, 17:33
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Replies: 38
Views: 3,514
It always was illegal to run on unauthorized...
It always was illegal to run on unauthorized hardware. The reason it was only authorized to run on OCS was that hardware banging techniques would require patching or reverse engineering and software...
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Forum: Coders. System
01 March 2024, 16:43
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Replies: 21
Views: 1,817
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Forum: Coders. System
01 March 2024, 05:42
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Replies: 21
Views: 1,817
Which version of MUI_Builder are you referring...
Which version of MUI_Builder are you referring to? There was a nice one written in Hollywood that's quite bloated that changed their name to avoid confusion and then there was a buggy piece of code...
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Forum: Coders. Asm / Hardware
18 February 2024, 03:16
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Replies: 199
Views: 42,966
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Forum: project.Amiga Game Factory
10 February 2024, 22:41
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Replies: 269
Views: 20,839
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Forum: Amiga scene
06 February 2024, 08:06
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Replies: 39
Views: 2,489
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Forum: Amiga scene
06 February 2024, 06:49
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Replies: 39
Views: 2,489
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Forum: Amiga scene
05 February 2024, 05:51
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Replies: 39
Views: 2,489
It exists but is too heavy to be useful. Just...
It exists but is too heavy to be useful. Just allocating a SpritePort doesn't use the blitter at all. Only the control words are written and the uninitialized chip RAM's width and depth are returned...
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Forum: Amiga scene
03 February 2024, 09:42
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Replies: 39
Views: 2,489
Graphics.library needed a chipset enhanced...
Graphics.library needed a chipset enhanced replacement.
SpritePorts that hold each sprite image would replace vsprites and simplesprites both by generating a Bitmap structure. Once there, if one...
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Forum: support.Apps
29 January 2024, 04:28
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Replies: 3
Views: 378
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Forum: support.Apps
28 January 2024, 15:42
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Replies: 3
Views: 378
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Forum: Amiga scene
23 January 2024, 23:52
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Replies: 725
Views: 130,999
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Forum: Amiga scene
21 January 2024, 06:23
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Replies: 725
Views: 130,999
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Forum: Coders. AMOS
16 January 2024, 19:28
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Replies: 1
Views: 403
How is this related to AmosPro coding? I got...
How is this related to AmosPro coding? I got impatient halfway through the video and quit watching. Is this in the correct forum board? I saw UAE4ARM being used but nothing about programming in...
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Forum: Amiga scene
15 January 2024, 05:03
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Replies: 871
Views: 66,635
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Forum: Amiga scene
15 January 2024, 04:53
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Replies: 871
Views: 66,635
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Forum: Amiga scene
13 January 2024, 23:14
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Replies: 871
Views: 66,635
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Forum: Amiga scene
13 January 2024, 22:18
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Replies: 871
Views: 66,635
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Forum: Amiga scene
13 January 2024, 22:03
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Replies: 871
Views: 66,635
@pandy71
The magic of the Alice chip, like the...
@pandy71
The magic of the Alice chip, like the Agnus before, was the precomputed ROM lookups. You couldn't fit Alice and Lisa on the same chip until 1998 and a die shrink alone couldn't do it.
...
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Forum: Amiga scene
13 January 2024, 20:44
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Replies: 871
Views: 66,635
The Budgie bus controller should have been a...
The Budgie bus controller should have been a cache controller for AGA. Adding page-fetch look-ahead buffers to the Copper and Blitter DMAs would have as much as quadrupled their bandwidth, allowing...
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Forum: Coders. General
10 January 2024, 11:30
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Replies: 239
Views: 28,705
@reassembler
Great! The masked blitting mode...
@reassembler
Great! The masked blitting mode for making Bobs is a waste of time! You'll get more colors from the Copper palette changes than you ever would have with bitplanes and blitter.
If...
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