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Search: Posts Made By: guest.r
Forum: support.FS-UAE 26 April 2020, 09:40
Replies: 18
Views: 1,346
Posted By guest.r
Thanks for the feedback. Crt-sm might be simple...

Thanks for the feedback. Crt-sm might be simple to fix, super-xbr could require a larger overhaul.
I hope this version is fine with your setup, will update the repo if it's working.
Forum: support.WinUAE 20 April 2020, 09:25
Replies: 13
Views: 1,228
Posted By guest.r
It supports. But it's a solution with a...

It supports. But it's a solution with a compromise for 'laced'.

In a normal, non interlaced situation, you get something like this:

Line1
Line1
Line2
Line2
Forum: support.WinUAE 19 April 2020, 08:47
Replies: 13
Views: 1,228
Posted By guest.r
Yeah, that's the tradeoff. With interlaced...

Yeah, that's the tradeoff. With interlaced content and these shaders every other line can be skipped or can be cut by a scanline, some setups use skipping.

As it works now the shader is also...
Forum: support.WinUAE 19 April 2020, 00:12
Replies: 13
Views: 1,228
Posted By guest.r
It should look better now.

It should look better now.
Forum: support.WinUAE 18 April 2020, 22:08
Replies: 13
Views: 1,228
Posted By guest.r
Thanks for explaining a bit and mentioning the...

Thanks for explaining a bit and mentioning the exact shader. Helped a lot. I fixed the shader, should be regular now. I will update the shader pack soon.
WinUAE is fine here.

Edit: You can test...
Forum: support.WinUAE 18 April 2020, 17:13
Replies: 13
Views: 1,228
Posted By guest.r
It's common for such things to happen due the...

It's common for such things to happen due the display technology. Changing vertical resolution actually produces a different final image which may or may not trigger the effect.

For example, with...
Forum: support.FS-UAE 18 April 2020, 15:00
Replies: 250
Views: 54,457
Posted By guest.r
New shaders in the repository.

In last time i updated the fs-uae shader repository with some new nice shaders, just a reminder.

You can grab them here:

https://github.com/guestrr/FS-UAE-Shaders
Forum: support.WinUAE 20 March 2020, 14:59
Replies: 359
Views: 62,730
Posted By guest.r
Thank you also @mcbpete, for giving it a try. :) ...

Thank you also @mcbpete, for giving it a try. :)

This shader has quite subtle scanlines, so a 1x, 1x resolution multiplier is also an option with it. 2x, 2x is already 4x slower for example (for...
Forum: support.WinUAE 17 March 2020, 11:41
Replies: 359
Views: 62,730
Posted By guest.r
Indeed. The advantage here IMO is, that's a bit...

Indeed. The advantage here IMO is, that's a bit easier and much faster to setup tho' with ReShade.
Didn't take much time for me to find these settings, which i like very much for some games for...
Forum: support.WinUAE 15 March 2020, 12:11
Replies: 359
Views: 62,730
Posted By guest.r
Yeah, sometimes a standalone emulator is the...

Yeah, sometimes a standalone emulator is the obvious choice. I'm still very fond of Libretro though. Very nice for arcade and most consoles.

Back to the shaders, i promised a color altering...
Forum: support.WinUAE 14 March 2020, 19:19
Replies: 359
Views: 62,730
Posted By guest.r
Thanks Retro-Nerd. :) I'm also content now,...

Thanks Retro-Nerd. :) I'm also content now, things may only improve. :p



You can use the shaders from latest pack too (without ReShade).

Some of the faster shaders are:

- CRT-Pi
-...
Forum: support.WinUAE 14 March 2020, 17:25
Replies: 359
Views: 62,730
Posted By guest.r
Yeah, the saturation is higher/better now in...

Yeah, the saturation is higher/better now in general due to slightly lower output gamma, which was again allowed by the new implementation method of brightboost.

I'll probably start working on a...
Forum: support.WinUAE 14 March 2020, 11:57
Replies: 359
Views: 62,730
Posted By guest.r
Another nice update. Somewhat nicer glow was...

Another nice update. Somewhat nicer glow was already introduced. This one is more about the Bloom feature.

As mentioned, bloom is a nice option to have, since it corrects the brightness lowered by...
Forum: support.WinUAE 10 March 2020, 08:37
Replies: 359
Views: 62,730
Posted By guest.r
I also experienced some blue screens with the...

I also experienced some blue screens with the D3D11 mode, even without ReShade. Since there are not much other reports of this i contributed it to the aged drivers. D3D9 is rock solid though with...
Forum: support.WinUAE 09 March 2020, 21:45
Replies: 359
Views: 62,730
Posted By guest.r
New shaderpack release. Two new shaders...

New shaderpack release.

Two new shaders added, some tweaked a bit, nothing got worse. :)

The biggest improvement is with the ReShade WinUaeMask shader. I decided to add another version for gfx....
Forum: support.WinUAE 07 March 2020, 08:48
Replies: 359
Views: 62,730
Posted By guest.r
Good and bad news is i get the "tearing" with...

Good and bad news is i get the "tearing" with more than 1 slice even without using shaders. Your HW is faster, so you can afford a bit more i think.

If still looking for a compromise you can setup...
Forum: support.WinUAE 07 March 2020, 00:05
Replies: 359
Views: 62,730
Posted By guest.r
How many frame slices are you using?

How many frame slices are you using?
Forum: support.WinUAE 06 March 2020, 22:22
Replies: 359
Views: 62,730
Posted By guest.r
In my crude understanding using shaders means...

In my crude understanding using shaders means extra buffers. Up to 9 in general. In most cases only "0" pass is used.
As i recall D3D9 uses an additional optional working samplers etc.
Long story...
Forum: support.WinUAE 06 March 2020, 20:13
Replies: 359
Views: 62,730
Posted By guest.r
Thanks for the nice words! :) @fxgogo ...

Thanks for the nice words! :)

@fxgogo


Yeah, they can be used together as reshade manages it's own resources. The performance impact is not very big with WinUaeMask shader as ReShade shades at...
Forum: support.WinUAE 05 March 2020, 20:35
Replies: 359
Views: 62,730
Posted By guest.r
Yeah, i can reproduce it with D3D9/11. Shader...

Yeah, i can reproduce it with D3D9/11. Shader length doesn't seem to play a great role, neither hi-res/lo-res switching.

I tested it with lores, D50-D65-WarmerColors.fx shader (a simple shader)...
Forum: support.WinUAE 05 March 2020, 14:50
Replies: 359
Views: 62,730
Posted By guest.r
A nice revision of the Shader Pack.

While developing some new shaders i introduced some changes which are beneficial to how brightboost is applied, which also leads to a nicer scanline look.

So i made a rework of most of the shaders...
Forum: support.WinUAE 03 March 2020, 16:21
Replies: 359
Views: 62,730
Posted By guest.r
Lightbulb Finally found the small bug! :) It was a...

Finally found the small bug! :)

It was a color-clamping issue with the bottom scanline.

Looks a bit nicer now.

Update:

Fixed uneven scanlines with bright colors, added come crisp.
Forum: support.WinUAE 02 March 2020, 12:15
Replies: 359
Views: 62,730
Posted By guest.r
A Hi-Res version wasn't that tricky after all. :)...

A Hi-Res version wasn't that tricky after all. :)
It's a tad slower ofc., but setting the multipliers to 1x,3x will let you (instead of 2x,3x for example) have a normal experience.

My motivation...
Forum: support.WinUAE 02 March 2020, 00:02
Replies: 359
Views: 62,730
Posted By guest.r
I prepared a decent crt shader with a funny name....

I prepared a decent crt shader with a funny name. :)
Hires version is very tricky to do, maybe at a later point...

It's best used with the reshade mask shader for a brighter image.
...
Forum: Retrogaming General Discussion 17 February 2020, 23:23
Replies: 11
Views: 1,138
Posted By guest.r
It's quite smooth, works well in RA. :great ...

It's quite smooth, works well in RA. :great

https://abload.de/thumb/shinobi-demo3.0iek0c.png (https://abload.de/image.php?img=shinobi-demo3.0iek0c.png)
Forum: Retrogaming General Discussion 17 February 2020, 00:22
Replies: 57
Views: 3,186
Posted By guest.r
Just my 5 cents. What aged very well with Amiga...

Just my 5 cents. What aged very well with Amiga (500) is it's sound capabilities.
Today's cpu's got super fast. Not to mention storage.
But really overwhelming is the processing power of some...
Forum: support.FS-UAE 06 February 2020, 16:10
Replies: 250
Views: 54,457
Posted By guest.r
The cpu is also a bit important to get a better...

The cpu is also a bit important to get a better grasp how slow or fast the shader runs, because it's common that a cpu bottlenecks the gpu/shader with advanced emulation like FS-UAE.

Otherwise you...
Forum: support.FS-UAE 05 February 2020, 15:36
Replies: 250
Views: 54,457
Posted By guest.r
If the shader has more options, you can customise...

If the shader has more options, you can customise it better. The most popular shader here is crt-easymode-halation. Would give it a try.

But otherwise, i don't know/remember how the image in 1084s...
Forum: support.WinUAE 09 January 2020, 18:32
Replies: 359
Views: 62,730
Posted By guest.r
Just dropping in a nice mask shader. I belive...

Just dropping in a nice mask shader. I belive it's much easier and also popular to use it than a (unsupported) _winuae.fx hack. :D

I tested if ReShade works with WinUAE and it works quite decently...
Forum: support.FS-UAE 06 January 2020, 23:35
Replies: 250
Views: 54,457
Posted By guest.r
Sounds like a very good idea! :) Ideally it could...

Sounds like a very good idea! :) Ideally it could be done with texture wrapping modes, "tile" should be ok i guess, if we want black colors on edges.

It could be done with shaders also, there is a...
Forum: support.FS-UAE 06 January 2020, 20:34
Replies: 250
Views: 54,457
Posted By guest.r
Is this version better? I disabled the "wobbling"...

Is this version better? I disabled the "wobbling" effect which should originaly change with time i guess.
Forum: support.WinUAE 06 January 2020, 19:56
Replies: 359
Views: 62,730
Posted By guest.r
Thanks for a nice reply, Retro-Nerd! :D ...

Thanks for a nice reply, Retro-Nerd! :D

Well, i decided to resolve the remaining issue too, namely the "interlaced" screens in high vertical resolution.

I didn't use interlacing or something,...
Forum: support.FS-UAE 06 January 2020, 18:27
Replies: 250
Views: 54,457
Posted By guest.r
It's a nonstandard shader, which really likes...

It's a nonstandard shader, which really likes some texture coordinates setups (0.0-1.0 range for source image) / non power of two textures, but i think it's a decent port.

Cheers...:)
Forum: support.WinUAE 04 January 2020, 09:19
Replies: 359
Views: 62,730
Posted By guest.r
Needed to rework the shader to make it...

Needed to rework the shader to make it Hires-SmartRes. It's really usable in WB and WHDload loading screens etc... The only drawback now are interlaced screens (like with most crt shaders) and worse...
Forum: support.WinUAE 28 December 2019, 18:41
Replies: 359
Views: 62,730
Posted By guest.r
@Retro-Nerd CRT-Guest-Hires-SmartRes is a...

@Retro-Nerd


CRT-Guest-Hires-SmartRes is a special shader with adapted filtering, so it can look nice in exceptional/WB hires situations. It should still be used for this.

Such filtering...
Forum: support.WinUAE 28 December 2019, 14:07
Replies: 359
Views: 62,730
Posted By guest.r
It's enough if you like the shader(s). But you...

It's enough if you like the shader(s). But you could solve a NP problem and give me credit, would be great. :D

Also thanks for the nice feedback everyone.

Joke aside, i was busy recently with...
Forum: support.WinUAE 01 December 2019, 16:40
Replies: 11
Views: 667
Posted By guest.r
As i'm reading this thread i think it would be a...

As i'm reading this thread i think it would be a very nice idea to add the latest shaderpack to the WinUAE download page as a seperate download.
...
Forum: Nostalgia & memories 29 September 2019, 17:29
Replies: 100
Views: 12,999
Posted By guest.r
Enyone else used the feature, which allowed to...

Enyone else used the feature, which allowed to give all the grenades/missiles to the new group and later reclaming it?

*Very cool feature.* :great
Forum: Nostalgia & memories 25 September 2019, 21:38
Replies: 100
Views: 12,999
Posted By guest.r
The way to 'climb the ladder' in Pirates! If you...

The way to 'climb the ladder' in Pirates! If you were good and patient in gunnery/fencing you were able to overcome much stronger opponents.
Being unable to divorce was kind of sad though.
...
Forum: Retrogaming General Discussion 22 September 2019, 13:00
Replies: 42
Views: 2,767
Posted By guest.r
There are many games i would consider to have...

There are many games i would consider to have aged badly, but there are some gems i consider awesome.

Like Rainbow Islands, Golden Axe, Eye of the Beholder series, Lotus, Chaos Engine, Turrican...
Showing results 1 to 40 of 321

 
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