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Forum: project.CD32 Conversion 18 May 2020, 09:35
Replies: 27
Views: 1,188
Posted By earok
Well done :great

Well done :great
Forum: project.Amiga Game Factory 18 May 2020, 09:34
Replies: 327
Views: 38,272
Posted By earok
Minor update: I went ahead and made a...

Minor update:

I went ahead and made a replacement for the Spriter Beta in Unity, which I'll keep working on so it can (hopefully) become a useful tool for the Metro Siege guys, but it's definitely...
Forum: project.Amiga Game Factory 13 May 2020, 00:35
Replies: 327
Views: 38,272
Posted By earok
Ah, right! It can be confusing. Spriter is a...

Ah, right! It can be confusing.

Spriter is a seriously powerful sprite animation tool, it's used to make those gorgeous (and extremely memory efficient) animations used in Metro Siege (by...
Forum: project.Amiga Game Factory 12 May 2020, 15:14
Replies: 327
Views: 38,272
Posted By earok
If spriter isn't able to open the file, it must...

If spriter isn't able to open the file, it must be a bug with spriter :/ there's not currently a way to edit animations other than using spriter (though you can import entirely new ones through the...
Forum: project.CD32 Conversion 11 May 2020, 22:05
Replies: 822
Views: 152,941
Posted By earok
Will send you a PM

Will send you a PM
Forum: project.Amiga Game Factory 10 May 2020, 12:21
Replies: 327
Views: 38,272
Posted By earok
Cheers! Sadly, the spriter beta is bit of a...

Cheers!

Sadly, the spriter beta is bit of a difficult and buggy beast to work with, something I may look at doing at some stage in the future is replacing it with a new animation editor. I don't...
Forum: project.CD32 Conversion 10 May 2020, 11:55
Replies: 60
Views: 2,841
Posted By earok
Cheers mate :great Adding games to the menu...

Cheers mate :great

Adding games to the menu is easy, either:

- Have a WHDLoad slave with the same name as the containing folder, or.
- Have a script called runme in the folder.

Adding a...
Forum: project.Amiga Game Factory 10 May 2020, 11:01
Replies: 327
Views: 38,272
Posted By earok
Cheers! Process for making animated gifs: ...

Cheers!

Process for making animated gifs:

- Record the original in WinUAE using Lagarith lossless codec (so no compression artifacts)

- Split to individual frames with FFMPEG. Specifically...
Forum: project.Amiga Game Factory 10 May 2020, 06:00
Replies: 327
Views: 38,272
Posted By earok
Time for an update. ...

Time for an update.

https://i.imgur.com/bX917bL.gif


Updated Zelda demo to feature enemies, health and combat.
The "logical" center of an object is relative to the center of the collision...
Forum: project.CD32 Conversion 10 May 2020, 03:46
Replies: 60
Views: 2,841
Posted By earok
Hey guys. Well hey, you can mount the image...

Hey guys.

Well hey, you can mount the image in WinUAE. I did not expect that. You'll still want to put your own kickstarts on the image somehow (you could mount the image as a second hard drive,...
Forum: project.CD32 Conversion 09 May 2020, 01:57
Replies: 60
Views: 2,841
Posted By earok
Phase 1 is posted, download and such is on the...

Phase 1 is posted, download and such is on the first post.
Forum: project.CD32 Conversion 08 May 2020, 11:03
Replies: 60
Views: 2,841
Posted By earok
I didn't know about the LEMMINGS_PLANETSIDE thing...

I didn't know about the LEMMINGS_PLANETSIDE thing until Psygore pointed it out to me. Up until that point, I was totally confused as to why a Lemmings CD32 ISO would have a working gamepad cursor,...
Forum: project.CD32 Conversion 06 May 2020, 11:27
Replies: 60
Views: 2,841
Posted By earok
Daily update - "Phase 1" (strictly CD32...

Daily update -

"Phase 1" (strictly CD32 related games) is done, though it's going to take awhile to upload to Mega (there's also bandwidth limits that could be a pain).

Final games count was...
Forum: project.WHDLoad 06 May 2020, 08:45
Replies: 160
Views: 23,776
Posted By earok
commando != ikari warriors ;) ===== I'd...

commando != ikari warriors ;)

=====

I'd love to put in a request for Zool 2 in general - AGA version.

CD32 native version seems to (maybe just under emulaton?) have some pretty horrific...
Forum: project.CD32 Conversion 05 May 2020, 12:56
Replies: 60
Views: 2,841
Posted By earok
I normally use CDTV TM and setpatch to re-enable...

I normally use CDTV TM and setpatch to re-enable AGA stuff, basically to avoid the additional few seconds of loading time from the spinning CD animation.

====

Daily update. Up to 150 games from...
Forum: Amiga scene 05 May 2020, 09:22
Replies: 10
Views: 581
Posted By earok
Hope you enjoy! Total Carnage isn't great, but...

Hope you enjoy! Total Carnage isn't great, but the SE makes it a little more playable.

IIRC, Chaos Engine CD32 and Skeleton Krew CD32 had some ability to rotate with the CD32 buttons and shoot,...
Forum: Amiga scene 05 May 2020, 08:51
Replies: 10
Views: 581
Posted By earok
IIRC Smash TV had a "twin stick" control method...

IIRC Smash TV had a "twin stick" control method that had one joystick controlling movement, the other controlling shoot direction. I believe Total Carnage is strafe when button is held down, but...
Forum: Amiga scene 04 May 2020, 15:16
Replies: 204
Views: 31,530
Posted By earok
There's no need to take out the rest of the...

There's no need to take out the rest of the Kremlin - though there's a cool easter egg from the original game where the top towers can be used to crush the tank. Just the right door, the tank and the...
Forum: Amiga scene 04 May 2020, 14:40
Replies: 204
Views: 31,530
Posted By earok
Take out all six snipers, the tank, and the doors...

Take out all six snipers, the tank, and the doors (you just need to find the white door, which is chosen at random). The snipers regenerate every 30~ seconds, my strategy is to find the white door...
Forum: project.CD32 Conversion 04 May 2020, 11:50
Replies: 60
Views: 2,841
Posted By earok
LEMMINGS_PLANETSIDE also works for Lemmings 2,...

LEMMINGS_PLANETSIDE also works for Lemmings 2, Lemmings 3, Dune, Dream Web (IIRC) and a handful of other games (not WHDLoad obviously).. it's the same principle that I used for the "virtual mouse...
Forum: project.CD32 Conversion 04 May 2020, 11:11
Replies: 60
Views: 2,841
Posted By earok
Daily update: 125 games verified under...

Daily update:

125 games verified under emulation, 142 games in total. Very pleased that Beneath a Steel Sky seems to work just fine through SimCD32 (including talkie), though I'm worried there may...
Forum: project.CD32 Conversion 04 May 2020, 03:12
Replies: 9
Views: 431
Posted By earok
That looks awesome! :great

That looks awesome! :great
Forum: project.CD32 Conversion 03 May 2020, 23:24
Replies: 60
Views: 2,841
Posted By earok
Hmmm.. To be safe, I could just deploy with...

Hmmm..

To be safe, I could just deploy with out it.. it may be some hassle putting those ROMs on, but worth the effort if you really want almost every CD32 game to be HDD installed :great
Forum: project.CD32 Conversion 03 May 2020, 21:52
Replies: 60
Views: 2,841
Posted By earok
In the past I've thought about a solution where...

In the past I've thought about a solution where if you don't have the appropriate ROM, it simply rips the ROM that you do have (the 3.1 CD32 one) and applies a delta patch to generate the A1200/A500...
Forum: project.WHDLoad 03 May 2020, 13:00
Replies: 160
Views: 23,776
Posted By earok
:great if we can clone a thousand McGeezers, we'd...

:great if we can clone a thousand McGeezers, we'd have the entire MAME library ported to Amiga in no time
Forum: project.CD32 Conversion 03 May 2020, 12:57
Replies: 60
Views: 2,841
Posted By earok
I'll have a play those tools and see what I can...

I'll have a play those tools and see what I can get to work.

The CF card I'm using myself is 8GB - the general idea I had was to make an image with two volumes/partitions. The boot volume would...
Forum: project.WHDLoad 03 May 2020, 10:15
Replies: 160
Views: 23,776
Posted By earok
Heh. The hack was actually just to slow...

Heh. The hack was actually just to slow everything down - everything looks much smoother when things are scrolling at 2 pixels per frame than 3. It did (IMO) make the game more enjoyable though.
...
Forum: project.CD32 Conversion 03 May 2020, 10:02
Replies: 60
Views: 2,841
Posted By earok
That makes sense ;) curiously I've found that IK+...

That makes sense ;) curiously I've found that IK+ seems to run from HDD just fine. I wonder why they didn't use those same routines for that release.

Well, I guess you shouldn't be too impressed...
Forum: Amiga scene 03 May 2020, 09:04
Replies: 204
Views: 31,530
Posted By earok
Thanks guys. I've applied the A1000 fix to all...

Thanks guys. I've applied the A1000 fix to all versions of the game (floppy, LHA and CD)

@Wavemaker

Cheers. For this release, the intention was to keep it as faithful to Bruce Carver's original...
Forum: project.WHDLoad 03 May 2020, 05:55
Replies: 160
Views: 23,776
Posted By earok
UN Squadron, MERCS?

UN Squadron, MERCS?
Forum: project.WHDLoad 03 May 2020, 05:51
Replies: 160
Views: 23,776
Posted By earok
JOTD's whdload package for Gods has second fire...

JOTD's whdload package for Gods has second fire jump already, though the CD32 ISO of Galahad's version should be on the FTP server if you wanted to try that on a real CD32.

Oops, didn't see...
Forum: project.CD32 Conversion 03 May 2020, 03:40
Replies: 60
Views: 2,841
Posted By earok
For Fucks Sake, the problem was Fast File System....

For Fucks Sake, the problem was Fast File System. FFS for sure!


I reformatted with PFS and it's so much faster! HDD installed Simon is more than playable on real CD32, speech triggers as...
Forum: project.CD32 Conversion 02 May 2020, 16:34
Replies: 60
Views: 2,841
Posted By earok
I'll try microcosm in the morning - but yeah, I...

I'll try microcosm in the morning - but yeah, I updated my post above to reflect that Simon the Sorcerer, while working, is essentially unplayable on real hardware due to loading speed. I suspect...
Forum: project.CD32 Conversion 02 May 2020, 15:10
Replies: 60
Views: 2,841
Posted By earok
I think I've got Simon the Sorcerer working! In...

I think I've got Simon the Sorcerer working! In an incredibly roundabout way. Works in WinUAE, just copying to CF card to test on real hardware. The process:

- Copy a temporary startup script to...
Forum: project.CD32 Conversion 02 May 2020, 10:45
Replies: 60
Views: 2,841
Posted By earok
@Cobe It might be possible to mount with isomount...

@Cobe It might be possible to mount with isomount / fmsdisk etc, but I didn't have much luck when I last tried it. I'm working through the games in alphabetical order so, I'll have a second look at...
Forum: project.CD32 Conversion 02 May 2020, 07:07
Replies: 30
Views: 1,787
Posted By earok
It looks like all you need to do is specify...

It looks like all you need to do is specify "ram:" as the save directory in setup.exe, but it seems that the versions that I have (the one on our unofficial CD32 release) need to have the large...
Forum: Amiga scene 02 May 2020, 02:42
Replies: 628
Views: 63,874
Posted By earok
Nice :great well done!

Nice :great well done!
Forum: project.CD32 Conversion 01 May 2020, 11:04
Replies: 60
Views: 2,841
Posted By earok
Another distraction: It seems SimCD32 might...

Another distraction:

It seems SimCD32 might be an option for launching Simon the Sorcerer from HDD (and others - Microcosm maybe?). The problem is, it needs to install a "fake" cd.device, when the...
Forum: project.CD32 Conversion 01 May 2020, 10:00
Replies: 60
Views: 2,841
Posted By earok
I'll keep thinking about it, and I'd definitely...

I'll keep thinking about it, and I'd definitely accept any utility that could take care of it. But there is an advantage to leaving old save files in NVRAM - if the hard drive gets wiped (or...
Forum: project.CD32 Conversion 01 May 2020, 09:14
Replies: 60
Views: 2,841
Posted By earok
I think I finally worked it out! It seems...

I think I finally worked it out!

It seems that if there's already a "real" save in NVRAM for a game, then it will continue using real NVRAM for loading and saving. But if there wasn't already (for...
Showing results 1 to 40 of 2309

 
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