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Search: Posts Made By: hajodick
Forum: HOL contributions 14 December 2023, 01:24
Replies: 2
Views: 402
Posted By hajodick
As always, I'm pleased to help...

As always, I'm pleased to help...
Forum: HOL contributions 13 December 2023, 17:48
Replies: 2
Views: 402
Posted By hajodick
New OCS/ECS Screenshot Set for Alien Breed II

Hello,

in the Zone, you find the archive https://eab.abime.net/zone/HajoDick_Alien_Breed2_Screenshots_HOL.zip with 54 screenshots for the OCS/ECS-Version.


All Screenshots at 640x512 pixels...
Forum: HOL contributions 08 December 2023, 19:18
Replies: 7
Views: 1,101
Posted By hajodick
2 Disk Version (7 Levelmaps)

Added the 7 Levelmaps for the 2 Disk Version.

Differences:


Changed Order of the 6 Levels from the 1 Disk Version
Additional 7th Level
Colors for the Spaceship Level changed
Forum: project.Sprites 03 December 2023, 19:24
Replies: 11
Views: 6,097
Posted By hajodick
Maps for Super Cobra

I'm currently working on the Maps from Super Cobra.

Does anyone know if there is a source code - like with scramble - out on the web.

The main map structure is decoded; the first level is...
Forum: project.Sprites 28 November 2023, 23:04
Replies: 4
Views: 7,491
Posted By hajodick
Still need for a complete Gfx Rip?

Is there still any need for a complete Rip?

I've done the Gfx of Level 1 + 2 / Bosses are waiting.

I've got the backgrounds with all colors except the multiplexed sprites, the tiles (Level1)...
Forum: project.Sprites 25 November 2023, 12:49
Replies: 23
Views: 13,656
Posted By hajodick
Since my youth, I tried to get something more out...

Since my youth, I tried to get something more out of SOTB than some sprites or so. After doing many maps lately, I now came back to SOTB.

I will post any of my results step by step as far as I can...
Forum: HOL contributions 11 November 2023, 09:37
Replies: 6
Views: 566
Posted By hajodick
Hoped you find that out... Now you have both...

Hoped you find that out... Now you have both Amiga Originals in Maps and some description to it.
Forum: HOL contributions 11 November 2023, 09:36
Replies: 6
Views: 566
Posted By hajodick
What the Hell was that Map thinking ??? Thank...

What the Hell was that Map thinking ??? Thank you. I'm very happy and proud to do my little part in all this. :crazy
Forum: HOL contributions 11 November 2023, 08:44
Replies: 6
Views: 566
Posted By hajodick
They are in the wrong order. Please take a look...

They are in the wrong order. Please take a look again in the files or the big image in my 2nd post.

Thanxx for adding :lol
Forum: HOL contributions 11 November 2023, 08:33
Replies: 6
Views: 566
Posted By hajodick
Xenon2: Megablast Levelmaps finally done...

Yes; you read correctly: XENON 2 MEGABLAST Levelmaps !!!

After decades of tries - it even feels like that, it has been done.

I wrote some lines in the following 2 posts:

TileSets =>...
Forum: project.Sprites 11 November 2023, 08:28
Replies: 81
Views: 40,490
Posted By hajodick
Xenon2 Game Rip - Part II - The Levelmaps

The levelmaps are the most difficult rip I've done so far. Even more difficult than Z-Out.


All 5 levels have a common size of 320x4800 pixels or 20x300 tiles each. This makes up 12000 bytes for...
Forum: project.Sprites 11 November 2023, 08:01
Replies: 81
Views: 40,490
Posted By hajodick
Finally... After nearly 20 Years... Xenon2 Tiles and Levelmaps

This post started back in 2005 and - as far as I understand it - no one ever extracted full tilesets and built the levelmaps. Even HOL doesn't have them.

With Xenon2, everything works "a little...
Forum: HOL contributions 05 November 2023, 21:56
Replies: 3
Views: 398
Posted By hajodick
I forgot the Level Names - You may add them... ...

I forgot the Level Names - You may add them...

Level 1 - Ruins of Methallycha
Level 2 - Desert of no Return
Level 3 - The Evil Garden
Level 4 - Vulcanic Plateaus
Level 5 - Fortress of...
Forum: HOL contributions 04 November 2023, 14:20
Replies: 3
Views: 398
Posted By hajodick
Lethal Xcess Levelmaps (Improved/Missing Maps)

Hello again,

this time the Maps from Lethal Xcess - HOL has 4 Maps at the moment, but Level 1 has a corrupt palette for the Boss and Level 5 is completely missing.

The Archive in The Zone...
Forum: support.Demos 02 November 2023, 09:53
Replies: 9
Views: 16,527
Posted By hajodick
Anarchy - 3D Demo II

Here are all graphics from the 3D Demo II by Anarchy that made sense to rip...
Forum: project.Sprites 01 November 2023, 19:54
Replies: 1
Views: 563
Posted By hajodick
Xenon Tiles and Levelmaps

Here are the Tiles for the 4 Levels of Xenon by the Bitmap Brothers from 1988.

The Levelmaps including the Bosses can be found here: https://amiga.abime.net/games/view/xenon#maps.

The Archive...
Forum: project.Sprites 31 October 2023, 14:24
Replies: 0
Views: 385
Posted By hajodick
Wings of Death - Tiles and Levelmaps

Hello there...

here are the 7 tilesets for the game Wings of Death - each of them only using 16 colors (!!!)

I have all the mapdata, so I can do the maps in the evening or maybe tomorrow.
...
Forum: HOL contributions 29 October 2023, 19:47
Replies: 3
Views: 371
Posted By hajodick
Scramble500 Levelmaps

You can find the Levelmaps for Scramble500 in the zone: https://eab.abime.net/zone/hajodick_scramble500_hol.zip.

Originally I converted the Maps from the ROM Data; JOTD wrote me, that he used...
Forum: HOL contributions 29 October 2023, 18:51
Replies: 1
Views: 305
Posted By hajodick
Xenon Levelmaps

He did it again... I might say... Here are the 4 Maps for Xenon with a still of the Boss at the position, where it appears - when there was enough space to place them.

Link:...
Forum: HOL contributions 26 October 2023, 20:51
Replies: 2
Views: 380
Posted By hajodick
Armalyte Updated / Improved Gamemaps

Although the Gamemaps of Armylyte are allready part of HOL, I wanted to rip all of the graphics from that game for myself and my website. I found out, that the Gamemaps don't habe equal sizes in HOL...
Forum: HOL contributions 11 October 2023, 21:34
Replies: 1
Views: 381
Posted By hajodick
Z-Out Levelmaps

Hello again,

the levelmaps for another game are finished: Z-Out.

Archive can be found in the Zone: https://eab.abime.net/zone/hajodick_z-out_hol.zip

Some basic infos:


32 Color Lo-Res...
Forum: HOL contributions 28 September 2023, 20:09
Replies: 1
Views: 331
Posted By hajodick
Leonardo Levelmaps

I finished another game with its 52 levels: LEONARDO.

The archive can be found in the zone: https://eab.abime.net/zone/hajodick_leonardo_hol.zip

Basic information about the levels and the...
Forum: HOL contributions 26 September 2023, 13:43
Replies: 5
Views: 680
Posted By hajodick
I now added a zip-file with both levelmap-zips,...

I now added a zip-file with both levelmap-zips, level-name-excel and the pivot-gfx shown above to the zone (https://eab.abime.net/zone/hajodick_garrison_hol.zip). Everybody who wants them...
Forum: HOL contributions 24 September 2023, 12:42
Replies: 5
Views: 680
Posted By hajodick
Now the 128 levelmaps of the first part of...

Now the 128 levelmaps of the first part of Garrison are complete too.
There is an excel file with all the level names too.

This is the pivot showing how often a level with the same name appears...
Forum: HOL contributions 23 September 2023, 21:38
Replies: 5
Views: 680
Posted By hajodick
Garrison I+II Levelmaps

I finished the 128 levelmaps for the game 'Garrison II' and have a 2,4 MB ZIP file with 128 maps and 128 thumbnails. How can I upload or send them to HOL?

Little Info to the Maps:

- They have a...
Forum: HOL contributions 22 September 2023, 10:48
Replies: 7
Views: 1,101
Posted By hajodick
Your welcome. I'm working on several maps of...

Your welcome. I'm working on several maps of several games that are not present in HOL up today. I will add them as soon as I have postable results - If you like.
Forum: HOL contributions 21 September 2023, 23:27
Replies: 7
Views: 1,101
Posted By hajodick
Katakis Levelmaps

Here you can find the levelmaps for the 6 levels of the 1 disk version of Katakis.
Only level 1 has a map in HOL; so you may take them.

Will try to get the levelmaps from the 2 disk version, so...
Forum: project.Sprites 04 January 2022, 23:49
Replies: 11
Views: 6,097
Posted By hajodick
Amiga Scramble 1:1

I made all the Level Map conversion with my Amiga. So I have all graphics and palettes already there. The Sound FX ??? No idea where to get them.

I hope I can find the time to start with scramble...
Forum: project.Sprites 04 January 2022, 13:38
Replies: 11
Views: 6,097
Posted By hajodick
Scramble Game Maps from the Arcade

Scramble was released for the Amiga too. But the true arcade feelings of this 1981 classic was never beaten by any conversion.

So here are - after intense work - the level maps of scramble using 1...
Forum: project.Sprites 28 December 2021, 07:42
Replies: 8
Views: 4,177
Posted By hajodick
Thanxx. Yes I do. Some are more or less...

Thanxx. Yes I do. Some are more or less completed. The website URL will follow when I'm ready for the launch. This may take time until end of January 2022.
Forum: project.Sprites 27 December 2021, 23:38
Replies: 8
Views: 4,177
Posted By hajodick
Here are the other 5 Level Maps...

Here are the other 5 Level Maps...
Forum: project.Sprites 27 December 2021, 19:07
Replies: 8
Views: 4,177
Posted By hajodick
Menace - Rip of Tiles, Level Maps and Sprites

Started with Menace for my new and upcoming Amiga Site. Starting with the 6 Tile Sets for the 6 Levels and the Game Map for Level 1.

The Tile Sets have been localized and saved with Maptapper...
Forum: project.Sprites 13 December 2021, 03:52
Replies: 17
Views: 11,633
Posted By hajodick
Game Map for World #1 Level #1

Here is the gamemap for the starting level completely calculated with an asm routine from the original tiles and map data.
No HOL watermark and rendered as IFF in the original 3 bitplane format. The...
Forum: project.Sprites 12 December 2021, 13:10
Replies: 17
Views: 11,633
Posted By hajodick
Thanxx. I got them before and used them to find /...

Thanxx. I got them before and used them to find / arrange the palettes.
Forum: project.Sprites 12 December 2021, 13:09
Replies: 17
Views: 11,633
Posted By hajodick
All 15 Tilesets done so far...

Here are the 15 Tilesets. I'm a little bit proud as it seems that these tilesets can nowhere be found and even my brother - The Ripper from God - never did them. But don't take me to serious here......
Forum: project.Sprites 11 December 2021, 12:26
Replies: 17
Views: 11,633
Posted By hajodick
Thank you very much. I found it out before I've...

Thank you very much. I found it out before I've read your answer. I got the width with Maptapper and then converted the tiles with a little asm routine. This seems important for the other tiles from...
Forum: project.Sprites 11 December 2021, 10:09
Replies: 17
Views: 11,633
Posted By hajodick
Going on with the Gfx Extraction

After a long pause I restarted the work on Leander to add the results to my soon upcoming Amiga Website where the final results will be presented.

I lately worked on the files from Leander as they...
Forum: Retrogaming General Discussion 11 September 2020, 13:11
Replies: 2
Views: 1,542
Posted By hajodick
The 16th color may be COLOR00 - the background...

The 16th color may be COLOR00 - the background color -which should be the same. So you save one longword in the copperlist while displaying. That's how you may got 15 colors at each line.
Forum: support.Demos 23 February 2017, 21:44
Replies: 9
Views: 16,527
Posted By hajodick
Yes that's me ;-) Aweful stuff. Got better later...

Yes that's me ;-) Aweful stuff. Got better later on and now trying again after decades ;-)
Forum: support.Demos 23 February 2017, 10:04
Replies: 9
Views: 16,527
Posted By hajodick
Demo Rips - Graphics and Bitmap Fonts

I just watched Ray Of Hope 2 from Majic 12 and I got the idea to rip out the graphics.

Is there any interest in more Rips?
Showing results 1 to 40 of 44

 
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