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Forum: Coders. Tutorials Yesterday, 11:21
Replies: 107
Views: 3,467
Posted By StingRay
And it doesn't have a size spezifier either, i.e....

And it doesn't have a size spezifier either, i.e. btst.w is wrong and any assembler which accepts that is broken IMHO.
Forum: Coders. Asm / Hardware 10 December 2018, 06:41
Replies: 952
Views: 33,653
Posted By StingRay
The 68k version can be done much shorter!

The 68k version can be done much shorter!
Forum: support.WinUAE 09 December 2018, 20:48
Replies: 29
Views: 208
Posted By StingRay
That's the advantage of using emulators instead...

That's the advantage of using emulators instead of a real machine, you can do things easily that would require quite a bit of work on the real deal.

Of course it's a "hack" and if games/demos were...
Forum: support.WinUAE 09 December 2018, 13:50
Replies: 29
Views: 208
Posted By StingRay
These settings are needed for buggy code, the...

These settings are needed for buggy code, the emulation doesn't require them at all. They are just there to make buggy code run on faster machines.



No. They are useful.
Forum: New to Emulation or Amiga scene 09 December 2018, 11:01
Replies: 7
Views: 222
Posted By StingRay
Care to elaborate? There sure are a lot of crappy...

Care to elaborate? There sure are a lot of crappy joysticks around but ZipStik sure isn't one of them!
Forum: Coders. Tutorials 08 December 2018, 19:31
Replies: 107
Views: 3,467
Posted By StingRay
Well, nothing a simple MACRO in ReSource couldn't...

Well, nothing a simple MACRO in ReSource couldn't solve! :) Quite a few games actually use constructs like this (check the Wizkid code for a prime example) but I do agree, they are painful to...
Forum: Coders. Tutorials 08 December 2018, 12:09
Replies: 107
Views: 3,467
Posted By StingRay
You can use local labels. Though, the approach to...

You can use local labels. Though, the approach to use the stack to obtain the (string) addresses can indeed be quite useful.
Forum: Coders. Tutorials 07 December 2018, 18:34
Replies: 107
Views: 3,467
Posted By StingRay
That's still one of my favorite 68k tricks. :)

That's still one of my favorite 68k tricks. :)
Forum: Coders. Tutorials 29 November 2018, 23:59
Replies: 107
Views: 3,467
Posted By StingRay
All correct! :) But ultimately, what Ross said...

All correct! :) But ultimately, what Ross said here:
Forum: Coders. Tutorials 29 November 2018, 23:08
Replies: 107
Views: 3,467
Posted By StingRay
Use CCR instead of SR. Or just keep track of the...

Use CCR instead of SR. Or just keep track of the condition codes once you use any instruction which might change them.
Forum: Nostalgia & memories 29 November 2018, 17:03
Replies: 102
Views: 3,480
Posted By StingRay
Protection in this game is quite useless,...

Protection in this game is quite useless, encryption was the usual Herndon HLS stuff which isn't exactly hard to defeat indeed. In the main game there are hidden disk checks but these are pretty easy...
Forum: Coders. Asm / Hardware 11 November 2018, 22:47
Replies: 18
Views: 831
Posted By StingRay
That's still the same CPU dependent delay loop....

That's still the same CPU dependent delay loop. It is not your problem though if you're trying that code in an A500 environment.
Forum: Coders. Asm / Hardware 11 November 2018, 22:19
Replies: 18
Views: 831
Posted By StingRay
Seeing that you can't get any loader to work...

Seeing that you can't get any loader to work (regardless of the CPU dependent delay loops and other problems the old loaders have), are you trying these loaders with the OS still intact? If so that's...
Forum: Coders. Asm / Hardware 10 November 2018, 12:21
Replies: 952
Views: 33,653
Posted By StingRay
Such instruction doesn't exist anyway! And if you...

Such instruction doesn't exist anyway! And if you need something like that

move.w table(pc,D1.w),D2




works wonders and is of course fully relocatable.
Forum: Games images which need to be WHDified 08 November 2018, 10:06
Replies: 4
Views: 340
Posted By StingRay
Will not happen, I have promised PHX not to do...

Will not happen, I have promised PHX not to do that! :)
Forum: Games images which need to be WHDified 08 November 2018, 10:02
Replies: 4
Views: 340
Posted By StingRay
A WHDLoad patch will be made but only for the...

A WHDLoad patch will be made but only for the final version of the game which is not yet avaible.
Forum: Looking for a game name ? 07 November 2018, 12:45
Replies: 12
Views: 589
Posted By StingRay
Flaschbier opens an own screen though, i.e. it...

Flaschbier opens an own screen though, i.e. it doesn't run on the Workbench screen.
Forum: Coders. Asm / Hardware 06 November 2018, 18:26
Replies: 24
Views: 1,008
Posted By StingRay
Back then I made a lot of tests regarding...

Back then I made a lot of tests regarding reliable interrupt aknowledge on my A4000/60 and the NOP/RTE solution didn't work all the time, "randomly" interrupts wouldn't be acknowledged. Hence I...
Forum: Coders. Asm / Hardware 05 November 2018, 17:12
Replies: 952
Views: 33,653
Posted By StingRay
I have already noticed as you do that quite...

I have already noticed as you do that quite often.



Using a wrong tool for a certain job should indeed be avoided. However, if people do that, instead of firing them, one sh/could teach them...
Forum: Coders. Asm / Hardware 05 November 2018, 16:40
Replies: 952
Views: 33,653
Posted By StingRay
You're still funny. First you claim incbin is a...

You're still funny. First you claim incbin is a hack, now you say that using incbin for certain files is a hack. Interesting to see how you contradict yourself.


Read again what I wrote and...
Forum: Coders. Asm / Hardware 05 November 2018, 15:28
Replies: 952
Views: 33,653
Posted By StingRay
Sure... Of course. Which is why each...

Sure...



Of course. Which is why each assembler only allows exactly one CODE section *cough*.



That's complete and utter nonsense. It is somewhat funny though.
Forum: Coders. Asm / Hardware 05 November 2018, 15:11
Replies: 952
Views: 33,653
Posted By StingRay
The OS can be disabled as you (hopefully) know. ...

The OS can be disabled as you (hopefully) know.



Because YOU asked how it can be done!



Again, YOU asked how this can be done so I'm not doing something wrong here, at least nothing you...
Forum: Coders. Asm / Hardware 05 November 2018, 12:41
Replies: 952
Views: 33,653
Posted By StingRay
What exactly is nasty about perfectly valid code?

What exactly is nasty about perfectly valid code?
Forum: support.Demos 05 November 2018, 12:38
Replies: 9
Views: 1,216
Posted By StingRay
You specifically asked about crack intros and...

You specifically asked about crack intros and these aren't crack intros. Besides, I'm not sure about the release dates as I doubt that TLC did something on Amiga back in '86 already.
Forum: Coders. Asm / Hardware 04 November 2018, 22:46
Replies: 952
Views: 33,653
Posted By StingRay
Too bad Don Adan presented the solution, I wanted...

Too bad Don Adan presented the solution, I wanted you to think about it a bit! And there is nothing hacky about it!
Forum: Coders. Asm / Hardware 04 November 2018, 22:22
Replies: 952
Views: 33,653
Posted By StingRay
You can't jump directly so at least one helper...

You can't jump directly so at least one helper instruction is needed. If dealing with different sections the segment list provides necessary info.
Forum: Coders. Asm / Hardware 04 November 2018, 22:05
Replies: 952
Views: 33,653
Posted By StingRay
Any and all Amiga code can be made 100%...

Any and all Amiga code can be made 100% relocatable. It can lead to slightly larger code though when having to do relocatable code which accesses a different section for example as a bit of hunk...
Forum: Coders. Asm / Hardware 04 November 2018, 21:52
Replies: 952
Views: 33,653
Posted By StingRay
It's exactly like Kalms said! Also, if you want...

It's exactly like Kalms said! Also, if you want to talk about relocatable code you should at least present proper pc-relative code.
Forum: HOL contributions 04 November 2018, 10:55
Replies: 2
Views: 470
Posted By StingRay
Thanks. :)

Thanks. :)
Forum: project.WHDLoad 04 November 2018, 10:54
Replies: 6
Views: 874
Posted By StingRay
There is no original available for this game else...

There is no original available for this game else this problem would've been long fixed. :)
Forum: Games images which need to be WHDified 03 November 2018, 17:55
Replies: 25
Views: 3,337
Posted By StingRay
You should open a report on the Mantis tracker...

You should open a report on the Mantis tracker for that so JOTD won't miss it.
Forum: HOL contributions 03 November 2018, 17:41
Replies: 2
Views: 470
Posted By StingRay
Carcharodon: White Sharks cheat

I have just detected a few cheat codes in Carcharodon, during the title screen type:


JUHU for unlimited lives
BIGI to get 20 lives
QUAK to get all extra equipment

Additionally, leaving the...
Forum: support.Demos 02 November 2018, 20:29
Replies: 9
Views: 1,216
Posted By StingRay
First Amiga crack intro should be the Leader Bord...

First Amiga crack intro should be the Leader Bord intro (http://www.pouet.net/prod.php?which=56473) by Megabyte.
Forum: support.Games 30 October 2018, 20:50
Replies: 8
Views: 597
Posted By StingRay
Meanwhile I have made a new WHDLoad patch for...

Meanwhile I have made a new WHDLoad patch for this very game which will feature much better and a lot more trainer options than the rather lame Tristar trainer. :)
Forum: support.Apps 29 October 2018, 21:30
Replies: 5
Views: 543
Posted By StingRay
This has always annoyed me too which is why one...

This has always annoyed me too which is why one of the first things I did back when I got my A1200 decades ago was copying the 1.3 setmap command to the HD. And I'm still using the very same 1.3...
Forum: Games images which need to be WHDified 29 October 2018, 20:11
Replies: 44
Views: 3,048
Posted By StingRay
If you use the offsets I posted in this thread...

If you use the offsets I posted in this thread it's pretty easy, a4 contains the start of the decrunched data so you can easily use resload_Patch. Supporting the crack would be a bit more work as the...
Forum: support.Games 29 October 2018, 13:38
Replies: 8
Views: 597
Posted By StingRay
It's all written on screen, you need to use keys...

It's all written on screen, you need to use keys A-K to select the option, L to start the game. The message about using cursor keys and return seems to be a leftover from an earlier/different version...
Forum: Games images which need to be WHDified 29 October 2018, 10:13
Replies: 44
Views: 3,048
Posted By StingRay
It's as much "hacking" as patching the decrunched...

It's as much "hacking" as patching the decrunched binary...
Forum: Member Introductions 28 October 2018, 20:54
Replies: 4
Views: 334
Posted By StingRay
Welcome and greetings back from Berlin. :)

Welcome and greetings back from Berlin. :)
Forum: Games images which need to be WHDified 28 October 2018, 20:00
Replies: 44
Views: 3,048
Posted By StingRay
Thanks. :) Another approach could be to simply...

Thanks. :) Another approach could be to simply patch the decruncher at offset $236 ($1fa without hunk header) to patch the decrunched data and then start the game. :) That way no external plugin...
Showing results 1 to 40 of 6158

 
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