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Search: Posts Made By: WayneK
Forum: Coders. Releases 09 February 2020, 14:58
Replies: 6
Views: 596
Posted By WayneK
Nice demo Antiriad, I especially liked the big...

Nice demo Antiriad, I especially liked the big sinescroll & it's 'outrun' kind of vibe with the background etc. Some great graphics in there too.
Forum: Coders. General 30 January 2020, 14:03
Replies: 25
Views: 1,589
Posted By WayneK
Since the first post was about reversing the...

Since the first post was about reversing the level format, if the individual levels are loaded from disk I would find the disk loader (search for writes to DFF07E/DSKSYNC, work back to find the...
Forum: Coders. General 25 January 2020, 13:21
Replies: 25
Views: 1,589
Posted By WayneK
Ghidra is probably best if you don't have an IDA...

Ghidra is probably best if you don't have an IDA Pro licence (*cough*), or you could also try Radare2 (use "Cutter", recently much improved GUI for r2 - this also includes the Ghidra decompiler as a...
Forum: Amiga scene 28 December 2019, 16:17
Replies: 132
Views: 8,551
Posted By WayneK
Nice, this looks better than I expected honestly...

Nice, this looks better than I expected honestly - I do see the similarities with Hyper Active on Speccy too.
Forum: Amiga scene 24 December 2019, 15:55
Replies: 28
Views: 2,931
Posted By WayneK
For some reason, this story sounds very familiar...

For some reason, this story sounds very familiar to me... :P
Nice one Sting, thanks for finally releasing this as a little Xmas present!
Forum: Coders. General 02 November 2019, 14:14
Replies: 85
Views: 8,093
Posted By WayneK
Yes, I mentioned it to Antiriad_UK because he...

Yes, I mentioned it to Antiriad_UK because he specifically said he was looking to depack from fast -> chip mem :P
Forum: Coders. General 01 November 2019, 13:23
Replies: 85
Views: 8,093
Posted By WayneK
You could also take a look at DoynaxLZ, which was...

You could also take a look at DoynaxLZ, which was used in the Oxyron demo Planet Rocklobster (https://www.pouet.net/prod.php?which=65355).

It's a port of a c64 packer to 68000, he released the...
Forum: Coders. Asm / Hardware 27 October 2019, 13:14
Replies: 9
Views: 892
Posted By WayneK
Earlier Gremlin Graphics games basically boil...

Earlier Gremlin Graphics games basically boil down to a simple "check track, BEQ good BNE notgood", copy a few old games to ADF (XCopy in UAE, .IPF to .ADF) and find games which seem to copy...
Forum: Collections 12 September 2019, 12:38
Replies: 374
Views: 58,083
Posted By WayneK
Welcome to the scene. Where did you think...

Welcome to the scene.


Where did you think all those 'inside' games came from, cracked/released before store release date? Did you ever download/play any of them?


Yeah, I thought so...
Forum: Amiga scene 14 August 2019, 12:24
Replies: 28
Views: 3,096
Posted By WayneK
This made me laugh, it's just so random. With...

This made me laugh, it's just so random. With all due respect, what do you get out of impersonating Echo/LSD? I mean, 4-Mat or Nuke I could understand... :P
Forum: Coders. Asm / Hardware 07 August 2019, 14:18
Replies: 4
Views: 870
Posted By WayneK
All the memory addresses are in the dev manual,...

All the memory addresses are in the dev manual, otherwise it wouldn't be very useful to developers :)

I think maybe Charles McDonald played around with CPS-1 stuff, I vaguely remember someone...
Forum: Coders. Asm / Hardware 05 August 2019, 12:46
Replies: 4
Views: 870
Posted By WayneK
Yes, and yes, although not necessarily in that...

Yes, and yes, although not necessarily in that order (for MVS at least) :P
Search for Neo Geo development manual using the Googles, and you will find what you seek (and also visit the Neo Geo Dev...
Forum: Retrogaming General Discussion 18 July 2019, 12:26
Replies: 16
Views: 1,066
Posted By WayneK
Streets of Rage II wins, no question about it :P

Streets of Rage II wins, no question about it :P
Forum: Coders. General 15 July 2019, 12:17
Replies: 13
Views: 2,790
Posted By WayneK
Do you have to code a compatible packer? Isn't...

Do you have to code a compatible packer? Isn't is (much) easier to pack the files using an existing packer, and patch the new decrunch routine into the DOS game.exe?

I'm certainly not up for...
Forum: Coders. General 09 July 2019, 11:51
Replies: 85
Views: 8,093
Posted By WayneK
I can confirm this :great Been busy on...

I can confirm this :great


Been busy on other stuff (c64, playing some CTF's), but you can never leave Amigaaaaa!
Forum: Amiga scene 16 June 2019, 19:15
Replies: 36
Views: 3,838
Posted By WayneK
Nice one 4play, I used to swap...

Nice one 4play, I used to swap module/sample-disks with Cutcreator back in the day! Under-rated musician, made some nice tunes.
Forum: Coders. General 16 June 2019, 19:11
Replies: 85
Views: 8,093
Posted By WayneK
Just the reference Google LZ4 code probably, I...

Just the reference Google LZ4 code probably, I think Anima posted all his LZ4 stuff on atari-forum (which I know you're a member of) - the packer is probably there somewhere!
Forum: Coders. Asm / Hardware 27 May 2019, 16:52
Replies: 37
Views: 2,316
Posted By WayneK
Watched the demo just now (on YT, shame on me for...

Watched the demo just now (on YT, shame on me for being lazy) - it's pretty good! A few classic effects done well and also good music...

A lot of people revisit their youth and mess around for a...
Forum: Collections 26 May 2019, 16:10
Replies: 47
Views: 5,300
Posted By WayneK
Its emulation is good, but for some reason it...

Its emulation is good, but for some reason it crashes frequently on both my PC's so I just had to accept defeat and give up on it :P
Forum: Collections 25 May 2019, 12:56
Replies: 47
Views: 5,300
Posted By WayneK
Don't forget MAME if you're interested in coding...

Don't forget MAME if you're interested in coding some 2019 stuff for Sega scene - it has an excellent debugger :)
Forum: Retrogaming General Discussion 11 May 2019, 16:46
Replies: 6
Views: 810
Posted By WayneK
For some reason I prefer the arcade ones,...

For some reason I prefer the arcade ones, Paperboy was interesting + Gauntlet too.
But the Lemmings one was indeed interesting, especially all the 'easter-eggs' Mike put in the SNES version of...
Forum: project.aGTW 17 March 2019, 11:28
Replies: 17
Views: 3,148
Posted By WayneK
Thanks Jarre, always nice to see unreleased stuff...

Thanks Jarre, always nice to see unreleased stuff being found. Although the developer blog didn't make me want to play it "who would want to try this flickering mess?" :P
Forum: Coders. Asm / Hardware 14 March 2019, 13:44
Replies: 21
Views: 2,112
Posted By WayneK
I somehow doubt the NSA are going to backdoor a...

I somehow doubt the NSA are going to backdoor a tool that is going to be used by a large number of the world's best reverse engineers... that would seem like a certain path to an epic fail.

On...
Forum: Retrogaming General Discussion 11 March 2019, 13:40
Replies: 59
Views: 4,115
Posted By WayneK
Only in the very early days, by 199x this wasn't...

Only in the very early days, by 199x this wasn't the case.


It was a 'choice', as idrougge said it may have been related to money - Amiga owners didn't care about a few extra disks, ST owners did...
Forum: Retrogaming General Discussion 10 March 2019, 13:11
Replies: 59
Views: 4,115
Posted By WayneK
Offset by the fact Amiga disks hold 880k, and ST...

Offset by the fact Amiga disks hold 880k, and ST disks hold 720k...
Forum: Coders. Asm / Hardware 09 March 2019, 16:36
Replies: 14
Views: 1,317
Posted By WayneK
I agree with Sting/Galahad, but I will say you're...

I agree with Sting/Galahad, but I will say you're right about the scrollers themselves... it's quite rare to see a scroller that sort of 'shuffles' along on a little sine-list on Amiga, but these can...
Forum: Retrogaming General Discussion 09 March 2019, 16:32
Replies: 59
Views: 4,115
Posted By WayneK
In some ways the ST scene was ahead of the Amiga,...

In some ways the ST scene was ahead of the Amiga, eg:-

1) Multiple games on 1 disk (all throughout the ST's life, this died in the early days of Amiga).
2) RAM disks to decrease loading times,...
Forum: Nostalgia & memories 11 February 2019, 13:28
Replies: 20
Views: 1,788
Posted By WayneK
AFAIK, his son was also a member of the Amiga...

AFAIK, his son was also a member of the Amiga scene (in groups like Relay, LSD, etc) as a musician. RIP Steve, lots of positive memories of the stuff you produced in the 16-bit glory days.
Forum: Nostalgia & memories 01 February 2019, 12:49
Replies: 57
Views: 4,757
Posted By WayneK
A tie between Rolling Thunder + Street Fighter I...

A tie between Rolling Thunder + Street Fighter I would say, both are truly horrible conversions.
Forum: Coders. Releases 01 February 2019, 12:48
Replies: 5
Views: 1,701
Posted By WayneK
Can we have a 'raw data' version of the unpacker,...

Can we have a 'raw data' version of the unpacker, for use in cracks etc? I'm sure we can handle gzipping the files + altering headers, but if you wanted to add a 'raw' mode to the packer script too...
Forum: Amiga scene 14 January 2019, 21:34
Replies: 36
Views: 3,144
Posted By WayneK
Well to be fair to Hitchhikr, he could probably...

Well to be fair to Hitchhikr, he could probably knock that up in an afternoon :P I like all dotscrollers, but as you pointed out it's a bit unreadable with single-pixels... I would have pointed a...
Forum: Amiga scene 14 January 2019, 13:06
Replies: 36
Views: 3,144
Posted By WayneK
What? And they didn't even train this before...

What? And they didn't even train this before release?


Probably too busy optimising dotscrollers instead of cheating :P
Forum: Coders. Contest 18 December 2018, 15:54
Replies: 1,715
Views: 137,663
Posted By WayneK
It's really starting to look like the arcade......

It's really starting to look like the arcade... like others, I'm impressed with your commitment + progress! Keep it going and the other compo entries will need to console themselves with 2nd at best...
Forum: Coders. Releases 28 November 2018, 17:12
Replies: 6
Views: 2,131
Posted By WayneK
Good spot, thanks for bringing it to our...

Good spot, thanks for bringing it to our attention. I watched the presentation months ago, pretty cool workflow they have for their demos - nice of them to share :)
Forum: Amiga scene 18 November 2018, 17:08
Replies: 361
Views: 78,776
Posted By WayneK
Hey, I just didn't like the video! ;) In...

Hey, I just didn't like the video! ;)


In all seriousness, good job Galahad and all involved, no-one who hasn't tried fully appreciates the amount of work necessary to complete one of these...
Forum: Retrogaming General Discussion 11 November 2018, 16:20
Replies: 4
Views: 631
Posted By WayneK
It works both ways, once when I was home for Xmas...

It works both ways, once when I was home for Xmas I more than doubled my Mum's best score on Tetris on the Nintendo DS - she never played it again... :P
Forum: Coders. General 02 October 2018, 15:58
Replies: 36
Views: 9,300
Posted By WayneK
I did try Radare2 "back in the day(tm)" (shortly...

I did try Radare2 "back in the day(tm)" (shortly after it's initial release), it was so buggy/awful I had to stop using it before I smashed something...
There is a hilarious presentation on Youtube...
Forum: Nostalgia & memories 27 September 2018, 12:57
Replies: 249
Views: 60,012
Posted By WayneK
What do you mean "for a while"? Some people...

What do you mean "for a while"? Some people (*cough* myself *cough*) have released 1-disk versions semi-recently, and of course there was Wanted Team's excellent 1-disk BC Kid release which was...
Forum: Retrogaming General Discussion 30 August 2018, 14:19
Replies: 26
Views: 1,941
Posted By WayneK
Our group ("Capital") was formed by...

Our group ("Capital") was formed by Rotox/Magical, and I was also around the console scene (supplied one game, obviously a major part of the scene!) during SNES/Megadrive. I remember your intros...
Forum: Retrogaming General Discussion 28 August 2018, 14:24
Replies: 26
Views: 1,941
Posted By WayneK
When we ran a console group ("Capital", on the...

When we ran a console group ("Capital", on the Gameboy Color mainly), we constantly received complaints about adding intros to releases... my favourite two were "it takes too long to get to the game"...
Showing results 1 to 40 of 299

 
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