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Search: Posts Made By: volvo_0ne
Forum: Coders. AMOS 11 April 2018, 23:41
Replies: 14
Views: 3,649
Posted By volvo_0ne
Hi Amiten Do you have a link to the section...

Hi Amiten

Do you have a link to the section which shows the game please??
Forum: Coders. AMOS 18 March 2018, 22:24
Replies: 14
Views: 3,649
Posted By volvo_0ne
Thanks Amiten, unfortunately I missed the live...

Thanks Amiten, unfortunately I missed the live stream :banghead
Forum: Coders. AMOS 17 March 2018, 01:03
Replies: 14
Views: 3,649
Posted By volvo_0ne
Update for Amiten..... Slow progress, but...

Update for Amiten.....

Slow progress, but still quite interactive & quick for AMOS, feel free to use as you want.

A1200 +Fastram required of course.

V1
Forum: Coders. AMOS 19 February 2018, 00:24
Replies: 14
Views: 3,649
Posted By volvo_0ne
Good stuff there Amiten :) and very...

Good stuff there Amiten :)

and very interesting.

My Idea was to make a full screen invaders engine (something like the arcade format).

Obviously using AMOS there would have to be some...
Forum: Coders. AMOS 16 February 2018, 01:33
Replies: 14
Views: 3,649
Posted By volvo_0ne
Wouldn't it have been much better if you could...

Wouldn't it have been much better if you could do.........

Synchro (channel)?

or even Synchro (c1 To c2)


However that's not an option

Still a work in progress, and if anyone is...
Forum: Coders. AMOS 14 February 2018, 23:02
Replies: 14
Views: 3,649
Posted By volvo_0ne
The point of my "space invaders engine" wasn't to...

The point of my "space invaders engine" wasn't to make a game, but to see if it works in (as far as possible) AMAL only.

Because it's quick and quite friendly (at least more so than machine code,...
Forum: Coders. AMOS 09 February 2018, 23:22
Replies: 14
Views: 3,649
Posted By volvo_0ne
AMAL as primary code...

Somewhere in the manual it says you can almost program a complete game in AMAL.

I got around to thinking about this, and have attempted to code a "space invaders" engine almost purely in AMAL and...
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