Forum: project.Amiga Game Factory
01 November 2023, 17:25
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Replies: 110
Views: 14,505
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Forum: project.Amiga Game Factory
26 January 2022, 17:24
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Replies: 59
Views: 22,989
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Forum: support.Games
18 December 2021, 21:49
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Replies: 92
Views: 13,531
The SNES was more capable at moving things, had...
The SNES was more capable at moving things, had more colors, a bit better sound. Games were better developed by big teams 20-30 persons working versus 2-3 on the Amiga.
The Amiga on the other hand...
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Forum: support.FS-UAE
16 October 2021, 13:06
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Replies: 33
Views: 5,711
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Forum: Nostalgia & memories
07 May 2021, 12:39
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Replies: 165
Views: 22,695
There was no control on what was coming out by...
There was no control on what was coming out by software houses, like e.g. in Nintendo, so after you had bought some bad games like Final Fight or shinobi you would prefer buying copies next time....
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Forum: project.Amiga Game Factory
05 May 2021, 21:30
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Replies: 3,183
Views: 725,145
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Forum: project.Amiga Game Factory
04 May 2021, 19:58
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Replies: 3,183
Views: 725,145
Not much time lately with a small kid running...
Not much time lately with a small kid running around at home but i did a small demo of Curse of Issyos, 3 enemies (4 color) and player run around without any frame drop on A500 512k+512k config...
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Forum: project.Amiga Game Factory
09 April 2021, 21:24
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Replies: 127
Views: 54,209
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Forum: project.Amiga Game Factory
09 April 2021, 20:50
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Replies: 127
Views: 54,209
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Forum: Retrogaming General Discussion
27 March 2021, 01:00
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Replies: 364
Views: 47,698
Definitely a cost saving decision. If i was...
Definitely a cost saving decision. If i was upgrading from a C64 to ST i wouldn't be happy losing the smooth scrolling and sound. Better resolution and more modern experience with mouse and floppies...
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Forum: support.FS-UAE
18 March 2021, 18:53
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Replies: 45
Views: 19,363
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Forum: project.Amiga Game Factory
11 February 2021, 16:56
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Replies: 3,183
Views: 725,145
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Forum: support.FS-UAE
10 February 2021, 23:27
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Replies: 128
Views: 78,833
Actually a good update would be to include a...
Actually a good update would be to include a 15khz mod, to connect to a CRT with a vga to scart cable.
Don't know if all cards would be compatible, except most AMD/ATI which i guess would work.
...
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Forum: support.Hardware
03 February 2021, 23:43
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Replies: 21
Views: 4,146
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Forum: project.Amiga Game Factory
01 February 2021, 16:42
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Replies: 29
Views: 5,028
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Forum: project.Amiga Game Factory
01 February 2021, 16:17
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Replies: 29
Views: 5,028
Small sprites- no outlining except if sprite...
Small sprites- no outlining except if sprite color will clash badly with background color somewhere (similar hue- brightness)
Small sprites- don't put too much detail (useless), small dots will pop...
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Forum: project.Amiga Game Factory
01 February 2021, 14:28
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Replies: 29
Views: 5,028
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Forum: project.Amiga Game Factory
01 February 2021, 14:15
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Replies: 3,183
Views: 725,145
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Forum: Retrogaming General Discussion
01 February 2021, 09:41
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Replies: 20
Views: 3,202
I use grafx2.
...
I use grafx2.
https://i.ibb.co/kcFFBQB/Clipboard02.png
https://i.ibb.co/3BGJHtX/Clipboard02.png
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Forum: Amiga scene
31 January 2021, 22:03
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Replies: 203
Views: 47,371
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Forum: project.Amiga Game Factory
31 January 2021, 09:21
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Replies: 3,183
Views: 725,145
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Forum: Nostalgia & memories
30 January 2021, 19:32
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Replies: 123
Views: 17,433
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Forum: project.Amiga Game Factory
30 January 2021, 13:54
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Replies: 3,183
Views: 725,145
A small 3 level demo (no title yet) what i...
A small 3 level demo (no title yet) what i created so far. It's a port of a nice ZX Spectrum homebrew i played recently. Music is a placeholder.
I believe it should run just fine on A500, 512k +...
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Forum: Retrogaming General Discussion
30 January 2021, 12:18
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Replies: 13
Views: 2,433
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Forum: project.Amiga Game Factory
28 January 2021, 22:01
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Replies: 3,183
Views: 725,145
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Forum: project.Amiga Game Factory
28 January 2021, 21:46
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Replies: 3,183
Views: 725,145
I use hardware sprites for player and bullets...
I use hardware sprites for player and bullets already, colors 16-19. 2 enemies (bobs), player and bullets move without any frame skip (sometimes if i shoot many bullets it does a NES-like sprite...
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Forum: project.Amiga Game Factory
28 January 2021, 21:28
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Replies: 3,183
Views: 725,145
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Forum: project.Amiga Game Factory
26 January 2021, 10:08
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Replies: 3,183
Views: 725,145
I tried some "teleport", like in example player...
I tried some "teleport", like in example player reach the bottom of the screen then i created a code: "player->set position y=0", then the player appears on top but some artifacts appear also here...
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Forum: Retrogaming General Discussion
24 January 2021, 19:01
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Replies: 314
Views: 68,697
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Forum: Retrogaming General Discussion
24 January 2021, 14:31
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Replies: 314
Views: 68,697
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Forum: Games images which need to be WHDified
23 January 2021, 19:35
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Replies: 0
Views: 2,305
Creepy [Thalamus]
Don't know if is requested before, still not exist anyway. A cool snake clone.
https://hol.abime.net/3121
https://hol.abime.net/pic_full/dbs/3101-3200/3121_dbs1.png
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Forum: Retrogaming General Discussion
22 January 2021, 10:16
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Replies: 57
Views: 8,057
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Forum: Retrogaming General Discussion
21 January 2021, 15:57
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Replies: 57
Views: 8,057
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Forum: Retrogaming General Discussion
21 January 2021, 11:58
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Replies: 57
Views: 8,057
Even Hercules was ok for most of the stuff they...
Even Hercules was ok for most of the stuff they were using. On the ST you needed an extra monitor for high res and extra cards-flicker fixers and monitors and hard drives on the Amiga. Way too much,...
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Forum: Retrogaming General Discussion
21 January 2021, 11:48
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Replies: 57
Views: 8,057
Actually they had all the serious applications...
Actually they had all the serious applications needed for a business plus a hard drive to safely store your data. On the other hand i have seen business running a simple database even on Amstrad...
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Forum: Retrogaming General Discussion
20 January 2021, 18:47
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Replies: 27
Views: 6,699
Myth
...
Myth
https://worldofspectrum.org//pub/sinclair/screens/in-game/m/Myth-HistoryInTheMaking.gif
Ranarama
...
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Forum: project.Amiga Game Factory
20 January 2021, 17:48
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Replies: 3,183
Views: 725,145
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Forum: Retrogaming General Discussion
20 January 2021, 13:47
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Replies: 57
Views: 8,057
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Forum: Retrogaming General Discussion
20 January 2021, 12:46
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Replies: 57
Views: 8,057
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Forum: project.Amiga Game Factory
19 January 2021, 19:16
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Replies: 3,183
Views: 725,145
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