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Forum: Coders. General Today, 20:39
Replies: 249
Views: 22,125
Posted By mcgeezer
Fine by me :great I'll happily talk technical...

Fine by me :great I'll happily talk technical about it.
Forum: Coders. General Today, 20:28
Replies: 249
Views: 22,125
Posted By mcgeezer
You’re getting defensive. If you want to...

You’re getting defensive.

If you want to go and create metal slug on the amiga then dont let me stop you, but beeare of dragging some other poor sod in to rip all the graphics and map all the...
Forum: Coders. General Today, 20:19
Replies: 249
Views: 22,125
Posted By mcgeezer
If you struggled to do Rygar at 50hz on OCS then...

If you struggled to do Rygar at 50hz on OCS then how do you expect to do Metal Slug?
Forum: Retrogaming General Discussion Yesterday, 18:13
Replies: 21
Views: 661
Posted By mcgeezer
I know, but if it scrolled at 50 frames per...

I know, but if it scrolled at 50 frames per second it would be too fast. It is blitting what is required to balance the speed of the scrolling and performance.

Not sure if I'm explaining myself...
Forum: Retrogaming General Discussion Yesterday, 17:22
Replies: 21
Views: 661
Posted By mcgeezer
Nahhhh.. Battle Squadron is 50hz, Player sprite...

Nahhhh.. Battle Squadron is 50hz, Player sprite moves nice and smooth along with the scrolling... as do all of the bosses and bullets. Agree that the enemy ships are running at half speed though. ...
Forum: Retrogaming General Discussion Yesterday, 14:21
Replies: 21
Views: 661
Posted By mcgeezer
Ofcourse it was, with no social media to call...

Ofcourse it was, with no social media to call them out for arcade ports they were able to sell their games based on screen shots on the back of boxes.

I myself much prefer a game running at 50FPS...
Forum: Coders. Contest Yesterday, 14:10
Replies: 727
Views: 43,881
Posted By mcgeezer
You're welcome. While I love Outrun, porting...

You're welcome.

While I love Outrun, porting it to the Amiga is just a mad man task.

Even if I were to completely understand the math involved I just think there's already nice driving games on...
Forum: Amiga scene 18 February 2019, 13:35
Replies: 217
Views: 24,358
Posted By mcgeezer
I had a chance to check out videos of your game...

I had a chance to check out videos of your game Richard, it looks excellent, there's certainly a huge amount of effort went into it which I appreciate!

As I love shmups I will buy your game for...
Forum: Coders. Entries 17 February 2019, 23:50
Replies: 72
Views: 6,774
Posted By mcgeezer
I've worked on some internal management stuff...

I've worked on some internal management stuff tonight which is quite necessary.

If you think of how Rygar works when you play it, you'll notice that enemies appear at various points through each...
Forum: Coders. Contest 17 February 2019, 23:50
Replies: 727
Views: 43,881
Posted By mcgeezer
I've worked on some internal management stuff...

I've worked on some internal management stuff tonight which is quite necessary.

If you think of how Rygar works when you play it, you'll notice that enemies appear at various points through each...
Forum: Coders. General 17 February 2019, 11:27
Replies: 249
Views: 22,125
Posted By mcgeezer
Sandruzzo - You're an Amiga programmer, Why is it...

Sandruzzo - You're an Amiga programmer, Why is it you think that a "simple tech" demo can be achieved on the A500 of Metal Slug? Honestly there is no point in doing it and would be a waste of time....
Forum: Coders. Contest 17 February 2019, 01:12
Replies: 727
Views: 43,881
Posted By mcgeezer
Absolutely Kev... ;) Indeed if someone wants...

Absolutely Kev... ;)

Indeed if someone wants to give it a go then just drop me a PM.
Forum: Coders. Entries 17 February 2019, 01:06
Replies: 72
Views: 6,774
Posted By mcgeezer
That is simply incredible... I mean just...

That is simply incredible...

I mean just WOW! 2 channels... Makes me want to port Outrun!

Quick update... I've added the Big Rhino and Evil Demon sprites.

It should be apparent to everyone...
Forum: Coders. Contest 17 February 2019, 01:06
Replies: 727
Views: 43,881
Posted By mcgeezer
That is simply incredible... I mean just...

That is simply incredible...

I mean just WOW! 2 channels... Makes me want to port Outrun!

Quick update... I've added the Big Rhino and Evil Demon sprites.

It should be apparent to everyone...
Forum: Coders. General 16 February 2019, 18:57
Replies: 249
Views: 22,125
Posted By mcgeezer
It would need to be cut so much that it wouldnt...

It would need to be cut so much that it wouldnt do the Amiga or game justice.
Forum: Coders. Contest 16 February 2019, 18:21
Replies: 727
Views: 43,881
Posted By mcgeezer
Yeah, that’s why i’m going to make new levels for...

Yeah, that’s why i’m going to make new levels for the game.

Rygar - The Lost Levels

I mean, if u had the source code to a game like Rygar would’nt u change it make it an Amiga exclusive?
Forum: Coders. General 16 February 2019, 12:00
Replies: 249
Views: 22,125
Posted By mcgeezer
Agreed, and it's frustrating when you get into a...

Agreed, and it's frustrating when you get into a conversation with the said Amiga users about it. Programmers of the Amiga will usually state technical fact with a sound logical approach whereby...
Forum: Coders. Contest 16 February 2019, 00:13
Replies: 727
Views: 43,881
Posted By mcgeezer
There's no almost about it... It is the...

There's no almost about it...

It is the arcade music.... coming through an Amiga.

Incredible.
Forum: Coders. Entries 15 February 2019, 23:51
Replies: 72
Views: 6,774
Posted By mcgeezer
Can someone explain to me.... Just how fuck'in...

Can someone explain to me.... Just how fuck'in good this guy is?

http://109.228.4.199/sanctuary.mp4

Cos I think it's nothing quite like the Amiga has produced since it was born.

Take a bow...
Forum: Coders. Contest 15 February 2019, 23:51
Replies: 727
Views: 43,881
Posted By mcgeezer
Can someone explain to me.... Just how fuck'in...

Can someone explain to me.... Just how fuck'in good this guy is?

http://109.228.4.199/sanctuary.mp4

Cos I think it's nothing quite like the Amiga has produced since it was born.

Take a bow...
Forum: Coders. Contest 15 February 2019, 13:40
Replies: 727
Views: 43,881
Posted By mcgeezer
Yep, I can share your hate for it, it blew my...

Yep, I can share your hate for it, it blew my mind getting the colours right, I was on it for days too working out the binary for it. It's one of those things that logically everything should be...
Forum: Coders. Contest 15 February 2019, 13:08
Replies: 727
Views: 43,881
Posted By mcgeezer
Only the background parallax scenery is blit...

Only the background parallax scenery is blit every frame so there is no adjusting of the foreground, there's a couple of good reasons I did it this way though.

Granted I could have modified the...
Forum: Coders. Contest 14 February 2019, 22:57
Replies: 727
Views: 43,881
Posted By mcgeezer
The game runs at 50 frames. Granted, the...

The game runs at 50 frames.

Granted, the enemies need tuning for how fast they move though but that doesn't affect performance.
Forum: Amiga scene 13 February 2019, 00:25
Replies: 360
Views: 34,466
Posted By mcgeezer
This is exactly why people shouldn't be allowed...

This is exactly why people shouldn't be allowed on Youtube (including me because I search for my own games)

The guy doesn't slate the game, but he sure as hell doesn't have a clue about the...
Forum: Coders. Contest 11 February 2019, 23:48
Replies: 727
Views: 43,881
Posted By mcgeezer
Thought I'd take the Griffin enemy on tonight... ...

Thought I'd take the Griffin enemy on tonight... these appear on the Water fall rounds 2 & 3...

Took about an hour to do... so the new sprite methods have already paid off.
...
Forum: Coders. Entries 11 February 2019, 23:48
Replies: 72
Views: 6,774
Posted By mcgeezer
Thought I'd take the Griffin enemy on tonight... ...

Thought I'd take the Griffin enemy on tonight... these appear on the Water fall rounds 2 & 3...

Took about an hour to do... so the new sprite methods have already paid off.
...
Forum: Coders. Contest 11 February 2019, 14:27
Replies: 727
Views: 43,881
Posted By mcgeezer
Indeed, the A500 probably could not achieve all...

Indeed, the A500 probably could not achieve all of those sprites on screen at the A1200 is pushing around.

Next up is the Red Death face, Griffin, Dragon Rider.

Dragon Rider will be the most...
Forum: Coders. Contest 10 February 2019, 20:21
Replies: 727
Views: 43,881
Posted By mcgeezer
That's what it does in the arcade Jay.

That's what it does in the arcade Jay.
Forum: Coders. Contest 10 February 2019, 20:10
Replies: 727
Views: 43,881
Posted By mcgeezer
After re-writing the sprite animation methods...

After re-writing the sprite animation methods things are becoming a lot more fruitful. It is much easier now for me to create and manage new sprites.


Straight out of WinUAE
...
Forum: Coders. Entries 10 February 2019, 20:10
Replies: 72
Views: 6,774
Posted By mcgeezer
After re-writing the sprite animation methods...

After re-writing the sprite animation methods things are becoming a lot more fruitful. It is much easier now for me to create and manage new sprites.


Straight out of WinUAE
...
Forum: Retrogaming General Discussion 09 February 2019, 23:29
Replies: 140
Views: 5,556
Posted By mcgeezer
Agree with this.... you have to try and give...

Agree with this.... you have to try and give something unique to the community.
Forum: Coders. Contest 09 February 2019, 13:03
Replies: 40
Views: 3,005
Posted By mcgeezer
Absolutely.... Sounds like you problem will...

Absolutely....

Sounds like you problem will be initialisation of variables... it always is.

Geezer
Forum: Coders. Contest 08 February 2019, 22:20
Replies: 727
Views: 43,881
Posted By mcgeezer
Yes I simply blit three planes... 2 planes for...

Yes I simply blit three planes... 2 planes for the sun and 1 for the mountains, the colour palette is such that the first four colours are for the Sun and then the last 4 are all Black, when the 3rd...
Forum: Retrogaming General Discussion 07 February 2019, 10:33
Replies: 140
Views: 5,556
Posted By mcgeezer
Nothing too difficult then. :rolleyes

Nothing too difficult then. :rolleyes
Forum: Coders. Contest 07 February 2019, 00:49
Replies: 727
Views: 43,881
Posted By mcgeezer
Definitely this ^^^ A bit of pre- thought...

Definitely this ^^^

A bit of pre- thought would have gone a long way.
Next version will be much better, simpler and straight forward.

Geezer
Forum: Nostalgia & memories 07 February 2019, 00:16
Replies: 20
Views: 1,026
Posted By mcgeezer
Ahhh man, that is sad news. StarRay on the...

Ahhh man, that is sad news.

StarRay on the ST was superb for its time. A great coder!
Forum: Coders. Contest 06 February 2019, 23:44
Replies: 727
Views: 43,881
Posted By mcgeezer
After a night of frustration trying to resolve a...

After a night of frustration trying to resolve a bug when an enemy hits an obstacle and Rygar moves the obstacle off either left or right, I'm going to rewrite the core routine.

I'm not happy with...
Forum: Coders. Entries 06 February 2019, 23:44
Replies: 72
Views: 6,774
Posted By mcgeezer
After a night of frustration trying to resolve a...

After a night of frustration trying to resolve a bug when an enemy hits an obstacle and Rygar moves the obstacle off either left or right, I'm going to rewrite the core routine.

I'm not happy with...
Forum: Coders. Asm / Hardware 06 February 2019, 20:48
Replies: 7
Views: 424
Posted By mcgeezer
Thanks Meynaf and Ross... When I go through...

Thanks Meynaf and Ross...

When I go through optimisation I'll be sure to look for use cases!

I know there's a few times I've done bit checks like below which could be much improved.......
Forum: Coders. Asm / Hardware 06 February 2019, 19:14
Replies: 7
Views: 424
Posted By mcgeezer
68020 Bit Field Instructions

Hi All,

I've been looking into the Bit Field 68020 instructions that are available on the A1200 and have been playing with them.

As of yet I haven't really come across many use cases for them...
Showing results 1 to 40 of 877

 
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