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Search: Posts Made By: d4rk3lf
Forum: Coders. General 09 April 2024, 15:10
Replies: 987
Views: 138,581
Posted By d4rk3lf
3 pixels (one player, second enemy, and third...

3 pixels (one player, second enemy, and third boss), and this is the farthest I will go.
Otherwise, there will be massive slowdowns on the Amiga.
Forum: Coders. General 09 April 2024, 14:31
Replies: 987
Views: 138,581
Posted By d4rk3lf
Yes.. but this is what I was saying. Everybody...

Yes.. but this is what I was saying.
Everybody have a different idea on how much compromise you could make.
Someone would look at it and not be happy until the port is 95% like original, and...
Forum: Coders. General 09 April 2024, 12:17
Replies: 987
Views: 138,581
Posted By d4rk3lf
Well, it's about drawing a line somewhere between...

Well, it's about drawing a line somewhere between perfect port, and 2 pixels running around (one controlled with player) that someone could call Metal Slug. :)
And for everybody is different. It's...
Forum: Coders. General 01 April 2024, 18:37
Replies: 987
Views: 138,581
Posted By d4rk3lf
Unexpanded A1000, may I add? :D Everything...

Unexpanded A1000, may I add? :D
Everything above 256kb Ram is cheating. :D
Forum: Coders. General 27 March 2024, 22:29
Replies: 987
Views: 138,581
Posted By d4rk3lf
What I mean is code that is running the game. ...

What I mean is code that is running the game.
For me, it's one of the best looking platformer/shooter on OCS. It even somewhat resemble cartoony graphics of the Metal Slug (similar style).
So, in...
Forum: Coders. General 27 March 2024, 15:48
Replies: 987
Views: 138,581
Posted By d4rk3lf
Maybe after that one, he will attempt porting...

Maybe after that one, he will attempt porting Quake on Atari 2600. :D

Anyway, on the subject... Metal Slug on A500, is indeed madman task.
The closest I could think of, is using Ruff'n'Tumble...
Forum: Coders. General 04 March 2021, 12:21
Replies: 987
Views: 138,581
Posted By d4rk3lf
Surprisingly... it was pretty popular, although,...

Surprisingly... it was pretty popular, although, the reason you probably didn't hear of it, is because it was released very late in 1994.

Try it man... and believe me, the feeling is like playing...
Forum: Coders. General 04 March 2021, 11:55
Replies: 987
Views: 138,581
Posted By d4rk3lf
Hey Steril, what do you think of Ruff'n'Tumble,...

Hey Steril, what do you think of Ruff'n'Tumble, from a coding perspective?
For me (non-coder), that's the perfect engine for Metal Slug like game to run on A500.
It doesn't have parallax, but I...
Forum: Coders. General 22 October 2020, 13:08
Replies: 987
Views: 138,581
Posted By d4rk3lf
It seems to me that very dramatic music, and...

It seems to me that very dramatic music, and soundFX gives a lot of "fast paced" feel, and even here, there's slight slowdown, when lot's explosions is going on.

I think no one expect 1:1 port on...
Forum: Coders. General 22 October 2020, 12:18
Replies: 987
Views: 138,581
Posted By d4rk3lf
Awesome work Steril :) Love the 16 color look,...

Awesome work Steril :)
Love the 16 color look, and smoothness. :)
You engine is great.
Forum: Coders. General 10 October 2020, 00:02
Replies: 987
Views: 138,581
Posted By d4rk3lf
For me, the Amiga 500 Metal Slug is...

For me, the Amiga 500 Metal Slug is Ruff'n'Tumble. :)
Such a nice polished game, with lots of stuff on screen, beautiful graphics, and fast too.

Maybe with engine something like that, I guess...
Forum: Coders. General 09 October 2020, 19:23
Replies: 987
Views: 138,581
Posted By d4rk3lf
That directory structure on Atari is amazing.

That directory structure on Atari is amazing.
Forum: Coders. General 12 December 2019, 12:49
Replies: 987
Views: 138,581
Posted By d4rk3lf
Agreed with Steril707, and would follow his...

Agreed with Steril707, and would follow his advice, in your place.
Just start simple, and I am sure, lots of great coders here will help you with any issues you encounter and/or propose some...
Forum: Coders. General 05 December 2019, 16:53
Replies: 987
Views: 138,581
Posted By d4rk3lf
Question: Would the Ruff 'n" Tumble engine be...

Question:
Would the Ruff 'n" Tumble engine be good enough for a desent port of Metal Slug? Of course, with compromise's.

Haven't played Metal Slug myself, and don't know if a removal of some of...
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