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Search: Posts Made By: jotd
Forum: project.WHDLoad Today, 06:15
Replies: 54
Views: 1,767
Posted By jotd
@DamienD which kind? can you explain...

@DamienD



which kind? can you explain more?



I slowed down the dotted fade-in/fade-out because else the "The Duel" sample could not be head: "the duel" title pic was...
Forum: project.WHDLoad Yesterday, 20:13
Replies: 54
Views: 1,767
Posted By jotd
I have fixed this. Officially on whdload site in...

I have fixed this. Officially on whdload site in a few.
Forum: project.WHDLoad Yesterday, 18:23
Replies: 54
Views: 1,767
Posted By jotd
aaaand beta version to test in the zone. Fixed a...

aaaand beta version to test in the zone. Fixed a couple other things timings related, music & sfx play perfect now. I only have one minor remaining issue as Northern Germany disk files have the same...
Forum: project.WHDLoad Yesterday, 10:30
Replies: 54
Views: 1,767
Posted By jotd
sorry, only saw that the 64 bit version was...

sorry, only saw that the 64 bit version was outdated. but I don't need the 64 bit version anyway.

Running the game, music is completely buggy all right, but nothing appears in the log...

That...
Forum: Retrogaming General Discussion 20 February 2020, 16:34
Replies: 61
Views: 1,986
Posted By jotd
the music module has to fit in around 450k...

the music module has to fit in around 450k chipmem. There's a lot of "long" samples in the title tune, they probably had no choice than cutting the sampling rate to 8KHz.

Check some 2 unlimited...
Forum: project.WHDLoad 20 February 2020, 10:50
Replies: 54
Views: 1,767
Posted By jotd
any beta where I can see this? latest betas seem...

any beta where I can see this? latest betas seem to be from last year



that would mean that the notes are played at a crazy rate! Maybe it could happen in a sound fx engine, but not in a music...
Forum: project.WHDLoad 19 February 2020, 18:32
Replies: 54
Views: 1,767
Posted By jotd
@Toni the game uses audio interrupts. INTREQ is...

@Toni the game uses audio interrupts. INTREQ is set from the interrupt itself (ack channel int). I don't see how it could be incorrect

There's a DMACON write at 8FA which is possibly suspicious...
Forum: News 16 February 2020, 16:14
Replies: 54
Views: 7,636
Posted By jotd
for me the number of cycles or DMA stuff/access...

for me the number of cycles or DMA stuff/access timing doesn't matter as I'm emulating the software on a custom board with a 040, not an amiga.
Forum: Amiga scene 16 February 2020, 09:00
Replies: 22
Views: 3,322
Posted By jotd
their last message (after 1 year waiting) was...

their last message (after 1 year waiting) was last year:



this time I answered YES and never got any reply or items...
Forum: project.WHDLoad 16 February 2020, 04:45
Replies: 54
Views: 1,767
Posted By jotd
damn. Probably a speed issue. Cannot reproduce...

damn. Probably a speed issue. Cannot reproduce with WinUAE even with JIT now that I have added delays after dma writes (I hate those real hardware only bugs, now that I don't have easy ways to...
Forum: News 16 February 2020, 03:49
Replies: 54
Views: 7,636
Posted By jotd
On musashi, CHK2 was wrong because using...

On musashi, CHK2 was wrong because using unsigned. Thumbs up to UAE core for being to accurate (and when you check Motorola manual and UAE core code the formulas look very close. On musashi, it seems...
Forum: project.CD32 Conversion 15 February 2020, 19:25
Replies: 65
Views: 8,571
Posted By jotd
that could be interesting then. But a lot of work...

that could be interesting then. But a lot of work anyway.
Forum: News 15 February 2020, 18:40
Replies: 54
Views: 7,636
Posted By jotd
going to adapt that to validate Musashi emulator....

going to adapt that to validate Musashi emulator. Can't use UAE core on my non GPL compliant project, and already found issues in Musashi that weren't in UAE core (ex: CHK2 instructions, some FPU...
Forum: project.WHDLoad 15 February 2020, 17:09
Replies: 54
Views: 1,767
Posted By jotd
what do you mean ? jacked up ? it doesn't work...

what do you mean ? jacked up ? it doesn't work then? tried EXPCHIP?
Forum: project.CD32 Conversion 15 February 2020, 03:36
Replies: 65
Views: 8,571
Posted By jotd
err true but a CD32 version would make little...

err true but a CD32 version would make little sense as you need to save your games in Megalomania right?
Forum: project.WHDLoad 14 February 2020, 04:51
Replies: 54
Views: 1,767
Posted By jotd
Problem is I just forgot about this european...

Problem is I just forgot about this european challenge disk and Northen Germany challenge has the same filenames as european challenge. So one just overwrites the other. Good point. Anyone took the...
Forum: project.WHDLoad 13 February 2020, 19:36
Replies: 54
Views: 1,767
Posted By jotd
okay, issue #0004354 (sound) probably fixed....

okay, issue #0004354 (sound) probably fixed. Installer (beta) in the zone. Can you test?
Forum: support.Games 13 February 2020, 18:56
Replies: 17
Views: 712
Posted By jotd
if you see a whdload slave not working properly...

if you see a whdload slave not working properly on 68000 please open a mantis issue.
Forum: support.Apps 10 February 2020, 22:30
Replies: 12
Views: 392
Posted By jotd
First, better try to copy the floppies first...

First, better try to copy the floppies first using xcopy or disk imaging
Fix the copy and if it works/boots, you can perform the same fix operation on the original.

no need trying to preserve a...
Forum: support.Games 10 February 2020, 21:53
Replies: 17
Views: 712
Posted By jotd
even if you can load it you'll have a lot of...

even if you can load it you'll have a lot of graphical errors due to missing blitter waits

The fact that the floppy is empty means nothing: game uses trackloading. Data is in tracks, but not in...
Forum: Coders. Asm / Hardware 09 February 2020, 15:55
Replies: 10
Views: 390
Posted By jotd
here's some code from JST. It runs in supervisor...

here's some code from JST. It runs in supervisor mode, without any OS. It flushes both code & data caches

note that attnflags have been saved before killing the OS


FlushCachesSup:...
Forum: support.OtherUAE 09 February 2020, 14:10
Replies: 16
Views: 1,646
Posted By jotd
yes, I'm planning to fix the issues encountered...

yes, I'm planning to fix the issues encountered on real amigas and reported on EAB/mantis. plus adding this new disk I wasn't aware of (I don't see how it is a problem to make it work)
Forum: project.WHDLoad 09 February 2020, 11:33
Replies: 12
Views: 790
Posted By jotd
funny as the current version only uses the...

funny as the current version only uses the keyfile to display registered info :)
Forum: support.WinUAE 09 February 2020, 11:31
Replies: 35
Views: 1,684
Posted By jotd
it would be cool if you could log something about...

it would be cool if you could log something about it in winuae log, so we poor code fixers may know that there's an issue in the code.

great work, as always!
Forum: support.Games 09 February 2020, 01:09
Replies: 54
Views: 2,806
Posted By jotd
ah I was waiting for the .adf version question....

ah I was waiting for the .adf version question. No, as it heavily relies on whdload to patch the graphics. There could have been, but reverse engineering the graphic format in the files proved more...
Forum: support.WinUAE 08 February 2020, 23:32
Replies: 35
Views: 1,684
Posted By jotd
CFou! custom chips are write only. You cannot AND...

CFou! custom chips are write only. You cannot AND on DMACON. You have to read DMACONR and write to DMACON. Else you get random bits, and probably different stuff on winuae

(sorry, didn't see the...
Forum: Coders. Asm / Hardware 08 February 2020, 23:29
Replies: 10
Views: 390
Posted By jotd
no, there are enough bits on CACR to maintain...

no, there are enough bits on CACR to maintain backwards compatibility. 68020 uses 2 bits IIRC (flush, enable/disable instruction cache). Those bits are the same up to 68060.
Forum: support.Games 08 February 2020, 22:40
Replies: 54
Views: 2,806
Posted By jotd
lol yeah :) it actually took me several hours to...

lol yeah :) it actually took me several hours to find all the messages as bitmaps and replace them. Since I didn't complete the game, french text may appear when you win a game.

I could cheat by...
Forum: project.WHDLoad 07 February 2020, 23:48
Replies: 54
Views: 1,767
Posted By jotd
thanks. I'll have a look at those sound issues....

thanks. I'll have a look at those sound issues. Holiday season is on. More time for hobbies.
Forum: project.WHDLoad 07 February 2020, 23:00
Replies: 54
Views: 1,767
Posted By jotd
Note that if someone didn't post a mantis bug,...

Note that if someone didn't post a mantis bug, your complaining wouldn't be that useful :)

I wasn't even aware of another unofficial datadisk, so how is it possible that an old install supports it...
Forum: support.OtherUAE 06 February 2020, 21:58
Replies: 54
Views: 6,776
Posted By jotd
I've written a python module to get info from a...

I've written a python module to get info from a whdload slave if this can be helpful. Like generating the proper memory / configuration for each .lha which contains a .slave.

But it can also be...
Forum: project.Amiga Game Factory 06 February 2020, 01:20
Replies: 53
Views: 31,174
Posted By jotd
you can add Bagman too if you want. It's a port...

you can add Bagman too if you want. It's a port from an arcade game.
Forum: support.OtherUAE 05 February 2020, 20:08
Replies: 16
Views: 1,646
Posted By jotd
Test Drive II ? it's the classic from Accolade....

Test Drive II ? it's the classic from Accolade. Oh sorry, I misunderstood. It's bagman remake, and it's running on classic amigas.
Forum: support.OtherUAE 05 February 2020, 00:40
Replies: 16
Views: 1,646
Posted By jotd
Incredible. About more than 15 years after trying...

Incredible. About more than 15 years after trying to find the flickering bug, finally figured out the issue...

The game uses double buffering, but on fast machines (for some reason I didn't...
Forum: support.Games 04 February 2020, 00:57
Replies: 54
Views: 2,806
Posted By jotd
new beta in the zone. That time most of the stuff...

new beta in the zone. That time most of the stuff is translated to english including all that crappy text in pictures!!! Enjoy (and report issues!)

version 1.0 (??/02/2020):

- option to use...
Forum: support.Apps 03 February 2020, 23:14
Replies: 7
Views: 401
Posted By jotd
24-bit address space is the worst. I remember...

24-bit address space is the worst. I remember trying to fix a game for whdload that was written in BASIC. Gave it up.

Microsoft wrote most of 8-bit BASIC software. I guess they should have stuck...
Forum: support.WinUAE 03 February 2020, 23:12
Replies: 6
Views: 833
Posted By jotd
well, I can confirm that when I'm debugging...

well, I can confirm that when I'm debugging keyboard interrupts, the fact that I press "g" + return triggers an interrupt on the amiga side.

To fix that, I use to copy/paste g+linefeed in the...
Forum: Nostalgia & memories 03 February 2020, 15:14
Replies: 161
Views: 63,944
Posted By jotd
be careful: the pre-installed packages sometimes...

be careful: the pre-installed packages sometimes don't include the latest version of the whdload slave (where the joypad is fully supported)
Forum: Nostalgia & memories 02 February 2020, 22:49
Replies: 161
Views: 63,944
Posted By jotd
Fire could be malfunctionning for CD32 if some...

Fire could be malfunctionning for CD32 if some serial read config was broken. But it just cannot happen for all the games you tried.

Accurate example please. Have you tested your joypad? mine was...
Forum: Nostalgia & memories 02 February 2020, 22:45
Replies: 27
Views: 1,189
Posted By jotd
I suppose that palette had to be computed...

I suppose that palette had to be computed specifically for each line, so it was good for static images, but not for games (HAM itself had the same issue).

Unless you want to paste a background...
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