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Forum: Amiga scene Today, 05:05
Replies: 17
Views: 1,193
Posted By saimon69
Did you ever heard from the author of Chips? That...

Did you ever heard from the author of Chips? That is another project stuck... (and i know, since i made soundtrack for both)
Forum: Retrogaming General Discussion Today, 04:47
Replies: 61
Views: 1,984
Posted By saimon69
That's Bitmap Brothers and Dan Malone style for...

That's Bitmap Brothers and Dan Malone style for you, at least until Chaos Engine...
Forum: Amiga scene Yesterday, 23:33
Replies: 25
Views: 1,699
Posted By saimon69
Hey Vesuri, does and if so how much bandwidth...

Hey Vesuri, does and if so how much bandwidth increases if you go 25FPS for updating objects?
Forum: Retrogaming General Discussion Yesterday, 22:23
Replies: 61
Views: 1,984
Posted By saimon69
Phantom Fighter was not bad but the colors were...

Phantom Fighter was not bad but the colors were so muddy and uninspired, at least on the early levels...
Forum: Retrogaming General Discussion Yesterday, 22:09
Replies: 61
Views: 1,984
Posted By saimon69
They should have done a group of samples for the...

They should have done a group of samples for the price, rather than stream the voice (of Richard Joseph, nonetheless) from the CD... maybe they ran out of space?

And is interesting how the way the...
Forum: Retrogaming General Discussion Yesterday, 22:07
Replies: 61
Views: 1,984
Posted By saimon69
Another disagreement: i actually feel that the...

Another disagreement: i actually feel that the Backwards scrolling is underrated, it just need to find a reason to be adopted in the first place, though...
Forum: Retrogaming General Discussion Yesterday, 22:01
Replies: 61
Views: 1,984
Posted By saimon69
Well, i guess David took what was around, and...

Well, i guess David took what was around, and that guitar was there since the dawn of ti - er Amiga... (at 6:31)
Amiga Launch gala (https://youtu.be/o3x00Pbs2K8?t=393)

But then got used and...
Forum: Nostalgia & memories Yesterday, 21:54
Replies: 12
Views: 462
Posted By saimon69
Yup, up THEN diagonal, was so unintuitive that is...

Yup, up THEN diagonal, was so unintuitive that is crazy :/
Forum: Nostalgia & memories 19 February 2020, 23:37
Replies: 36
Views: 830
Posted By saimon69
You are looking for videos, i have memories from...

You are looking for videos, i have memories from real hardware, most videos are done with MAME and the emulator is usually more powerful than original cards; i should find a real board then...
Forum: Nostalgia & memories 19 February 2020, 21:57
Replies: 36
Views: 830
Posted By saimon69
By memory: Ikari Warriors, Xain'd'Sleena (the...

By memory: Ikari Warriors, Xain'd'Sleena (the mothership and the sea planet were pretty bad), Slap Fight, ASO, i seem to remember R-Type slowing down on certain areas (level 2 with all those darn...
Forum: Nostalgia & memories 19 February 2020, 21:43
Replies: 36
Views: 830
Posted By saimon69
And here is a different cultural background in...

And here is a different cultural background in action; i am coming from the Spectrum, and full frame there was simply an utopia, i was actually DISTURBED by too smooth framerate, felt was unnatural,...
Forum: Nostalgia & memories 19 February 2020, 21:37
Replies: 36
Views: 830
Posted By saimon69
Need to remember that often (at least in the end...

Need to remember that often (at least in the end of 80s/early 90s) not even arcades did go full frame, actually the "slowing down" was enhancing playability in some cases, in others not
Forum: Nostalgia & memories 19 February 2020, 20:29
Replies: 36
Views: 830
Posted By saimon69
And i swear if you would have seen it out of...

And i swear if you would have seen it out of context people might have mistaken it as a coin-op! :)
Forum: Nostalgia & memories 19 February 2020, 18:13
Replies: 36
Views: 830
Posted By saimon69
And that is why we have a bunch of people that...

And that is why we have a bunch of people that say cannot be done on arcade ports huh? i vehemently disagree!

However cannot stand 17FPS shooters (xenon 2, R-Type 2), 25 is still manageable, 50...
Forum: Nostalgia & memories 19 February 2020, 07:39
Replies: 36
Views: 830
Posted By saimon69
And another work of the coder of Silkworm and...

And another work of the coder of Silkworm and Ninjawarriors, Ronald knew its stuff, pity is missing some levels from the arcade
Forum: Retrogaming General Discussion 19 February 2020, 07:32
Replies: 240
Views: 23,470
Posted By saimon69
Only circumstantial evidence and the assertions...

Only circumstantial evidence and the assertions of PeterJ earlier on (http://eab.abime.net/showpost.php?p=1327472&postcount=128)
Forum: Retrogaming General Discussion 18 February 2020, 19:28
Replies: 61
Views: 1,984
Posted By saimon69
By the way, both SOTB and the rendition of...

By the way, both SOTB and the rendition of MegaBlast were done by Dawid Whittaker - around same time btw (end 1988/first half of 1989) so is its own playroutine for its own music format that sucks
Forum: project.Amiga Game Factory 18 February 2020, 09:05
Replies: 69
Views: 2,342
Posted By saimon69
I can help with the music - possibly original -...

I can help with the music - possibly original - but as pushing pixels am kinda rusty
Forum: Retrogaming General Discussion 18 February 2020, 08:30
Replies: 240
Views: 23,470
Posted By saimon69
Well, Outrun Europa use the same engine refined...

Well, Outrun Europa use the same engine refined and is light years better!
Forum: Amiga scene 17 February 2020, 19:34
Replies: 25
Views: 1,699
Posted By saimon69
Yup, this is the Hang on we are talking to... ...

Yup, this is the Hang on we are talking to...
Hang On (https://www.youtube.com/watch?v=TopLKeDqYhw)

I did pour a lot of coins in this machine, and tried to code my own clone on the ZX spectrum...
Forum: Amiga scene 17 February 2020, 08:35
Replies: 25
Views: 1,699
Posted By saimon69
However, it seems the first hang on could be made...

However, it seems the first hang on could be made very close to arcade, i would make a 50FPS with object upgraded at 25 just to have it if i had the skills; might have an outdated gameplay compared...
Forum: News 17 February 2020, 08:30
Replies: 8
Views: 535
Posted By saimon69
I did met him at CLASS last year, am so sorry he...

I did met him at CLASS last year, am so sorry he is no longer with us :(
Forum: Amiga scene 17 February 2020, 04:56
Replies: 25
Views: 1,699
Posted By saimon69
The first Hang On did not have hills

The first Hang On did not have hills
Forum: Retrogaming General Discussion 15 February 2020, 00:07
Replies: 41
Views: 1,379
Posted By saimon69
Well, fear of IP mean that even later on people...

Well, fear of IP mean that even later on people did not want to mess up to avoid a takedown; SEGA is usually lenient with coders and sonic community, i know but the risk is still there...
Forum: Retrogaming General Discussion 14 February 2020, 21:10
Replies: 41
Views: 1,379
Posted By saimon69
The REAL reason sonic did not come out imo is NOT...

The REAL reason sonic did not come out imo is NOT that is not possible, but both lack of manpower and fear of IP; Yup, even on OCS/ECS: just a Master System version port could come out (and people to...
Forum: Retrogaming General Discussion 13 February 2020, 05:13
Replies: 55
Views: 1,988
Posted By saimon69
hmm, 7.16 MHz single core versus 3600 MHz eight...

hmm, 7.16 MHz single core versus 3600 MHz eight cores, we are in the "old Fiat 500 vs Millennium Falcon" speed comparison here...
Forum: support.Other 11 February 2020, 00:00
Replies: 11
Views: 285
Posted By saimon69
I would suggest to browse them with Protracker...

I would suggest to browse them with Protracker Windows - where they sound at the right speed - then load it in an empty mod file, save the empty mod and reload it from the other trackers - where you...
Forum: Retrogaming General Discussion 10 February 2020, 21:47
Replies: 29
Views: 1,533
Posted By saimon69
I remember most of SOTB playability problems were...

I remember most of SOTB playability problems were conceptual: lot of dead ends and unclear paths together with very limited lifespan and way to replenish it; was that improved on the Lynx?
Forum: Amiga scene 10 February 2020, 21:36
Replies: 513
Views: 50,568
Posted By saimon69
Those discussions about feedback are not at all...

Those discussions about feedback are not at all new, whether is homebrew software or FOSS software btw; probably keeping things to the netiquette might work a bit better that simply let things swing...
Forum: Retrogaming General Discussion 07 February 2020, 21:44
Replies: 455
Views: 25,132
Posted By saimon69
Now am going to drop DA bomb: sometimes i think...

Now am going to drop DA bomb: sometimes i think that when AGA did came out things started not to go that good for game development since there was a stronger machine in town and people did not need...
Forum: Retrogaming General Discussion 07 February 2020, 21:34
Replies: 455
Views: 25,132
Posted By saimon69
Are we sure this is run on maximum detail on...

Are we sure this is run on maximum detail on Amiga? Found a PC footage and seems there is still some more stuff, not a lot but makes me wonder...

F1 GP montecarlo on DOS...
Forum: Retrogaming General Discussion 06 February 2020, 22:08
Replies: 455
Views: 25,132
Posted By saimon69
I never thought a direct port was possible;...

I never thought a direct port was possible; however a reimplementation (a better name for a rewrite in this case) can be definitely done using most of Indy 500 and F1 tricks; actually, since Winning...
Forum: Coders. General 06 February 2020, 07:34
Replies: 69
Views: 4,071
Posted By saimon69
That would however be the fastest and cheapest...

That would however be the fastest and cheapest way to do it, and i did check almost frame by frame the video if was doing any perspective change: keeping an eye to the central set of tiles their...
Forum: Coders. General 05 February 2020, 19:43
Replies: 69
Views: 4,071
Posted By saimon69
The shifting perspective is the simpler one,...

The shifting perspective is the simpler one, watching the video to me seems to use a similar method to Stardust warp tunnels; the tunnel is probably 2x of the visible area and the camera is adjusted...
Forum: Nostalgia & memories 04 February 2020, 01:27
Replies: 27
Views: 1,188
Posted By saimon69
If for some reason AGA did not come out i would...

If for some reason AGA did not come out i would have expected more adventure games using the same method that Universe did - well, there is still time (not the engine though)
Forum: Nostalgia & memories 03 February 2020, 20:01
Replies: 27
Views: 1,188
Posted By saimon69
If you go down on just 32 colors and change the...

If you go down on just 32 colors and change the first 16 (= 128 colors) would that reduce bandwidth for basic single screen platformers?
Forum: News 31 January 2020, 19:26
Replies: 4
Views: 1,006
Posted By saimon69
Well, if the Amiga version of Captain Blood would...

Well, if the Amiga version of Captain Blood would have had the flight section look like this, that would have been quite a feat...
Forum: Retrogaming General Discussion 31 January 2020, 19:19
Replies: 24
Views: 1,346
Posted By saimon69
I used to write games in BASIC on the ZX...

I used to write games in BASIC on the ZX spectrum, then later on i did found compilers and try to make them run faster; concept was simple and did not knew about how to move more enemies around; the...
Forum: Retrogaming General Discussion 31 January 2020, 19:15
Replies: 37
Views: 2,706
Posted By saimon69
You know what, i would find a way to interview...

You know what, i would find a way to interview them and ask about all the 5h17 of those years, they owe* us an explaination



* not as obligation of course but would be interesting to know for...
Forum: Retrogaming General Discussion 30 January 2020, 22:40
Replies: 30
Views: 898
Posted By saimon69
on the audio side; in the video side THIS is...

on the audio side; in the video side THIS is sorcery! (or a modified version of Nirvana Engine that scrolls)
Mean: smooth Scrolling AND multicolor in a speccy! Unthinkable until three years ago ...
Showing results 1 to 40 of 1265

 
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