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Forum: Amiga scene 10 April 2024, 15:21
Replies: 63
Views: 5,914
Posted By grond
My understanding is that it is a Ben Hermans B.V....

My understanding is that it is a Ben Hermans B.V. that is in liquidation. This is a limited liability company that happens to bear the name of a person. The person with the same name probably owns...
Forum: Retrogaming General Discussion 02 April 2024, 14:50
Replies: 143
Views: 8,096
Posted By grond
Gaming led to programming, programming to...

Gaming led to programming, programming to electronics. I became an electronics engineer and later on a patent attorney in the most sought after field, electrical engineering. I'd say I have fared...
Forum: Retrogaming General Discussion 02 April 2024, 12:36
Replies: 38
Views: 2,106
Posted By grond
But in ten years you may be considering saving...

But in ten years you may be considering saving that sort of money for retirement rather than blowing it on a prototype with hardly any software to run on it.

I largely agree with Bruce's comment...
Forum: Amiga scene 01 April 2024, 20:38
Replies: 8
Views: 457
Posted By grond
I had no idea this sort of thing was possible on...

I had no idea this sort of thing was possible on this class of hardware! And, while I've always been a Gibson-ite, I've always had a soft spot for Telecasters, especially mint ones!
Forum: Retrogaming General Discussion 14 March 2024, 10:47
Replies: 1,180
Views: 105,380
Posted By grond
That looks pretty good. The only thing (mentioned...

That looks pretty good. The only thing (mentioned earlier) that could be improved is to have the blues less saturated. They look more like paint than metal. But I understand that palette changes...
Forum: Retrogaming General Discussion 13 March 2024, 18:19
Replies: 1,180
Views: 105,380
Posted By grond
Yes, bottom-left is the best IMO, too.

Yes, bottom-left is the best IMO, too.
Forum: Retrogaming General Discussion 12 March 2024, 17:46
Replies: 1,180
Views: 105,380
Posted By grond
With all these problems with the palette, I...

With all these problems with the palette, I wonder whether some sort of infrared view would fit a good alien story. Like the aliens are invisible in the visible spectrum and you thus need some...
Forum: Amiga scene 07 March 2024, 11:40
Replies: 20
Views: 1,604
Posted By grond
What is there to be kickstarted about this...

What is there to be kickstarted about this product? Licensing the Commodore trademark and putting it onto a standard LCD or OLED kit? The greyish beige case?
Forum: Amiga scene 01 March 2024, 10:15
Replies: 3,799
Views: 508,032
Posted By grond
I have heard the story about the Star Trek movie...

I have heard the story about the Star Trek movie lots of the time and don't see any reason to not believe it. The computer isn't just a stage prop, it's basically the central piece of the scene and,...
Forum: Amiga scene 29 February 2024, 14:16
Replies: 871
Views: 66,585
Posted By grond
Yes, I ignored consoles here because of the...

Yes, I ignored consoles here because of the segmentation of videogames into 2D//console on the one hand and 3D/role-playing/strategy/adventure//PC on the other and my statement that OS-programming...
Forum: Amiga scene 28 February 2024, 10:30
Replies: 871
Views: 66,585
Posted By grond
Yes, and fast-paced 2D games are a (more...

Yes, and fast-paced 2D games are a (more relevant) example for the Amiga and OS-abstraction in the beginning 1990s. With faster processors most of these problems become less of a problem. And, as I...
Forum: Amiga scene 27 February 2024, 11:34
Replies: 871
Views: 66,585
Posted By grond
In my opinion MIDI has very little to do with...

In my opinion MIDI has very little to do with games on the Amiga. The Amiga has a working sound subsystem that should have been enhanced with AGA but certainly not by using anything like MIDI.
...
Forum: Amiga scene 27 February 2024, 09:16
Replies: 871
Views: 66,585
Posted By grond
On the aspect of OS-friendly games programming:...

On the aspect of OS-friendly games programming: ironically the OS becomes more adequate for games-programming the more PC-gaming-like the game becomes. If you just need a framebuffer (FPV-shooters...
Forum: Amiga scene 23 February 2024, 18:25
Replies: 871
Views: 66,585
Posted By grond
My friend had Ultima Underworld and X-Wing on his...

My friend had Ultima Underworld and X-Wing on his 386. Clearly games I would have loved to play on my Amiga. He couldn't get Syndicate to run while it worked flawlessly on my Amiga. Doom didn't run...
Forum: Amiga scene 23 February 2024, 09:36
Replies: 871
Views: 66,585
Posted By grond
Please leave politics out of this! German VAT has...

Please leave politics out of this! German VAT has been 19% since January 1, 2007.

When the Amiga first came out, German VAT was 14% and rose to 15% in 1993 (and stayed there until a few years...
Forum: Amiga scene 21 February 2024, 13:13
Replies: 871
Views: 66,585
Posted By grond
I pretty much agree with everything you said! The...

I pretty much agree with everything you said! The thing about the 16-Bit-Paula is something I never heard about before. Have you got any more information about that?
Forum: Nostalgia & memories 19 February 2024, 12:23
Replies: 1,335
Views: 157,199
Posted By grond
Guys, there are (several) threads dedicated to...

Guys, there are (several) threads dedicated to "what-ifs". This thread is about actual games from the era...
Forum: Nostalgia & memories 19 February 2024, 10:31
Replies: 1,335
Views: 157,199
Posted By grond
AlienBreed3D is a much better game than Doom in...

AlienBreed3D is a much better game than Doom in my opinion.
Forum: Retrogaming General Discussion 16 February 2024, 11:43
Replies: 22
Views: 1,570
Posted By grond
Thanks for pointing this out, I must have missed...

Thanks for pointing this out, I must have missed this one back in my C64 days.
Forum: Amiga scene 16 February 2024, 10:01
Replies: 871
Views: 66,585
Posted By grond
Yes, but that is because gaming hardware has also...

Yes, but that is because gaming hardware has also passed a certain point from where on you'll only get even more dots on the screen which at least I can't even see. When I last upgraded my PC, I...
Forum: Amiga scene 15 February 2024, 17:16
Replies: 871
Views: 66,585
Posted By grond
Then you'd be tying the new hardware again to...

Then you'd be tying the new hardware again to 50Hz screens.
Forum: Amiga scene 15 February 2024, 14:51
Replies: 871
Views: 66,585
Posted By grond
Yes, that is what I was referring to as a path...

Yes, that is what I was referring to as a path towards the future after (a better version of) AGA. At the time actual AGA came out, it was certainly too expensive to put a whole alternate computer...
Forum: Amiga scene 15 February 2024, 12:06
Replies: 871
Views: 66,585
Posted By grond
The problem here is that the most valuable part...

The problem here is that the most valuable part of the Amiga software body was software accessing the hardware interface directly (games and demos) which made the step to something completely...
Forum: Amiga scene 14 February 2024, 10:23
Replies: 871
Views: 66,585
Posted By grond
What do you mean? You are aware of the fact that...

What do you mean? You are aware of the fact that Workbench has always been in 640x200 in NTSC, aren't you? It's even impossible to set Workbench to 320x200 for all that I know. And you certainly have...
Forum: Amiga scene 09 February 2024, 13:31
Replies: 871
Views: 66,585
Posted By grond
I don't think any of this would work easily....

I don't think any of this would work easily. "Chipmem-only" and "external cache" just don't go together well. The cache would have to reside between the CPU and the chipmem controller. Why then not...
Forum: Amiga scene 08 February 2024, 16:58
Replies: 871
Views: 66,585
Posted By grond
I would like to have people's opinions about...

I would like to have people's opinions about this: would it have been feasible for some sort of 1991 AGA+ to have the (enhanced) blitter do some shift-add operation on audio data to mix samples? This...
Forum: Amiga scene 08 February 2024, 14:59
Replies: 91
Views: 5,404
Posted By grond
Exactly! The reason why this was so important is...

Exactly! The reason why this was so important is that thereby the dominant status of Office on the one hand and that of Windows on the other could be "proven" to not have an effect on each other as...
Forum: Retrogaming General Discussion 08 February 2024, 14:27
Replies: 22
Views: 1,570
Posted By grond
Isn't Platoon the first FPV game in gaming...

Isn't Platoon the first FPV game in gaming history? I remember finding it very impressive on the C64. I guess my copy had some trainer or something because I don't remember any frustration about its...
Forum: Amiga scene 06 February 2024, 12:53
Replies: 39
Views: 2,485
Posted By grond
Not necessarily. Being able to produce a product...

Not necessarily. Being able to produce a product you then buy from a supplier has strategic advantages. You could set up your own "second source" for the part (if you can't get them any more) and you...
Forum: Amiga scene 06 February 2024, 12:48
Replies: 871
Views: 66,585
Posted By grond
To spend more time in front of the computer...

To spend more time in front of the computer without getting headaches. Perhaps even an entire office day. Workplace safety regulations prohibited flicker screenmodes, yet you needed them to get work...
Forum: Amiga scene 06 February 2024, 12:46
Replies: 871
Views: 66,585
Posted By grond
Perhaps Electronics Arts isn't the right company...

Perhaps Electronics Arts isn't the right company to expect business software from? Even Microsoft wouldn't have had any software to port to a GUI-oriented computer in 1985. But perhaps Commodore...
Forum: Retrogaming General Discussion 06 February 2024, 12:17
Replies: 127
Views: 8,355
Posted By grond
DotC is a good choice. But Amiga games are very...

DotC is a good choice. But Amiga games are very much about 2D and soft scrolling which is why as the one defining Amiga game I would choose Lionheart. And Agony.
Forum: Coders. Releases 05 February 2024, 18:53
Replies: 4,415
Views: 454,779
Posted By grond
I could be just as wrong! My assumption is that...

I could be just as wrong! My assumption is that some system-side code might rely on all bytes being repetitions of the top-most byte and take the bits from there. Of course, this might end in all...
Forum: Nostalgia & memories 05 February 2024, 16:52
Replies: 3,422
Views: 822,918
Posted By grond
OK, so the big-boxes that addressed the...

OK, so the big-boxes that addressed the professional market had it (not counting the A1000) as did the A500+ which basically was just the A500 with its most popular add-on included from the factory....
Forum: Coders. Releases 05 February 2024, 16:51
Replies: 4,415
Views: 454,779
Posted By grond
Filling with zeros contravenes the rules for...

Filling with zeros contravenes the rules for LoadRGB32(). The lower 24 bits need to be filled with copies of the 8bit per gun for each colour channel.




Some cards might have very strange ways...
Forum: Coders. Releases 05 February 2024, 16:04
Replies: 4,415
Views: 454,779
Posted By grond
But if in the input data only 8 bits per gun are...

But if in the input data only 8 bits per gun are set, this method would result in 16 out of 32 bits per gun being set, not all 32 bits, right? This could leave holes somewhere and some driver code...
Forum: Nostalgia & memories 05 February 2024, 15:23
Replies: 3,422
Views: 822,918
Posted By grond
Speaking of this I have a question that fits this...

Speaking of this I have a question that fits this thread: which Amiga models came with a pre-installed RTC? The A3000 and the A500+, right? Any more?
Forum: Coders. Releases 05 February 2024, 15:21
Replies: 4,415
Views: 454,779
Posted By grond
It is worth to note that the code uses the system...

It is worth to note that the code uses the system function for setting the palette which should be error proof if used correctly.



Could you please elaborate? IIRC LoadRGB32() requires a very...
Forum: Amiga scene 05 February 2024, 14:42
Replies: 39
Views: 2,485
Posted By grond
Why Sinclair?

Why Sinclair?
Forum: Retrogaming General Discussion 05 February 2024, 13:20
Replies: 356
Views: 64,315
Posted By grond
I think that the game would look (even) better...

I think that the game would look (even) better with more colours. The greenish stuff for the swamp plants in the first level looks pretty monochromatic to me. Also, the finer granulation of 24bit...
Showing results 1 to 40 of 1918

 
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