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Forum: Games images which need to be WHDified 08 May 2020, 16:08
Replies: 10
Views: 2,401
Posted By StingRay
Thanks guys. :) I got a report that part 17...

Thanks guys. :) I got a report that part 17 didn't run correctly on some machines and updated the patch accordingly.
Forum: Games images which need to be WHDified 06 May 2020, 21:14
Replies: 10
Views: 2,401
Posted By StingRay
The patch...

The patch (http://whdload.de/demos/NorthStarFLT_Megademo3.html) is now available.
Forum: project.WHDLoad 06 May 2020, 21:11
Replies: 15
Views: 741
Posted By StingRay
Sounds like in interrupt problem. Try "NoAutoVec"...

Sounds like in interrupt problem. Try "NoAutoVec" tooltype.
Forum: Games images which need to be WHDified 02 May 2020, 14:04
Replies: 24
Views: 1,226
Posted By StingRay
I have started a patch for this game a while ago,...

I have started a patch for this game a while ago, might get back to it soon.
Forum: Coders. Releases 29 April 2020, 22:29
Replies: 12
Views: 875
Posted By StingRay
Quickly tested it with a few files, seems to work...

Quickly tested it with a few files, seems to work fine. I'd remove the "Warning: Fileextension should be IFF" message though as the extension is completely irrelevant on Amiga. And hence shouldn't...
Forum: project.WHDLoad 29 April 2020, 17:42
Replies: 10
Views: 1,932
Posted By StingRay
Not yet but I may get back to fixing the...

Not yet but I may get back to fixing the interrupt bug (which is quite time consuming) soon. :)
Forum: Nostalgia & memories 29 April 2020, 16:50
Replies: 44
Views: 8,303
Posted By StingRay
Musashi is (for me, anyway) one of the most...

Musashi is (for me, anyway) one of the most underrated Amiga coders ever!
Forum: Collections 29 April 2020, 16:42
Replies: 9
Views: 957
Posted By StingRay
The first that springs to mind after reading your...

The first that springs to mind after reading your description is Sanity Copy (https://www.pouet.net/prod.php?which=51111).
Forum: support.WinUAE 29 April 2020, 11:02
Replies: 4
Views: 941
Posted By StingRay
All fine, it's good that you reported the problem...

All fine, it's good that you reported the problem on the Mantis tracker as otherwise I wouldn't have checked the patch at all.
Forum: support.WinUAE 28 April 2020, 23:25
Replies: 4
Views: 941
Posted By StingRay
This had nothing to do with WinUAE, keyboard...

This had nothing to do with WinUAE, keyboard interrupt patch was wrong (move.w $bfed01,d0 instead of the correct move.b $bfed01,d0) which caused this problem. Updated patch is available on the...
Forum: Coders. General 28 April 2020, 20:12
Replies: 17
Views: 731
Posted By StingRay
It doesn't. It is not an ExecBase call at all.

It doesn't. It is not an ExecBase call at all.
Forum: Coders. General 28 April 2020, 19:06
Replies: 17
Views: 731
Posted By StingRay
I doubt this runs on its own, some other binary...

I doubt this runs on its own, some other binary must have modified $4.w before. Looking at the plain ReSource screenshot you've posted I'd guess this would crash if run. The complete package would be...
Forum: Games images which need to be WHDified 27 April 2020, 19:17
Replies: 30
Views: 1,434
Posted By StingRay
I have used ReSource to load the "Game"...

I have used ReSource to load the "Game" executable, let Resource convert all indirect A4 references to labels and then simply also searched for the "Insert Disk" text. Then checked the code (still in...
Forum: support.Games 27 April 2020, 18:55
Replies: 80
Views: 6,793
Posted By StingRay
Section 8 = reset "crackers" on the C64, their...

Section 8 = reset "crackers" on the C64, their Amiga releases weren't any better. And the Sierra Soccer version by S8 has already been declared as bad crack (see previous page of this very thread).
Forum: Games images which need to be WHDified 27 April 2020, 13:44
Replies: 30
Views: 1,434
Posted By StingRay
I have used the disk images provided by Angus for...

I have used the disk images provided by Angus for the slave.
Forum: Games images which need to be WHDified 27 April 2020, 10:46
Replies: 30
Views: 1,434
Posted By StingRay
Curiosity got the better of me and I checked my...

Curiosity got the better of me and I checked my theory by creating a WHDLoad patch. The disk request has been removed and manual protection is disabled too.
Source and binary attached, you can use...
Forum: Games images which need to be WHDified 27 April 2020, 10:23
Replies: 30
Views: 1,434
Posted By StingRay
Had a quick look and assigns will not remove the...

Had a quick look and assigns will not remove the "Insert Disk" request. As far as I can see, all that needs to be done to remove it is disabling the routine at offset $ADAA in file "game" as that one...
Forum: Coders. Asm / Hardware 24 April 2020, 00:06
Replies: 2
Views: 458
Posted By StingRay
Does your program kill the system (i.e. disables...

Does your program kill the system (i.e. disables interrupts/DMA)?
Forum: Coders. Asm / Hardware 21 April 2020, 18:40
Replies: 11
Views: 755
Posted By StingRay
Commenting out the FUNCDEF macro in the main...

Commenting out the FUNCDEF macro in the main source is easily done, you'll see quickly if that fixes the problem or not.
Forum: Coders. Asm / Hardware 21 April 2020, 09:53
Replies: 11
Views: 755
Posted By StingRay
The FUNCDEF macro is defined in exec/libraries.i...

The FUNCDEF macro is defined in exec/libraries.i hence you get the "Duplicate definition of symbol/label". Simply removing the FUNCDEF macro from the main source should fix it.
Forum: support.Other 19 April 2020, 18:20
Replies: 26
Views: 2,209
Posted By StingRay
This is my XnView converted version:...

This is my XnView converted version: http://stingray.untergrund.net/cobra_01.iff
Forum: support.Other 19 April 2020, 16:46
Replies: 26
Views: 2,209
Posted By StingRay
XnView will do the job just fine. There aren't...

XnView will do the job just fine. There aren't any copper shades in the image anyway.
Forum: Coders. Asm / Hardware 18 April 2020, 20:06
Replies: 11
Views: 755
Posted By StingRay
Might be a case sensitivity problem. Check if you...

Might be a case sensitivity problem. Check if you can enable case sensitive assembling.
Forum: support.WinUAE 18 April 2020, 19:03
Replies: 3
Views: 376
Posted By StingRay
OK, I actually guessed that this would be the...

OK, I actually guessed that this would be the case but thought I'd mention the problem anyway. Thanks for the explanation.
Forum: support.WinUAE 18 April 2020, 18:30
Replies: 3
Views: 376
Posted By StingRay
Crash when trying to mount broken LHA archives as disk images

Hi Toni,

I have just experienced a reproducible WinUAE 4.3.0 crash when trying to mount the "OMA.lha" archive that can currently be found in The Zone. It appears the archive is broken but WinUAE...
Forum: Coders. General 18 April 2020, 18:22
Replies: 23
Views: 1,748
Posted By StingRay
OMA is an Assembler package ("O.ptimising M.acro...

OMA is an Assembler package ("O.ptimising M.acro A.ssembler") which contains the DBug debugger. Wepl has recently uploaded V3 to the Zone here on EAB where you can download it. I have never really...
Forum: support.Games 18 April 2020, 15:55
Replies: 627
Views: 215,012
Posted By StingRay
Broken disk image I suppose. If data is not...

Broken disk image I suppose. If data is not corrupted, the DLM release works fine on the A500.
Forum: project.WHDLoad 18 April 2020, 14:58
Replies: 34
Views: 2,189
Posted By StingRay
You can find the full 6.06 version including...

You can find the full 6.06 version including manual on my webspace: http://stingray.untergrund.net/resource/



It is quite a powerful tool which, unfortunately, is a bit hard to use for a...
Forum: project.WHDLoad 17 April 2020, 19:37
Replies: 34
Views: 2,189
Posted By StingRay
Those are hardware registers which you don't need...

Those are hardware registers which you don't need to care much about except for BEAMCON0 (mostly used to switch between PAL/NTSC) as writes to this register have to be patched/removed for WHDLoad.
Forum: support.Games 17 April 2020, 17:39
Replies: 80
Views: 6,793
Posted By StingRay
I will not comment that. But thanks for your...

I will not comment that. But thanks for your valuable contribution to this thread, appreciated!
Forum: support.Games 17 April 2020, 16:41
Replies: 627
Views: 215,012
Posted By StingRay
Seems so. Delirium version works fine.

Seems so. Delirium version works fine.
Forum: Coders. General 17 April 2020, 15:38
Replies: 23
Views: 1,748
Posted By StingRay
BDebug is nice, I am using DBug from the OMA...

BDebug is nice, I am using DBug from the OMA package for system-friendly stuff though and can highly recommend it.
Forum: project.WHDLoad 17 April 2020, 15:07
Replies: 34
Views: 2,189
Posted By StingRay
I am referring to your "only possible for...

I am referring to your "only possible for dos.library mainly" statement and that is, plain and simple, incorrect!

It of course doesn't make sense to emulate OS calls for 100% system-friendly...
Forum: project.WHDLoad 17 April 2020, 14:04
Replies: 34
Views: 2,189
Posted By StingRay
Not true! Any and all OS functions can be...

Not true! Any and all OS functions can be emulated and I have done this in numerous patches as I don't really like patches which require Kickstart emulation. And usually, in the case of games or...
Forum: project.WHDLoad 17 April 2020, 10:33
Replies: 34
Views: 2,189
Posted By StingRay
It would be nice if that was the case but it's...

It would be nice if that was the case but it's not possible. However, as Fred's Journey is a recently released game I assume the code should be fine (disclaimer: I haven't checked it but as it was...
Forum: Coders. General 17 April 2020, 10:23
Replies: 23
Views: 1,748
Posted By StingRay
I have tried several WinUAE configurations but...

I have tried several WinUAE configurations but ASM-One's debugger worked fine with all of them so I am unfortunately unable to reproduce your problem. What might make a difference is the stack...
Forum: Coders. Asm / Hardware 17 April 2020, 10:20
Replies: 18
Views: 1,246
Posted By StingRay
This looks fine to me, linking itself shouldn't...

This looks fine to me, linking itself shouldn't cause WinUAE to lock up. Maybe you have JIT enabled, in that case try turning off JIT.



Greetings from the neighbourhood (not far away from...
Forum: Amiga scene 17 April 2020, 10:07
Replies: 8
Views: 1,352
Posted By StingRay
Never heard of that game, will check it out...

Never heard of that game, will check it out later. I already checked the crack intro though, nice one Asman. :)
Forum: Coders. Asm / Hardware 16 April 2020, 19:26
Replies: 18
Views: 1,246
Posted By StingRay
So my guess was correct, I should start playing...

So my guess was correct, I should start playing the lottery. :)





I am using a 640x480 Picasso screen.
Forum: Coders. Asm / Hardware 16 April 2020, 18:52
Replies: 18
Views: 1,246
Posted By StingRay
I have tried with V1.48 and WL worked fine with...

I have tried with V1.48 and WL worked fine with your source. So I guess you're doing something wrong. Did you maybe forget to assemble before using WL?
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