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Search: Posts Made By: Toni Wilen
Forum: support.WinUAE Yesterday, 22:15
Replies: 2
Views: 100
Posted By Toni Wilen
Seems like something in native display emulation...

Seems like something in native display emulation got corrupted, impossible to say exactly what went wrong. Log may have shown something interesting. Next time keep log enabled, preferably log window...
Forum: support.WinUAE Yesterday, 20:04
Replies: 1
Views: 138
Posted By Toni Wilen
68EC020 = 68020 selected and 24-bit addressing...

68EC020 = 68020 selected and 24-bit addressing ticked and it does not allow memory outside of 16M address space and upper 8-bits of addresses are ignored. Or did you mean something else?

(Note...
Forum: support.WinUAE Yesterday, 16:08
Replies: 23
Views: 1,698
Posted By Toni Wilen
Did you try enabling "Virtual mouse driver" mode?...

Did you try enabling "Virtual mouse driver" mode? (GamePorts panel). Only works in WB, can't work in games that take over the system.
Forum: support.WinUAE 19 January 2018, 23:16
Replies: 23
Views: 333
Posted By Toni Wilen
"Normal" development and debugging state is fine,...

"Normal" development and debugging state is fine, mistakes can be made and so on :) Last month or so required me to be far too careful, it is no fun at all..

--

I think I found the problem,...
Forum: support.WinUAE 19 January 2018, 22:58
Replies: 23
Views: 333
Posted By Toni Wilen
Downloaded. It does not appear to be...

Downloaded.

It does not appear to be completely hung but one of the dump shows one thread inside NE2000 interrupt routine which could mean NIC interrupt is not getting cleared.

Does Z2...
Forum: support.WinUAE 19 January 2018, 20:43
Replies: 23
Views: 333
Posted By Toni Wilen
Only if it has hung completely. (F12 does nothing...

Only if it has hung completely. (F12 does nothing etc)
Forum: support.WinUAE 19 January 2018, 19:33
Replies: 23
Views: 333
Posted By Toni Wilen
I need the dump file (final 3.6 or final 3.5),...

I need the dump file (final 3.6 or final 3.5), make sure JIT is disabled (even if you run OS4)
Forum: Coders. C/C++ 19 January 2018, 14:58
Replies: 624
Views: 46,327
Posted By Toni Wilen
Reason for above mentioned crash is another...

Reason for above mentioned crash is another stack/register parameter conflict. Following memset() expects stack parameters but gets them in registers, causing it to overwrite part of code.

disk.c:...
Forum: Coders. Asm / Hardware 19 January 2018, 13:25
Replies: 60
Views: 4,257
Posted By Toni Wilen
addq.l #x,an is 8 cycles. (memory access + 4 idle...

addq.l #x,an is 8 cycles. (memory access + 4 idle cycles)
Forum: Coders. Asm / Hardware 19 January 2018, 13:20
Replies: 10
Views: 455
Posted By Toni Wilen
I think your interrupt bit to exception mapping...

I think your interrupt bit to exception mapping is wrong. There is no way any intreq interrupt bit would generate reserved exceptions.

btw, I have thought about doing something similar, having...
Forum: Coders. C/C++ 19 January 2018, 12:19
Replies: 624
Views: 46,327
Posted By Toni Wilen
init.c / init_device_unit_sema() ...

init.c / init_device_unit_sema()

strcpy(sema->name, "PFS_");
BCPLtoCString(&sema->name[4], (UBYTE *)BADDR(startup->fssm_Device));
strcat(sema->name, "/");...
Forum: support.WinUAE 19 January 2018, 12:12
Replies: 23
Views: 333
Posted By Toni Wilen
Re-create the crash with real final version...

Re-create the crash with real final version (17.01), recheck also with 3.5 to confirm it being old bug.
Forum: Coders. C/C++ 19 January 2018, 12:10
Replies: 624
Views: 46,327
Posted By Toni Wilen
Initialize() does not crash anymore but now it...

Initialize() does not crash anymore but now it crashes in NewVolume() but it may be bug in actual code (original sas-c build worked but gcc changes may have broken something) because -O1 also...
Forum: support.WinUAE 19 January 2018, 12:07
Replies: 40
Views: 988
Posted By Toni Wilen
WinUAE will merge split dms files automatically...

WinUAE will merge split dms files automatically if first file name ends to <something>a.dms and second file is <same something>b.dms in same directory.
Forum: Coders. C/C++ 19 January 2018, 10:50
Replies: 624
Views: 46,327
Posted By Toni Wilen
Next problem with pfs3aio: How to disable...

Next problem with pfs3aio: How to disable automatic use of utility.library for long multiplications and divisions and replace them with gcc built-ins? It breaks without startup code (lib base is...
Forum: News 19 January 2018, 09:21
Replies: 29
Views: 1,119
Posted By Toni Wilen
WinUAE 3.6.0

WinUAE 3.6.0 (17.01.2018) released. http://www.winuae.net/

Core emulation updates:

- 68030, 68040 and 68060 full instruction and data cache emulation, with or without MMU emulation.
- 68030,...
Forum: support.WinUAE 17 January 2018, 23:10
Replies: 39
Views: 1,691
Posted By Toni Wilen
I have this:...

I have this: http://www.suntekpc.com/htm-2/gc-usb-ide-b0014-usb-usb2-ide-adapter-converter-hi-speed-series.htm (found via google image search, I can't be 100% sure it is same but it looks same, white...
Forum: Coders. C/C++ 17 January 2018, 20:52
Replies: 624
Views: 46,327
Posted By Toni Wilen
NewList() (in W_CreateMsgPort) has...

NewList() (in W_CreateMsgPort) has register<>stack parameter problem.


40026C36 157c 0004 0008 MOVE.B #$04,(A2, $0008)
40026C3C 41ea 0014 LEA.L (A2, $0014),A0
40026C40...
Forum: Coders. C/C++ 17 January 2018, 18:55
Replies: 624
Views: 46,327
Posted By Toni Wilen
Great, it is slowly becoming acceptable :) I...

Great, it is slowly becoming acceptable :)

I managed to fix my issues with includes (don't ask..) and inlined library calls work now. There is still too many absolute accesses that are shorter...
Forum: support.WinUAE 17 January 2018, 17:07
Replies: 379
Views: 55,578
Posted By Toni Wilen
I'll think I'll just disable LLVS in D3D11 mode,...

I'll think I'll just disable LLVS in D3D11 mode, it isn't really doing anything useful anyway (vs D3D9) and D3D11 should be able to combine both modes but that needs much more testing, after 3.6.
...
Forum: Coders. System 17 January 2018, 10:54
Replies: 6
Views: 362
Posted By Toni Wilen
Yes, in that order or you get same interrupt...

Yes, in that order or you get same interrupt twice.
Forum: Hardware mods 17 January 2018, 08:54
Replies: 2,526
Views: 180,062
Posted By Toni Wilen
It probably needs to be INT6 for stable realtime...

It probably needs to be INT6 for stable realtime sound (like Toccata which only has 1k buffer but still can easily keep up without glitches)



Where? I won't promise anything but I can check if...
Forum: Coders. System 17 January 2018, 08:46
Replies: 6
Views: 362
Posted By Toni Wilen
INTREQ. All interrupt lines are connected to...

INTREQ. All interrupt lines are connected to Paula. Paula sends currently active 3 bit interrupt level signal to the CPU.
Forum: Hardware mods 17 January 2018, 08:41
Replies: 3,251
Views: 201,502
Posted By Toni Wilen
It won't change the situation. I won't do...

It won't change the situation. I won't do anything blindly. Test case is required. I don't do test cases :)



Which is totally different than talking to a SD card. (and those kinds of expansions...
Forum: support.WinUAE 16 January 2018, 22:02
Replies: 379
Views: 55,578
Posted By Toni Wilen
Thanks. Does changing RTG Board panel to double...

Thanks. Does changing RTG Board panel to double buffer (from triple buffering) help?

Trying to set fullscreen returns following error:

"0x887A0022 DXGI_ERROR_NOT_CURRENTLY_AVAILABLE The...
Forum: Hardware mods 16 January 2018, 20:45
Replies: 3,251
Views: 201,502
Posted By Toni Wilen
I won't do hardware emulation of new previously...

I won't do hardware emulation of new previously "unknown" hardware (SPI) without any way to properly test it with existing and functional driver.

Finding some existing hardware that uses SPI and...
Forum: support.WinUAE 16 January 2018, 19:53
Replies: 379
Views: 55,578
Posted By Toni Wilen
Sorry but I have no idea what you mean ("it's...

Sorry but I have no idea what you mean ("it's still switching to windowed"?)

Log and config please. (do exact same steps in d3d9 and d3d11 mode)
Forum: support.WinUAE 16 January 2018, 14:01
Replies: 9
Views: 479
Posted By Toni Wilen
No.

No.
Forum: support.WinUAE 16 January 2018, 10:38
Replies: 379
Views: 55,578
Posted By Toni Wilen
I'd like to reduce those options but before DXGI...

I'd like to reduce those options but before DXGI (Windows Vista/D3D10), display driver/Windows refresh rate/frame flipping/etc behavior was wild west, it was mainly display driver's decision what and...
Forum: support.WinUAE 16 January 2018, 10:34
Replies: 9
Views: 479
Posted By Toni Wilen
XP is still supported but SP3 may be required....

XP is still supported but SP3 may be required. CPU must have at least SSE2.
Forum: support.WinUAE 16 January 2018, 10:32
Replies: 40
Views: 988
Posted By Toni Wilen
It is unexpanded A1200 demo so there is nothing...

It is unexpanded A1200 demo so there is nothing unexpected.
Forum: Coders. C/C++ 15 January 2018, 18:28
Replies: 624
Views: 46,327
Posted By Toni Wilen
There is still something wrong. For example...

There is still something wrong. For example AllocMem() (jsr -$c6(a6)) is not inlined and mixes register and stack parameters:


SysBase = *((struct ExecBase **)4);

/* init globaldata */
g...
Forum: support.WinUAE 15 January 2018, 18:10
Replies: 379
Views: 55,578
Posted By Toni Wilen
http://www.winuae.net/files/b/winuae_3600b19.7z ...

http://www.winuae.net/files/b/winuae_3600b19.7z
http://www.winuae.net/files/b/winuae64_3600b19.7z

Beta 19: Almost final. Beta tags removed.

- D3D11 fullscreen and GUI open: Quit/Restart did...
Forum: support.WinUAE 14 January 2018, 19:14
Replies: 379
Views: 55,578
Posted By Toni Wilen
I think I'll have to leave it like this because...

I think I'll have to leave it like this because there does not seem to be any obvious ways to fix it (or just use normal vsync) without wasting some more weeks to test bigger changes..
Forum: Coders. C/C++ 14 January 2018, 18:20
Replies: 624
Views: 46,327
Posted By Toni Wilen
But if thats true, where those PutMsg() (and...

But if thats true, where those PutMsg() (and other library call) truncated relocation messages come from? It makes no sense, there should be nothing to relocate.
Forum: support.WinUAE 14 January 2018, 11:23
Replies: 2
Views: 188
Posted By Toni Wilen
Does 32-bit version work? 64-bit 3.6 should also...

Does 32-bit version work? 64-bit 3.6 should also work. (not yet officially released)
Forum: Coders. C/C++ 13 January 2018, 20:55
Replies: 624
Views: 46,327
Posted By Toni Wilen
assroutines.o(.text+0x18): relocation truncated...

assroutines.o(.text+0x18): relocation truncated to fit: RELRELOC16 __udivsi3
assroutines.o(.text+0xa0): relocation truncated to fit: RELRELOC16 __udivsi3
assroutines.o(.text+0x8c): relocation...
Forum: Coders. C/C++ 13 January 2018, 15:41
Replies: 624
Views: 46,327
Posted By Toni Wilen
My version is built under 64-bit cygwin and it...

My version is built under 64-bit cygwin and it still crashes the same. (same file, same function)



So about same as aros version with -Os. Only remaining problem is "smalldata" like feature not...
Forum: support.WinUAE 13 January 2018, 15:37
Replies: 379
Views: 55,578
Posted By Toni Wilen
Check IDS_MISCLISTITEMS4 (I split it, number 3...

Check IDS_MISCLISTITEMS4 (I split it, number 3 was getting too long)

EDIT: Oops, I forgot to add IDS_MISCLISTITEMS4 to internal list.. Fixed in winuae.7z.
Forum: support.Games 13 January 2018, 13:26
Replies: 4
Views: 237
Posted By Toni Wilen
It may be A4000 variant of KS 3.1, not A1200.

It may be A4000 variant of KS 3.1, not A1200.
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