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Search: Posts Made By: KONEY
Forum: Coders. Asm / Hardware Today, 14:22
Replies: 10
Views: 235
Posted By KONEY
This is what I was looking for, it works! Thanks!

This is what I was looking for, it works! Thanks!
Forum: Coders. Asm / Hardware Today, 10:51
Replies: 10
Views: 235
Posted By KONEY
as a total noob I'm a bit confused, does this...

as a total noob I'm a bit confused, does this somehow apply to P6112 as well?
Forum: Coders. Asm / Hardware Yesterday, 16:50
Replies: 10
Views: 235
Posted By KONEY
PT player: best way to track song position in P6112

I'm still in the process of learning ASM and make my first Amiga intro.

At this point I successfully managed to playback my music with P6112 (http://coppershade.org/asmskool/P6112/P6112-Play.i)...
Forum: support.Apps 16 July 2020, 19:48
Replies: 6
Views: 282
Posted By KONEY
Some basic ones like velocity and pan are already...

Some basic ones like velocity and pan are already sent by default, for anything else follow these steps:

From the MIDI menu choose "Controller Commands..." to open a windows where you can assign...
Forum: Retrogaming General Discussion 09 July 2020, 16:27
Replies: 124
Views: 5,056
Posted By KONEY
Paula's sound texture is UNIQUE

Paula's sound texture is UNIQUE
Forum: MarketPlace 18 March 2020, 15:55
Replies: 2
Views: 528
Posted By KONEY
great idea!!

great idea!!
Forum: Amiga scene 18 March 2020, 15:50
Replies: 9
Views: 819
Posted By KONEY
great! anything related to graphics would go for...

great! anything related to graphics would go for me!
Forum: Nostalgia & memories 05 March 2020, 11:47
Replies: 23
Views: 2,106
Posted By KONEY
Making music on my real A600 with OctaMED SS,...

Making music on my real A600 with OctaMED SS, maybe not everyday but surely often. + run demos + draw graphics with PPaint + try to learn ASM + run games + ...

in short: proudly YES!
Forum: Coders. Asm / Hardware 03 February 2020, 18:59
Replies: 21
Views: 1,006
Posted By KONEY
Oh no the logo is glitched on purpose with LSLs...

Oh no the logo is glitched on purpose with LSLs and LSRs :D I love glitch FXs ;)

So I just need to watch more of the tutorial, again I focused on what was in front of me and missed the big...
Forum: Coders. Asm / Hardware 03 February 2020, 18:16
Replies: 21
Views: 1,006
Posted By KONEY
OH YES, blitter waits below a write... that is...

OH YES, blitter waits below a write... that is wrong!

Btw after fixing that it still scrolls oddly, both with my code and with Antiriad_UK's.

As I mentioned, besides my code being crap and...
Forum: Coders. Asm / Hardware 03 February 2020, 16:52
Replies: 21
Views: 1,006
Posted By KONEY
eheh no you were fooled by the masking, just like...

eheh no you were fooled by the masking, just like me in the beginning :)

the problem is still there, if you BLTALWM back to $ffff you can see it.

At the end my code will have that mask in but...
Forum: Coders. Asm / Hardware 03 February 2020, 14:45
Replies: 21
Views: 1,006
Posted By KONEY
no I did change MOVE.W #8*64+320/16,BLTSIZE ...

no I did change
MOVE.W #8*64+320/16,BLTSIZE
to
MOVE.W #8*64+336/16,BLTSIZE

I was trying to move a larger area with 0s at the end, with no success :)
Forum: Coders. Asm / Hardware 03 February 2020, 14:28
Replies: 21
Views: 1,006
Posted By KONEY
no that was a test to add some data at the end...

no that was a test to add some data at the end and see if I can overcome the problem, that is what generated the extra pixels. Now I removed it but the scroll is still eating the 1 pixel.
Forum: Coders. Asm / Hardware 03 February 2020, 13:39
Replies: 21
Views: 1,006
Posted By KONEY
I'm a bit confused, now the shift happens at the...

I'm a bit confused, now the shift happens at the middle of the screen but the problem persists. See pic.

http://eab.abime.net/attachment.php?attachmentid=66082&stc=1&d=1580733535

Have you got a...
Forum: Coders. Asm / Hardware 03 February 2020, 13:15
Replies: 21
Views: 1,006
Posted By KONEY
ah sorry I forgot to put the source! ...

ah sorry I forgot to put the source!

https://github.com/KONEY/asm68k-tests/blob/master/KNY_LOGOBMP2X_BLIT3.s

but yes I'll verify what you suggest, thanks!
Forum: Coders. Asm / Hardware 03 February 2020, 12:51
Replies: 21
Views: 1,006
Posted By KONEY
Blitter shift eats 1px away

OK, at this point I know I'll have to live with the fact that experts among this section will hate me... but I'm stuck again with blitter :)

I have a problem using the shift function, basically it...
Forum: Nostalgia & memories 31 January 2020, 14:10
Replies: 12
Views: 1,076
Posted By KONEY
A lot of time I stuble upon my blog:...

A lot of time I stuble upon my blog: https://koney-scanlines.tumblr.com/ :)
Forum: Coders. Asm / Hardware 29 January 2020, 21:50
Replies: 3
Views: 420
Posted By KONEY
stupid me, I was focusing only on BLTCON0!...

stupid me, I was focusing only on BLTCON0! Thanks!!!
Forum: Coders. Asm / Hardware 29 January 2020, 21:10
Replies: 3
Views: 420
Posted By KONEY
Blitter shift BACKWARDS

Here I am again with another n00by question:

I'm using the blitter to shift some stuff, like this:


MOVE.W #%0001100111110000,BLTCON0 ; BLTCON0


so accordingly to this...
Forum: Amiga scene 22 January 2020, 17:00
Replies: 20
Views: 2,136
Posted By KONEY
28 june is my bday, I think I'll be in NL!

28 june is my bday, I think I'll be in NL!
Forum: support.FS-UAE 15 January 2020, 12:02
Replies: 11
Views: 1,280
Posted By KONEY
sorry, AutoDrums/GUI/octamed-d.gui is in your...

sorry, AutoDrums/GUI/octamed-d.gui is in your initial package. rexx:gui is an assign which usually already exists, just add this "gui" dir and put your file there
Forum: support.FS-UAE 15 January 2020, 12:00
Replies: 11
Views: 1,280
Posted By KONEY
try locating this on aminet: "Varexx.lha gui...

try locating this on aminet: "Varexx.lha gui system for arexx scripts", I'd guess “octamed-d.gui” could be there.
Forum: support.FS-UAE 13 January 2020, 16:59
Replies: 11
Views: 1,280
Posted By KONEY
This is an ARexx script, you don't install it....

This is an ARexx script, you don't install it. Make sure RexxMast is up and running on your system then invoke the script from within OctaMED SoundStudio (there's a menu entry named ARexx Script)
...
Forum: Coders. Asm / Hardware 13 January 2020, 13:57
Replies: 9
Views: 443
Posted By KONEY
YES that was the problem!!! Actually you can do...

YES that was the problem!!! Actually you can do the addition with odd values but further operations on the A register would make everything crash... I was focusing on the wrong line but I definitely...
Forum: Coders. Asm / Hardware 13 January 2020, 13:29
Replies: 9
Views: 443
Posted By KONEY
forgot to say this is just an ASM exercise which...

forgot to say this is just an ASM exercise which I'm slowly learning :)
Forum: Coders. Asm / Hardware 13 January 2020, 13:26
Replies: 9
Views: 443
Posted By KONEY
Help with badly breaking line of code

I'm stuck with a small piece of code which breaks badly on 16 bit machines. With "badly" I mean that it will compile but once executed everything would stuck and needs a reboot.

The code works OK...
Forum: Retrogaming General Discussion 12 December 2019, 23:18
Replies: 16
Views: 1,251
Posted By KONEY
it's the art of approximation

it's the art of approximation
Forum: Coders. Asm / Hardware 09 December 2019, 11:12
Replies: 18
Views: 858
Posted By KONEY
Anyone shorter? :)

Anyone shorter? :)
Forum: Coders. Asm / Hardware 09 December 2019, 00:33
Replies: 18
Views: 858
Posted By KONEY
LOL yes quite ugly but still a trick to learn,...

LOL yes quite ugly but still a trick to learn, thanks :great
Forum: Coders. Asm / Hardware 09 December 2019, 00:14
Replies: 18
Views: 858
Posted By KONEY
makes sense and actually works, thanks!

makes sense and actually works, thanks!
Forum: Coders. Asm / Hardware 08 December 2019, 20:38
Replies: 18
Views: 858
Posted By KONEY
Stretch bit in word into longword

Here I am again stuck in very silly problems.

I'm trying to write a piece of code to transform a word into a longword by "stretching" the bits.

For example:

%1010110011010101

should...
Forum: support.Apps 05 December 2019, 01:55
Replies: 7
Views: 613
Posted By KONEY
Samba

Samba
Forum: support.Apps 04 December 2019, 14:43
Replies: 7
Views: 613
Posted By KONEY
Could be a good idea, I'll give it a try. Thanks!

Could be a good idea, I'll give it a try. Thanks!
Forum: support.Apps 04 December 2019, 14:11
Replies: 7
Views: 613
Posted By KONEY
DOH, network filesystem is what I'd need because...

DOH, network filesystem is what I'd need because I'm setting up a crossplatform dev chain which should execute files as soon as an external compiler compiles them.

Thanks for the suggestions!
Forum: support.Apps 04 December 2019, 12:48
Replies: 7
Views: 613
Posted By KONEY
Utility to check for file changes

Hi,

I'm looking (on Aminet?) for a CLI utility which would set a watch on a file and trigger an action upon any changes to the file being watched.

Looks like I can't find a good combination of...
Forum: Coders. Asm / Hardware 25 October 2019, 23:42
Replies: 2
Views: 547
Posted By KONEY
WORKED! thanks!

WORKED! thanks!
Forum: Coders. Asm / Hardware 25 October 2019, 05:35
Replies: 2
Views: 547
Posted By KONEY
nOOb needing help to understand Conditional Branching

My first steps in 68k assembly and already stuck in something very trivial like how to reuse pieces of code :(

I learnt a subroutine is made up by a label, some code and a RTS statement. Call it...
Forum: request.Modules 26 September 2019, 16:39
Replies: 9
Views: 2,050
Posted By KONEY
Nausenbluten are NOT happy :)

Nausenbluten are NOT happy :)
Forum: Retrogaming General Discussion 24 September 2019, 17:53
Replies: 26
Views: 1,216
Posted By KONEY
Actually I'd like a new trilogy, please ^_^

Actually I'd like a new trilogy, please ^_^
Forum: Collections 20 June 2019, 23:01
Replies: 6
Views: 2,851
Posted By KONEY
Oh yes, and snes please. What credentials shall I...

Oh yes, and snes please. What credentials shall I use to enter the download? :)
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