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Search: Posts Made By: mark_k
Forum: support.WinUAE 14 July 2018, 12:55
Replies: 9
Views: 514
Posted By mark_k
What about using a 44-to-40-pin converter like...

What about using a 44-to-40-pin converter like this one (https://www.aliexpress.com/item/AK-44-Pin-2-5-HDD-to-3-5-IDE-40-Pin-Interface-Hard-Disk-Drive/32353606011.html)? You could power the drive...
Forum: support.WinUAE 13 July 2018, 14:44
Replies: 9
Views: 514
Posted By mark_k
How are you powering the Seagate drive? Is the...

How are you powering the Seagate drive? Is the USB-IDE converter powering it? The drive will need more power than a USB port is specified to supply. So that could be a possible reason for the...
Forum: support.WinUAE 19 June 2018, 19:07
Replies: 18
Views: 644
Posted By mark_k
Just wondering... in order to access an IDE slave...

Just wondering... in order to access an IDE slave drive, do you need to set the drive select bit (bit 4 in drive/head register), or does Windows do that automatically?
Forum: support.WinUAE 18 June 2018, 17:15
Replies: 472
Views: 47,065
Posted By mark_k
Do you still use D3DLOCK_DISCARD in the...

Do you still use D3DLOCK_DISCARD in the single-slice case? I guess that might be more optimal with some graphics drivers?
Forum: support.WinUAE 17 June 2018, 20:14
Replies: 22
Views: 1,143
Posted By mark_k
Emulating READ CAPACITY (16) would be a good idea...

Emulating READ CAPACITY (16) would be a good idea too. Probably no Amiga OS drivers know about that, but maybe Linux & NetBSD do???
Forum: support.WinUAE 17 June 2018, 18:20
Replies: 22
Views: 1,143
Posted By mark_k
Still on the subject of hardfiles (but not really...

Still on the subject of hardfiles (but not really related to the subject of this thread)...

If emulating a drive with more than 2^32 sectors (i.e. >2TB for 512-byte sectors), the max. LBA field...
Forum: support.WinUAE 17 June 2018, 17:51
Replies: 22
Views: 1,143
Posted By mark_k
Looking at the 4.0.0b14 source now. In the...

Looking at the 4.0.0b14 source now.

In the RDSK block, physical drive characteristics:
pl(rdb, 18, hfd->ci.surfaces);

Should probably change that to reflect the possibly-larger filesystem...
Forum: support.WinUAE 14 June 2018, 20:33
Replies: 22
Views: 1,143
Posted By mark_k
Thanks, I'll check that. It would be nice to...

Thanks, I'll check that.

It would be nice to have some way to control the emulated drive sector size. Probably no IDE drivers support anything other than 512, and some SCSI drivers assume 512-byte...
Forum: support.WinUAE 12 June 2018, 21:35
Replies: 22
Views: 1,143
Posted By mark_k
In create_virtual_rdb() where you fill in the...

In create_virtual_rdb() where you fill in the PartitionBlock, there is
pl(denv, 1, 512 / 4);
to set the de_SizeBlock field.

That's hard-coded for 512-byte filesystem blocks. Should it instead be...
Forum: support.WinUAE 12 June 2018, 15:07
Replies: 472
Views: 47,065
Posted By mark_k
Yes, I meant Amiga lines. E.g. with line mode...

Yes, I meant Amiga lines. E.g. with line mode double and vertical scaling 3×, there are 12 black monitor pixels at the bottom of the Amiga display area. (Easy way to check is to enable End+F9 colour...
Forum: support.WinUAE 12 June 2018, 13:15
Replies: 472
Views: 47,065
Posted By mark_k
I don't see "trash" in the bottom lines any more,...

I don't see "trash" in the bottom lines any more, but it looks like the bottom two lines are blanked in lagless vsync mode, not just the bottom one. (Press End+F9 so border is non-black to see.)
Forum: support.WinUAE 10 June 2018, 18:00
Replies: 472
Views: 47,065
Posted By mark_k
Run WinUAE, load config (with D3D9 or D3D11,...

Run WinUAE, load config (with D3D9 or D3D11, full-screen lagless vsync), click Start: no problem.
Press F12 then click Cancel to continue emulation: that's when the problem happens.
Forum: support.WinUAE 10 June 2018, 17:11
Replies: 472
Views: 47,065
Posted By mark_k
The issue I see isn't specific to scaling, though...

The issue I see isn't specific to scaling, though it seems to be worse if you open GUI, change scaling and continue emulation. It does happen on just opening GUI and returning to emulation. What...
Forum: support.WinUAE 10 June 2018, 15:48
Replies: 472
Views: 47,065
Posted By mark_k
Could that be the same issue I mentioned here? Is...

Could that be the same issue I mentioned here? Is there any difference if you change vertical scaling, e.g. from 3× to 3.5×?
Forum: support.Apps 09 June 2018, 23:03
Replies: 9
Views: 523
Posted By mark_k
Can you give an example of a command line you're...

Can you give an example of a command line you're having trouble with?

You can "escape" pattern-matching characters with the ' symbol. Like this:
> echo hello >()()()()

> list
()()()() ...
Forum: support.Apps 07 June 2018, 14:28
Replies: 22
Views: 901
Posted By mark_k
The usno_time package on Aminet...

The usno_time package on Aminet (http://aminet.net/package/comm/tcp/usno_time) includes source and its readme says "The source is provided and should be easily adapted for AS225."
Forum: support.WinUAE 06 June 2018, 21:41
Replies: 22
Views: 1,143
Posted By mark_k
A filesystem with 256-byte blocks can't work on a...

A filesystem with 256-byte blocks can't work on a drive with larger sectors, at least not without some intermediate driver to handle the conversion. The filesystem would issue CMD_READ/WRITE with...
Forum: support.WinUAE 06 June 2018, 20:56
Replies: 22
Views: 1,143
Posted By mark_k
I took a look at...

I took a look at hardfile.cpp/create_virtual_rdb(). Here are some suggested changes to make the with-fake-RDB drive always have 512-byte sectors (except if partition blocksize is 256). Obviously...
Forum: support.WinUAE 06 June 2018, 19:34
Replies: 22
Views: 1,143
Posted By mark_k
Here's how I'd like it to work. In full...

Here's how I'd like it to work.

In full drive mode: If there's a geometry entry for the HDF, use the specified sector size(*) & C/H/S for emulated drive geometry (of course almost no programs use...
Forum: support.WinUAE 06 June 2018, 14:59
Replies: 22
Views: 1,143
Posted By mark_k
By non-RDB hardfile, you mean a file which is an...

By non-RDB hardfile, you mean a file which is an image of a single partition? Those do exist in the real world. Users of removable media (MO disk, DVD-RAM maybe, possibly others like Zip, Jaz,...
Forum: support.WinUAE 05 June 2018, 21:57
Replies: 22
Views: 1,143
Posted By mark_k
When "Full drive/RDB mode" is enabled, I don't...

When "Full drive/RDB mode" is enabled, I don't think WinUAE should add a fake RDB. Once you enable Full drive/RDB mode in hardfile settings, the button is ghosted out so you can't disable it, without...
Forum: support.WinUAE 05 June 2018, 19:33
Replies: 22
Views: 1,143
Posted By mark_k
My default.geo contains this entry:; 2.6GB 5.25"...

My default.geo contains this entry:; 2.6GB 5.25" MO disk
[1303563264]
Surfaces=1
BlocksPerTrack=51
BlockSize=1024
FileSystem=Z:\Shared\FastFileSystem_45.14_hackedDoes the FileSystem= line cause...
Forum: support.WinUAE 05 June 2018, 17:18
Replies: 22
Views: 1,143
Posted By mark_k
Issues with non-RDB HDFs & full drive/RDB mode

I'm having some issues getting non-RDB HDFs to work. The specific HDF is of a MO disk with 1273011 1024-byte sectors. I'm using manual geometry 24961/1/51 (C/H/S) in default.geo. A single FFS...
Forum: request.Other 31 May 2018, 22:53
Replies: 21
Views: 831
Posted By mark_k
The .pkd file I uploaded to The Zone is...

The .pkd file I uploaded to The Zone is equivalent to an ADF, you can boot it.
Forum: request.Other 31 May 2018, 12:37
Replies: 21
Views: 831
Posted By mark_k
Disk uploaded to The Zone. I imaged my original...

Disk uploaded to The Zone. I imaged my original disk back in (from the file dates) 1999 and 2001.

Archive contains MFMWarp and PackDev image files. WinUAE directly supports .pkd files so select it...
Forum: support.WinUAE 22 May 2018, 14:55
Replies: 472
Views: 47,065
Posted By mark_k
The slice position change first occurred (or...

The slice position change first occurred (or rather, seemed to get worse) with beta 5.

I took some screenshots to show the differences between b4 and b11 with 4, 8 and 16 slices. Beta 4 didn't...
Forum: support.WinUAE 21 May 2018, 23:20
Replies: 472
Views: 47,065
Posted By mark_k
With beta 11, if you start emulation in...

With beta 11, if you start emulation in full-screen D3D11 mode, press F12 then click Quit, WinUAE returns to full-screen mode for a moment before returning to desktop and exiting. Beta 10 was OK.
Forum: support.WinUAE 21 May 2018, 20:18
Replies: 472
Views: 47,065
Posted By mark_k
Here's some more info on the "debug blob"...

Here's some more info on the "debug blob" location issue I mentioned. With 16 slices, 3× scaling on 2160-line screen, so each non-interlaced Amiga scanline corresponds to 6 lines on screen.

Table...
Forum: support.WinUAE 20 May 2018, 21:47
Replies: 14
Views: 986
Posted By mark_k
Comment from graphics.library source relating to...

Comment from graphics.library source relating to why the LOF bit may be written in the vertical blank interrupt routine:* If the display mode just changed from Lace to non-laced, then the
* mode may...
Forum: support.WinUAE 19 May 2018, 22:34
Replies: 14
Views: 986
Posted By mark_k
At least for Jesus Was a Demomaker & Kickstart...

At least for Jesus Was a Demomaker & Kickstart 3.1, a workaround which worked for me was to do Lacer 1 before running the demo. (Tested with WinUAE only, not real hardware.)

Does anyone feel like...
Forum: support.WinUAE 18 May 2018, 20:30
Replies: 472
Views: 47,065
Posted By mark_k
Maybe the issue is driver-specific? Could not...

Maybe the issue is driver-specific? Could not clearing a newly-allocated texture be the cause?
Forum: support.WinUAE 18 May 2018, 19:50
Replies: 472
Views: 47,065
Posted By mark_k
Config in above post. Loaded that, changed number...

Config in above post. Loaded that, changed number of slices to 16 and clicked Start. Log output (hopefully with only irrelevant lines removed):WinUAE 4.0.0 (Public Beta 10, 2018.05.17) (10.0.16299...
Forum: support.WinUAE 18 May 2018, 19:37
Replies: 472
Views: 47,065
Posted By mark_k
I also saw the issue on starting emulation with...

I also saw the issue on starting emulation with 1× vertical, press F12, change to 2×. It might only appear with lagless vsync mode. Happens with both D3D9 and D3D11. Doesn't happen with official beta...
Forum: support.WinUAE 18 May 2018, 16:17
Replies: 472
Views: 47,065
Posted By mark_k
This screenshot taken after running at 3×...

This screenshot taken after running at 3× vertical scaling then changing to 3.5×. Line mode double, fields+.http://www.media!fire.com/file/rzx57oo8izn4hj7/WinUAE_2018-05-18.pngOn first run at 3×, the...
Forum: support.WinUAE 17 May 2018, 20:36
Replies: 472
Views: 47,065
Posted By mark_k
Yep it's now much better. (BTW there are a...

Yep it's now much better.
(BTW there are a couple of lines of garbage at bottom of Amiga display area with winuae.exe dated 2018-05-17 16:41. E.g. run with 3× vertical scaling, then change to 3.5×.)...
Forum: support.WinUAE 16 May 2018, 17:00
Replies: 472
Views: 47,065
Posted By mark_k
Between beta 4 and beta 5 there was a regression...

Between beta 4 and beta 5 there was a regression with full-screen D3D9 lagless vsync on my system (Windows 10 1709, AMD graphics). D3D11 is still fine.

I have uploaded some videos to illustrate....
Forum: support.WinUAE 15 May 2018, 20:33
Replies: 472
Views: 47,065
Posted By mark_k
Is there any chance the old low-latency vsync...

Is there any chance the old low-latency vsync option can be resurrected? Lagless vsync is not really useable for non-landscape desktop orientations. [It's kind-of useable with one slice, but there's...
Forum: support.WinUAE 15 May 2018, 19:28
Replies: 5
Views: 491
Posted By mark_k
Testing winuae.exe dated 2018-05-15 15:49 the...

Testing winuae.exe dated 2018-05-15 15:49 the buzzing seems to be fixed.

I still get clicks on tapping Pause repeatedly. After tapping Pause for a while the clicking stops. Probably, when there...
Forum: support.WinUAE 14 May 2018, 18:37
Replies: 5
Views: 491
Posted By mark_k
No change. It's strange. I can reproduce...

No change.

It's strange. I can reproduce every time on booting the Corruption ADF. But I saved state after the game had loaded, on loading state no clicks or buzzing....
Forum: support.FS-UAE 14 May 2018, 18:22
Replies: 229
Views: 58,581
Posted By mark_k
atari-color-fix multiplies RGB components by 2.0,...

atari-color-fix multiplies RGB components by 2.0, which gives a result equivalent to doubled colours on a real OCS/ECS Amiga: "ST white" 7:7:7 maps to 24-bit grey 238:238:238.

For anyone who's...
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