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Search: Posts Made By: dlfrsilver
Forum: Retrogaming General Discussion Yesterday, 01:19
Replies: 62
Views: 3,008
Posted By dlfrsilver
Hi Rich, since i looked and extracted things, the...

Hi Rich, since i looked and extracted things, the arcade code of the CPS version doesn't use any form of compression. Everything is in clear, and the sprites as well as the tilemaps metadatas are...
Forum: Coders. General 14 March 2019, 08:26
Replies: 485
Views: 31,999
Posted By dlfrsilver
I ve not been fast enough? :D

I ve not been fast enough? :D
Forum: project.SPS (was CAPS) 13 March 2019, 20:19
Replies: 370
Views: 22,999
Posted By dlfrsilver
I made it from the dump i got sent.

I made it from the dump i got sent.
Forum: project.SPS (was CAPS) 12 March 2019, 15:44
Replies: 370
Views: 22,999
Posted By dlfrsilver
the disk is not protected, and also not modified.

the disk is not protected, and also not modified.
Forum: Retrogaming General Discussion 12 March 2019, 00:00
Replies: 270
Views: 31,459
Posted By dlfrsilver
Normal, since the sprite flip is done in software.

Normal, since the sprite flip is done in software.
Forum: Nostalgia & memories 11 March 2019, 01:47
Replies: 52
Views: 2,711
Posted By dlfrsilver
It's not really cheating since the X68000 was the...

It's not really cheating since the X68000 was the japanese defo arcade development machine.

I read an article, in fact 90% of the japanese industry were coding and making their games on sharp...
Forum: Coders. Contest 08 March 2019, 00:41
Replies: 897
Views: 53,174
Posted By dlfrsilver
kind of beauty. I can also make an icon...

kind of beauty.

I can also make an icon from my X68000 copy package :)
Forum: Coders. Contest 02 March 2019, 02:08
Replies: 897
Views: 53,174
Posted By dlfrsilver
For the very first time, i'm happy that the time...

For the very first time, i'm happy that the time i spent extracting and reversing a coin-op assets was for good, and could be seen running in a game :)

Those were the best 4 days spent :)
Forum: project.SPS (was CAPS) 01 March 2019, 17:36
Replies: 370
Views: 22,999
Posted By dlfrsilver
He doesn't own it, sorry :(

He doesn't own it, sorry :(
Forum: Coders. Contest 01 March 2019, 15:58
Replies: 897
Views: 53,174
Posted By dlfrsilver
Yes, i guess so. 2 disks indeed :)

Yes, i guess so. 2 disks indeed :)
Forum: Coders. General 01 March 2019, 15:56
Replies: 485
Views: 31,999
Posted By dlfrsilver
DD3 has a good palette, Ned Langman did a great...

DD3 has a good palette, Ned Langman did a great job.

DD2 has a good programming, but as usual, Richard got no good graphist to help him.... so the graphics looks a bit dirty.

DD1 is an absolute...
Forum: Coders. Contest 28 February 2019, 22:13
Replies: 897
Views: 53,174
Posted By dlfrsilver
An immense thank you for the hard work you poured...

An immense thank you for the hard work you poured in this game development.

Thanks also to your wife, for letting you code this game, without complaining too much (i hope ;) )
Forum: Retrogaming General Discussion 28 February 2019, 20:33
Replies: 44
Views: 4,992
Posted By dlfrsilver
Rhino has posted about the frame rate : The...

Rhino has posted about the frame rate :

The game is running at 50fps all the the time, in game and on fix screens.
Half frame means that the CPU is only used at 50%. Fully used, the game could...
Forum: support.Games 21 February 2019, 14:11
Replies: 605
Views: 177,437
Posted By dlfrsilver
this is what happens when a loading fails ingame.

this is what happens when a loading fails ingame.
Forum: Retrogaming General Discussion 18 February 2019, 10:28
Replies: 44
Views: 4,992
Posted By dlfrsilver
no idea, the game won't be released until they...

no idea, the game won't be released until they seal the deal.
Forum: Retrogaming General Discussion 18 February 2019, 01:49
Replies: 44
Views: 4,992
Posted By dlfrsilver
Since they're getting a license, i guess boxed...

Since they're getting a license, i guess boxed version :P
Forum: Retrogaming General Discussion 18 February 2019, 00:53
Replies: 44
Views: 4,992
Posted By dlfrsilver
You bet. and the worst is that the CRTC is an off...

You bet. and the worst is that the CRTC is an off the shelf component!
Forum: Retrogaming General Discussion 17 February 2019, 20:22
Replies: 44
Views: 4,992
Posted By dlfrsilver
Pinball dreams for CPC is finished since november...

Pinball dreams for CPC is finished since november 2018. Rhino and his team awaits for a license deal with Rebellion, which owns the rights for Pinball Dreams :)

here is the last trailer :
...
Forum: project.SPS (was CAPS) 16 February 2019, 13:50
Replies: 370
Views: 22,999
Posted By dlfrsilver
Your dump is pristine and not modified. Send me a...

Your dump is pristine and not modified. Send me a PM.
Forum: project.SPS (was CAPS) 14 February 2019, 14:38
Replies: 370
Views: 22,999
Posted By dlfrsilver
let me see if my italian contributor sent it to...

let me see if my italian contributor sent it to me :)

i'll post back here tonight.
Forum: Coders. Contest 11 February 2019, 14:21
Replies: 897
Views: 53,174
Posted By dlfrsilver
it shows this game is better suited on 1200 than...

it shows this game is better suited on 1200 than A500 :D
Forum: Coders. Contest 10 February 2019, 20:45
Replies: 897
Views: 53,174
Posted By dlfrsilver
Beautiful job ! starting on the A1200 was clearly...

Beautiful job ! starting on the A1200 was clearly the way to go !
Forum: project.SPS (was CAPS) 09 February 2019, 23:12
Replies: 370
Views: 22,999
Posted By dlfrsilver
damn, your time bandit dump has either bad tracks...

damn, your time bandit dump has either bad tracks or modified tracks (or worse, unsupported track format).

the Steve Bak disk format was quite dirty, with hydrid tracks (mix of ST and Amiga...
Forum: project.SPS (was CAPS) 09 February 2019, 14:18
Replies: 370
Views: 22,999
Posted By dlfrsilver
Doesn't seem..... go ahead !

Doesn't seem..... go ahead !
Forum: Nostalgia & memories 08 February 2019, 10:45
Replies: 20
Views: 1,302
Posted By dlfrsilver
yes, (too much) sugar and fat are the mothers of...

yes, (too much) sugar and fat are the mothers of deceases !
Forum: Nostalgia & memories 07 February 2019, 16:12
Replies: 20
Views: 1,302
Posted By dlfrsilver
I feel bizarre. He was too young to die :/ Well,...

I feel bizarre. He was too young to die :/ Well, you brought us the excellent james Pond I & II on the amiga (excellence, fun and good replay value).

You took the highway for heavens and quit...
Forum: Retrogaming General Discussion 05 February 2019, 00:11
Replies: 151
Views: 7,248
Posted By dlfrsilver
this game is too big. the sprites are in a not...

this game is too big. the sprites are in a not amiga compatible tile format (like dragon spirit).

The levels use multiple tilemaps mixed in 8x8 characters. a nightmare.

And the arcade code is...
Forum: project.SPS (was CAPS) 04 February 2019, 01:06
Replies: 370
Views: 22,999
Posted By dlfrsilver
Mix of modified/weak or fuzzy sector/Atari ST...

Mix of modified/weak or fuzzy sector/Atari ST hybrid disk format.

Thank you Steve Bak.
Forum: project.EAB File Server 02 February 2019, 12:04
Replies: 790
Views: 196,549
Posted By dlfrsilver
only IPF for most. cracked version are only used...

only IPF for most. cracked version are only used in case no original are available.
Forum: Retrogaming General Discussion 01 February 2019, 23:54
Replies: 151
Views: 7,248
Posted By dlfrsilver
I have worked out quite an amount of data...

I have worked out quite an amount of data tilemaps inside Blood Bros Code.

Very interesting :D
Forum: Retrogaming General Discussion 01 February 2019, 23:15
Replies: 151
Views: 7,248
Posted By dlfrsilver
CPS1 & CPS1 QSOUND or CPS2 are possible, but with...

CPS1 & CPS1 QSOUND or CPS2 are possible, but with a programmer able to process the arcade code with a tool in order to dismantle each parts.

And A1200-4000 with tons of fast ram + Hard drive...
Forum: Nostalgia & memories 01 February 2019, 23:05
Replies: 52
Views: 2,711
Posted By dlfrsilver
DD3 has a programming error that was never...

DD3 has a programming error that was never corrected. The coder did something wrong with the sprites frames tiles metadata.
Forum: Retrogaming General Discussion 01 February 2019, 01:03
Replies: 151
Views: 7,248
Posted By dlfrsilver
Ok, I have gone wild on Blood Bros arcade code....

Ok, I have gone wild on Blood Bros arcade code. I'm currently decyphering the tileformat, and i'm going to reverse engineer the graphics.

the whole arcade code is 384kb. the program code in...
Forum: Coders. Contest 31 January 2019, 23:39
Replies: 897
Views: 53,174
Posted By dlfrsilver
ok :)

ok :)
Forum: Retrogaming General Discussion 31 January 2019, 19:02
Replies: 151
Views: 7,248
Posted By dlfrsilver
I would love to pass Blood Bros as well on A1200....

I would love to pass Blood Bros as well on A1200. But it's a bigger game than Rygar or Rolling Thunder. And i won't start anything on the arcade code or the graphic assets if Mc Geezer is not...
Forum: project.SPS (was CAPS) 31 January 2019, 18:57
Replies: 370
Views: 22,999
Posted By dlfrsilver
fire them up :)

fire them up :)
Forum: Retrogaming General Discussion 31 January 2019, 08:54
Replies: 151
Views: 7,248
Posted By dlfrsilver
Sega is more OK with ports than any other...

Sega is more OK with ports than any other company.

I have already exported most sprites with all the frames :) for wonderboy. This will be the next project I work on with Mc geezer.

I have also...
Forum: Retrogaming General Discussion 30 January 2019, 23:02
Replies: 151
Views: 7,248
Posted By dlfrsilver
Kung fu Master from Irem is the same bitchery as...

Kung fu Master from Irem is the same bitchery as what the sega system 16 or 18 is :
an hardware using both planar and bitmap chunky graphics.

Very easy to port on Amiga. But for this one i don't...
Forum: Retrogaming General Discussion 30 January 2019, 17:33
Replies: 151
Views: 7,248
Posted By dlfrsilver
Mmmhhh yes..... I need to chat with Mc. Geezer...

Mmmhhh yes..... I need to chat with Mc. Geezer about SF2.
Forum: project.SPS (was CAPS) 30 January 2019, 08:55
Replies: 370
Views: 22,999
Posted By dlfrsilver
Not mastered with an industrial machine.

Not mastered with an industrial machine.
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