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Forum: Coders. Asm / Hardware 02 November 2017, 02:24
Replies: 9
Views: 755
Posted By Photon
Correct, basically left side overscan steals...

Correct, basically left side overscan steals sprite channel DMA slots one bitplane per 8px. (See the moon sprite in the DYSP part of Uncle Tom Sonix, and surely any game with horizontal scrolling...
Forum: Coders. Asm / Hardware 01 November 2017, 22:55
Replies: 6
Views: 653
Posted By Photon
I covered this in Amiga Future Magazine, I will...

I covered this in Amiga Future Magazine, I will adapt a version of the vector article for Coppershade which introduces 3D projection of lines and bobs, and then the next article showing culling and...
Forum: Coders. Asm / Hardware 01 November 2017, 22:45
Replies: 27
Views: 2,276
Posted By Photon
move.w #$8020,DMACON...

move.w #$8020,DMACON (http://coppershade.org/articles/Code/Reference/DMACON/)

But you must set it while sprite DMA is off (raster wait until offscreen, or put in vertical blank interrupt) or else...
Forum: Coders. Asm / Hardware 01 November 2017, 22:43
Replies: 6
Views: 577
Posted By Photon
I also used it on the bootblock of Stunner, IIRC...

I also used it on the bootblock of Stunner, IIRC the PC moving to next address was relied upon by me.
Forum: Coders. Asm / Hardware 01 November 2017, 22:30
Replies: 63
Views: 3,764
Posted By Photon
The logical assumption is that your assembler IDE...

The logical assumption is that your assembler IDE sets up the environment options you specify before executing your code. In this case, it should mean that your first line of code is executed in an...
Forum: Coders. Asm / Hardware 23 October 2017, 11:26
Replies: 10
Views: 535
Posted By Photon
It's quite plug and play, there shouldn't be much...

It's quite plug and play, there shouldn't be much to say about the source if you've incorporated others' into your project before.

The example code converts a PCHG so you can display it.

Often...
Forum: Coders. Asm / Hardware 23 October 2017, 09:59
Replies: 63
Views: 3,764
Posted By Photon
Probably it's meant for developing apps that...

Probably it's meant for developing apps that require the Workbench windowing environment and should open windows on the Workbench screen (i.e. they have no screen of their own).

And so even...
Forum: News 22 October 2017, 01:56
Replies: 36
Views: 4,666
Posted By Photon
Thread necromancy!! :evilgrin Just wanted to...

Thread necromancy!! :evilgrin

Just wanted to say that as probably many of you know the book is printed now, and together with current and ex members I wrote a quite detailed article about Scoopex...
Forum: Retrogaming General Discussion 22 October 2017, 01:50
Replies: 246
Views: 21,997
Posted By Photon
Yes I think so too. :) And the bonus stages...

Yes I think so too. :) And the bonus stages seemed smooth, but the main game scrolling will be slower for the reasons I mentioned. If the "reaction" stuff is 50 FPS it would be just silly to whizz...
Forum: Retrogaming General Discussion 22 October 2017, 01:29
Replies: 16
Views: 531
Posted By Photon
I think it's just up to what you played as a kid...

I think it's just up to what you played as a kid and got used to. If there was an obstacle, we overcame it to play that great thing :)

I think most kids in year X would have
a) loved home...
Forum: Coders. Asm / Hardware 22 October 2017, 01:13
Replies: 10
Views: 535
Posted By Photon
Well, it has an example that loads a picture and...

Well, it has an example that loads a picture and displays it, just assemble and run and take it from there, replace the picture, run, copy-paste the example code and insert into your program, etc....
Forum: Retrogaming General Discussion 21 October 2017, 17:25
Replies: 16
Views: 531
Posted By Photon
I should add it's just put on the table for the...

I should add it's just put on the table for the photo - I use this across my knees (see photo 2 and 18). The comfort level really is faultless.

Depth is 35mm if you want to make a box, or you...
Forum: Retrogaming General Discussion 21 October 2017, 02:01
Replies: 16
Views: 531
Posted By Photon
Built a joystick again.

I spent last weekend building a joystick and had a lot of fun with it :)

Article + Picture gallery. (http://scoopex1988.org/retro-mame-joystick-build.html)

The guys in the Commodore Amiga...
Forum: Coders. Asm / Hardware 20 October 2017, 17:14
Replies: 10
Views: 535
Posted By Photon
There is a ready tool for conversion to copper...

There is a ready tool for conversion to copper lists + source for loading and displaying that you can use in your own code if you want, in the Frazetta (http://www.pouet.net/prod.php?which=66004)...
Forum: Retrogaming General Discussion 06 September 2017, 20:56
Replies: 246
Views: 21,997
Posted By Photon
Well I just meant that some games scroll slowly...

Well I just meant that some games scroll slowly by design, i.e.:

1. If you're flying high above the ground it would look ridiculous if the ground zoomed past. Compare 1942. It just has to do with...
Forum: Retrogaming General Discussion 05 September 2017, 20:28
Replies: 246
Views: 21,997
Posted By Photon
Hm, I wouldn't count purposely slow scrolling...

Hm, I wouldn't count purposely slow scrolling speed as part of the "not 50 FPS". Else you'd have to throw away basically every single vertical shooter :) They'd be too hard if they scrolled that...
Forum: Coders. Asm / Hardware 20 August 2017, 23:01
Replies: 164
Views: 13,641
Posted By Photon
Question: Answer: Counter:

Question:



Answer:



Counter:
Forum: Amiga scene 20 August 2017, 19:29
Replies: 600
Views: 71,370
Posted By Photon
I think it was better in the ACA500 actually....

I think it was better in the ACA500 actually. I.e. not automatically hop into a profile.

This automatically hopping into the last profile is only useful the first day you get it, and then it's...
Forum: support.WinUAE 20 August 2017, 19:22
Replies: 18
Views: 1,300
Posted By Photon
I've started to link client configs to host...

I've started to link client configs to host configs now. I didn't before.

The effects this has is that when I Quickstart and want to save a client config, UAE has hard-linked it to whatever Host...
Forum: Retrogaming General Discussion 20 August 2017, 00:16
Replies: 246
Views: 21,997
Posted By Photon
Gravity-Force Aunt Arctic Adventure ...

Gravity-Force
Aunt Arctic Adventure
Sorceror's Apprentice
Snow Bros

come to mind
Forum: Amiga scene 19 August 2017, 23:42
Replies: 71
Views: 11,214
Posted By Photon
Games must often be real-time and...

Games must often be real-time and non-special-cased, demos are usually not.

Here's a game engine used for a crack intro (50 FPS)

https://www.youtube.com/watch?v=WLtdWsVSSoQ
Forum: support.WinUAE 17 August 2017, 02:14
Replies: 7
Views: 501
Posted By Photon
I copied a Host .uae, set gfx_api=directdraw,...

I copied a Host .uae, set gfx_api=directdraw, linked it to the config.

We're done here, I think. :)
Forum: Amiga scene 17 August 2017, 01:21
Replies: 600
Views: 71,370
Posted By Photon
Hehe, all clear :) Thx for the explanation. As...

Hehe, all clear :) Thx for the explanation. As dev, *brr* I wouldn't want to 'detect ACA500Plus just to move VBR to fast - for 68000'. I'm sure you know what I mean. There's no performance gain and...
Forum: support.WinUAE 17 August 2017, 00:53
Replies: 18
Views: 1,300
Posted By Photon
Hey Toni :) Here...

Hey Toni :) Here (http://eab.abime.net/showthread.php?t=87030&page=6) is my current status in getting something not-for-gaming working. See my work in my last post and my recipe in a previous post. ...
Forum: support.FS-UAE 17 August 2017, 00:13
Replies: 149
Views: 10,651
Posted By Photon
I do appreciate your efforts guys! :great and not...

I do appreciate your efforts guys! :great and not sarcastic either.

As for the shader route now -
1. Still haven't been able to align beamlines with pixels. All the ones I've tried b0rk fonts and...
Forum: support.WinUAE 16 August 2017, 23:43
Replies: 7
Views: 501
Posted By Photon
Ah, I think I've found the problem. :) When...

Ah, I think I've found the problem. :)

When you use the Quickstart config, Set Configuration, Start, Misc, it says DirectDraw if DX9 is not installed, and Direct3D if it is. (The default non-.uae...
Forum: support.WinUAE 16 August 2017, 17:17
Replies: 7
Views: 501
Posted By Photon
This is a quite limited PC. DirectDraw is...

This is a quite limited PC. DirectDraw is default, and used in this config. Then it shouldn't warn at all IMHO :) But anyway. Some way to get rid of the popup, cheers :)
Forum: support.WinUAE 16 August 2017, 16:50
Replies: 7
Views: 501
Posted By Photon
How to get rid of the DX9 warning every time?

Shows popup every time I double-click the config. Hope this (https://www.dropbox.com/s/gxqp40sgyjfqjvp/dx9.zip?dl=0) is enough.

Tested with default Quickstart config, same thing. I put some Host...
Forum: support.FS-UAE 15 August 2017, 02:59
Replies: 149
Views: 10,651
Posted By Photon
Kewl (for FS-UAE) :great Gamma in=2.2 is correct....

Kewl (for FS-UAE) :great Gamma in=2.2 is correct.

Tested some in WinUAE. Interpolation origin does not behave as expected.

There is only the beam, no scanlines.

The beams can never be...
Forum: Amiga scene 14 August 2017, 16:29
Replies: 600
Views: 71,370
Posted By Photon
No. :) It would be a nice feature - if the CPU...

No. :) It would be a nice feature - if the CPU supported it (and wouldn't cause all software to crash because they don't know about the new check to make). Now, these are not 1979 68000 chips, so...
Forum: Amiga scene 13 August 2017, 22:03
Replies: 600
Views: 71,370
Posted By Photon
So it's for special handling of the NMI vector I...

So it's for special handling of the NMI vector I guess, and not actual VBR Move. CPU detected as 68000 + vectors not at 0 = disaster for compatible AND incompatible software :p
Forum: Amiga scene 13 August 2017, 18:28
Replies: 600
Views: 71,370
Posted By Photon
Interesting information... Outside WHDLoad,...

Interesting information...

Outside WHDLoad, is normal CF card operation with VBR Move supported?

Because this config (https://www.dropbox.com/s/rprxgzvv3e1my6e/ACA500PlusF9.jpg?dl=0) gives...
Forum: Retrogaming General Discussion 13 August 2017, 01:34
Replies: 43
Views: 2,275
Posted By Photon
What kgc210 said. They also tended to be quite a...

What kgc210 said. They also tended to be quite a bit more expensive back in the day :)

B=Broadcast
P=Professional
VM=Video Monitor

For Amiga you don't want to too high line count since your...
Forum: support.FS-UAE 12 August 2017, 00:39
Replies: 149
Views: 10,651
Posted By Photon
If you don't care about pixels (as in,...

If you don't care about pixels (as in, developing, drawing), you can just pick the shader you want.

Guest-CRT is sort of going toward the right colors, but has too much blur for utility....
Forum: support.WinUAE 11 August 2017, 17:15
Replies: 18
Views: 1,300
Posted By Photon
I know what bezels are. Overlaying a bezel on top...

I know what bezels are. Overlaying a bezel on top of an arcade game, which is where they come from, does not shrink the picture. It masks the edges of the picture.

I will try more shaders, but I...
Forum: support.WinUAE 11 August 2017, 01:16
Replies: 18
Views: 1,300
Posted By Photon
I've experimented a lot, and I have not gotten...

I've experimented a lot, and I have not gotten any of these overlays (https://dl.dropbox.com/s/za8dvb4qnqmrq75/overlays.zip) to not shrink the picture to "slightly less than any 1x, 1.5x, 2x etc" in...
Forum: support.WinUAE 10 August 2017, 23:07
Replies: 18
Views: 1,300
Posted By Photon
What are overlays used for? Shader zip and...

What are overlays used for?

Shader zip and additional shaders don't seem to touch it - at least so far, only 1 file in there, a readme.txt that says "Put bezel overlay files here."

But I...
Forum: support.FS-UAE 10 August 2017, 22:50
Replies: 149
Views: 10,651
Posted By Photon
Well, a lores shader makes the Amiga useless...

Well, a lores shader makes the Amiga useless outside games. I guess you'd even have to have a "MAME" type KG etc menu to not have to navigate Workbench.

I definitely see a need for an accurate...
Forum: support.FS-UAE 10 August 2017, 00:20
Replies: 149
Views: 10,651
Posted By Photon
WinUAE doesn't hand over a bitmap to post-process...

WinUAE doesn't hand over a bitmap to post-process freely? (Along the lines of, asking like a child gives results).

If a shader causes jitter, how is it a visual improvement? (Again with the...
Forum: Retrogaming General Discussion 09 August 2017, 21:14
Replies: 43
Views: 2,275
Posted By Photon
:D Excluded the speakers, because "nobody"...

:D

Excluded the speakers, because "nobody" has shielded speakers. Well, you and I do.

And it's linear. If you use a large enough set of speakers, no shield will deflect all EM.
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