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Search: Posts Made By: Thorham
Forum: Amiga scene Yesterday, 19:19
Replies: 84
Views: 2,867
Posted By Thorham
NTSC sucks. Use PAL and get 720x283 using...

NTSC sucks. Use PAL and get 720x283 using overscan.
Forum: Coders. Asm / Hardware 22 February 2021, 12:23
Replies: 296
Views: 9,758
Posted By Thorham
Damn, this sure turned out to be more complicated...

Damn, this sure turned out to be more complicated than I expected!
Forum: Coders. Asm / Hardware 20 February 2021, 16:11
Replies: 296
Views: 9,758
Posted By Thorham
Yeah, it's still noisy. What's the current...

Yeah, it's still noisy. What's the current problem?
Forum: Coders. Asm / Hardware 20 February 2021, 14:05
Replies: 296
Views: 9,758
Posted By Thorham
To get access see here:...

To get access see here: https://eab.abime.net/showthread.php?t=26201


Yes, but are you also using the VGAOnly program and an unmodified monitor file? Also, are you using the Workbench 3.0 or 3.1...
Forum: Coders. Asm / Hardware 20 February 2021, 13:55
Replies: 296
Views: 9,758
Posted By Thorham
Sure, however, are you using standard...

Sure, however, are you using standard productivity with VGAOnly? I'm not (no VGAOnly, and tweaked monitor file), so this may affect things.


Right, that's why the after checking your piano music...
Forum: Coders. Asm / Hardware 20 February 2021, 13:43
Replies: 296
Views: 9,758
Posted By Thorham
It's the same. Could you perhaps use a...

It's the same.

Could you perhaps use a different test song? I find the piano music too loud. I've uploaded a short 4 mb WAV to the Zone. It's called piano.wav and is also piano music (FF10-2...
Forum: Coders. Asm / Hardware 20 February 2021, 13:28
Replies: 296
Views: 9,758
Posted By Thorham
I know, I'm testing in PAL only. If by...

I know, I'm testing in PAL only.


If by shutdown you mean turn the system off, then I can't do that without resetting because my hard disk spins up too slowly. Shouldn't make a difference, right?...
Forum: Coders. Asm / Hardware 20 February 2021, 13:12
Replies: 296
Views: 9,758
Posted By Thorham
Yes. I actually have two versions of the piano...

Yes. I actually have two versions of the piano music. One 28 khz and one 44 khz and using traditional calibrated 14 bit they sound equally noisy.



Tried it. Did a reset after each executable...
Forum: Coders. Asm / Hardware 20 February 2021, 12:30
Replies: 296
Views: 9,758
Posted By Thorham
Sadly they're all still more noisy than...

Sadly they're all still more noisy than traditional calibrated 14 bit.
Forum: Coders. Asm / Hardware 18 February 2021, 16:26
Replies: 51
Views: 2,463
Posted By Thorham
If you can do 32x16 tiles instead, and assuming...

If you can do 32x16 tiles instead, and assuming 64 pixel sprites have 64 contiguous pixels, you could do this perhaps (single bitplane):
move.l #$55555555,d2
move.l #$33333333,d3
...
Forum: Coders. Asm / Hardware 16 February 2021, 18:19
Replies: 296
Views: 9,758
Posted By Thorham
Clr memory is slower, but not clr register.

Clr memory is slower, but not clr register.
Forum: Coders. Asm / Hardware 16 February 2021, 16:42
Replies: 296
Views: 9,758
Posted By Thorham
Use clr on 68020+ :great The low noise level...

Use clr on 68020+ :great

The low noise level without calibration is crazy :great
Forum: Coders. Asm / Hardware 13 February 2021, 16:29
Replies: 296
Views: 9,758
Posted By Thorham
Ira on Aminet:...

Ira on Aminet: http://aminet.net/package/dev/asm/ira
Forum: Coders. Asm / Hardware 12 February 2021, 19:59
Replies: 296
Views: 9,758
Posted By Thorham
Tried it in PAL (my monitor somehow supports...

Tried it in PAL (my monitor somehow supports hires interlace in PAL :crazy). Both programs work and 1 sounds a lot louder than 2. This is without the VgaOnly program that's usually needed for double...
Forum: Coders. Asm / Hardware 12 February 2021, 19:46
Replies: 296
Views: 9,758
Posted By Thorham
Sorry about that, however, I just tried again and...

Sorry about that, however, I just tried again and the programs sometimes work. The second program indeed sounds a lot softer than the first. I'll try in ordinary PAL mode now.
Forum: Coders. Asm / Hardware 12 February 2021, 19:41
Replies: 296
Views: 9,758
Posted By Thorham
I don't think it works properly....

I don't think it works properly. Audio-phaseshift-1.exe produces a beep, but audio-phaseshift-2.exe doesn't always. Also, the screen doesn't go blue, it goes black, and it doesn't exit to Workbench...
Forum: Coders. Asm / Hardware 12 February 2021, 15:47
Replies: 296
Views: 9,758
Posted By Thorham
If they're supposed to be different wave forms...

If they're supposed to be different wave forms than something else might be happening. If you post the source code I can take a look just to make sure.
Forum: Coders. Asm / Hardware 12 February 2021, 15:30
Replies: 234
Views: 13,580
Posted By Thorham
Generally speaking measuring is better. In this...

Generally speaking measuring is better. In this case it seems to be about quantization noise, so using the ear might be good enough.
Forum: Coders. Asm / Hardware 12 February 2021, 15:03
Replies: 234
Views: 13,580
Posted By Thorham
When I resample to 28 khz using SOX I don't hear...

When I resample to 28 khz using SOX I don't hear any quantization noise, so is it relevant?
Forum: Coders. Asm / Hardware 12 February 2021, 14:47
Replies: 296
Views: 9,758
Posted By Thorham
On my A1200 the screen goes black for a second....

On my A1200 the screen goes black for a second. If that's not supposed to happen it may be a bug.
Forum: Coders. Asm / Hardware 12 February 2021, 14:39
Replies: 296
Views: 9,758
Posted By Thorham
They sound identical.

They sound identical.
Forum: Coders. Asm / Hardware 12 February 2021, 14:38
Replies: 234
Views: 13,580
Posted By Thorham
Yes, but does this affect the amount of...

Yes, but does this affect the amount of quantization noise?
Forum: Coders. Asm / Hardware 12 February 2021, 14:21
Replies: 296
Views: 9,758
Posted By Thorham
If the sound is supposed to be a beep then it...

If the sound is supposed to be a beep then it works and they both sound the same.
Forum: Coders. Asm / Hardware 12 February 2021, 13:26
Replies: 296
Views: 9,758
Posted By Thorham
Awesome, thanks :great I converted your...

Awesome, thanks :great

I converted your converter to c# if you're interested.
Forum: Coders. Asm / Hardware 10 February 2021, 01:19
Replies: 296
Views: 9,758
Posted By Thorham
Fabulous :great Could you post the source code?...

Fabulous :great Could you post the source code? It's a lot easier than having everyone write their own player.
Forum: Coders. Asm / Hardware 09 February 2021, 18:52
Replies: 296
Views: 9,758
Posted By Thorham
Very nice :great I usually just use the Final...

Very nice :great I usually just use the Final Fantasy X-2 intro music (piano). Isn't too loud and you can easily hear the noise with 14 bit playback.

Here's some decent hires test audio (a bunch...
Forum: Coders. Asm / Hardware 09 February 2021, 15:51
Replies: 296
Views: 9,758
Posted By Thorham
Channels 1 + 2 are indeed quite a bit less noisy.

Channels 1 + 2 are indeed quite a bit less noisy.
Forum: Coders. Asm / Hardware 09 February 2021, 15:40
Replies: 296
Views: 9,758
Posted By Thorham
Yes, I'm sure, and when I swap the tables it...

Yes, I'm sure, and when I swap the tables it makes no real difference.
Forum: Coders. Asm / Hardware 09 February 2021, 15:02
Replies: 296
Views: 9,758
Posted By Thorham
Got it to work, indeed very easy. I'm content...

Got it to work, indeed very easy. I'm content with just playing 128k samples because that's more than enough for testing. The audio is very noisy (no filter). Does this need calibration?
Forum: Coders. Asm / Hardware 09 February 2021, 14:01
Replies: 296
Views: 9,758
Posted By Thorham
Thanks :great

Thanks :great
Forum: Coders. Asm / Hardware 09 February 2021, 13:47
Replies: 296
Views: 9,758
Posted By Thorham
I have to look up all that audio hardware stuff,...

I have to look up all that audio hardware stuff, so that's going to have to wait.
Forum: Coders. Asm / Hardware 09 February 2021, 13:32
Replies: 296
Views: 9,758
Posted By Thorham
VERY interesting :great Is the source code...

VERY interesting :great

Is the source code available? I'd like to try with some other kinds of music.
Forum: Coders. Asm / Hardware 07 February 2021, 16:22
Replies: 234
Views: 13,580
Posted By Thorham
They do age, but I've heard Quad 303 amps from...

They do age, but I've heard Quad 303 amps from 1969, and they sounded quite good. Depending on the parts used, it might not be an issue.


Indeed. The FAST option handles that.


10 bit...
Forum: News 07 February 2021, 03:01
Replies: 133
Views: 10,111
Posted By Thorham
Damn that's bad ass :great

Damn that's bad ass :great
Forum: Coders. Asm / Hardware 06 February 2021, 23:53
Replies: 234
Views: 13,580
Posted By Thorham
Don't underestimate older amps ;) Did a...

Don't underestimate older amps ;)


Did a quick test, this time with Play16 (which indeed does a better job than HippoPlayer), and it sadly sounds the same.


It's part of the test I performed....
Forum: Coders. Asm / Hardware 06 February 2021, 20:38
Replies: 234
Views: 13,580
Posted By Thorham
I'll check some other players, then. You...

I'll check some other players, then.

You should hear what they manage to squeeze out of a c64 these days:

https://www.youtube.com/watch?v=HY1dTUTcBXI&list=RDBxpiDyJ5MZU&index=6...
Forum: Coders. Asm / Hardware 06 February 2021, 18:05
Replies: 234
Views: 13,580
Posted By Thorham
I simply compared 10 bit and 11 bit versions of a...

I simply compared 10 bit and 11 bit versions of a piece of music on my peecee to the same music in full 16 bits 44.1 khz on my A1200 (double scan). The A1200 sounded less noisy then 10 bit and more...
Forum: Coders. Asm / Hardware 06 February 2021, 17:28
Replies: 234
Views: 13,580
Posted By Thorham
No it's not. When you play loud music it sounds...

No it's not. When you play loud music it sounds fine, when you play soft music you hear the noise. It sounds like CD quality when you can't hear the noise because the music isn't too soft.


He...
Forum: Amiga scene 22 January 2021, 16:10
Replies: 590
Views: 37,164
Posted By Thorham
Obviously. The problem is that it beats those 16...

Obviously. The problem is that it beats those 16 bit consoles as a computer, not a console.
Forum: Retrogaming General Discussion 19 January 2021, 20:06
Replies: 4,522
Views: 901,018
Posted By Thorham
World of Warcraft Shadowlands and Warframe.

World of Warcraft Shadowlands and Warframe.
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