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Forum: project.Amiga Game Factory 12 August 2020, 14:10
Replies: 377
Views: 46,934
Posted By earok
I haven't really got any plans for 8x8 tiles...

I haven't really got any plans for 8x8 tiles right now, the main problem is 8 pixels wide isn't good for using the Blitter.


Other news - I've been sick lately but I'm still making progress with...
Forum: project.Amiga Game Factory 12 August 2020, 14:05
Replies: 10
Views: 796
Posted By earok
Oh wow, very nice ;)

Oh wow, very nice ;)
Forum: project.Amiga Game Factory 25 July 2020, 04:37
Replies: 1
Views: 403
Posted By earok
I was talking with a couple of other Amiga devs...

I was talking with a couple of other Amiga devs recently about the lack of a central site for launching new Amiga games (and sometimes it can be quite hard to find the download locations of excellent...
Forum: project.WHDLoad 25 July 2020, 00:26
Replies: 163
Views: 26,833
Posted By earok
Request additional pad support for Second...

Request additional pad support for Second Samurai, I see Solo has already submitted a Mantis ticket with the same idea.

http://mantis.whdload.de/view.php?id=3311

Support for weapon change at a...
Forum: project.Amiga Game Factory 19 July 2020, 13:00
Replies: 377
Views: 46,934
Posted By earok
https://i.imgur.com/UB4LV4v.gif I had bit of...

https://i.imgur.com/UB4LV4v.gif

I had bit of a rough time working on Scorpion this weekend. I had planned to put together a new sample game during a 48 hour game jam, and made a start of it, but.....
Forum: project.Amiga Game Factory 12 July 2020, 12:35
Replies: 377
Views: 46,934
Posted By earok
It's possible that it would allow Mac and Windows...

It's possible that it would allow Mac and Windows versions of the games, at least in theory - in practice, bringing things like ANIM5 and ProTracker support to Unity might be a pain if someone hasn't...
Forum: project.Amiga Game Factory 27 June 2020, 06:55
Replies: 377
Views: 46,934
Posted By earok
https://i.imgur.com/WUVFEvqh.png Unity port...

https://i.imgur.com/WUVFEvqh.png

Unity port of the editor is coming along, might be another week or two before I release it. I'm still not 100% sure at this stage if a Mac version would be...
Forum: project.CD32 Conversion 26 June 2020, 03:05
Replies: 72
Views: 6,388
Posted By earok
Sorry for the delay. I haven't yet made a...

Sorry for the delay.

I haven't yet made a standalone version (though it's possible to download the one that's there and delete all of the games )

It doesn't use file lists. It just looks at the...
Forum: project.CD32 Conversion 24 June 2020, 00:14
Replies: 828
Views: 157,721
Posted By earok
No worries. The 2018 disc is up now, I...

No worries.

The 2018 disc is up now, I -think- that's all of the ones I made with that general theme.
Forum: project.CD32 Conversion 23 June 2020, 13:11
Replies: 828
Views: 157,721
Posted By earok
Never a cover for them. I've uploaded the...

Never a cover for them.

I've uploaded the 2014 and 2017 editions, the 2018 one will need to be an overnight upload.

In addition, I've chucked the links to the CD32 and Beer multiplayer discs on...
Forum: project.CD32 Conversion 23 June 2020, 10:11
Replies: 828
Views: 157,721
Posted By earok
Just a heads up - Since the EAB file server...

Just a heads up -

Since the EAB file server has been taken offline (at least for the meantime), I've started republishing some old releases upon request - starting with Leading Lap and Dune 2.
...
Forum: HOL data problems 22 June 2020, 23:52
Replies: 8
Views: 3,050
Posted By earok
The title animation of the Helicopter flying over...

The title animation of the Helicopter flying over the jungle on the "enhanced" version is AGA only, it won't work on an ECS machine (it looks to be 4bp/4bp dual playfield). Tested both with IPFs, and...
Forum: project.CD32 Conversion 22 June 2020, 23:43
Replies: 225
Views: 53,014
Posted By earok
Interesting reading! I was fascinated to see...

Interesting reading! I was fascinated to see Jungle Strike there given Hall of Light suggests there's no AGA version per se, only an "Enhanced ECS version" for 2MB machines.

So I did some...
Forum: project.Amiga Game Factory 22 June 2020, 14:04
Replies: 377
Views: 46,934
Posted By earok
I ended up publishing the latest Scorpion update...

I ended up publishing the latest Scorpion update + complete Amigo the Fox project source a little early.

To get the Windows based editor for Scorpion up and running, download the "source code" zip...
Forum: project.Amiga Game Factory 22 June 2020, 07:46
Replies: 53
Views: 4,134
Posted By earok
Cheers all! @nikosidis That's fair. I'll do...

Cheers all!

@nikosidis That's fair. I'll do some tweaks to monster speeds/timings as part of the V1.0/source project release.

On that topic, anyone - let me know if there's other tweaks you'd...
Forum: project.Amiga Game Factory 21 June 2020, 14:00
Replies: 53
Views: 4,134
Posted By earok
Cheerss zzbylu :great Alpha V2 is out and in...

Cheerss zzbylu :great

Alpha V2 is out and in the zone. Jump controls have been much improved, there's also a handful of minor tweaks such as this 'idle pose'

https://i.imgur.com/bTPDCpP.png

...
Forum: project.Amiga Game Factory 21 June 2020, 08:40
Replies: 377
Views: 46,934
Posted By earok
Absolutely. For reference, this is what...

Absolutely.

For reference, this is what you'd need to do:
- Select your player object
- Under events, for "On Leave Screen Left" etc, choose the Flipscreen option (alternatively, choose...
Forum: project.Amiga Game Factory 21 June 2020, 00:04
Replies: 377
Views: 46,934
Posted By earok
Cheers! Agreed, it's a little awkward....

Cheers!



Agreed, it's a little awkward. I'll need to implement some fixes before publishing the source code, art and such in the next Scorpion release.


(for anyone following this thread...
Forum: OT - Gaming 20 June 2020, 23:52
Replies: 1,110
Views: 155,958
Posted By earok
Injustice is also free on consoles. I grabbed it...

Injustice is also free on consoles. I grabbed it on the XBox One store, though it's an XBox 360 version (there never was an XBox One specific version it seems) and just the original version, all DLC...
Forum: project.Amiga Game Factory 20 June 2020, 15:11
Replies: 53
Views: 4,134
Posted By earok
https://i.imgur.com/0r23chY.png First alpha...

https://i.imgur.com/0r23chY.png

First alpha release of Amigo (six levels) is in the zone.

I'll take a breather for a couple of days, before I collate any feedback and release an update to the...
Forum: project.Amiga Game Factory 19 June 2020, 16:56
Replies: 53
Views: 4,134
Posted By earok
I feel so dumb.. I implemented the plant...

I feel so dumb..

I implemented the plant monsters in such a way that the full plant monster is rendered every frame, even when going up and down the pipe, because the pipe is blitted as a...
Forum: project.Amiga Game Factory 19 June 2020, 15:37
Replies: 53
Views: 4,134
Posted By earok
Yeah... there's advantages and disadvantages with...

Yeah... there's advantages and disadvantages with sprites. No blitter time (though some DMA time of course) and no need to 'redraw' the underlying tiles is a nice advantage, but the limited number,...
Forum: OT - Gaming 19 June 2020, 01:00
Replies: 1,110
Views: 155,958
Posted By earok
https://www.gog.com/game/forgotten_realms_the_arch...

https://www.gog.com/game/forgotten_realms_the_archives_collection_one

Eye of the Beholder trilogy is free right now
Forum: project.Amiga Game Factory 19 June 2020, 00:20
Replies: 53
Views: 4,134
Posted By earok
I'm glad to hear that I'm not the only one that...

I'm glad to hear that I'm not the only one that struggles with speed haha. And yes, it's 100% interleaved.

To be honest, I guess it doesn't matter too much if the first release needs an A1200 to...
Forum: project.Amiga Game Factory 18 June 2020, 23:03
Replies: 53
Views: 4,134
Posted By earok
It's a 32 color palette. Scorpion now has some...

It's a 32 color palette. Scorpion now has some automatic AGA enhancements, so it'll show as 24 bit on AGA and 12 bit on OCS/ECS.

Source: https://opengameart.org/content/kenney-16x16

Honestly,...
Forum: project.Amiga Game Factory 18 June 2020, 09:55
Replies: 53
Views: 4,134
Posted By earok
The sprites are already here -...

The sprites are already here - https://www.spriters-resource.com/pc_computer/marioluigidos/sheet/91898/ - though I did manually print screen some that aren't present (such as the glitter effect when...
Forum: project.Amiga Game Factory 18 June 2020, 05:29
Replies: 377
Views: 46,934
Posted By earok
Cheers Mixel :great I've added 'consider...

Cheers Mixel :great

I've added 'consider handling multiple floppy game' to the bug tracker list (https://github.com/earok/scorpion-editor-demos/issues), though it may be some time before I get...
Forum: project.Amiga Game Factory 17 June 2020, 09:47
Replies: 53
Views: 4,134
Posted By earok
ehh, it's kind of too late now, I didn't think to...

ehh, it's kind of too late now, I didn't think to take a backup of the Mario art before I started replacing it (having said that, everything I did was a copy+paste from a sprite sheet and a slight...
Forum: project.Amiga Game Factory 17 June 2020, 03:06
Replies: 53
Views: 4,134
Posted By earok
I know.. that's something that people have thrown...

I know.. that's something that people have thrown in my face as if it's a real example of Big N taking action.


But still, here's the thing.

The game isn't just meant to be a "Mario game, but...
Forum: project.Amiga Game Factory 17 June 2020, 01:43
Replies: 53
Views: 4,134
Posted By earok
I tend to agree, but I'm honestly tired of every...

I tend to agree, but I'm honestly tired of every second person on social media threatening that N is going to shut down my life for porting a 25 year old fan game to an obsolete computer.
Forum: project.Amiga Game Factory 16 June 2020, 13:30
Replies: 53
Views: 4,134
Posted By earok
Ah yes, so - each pipe has two symbols. The...

Ah yes, so - each pipe has two symbols. The symbol on the left side of the pipe is the kind of pine (entrance, exit etc), the symbol on the right is the link to the adjacent pipe. This seems to be...
Forum: project.Amiga Game Factory 16 June 2020, 06:18
Replies: 53
Views: 4,134
Posted By earok
Cheers :great I started digging into the map...

Cheers :great

I started digging into the map data of the original. It's fascinating how it's done. This is the visual output of my converter to help me make the Scorpion version of the maps.
...
Forum: OT - General 16 June 2020, 05:32
Replies: 30
Views: 1,762
Posted By earok
I was a moderator for one of the sub forums once,...

I was a moderator for one of the sub forums once, and when I resigned from that, I found that there was an immediate reduction in my PM limit to the point where I needed a major clean out to be able...
Forum: project.Amiga Game Factory 15 June 2020, 13:55
Replies: 53
Views: 4,134
Posted By earok
https://i.imgur.com/YWoAHc8.gif I did a...

https://i.imgur.com/YWoAHc8.gif

I did a quick playthrough of the DOS original to see what features are still needed. I think, so far as the engine itself goes, I need to add the ability for...
Forum: request.Old Rare Games 15 June 2020, 12:42
Replies: 45
Views: 11,537
Posted By earok
True :great I haven't played it a lot, but...

True :great

I haven't played it a lot, but it does play pretty well.
Forum: request.Old Rare Games 15 June 2020, 10:41
Replies: 45
Views: 11,537
Posted By earok
No worries mate. Do let me know if you've...

No worries mate.

Do let me know if you've got any other requests for the project, I could maybe do a few more minor tweaks for a 'proper' CD32 version (CD32 pad support if it isn't there already,...
Forum: request.Old Rare Games 15 June 2020, 00:37
Replies: 45
Views: 11,537
Posted By earok
Done sir.

Done sir.
Forum: project.Amiga Game Factory 14 June 2020, 11:37
Replies: 53
Views: 4,134
Posted By earok
Much appreciated :great I believe you!...

Much appreciated :great



I believe you! Doing the first level from eyeball was a pain, I don't think I want to do that for the next five plus all of the pipe areas.

I'm hoping the physics...
Forum: Retrogaming General Discussion 14 June 2020, 10:27
Replies: 244
Views: 45,168
Posted By earok
*Ahem* If it's any interest, I started on a...

*Ahem*

If it's any interest, I started on a port of the DOS Mario game to the Scorpion Engine.

There's an early preview release in the zone, and it'll be 'open sourced' (in the sense that all...
Forum: project.Amiga Game Factory 14 June 2020, 10:18
Replies: 53
Views: 4,134
Posted By earok
Cheers! Ehhhh.. you've got a point,...

Cheers!


Ehhhh.. you've got a point, though it's not quite black and white. It's not just the art but the intention is to reuse the level structure as well (the first level I copied by eyeball,...
Showing results 1 to 40 of 2387

 
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