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Search: Posts Made By: Retro1234
Forum: support.Other 24 March 2020, 00:37
Replies: 12
Views: 1,146
Posted By Retro1234
Does yafa compare images like static backgrounds?...

Does yafa compare images like static backgrounds?

presumably applying compression like xpk to them wont increase FPS etc because the player doesn't know the overall file is smaller

it would...
Forum: support.Other 17 March 2020, 17:06
Replies: 12
Views: 1,146
Posted By Retro1234
I think it's called I frame or something but...

I think it's called I frame or something but simpler I don't know much it would save a test could be done with ImageMagic.
Forum: project.CD32 Conversion 15 March 2020, 16:41
Replies: 12
Views: 1,147
Posted By Retro1234
Would this work?...

Would this work? http://eab.abime.net/showthread.php?p=1378281#post1378281

Obviously with good dithering you can reduce the colour without too much loss of quality and decreases the file size.
Forum: Nostalgia & memories 13 March 2020, 22:28
Replies: 75
Views: 3,020
Posted By Retro1234
Thanks for the reply on PBXing very interesting.

Thanks for the reply on PBXing very interesting.
Forum: Nostalgia & memories 13 March 2020, 11:46
Replies: 75
Views: 3,020
Posted By Retro1234
How did PBXing and other stuff with Phones work?

How did PBXing and other stuff with Phones work?
Forum: support.Other 12 March 2020, 16:56
Replies: 14
Views: 932
Posted By Retro1234
I have just one very old WHDload install for...

I have just one very old WHDload install for Shadow of The Beast don't know what year it is but WHDload is like Version 0.
Forum: support.Other 12 March 2020, 00:31
Replies: 14
Views: 932
Posted By Retro1234
When was JST released? Im sure Jotd said WHDload...

When was JST released? Im sure Jotd said WHDload came first, but Jotd did some installs before this?
Forum: support.Other 11 March 2020, 23:33
Replies: 14
Views: 932
Posted By Retro1234
WHDload existed back in the day but JST had more...

WHDload existed back in the day but JST had more installs or some cracks or Alternative Patches etc allowed some games to be installed.

Arcade Pool has a CD32 release that can probably be...
Forum: Coders. General 11 March 2020, 11:10
Replies: 129
Views: 6,480
Posted By Retro1234
idea if A.I here...

idea if A.I here https://sf2platinum.wordpress.com/2017/01/20/the-ai-engine/

Boxes -Dont know how many Sprites Master484 had in his Sprite Sheets per character say 120
mapping our Boxes
120*(6...
Forum: Coders. General 10 March 2020, 22:06
Replies: 129
Views: 6,480
Posted By Retro1234
This video shows you at lot of the Boxes....

This video shows you at lot of the Boxes. https://m.youtube.com/watch?v=Hm27UlelexI

and this site explains the different boxes - https://www.smwcentral.net/?p=viewthread&t=33039

@AmigaHope your...
Forum: Coders. General 10 March 2020, 12:00
Replies: 129
Views: 6,480
Posted By Retro1234
With a group effort and based off Master484 stuff...

With a group effort and based off Master484 stuff already it could be done quicker

Someone Map all the Bounding Boxes to the Snes Sprites and think the Sequence of Hex that would be stored in.
...
Forum: Nostalgia & memories 09 March 2020, 19:37
Replies: 75
Views: 3,020
Posted By Retro1234
but surely just your number appearing in a...

but surely just your number appearing in a cracktro and that number having a BBS is an admittance of Guilt by association.
Forum: Coders. General 09 March 2020, 12:37
Replies: 129
Views: 6,480
Posted By Retro1234
Both are needed, Amiga Version of New Challengers...

Both are needed, Amiga Version of New Challengers already has good gameplay but is let visually and let down, if you released Amiga New Challengers today even with good Gameplay someone would...
Forum: Coders. General 08 March 2020, 21:16
Replies: 129
Views: 6,480
Posted By Retro1234
iirc Master484 All Hardware Sprites were the same...

iirc Master484 All Hardware Sprites were the same 16 colour Palette he came up with, Scores are on Separate screen that can have its own 16 Colours
Correct me if I'm wrong

not all levels would be...
Forum: Coders. General 08 March 2020, 07:26
Replies: 129
Views: 6,480
Posted By Retro1234
Sorry it was probably obvious to you but all im...

Sorry it was probably obvious to you but all im saying in most cases if not all we wont need to do all 36 checks or even 6- looking closer at the game we can see most particular moves will only hit a...
Forum: Coders. General 07 March 2020, 20:57
Replies: 129
Views: 6,480
Posted By Retro1234
I just had a thought just like with the Sprite...

I just had a thought just like with the Sprite collision but using Bounding Boxes we have the Two Players standing on the ground Player 1 Type 1 Punching Player 2 just standing we pretty much know...
Forum: Coders. General 07 March 2020, 17:26
Replies: 129
Views: 6,480
Posted By Retro1234
Yeah but can we find these values to change?

Yeah but can we find these values to change?
Forum: Coders. General 07 March 2020, 16:38
Replies: 129
Views: 6,480
Posted By Retro1234
It's no problem to replace with bigger...

It's no problem to replace with bigger graphics/backgrounds. You only need to know game state:

background size WxH with scroll position X,Y and showing figther character A at position x1,y1 in...
Forum: Coders. General 07 March 2020, 14:52
Replies: 129
Views: 6,480
Posted By Retro1234
Yeah JOTD was just saying hack Existing Amiga...

Yeah JOTD was just saying hack Existing Amiga Versions if possible, because they already exist and building from Scratch would take so long.

Anyway in theory How many collision checks do think...
Forum: Coders. General 07 March 2020, 12:21
Replies: 129
Views: 6,480
Posted By Retro1234
For that route can you find the dimensions for...

For that route can you find the dimensions for Raw graphics of the Character Sprites because I've wanted to do it before but I couldn't figure out the dimensions. Ryu and Ken are the worst Sprites...
Forum: Coders. General 07 March 2020, 00:04
Replies: 129
Views: 6,480
Posted By Retro1234
it's true but the graphics are too small, it can...

it's true but the graphics are too small, it can be improved but we all know the Amiga should of had better.
Forum: Coders. General 06 March 2020, 22:55
Replies: 129
Views: 6,480
Posted By Retro1234
Amiga Super Street Fighter 2(New Challengers) not...

Amiga Super Street Fighter 2(New Challengers) not turbo has the gameplay best version, I guess and its a very big guess someone could make the background Bigger and the Bobs bigger but it would...
Forum: News 06 March 2020, 21:14
Replies: 1
Views: 806
Posted By Retro1234
I remember some software for Sega MagicDrive to...

I remember some software for Sega MagicDrive to connect Amiga, I think you could move Roms from Amiga To MegaDrive.
Forum: OT - General 06 March 2020, 21:12
Replies: 211
Views: 5,620
Posted By Retro1234
Try and buy Toilet paper or hand sanitizer - all...

Try and buy Toilet paper or hand sanitizer - all sold out evreywhere.
Forum: Coders. General 05 March 2020, 23:15
Replies: 129
Views: 6,480
Posted By Retro1234
id like to see you try! I mean I really...

id like to see you try!

I mean I really would :)

I think every Amiga user would like to see what could have been, am I wrong?
Forum: Coders. General 05 March 2020, 21:50
Replies: 129
Views: 6,480
Posted By Retro1234
Every now and then someone does do somethng...

Every now and then someone does do somethng Master484 did do some interesting stuff on Street Fighter 2, LeatherHead Final Fight AGA p.s dont think he used Bounding boxes ;), mcgeezer, sandruzzo but...
Forum: Coders. General 05 March 2020, 16:39
Replies: 129
Views: 6,480
Posted By Retro1234
I think a single playable level is acceptable....

I think a single playable level is acceptable. Also what you wrote that is why I suggested alternative method of collision because with the bounding boxes I don't think it will ever happen.
Forum: Coders. General 05 March 2020, 14:24
Replies: 129
Views: 6,480
Posted By Retro1234
I don't have time but I might be able to help rip...

I don't have time but I might be able to help rip the bounding boxes maybe Rip the A.I scripts but if someone was dedicated they could do all that themselves.

Every few years A thread I'm going to...
Forum: Coders. General 05 March 2020, 12:19
Replies: 129
Views: 6,480
Posted By Retro1234
This site gives info on how to extract the Hit...

This site gives info on how to extract the Hit Box Data
https://www.smwcentral.net/?p=viewthread&t=33039

Now the data is there - doing it "Properly" nothing will ever be done except talk about it.
Forum: Coders. General 04 March 2020, 18:06
Replies: 129
Views: 6,480
Posted By Retro1234
Theres a way to display the Hit Boxes in Mame ...

Theres a way to display the Hit Boxes in Mame
you could Video record every move from Vs mode and split in to single frames and write a program to Rip the data from the Screenshots or you could use...
Forum: Coders. General 04 March 2020, 12:08
Replies: 129
Views: 6,480
Posted By Retro1234
Your a fool I've written a program that can turn....

Your a fool I've written a program that can turn. Pictures of maps like in the HOL back into maps I could write a program to turn pictures of SF2 with Hit boxes back into data. Fool.
Forum: Coders. General 04 March 2020, 10:36
Replies: 129
Views: 6,480
Posted By Retro1234
Nor is how advanced SF2 was coded ;) Anyway...

Nor is how advanced SF2 was coded ;)

Anyway no more silly replys.

Ecept this one thing, with Sprite vs Sprite or Mask you would have Pixel perfect Dection, if you can't understand this basic...
Forum: Coders. General 04 March 2020, 10:29
Replies: 129
Views: 6,480
Posted By Retro1234
http://dekadence64.org/sf2-example.png ...

http://dekadence64.org/sf2-example.png

Simple
BOX HIT = YES

X,Y boring
Player 1 Frame Ducking
Player 1 Kicking
Size of Frames calculate, Player 1 Deduct Player 2 = only half
Forum: Coders. General 03 March 2020, 23:43
Replies: 129
Views: 6,480
Posted By Retro1234
ive got stuff i should be doing not this.... ...

ive got stuff i should be doing not this....

http://eab.abime.net/attachment.php?attachmentid=66367&stc=1&d=1583246064

Simple

Sprite Hit = True
X,Y = Player 2 in front of Player 1 etc...
Forum: Coders. General 03 March 2020, 23:18
Replies: 129
Views: 6,480
Posted By Retro1234
Im Not! having a go you Tsak just saying, but...

Im Not! having a go you Tsak just saying, but your second picture as-well after I wrote you know there X,Y could easily be overcome.

in fact knowing both players X,Y and Frame Number and Frame...
Forum: Coders. General 03 March 2020, 20:50
Replies: 129
Views: 6,480
Posted By Retro1234
im not going to have go at you because you have...

im not going to have go at you because you have seen the one problem you cant tell witch part of the body is being hit(assuming your using one large sprite and not bobs split into pieces)
But your...
Forum: Coders. General 03 March 2020, 00:25
Replies: 129
Views: 6,480
Posted By Retro1234
I not going to waste my time making a demo just...

I not going to waste my time making a demo just to prove it, waste time proving stuff on a computer no-one cares about and when I'm done I never get a thanks or sorry.

It didn't work for you...
Forum: Coders. General 02 March 2020, 16:25
Replies: 129
Views: 6,480
Posted By Retro1234
Again I dont have anything against Bounding Boxes...

Again I dont have anything against Bounding Boxes -but what I wrote would work - but mods please just delete my posts Thanks.
Forum: support.Games 02 March 2020, 10:38
Replies: 14
Views: 601
Posted By Retro1234
These silly Generic WHDload installs should come...

These silly Generic WHDload installs should come with a Disclaimer that they are not official and Don't bug report to anyone but Aladin via Email or something.
Forum: Coders. General 02 March 2020, 00:41
Replies: 129
Views: 6,480
Posted By Retro1234
Hehe fair point, trust me it would work Honest :D

Hehe fair point, trust me it would work Honest :D
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