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Forum: request.Old Rare Games Yesterday, 21:15
Replies: 407
Views: 32,772
Posted By Toni Wilen
I also refuse to touch any "new" hacked versions...

I also refuse to touch any "new" hacked versions that are based on read-only media because no one knows how they are supposed to work and if they have any hidden bugs that someone surely will blame...
Forum: support.WinUAE Yesterday, 21:03
Replies: 104
Views: 3,760
Posted By Toni Wilen
Fixed. (Note that not showing it while emulation...

Fixed. (Note that not showing it while emulation is running in fullscreen mode is by design because GUI may not be fully visible in this mode)
Forum: support.WinUAE Yesterday, 20:47
Replies: 212
Views: 36,799
Posted By Toni Wilen
http://www.winuae.net/files/b/winuae_3600b13.7z ...

http://www.winuae.net/files/b/winuae_3600b13.7z
http://www.winuae.net/files/b/winuae64_3600b13.7z

Beta 13:

- Memory cycle exact CPU speed slider scale fixed. (0 is max)
- D3D11: monitor bezel...
Forum: support.WinUAE Yesterday, 14:16
Replies: 122
Views: 7,022
Posted By Toni Wilen
I converted most of D3D9 mode shader support code...

I converted most of D3D9 mode shader support code to D3D11 but one problem remains: after .fx file has been loaded&parsed (by D3DCompileFromFile) and parsed even more (FX11...
Forum: support.Hardware Yesterday, 11:52
Replies: 4
Views: 139
Posted By Toni Wilen
Do you mean monitor switches to correct "mode"...

Do you mean monitor switches to correct "mode" when it sees few frames of interlaced mode and it also "remembers" it until monitor is powered off?

Interlace mode (temporarily or always on) at...
Forum: Coders. Asm / Hardware Yesterday, 09:56
Replies: 3
Views: 209
Posted By Toni Wilen
Enforcer only does FindResident("cdstrap") and if...

Enforcer only does FindResident("cdstrap") and if it exists, assumes CDTV or CD32 and marks both system's IO regions as valid.
Forum: support.WinUAE 14 December 2017, 22:36
Replies: 4
Views: 256
Posted By Toni Wilen
I won't touch D3D9 code anymore, it is frozen,...

I won't touch D3D9 code anymore, it is frozen, only fixes are allowed.
Forum: support.WinUAE 14 December 2017, 20:35
Replies: 122
Views: 7,022
Posted By Toni Wilen
It looks like https://github.com/Microsoft/FX11...

It looks like https://github.com/Microsoft/FX11 can be used to load D3D9,10 and 11 .fx "effect/technique" files and they work in D3D11 mode.

So it seems old shader files can be fully (?) supported...
Forum: support.WinUAE 14 December 2017, 18:57
Replies: 212
Views: 36,799
Posted By Toni Wilen
Include also winuaebootlog.txt, thanks. (It...

Include also winuaebootlog.txt, thanks. (It includes display mode enumeration list that does not use D3D)
Forum: support.WinUAE 14 December 2017, 09:35
Replies: 212
Views: 36,799
Posted By Toni Wilen
MSDN says "If GetDisplayModeList is called from a...

MSDN says "If GetDisplayModeList is called from a Remote Desktop Services session (formerly Terminal Services session), DXGI_ERROR_NOT_CURRENTLY_AVAILABLE is returned."

Did you use some kind of...
Forum: support.WinUAE 13 December 2017, 22:38
Replies: 122
Views: 7,022
Posted By Toni Wilen
https://msdn.microsoft.com/en-us/library/windows/d...

https://msdn.microsoft.com/en-us/library/windows/desktop/ff476150(v=vs.85).aspx helped to find out what 9.x requires.

After few simple changes D3D11 mode should now work with level 9.1 and higher...
Forum: support.WinUAE 13 December 2017, 21:25
Replies: 212
Views: 36,799
Posted By Toni Wilen
Attach log again, please. Don't attempt to fix it...

Attach log again, please. Don't attempt to fix it by installing some windows/driver updates, I want to know what goes wrong.
Forum: support.WinUAE 13 December 2017, 14:19
Replies: 212
Views: 36,799
Posted By Toni Wilen
Ok, so 16-bit textures/full DXGI 1.2 is Windows...

Ok, so 16-bit textures/full DXGI 1.2 is Windows 8+ only. I guess I need to add fall back to DX9 if 16-bit is needed. (Fortunately it isn't really been needed for long time, except when hardware does...
Forum: support.WinUAE 13 December 2017, 10:19
Replies: 212
Views: 36,799
Posted By Toni Wilen
Apparently 16-bit formats were completely removed...

Apparently 16-bit formats were completely removed from DX11 and partially restored in DX 11.1.



https://msdn.microsoft.com/en-us/library/windows/desktop/jj863687(v=vs.85).aspx may help. (Or...
Forum: support.WinUAE 12 December 2017, 21:55
Replies: 212
Views: 36,799
Posted By Toni Wilen
FPS going above normal usually means emulator...

FPS going above normal usually means emulator expects vsync but display isn't doing that. It speeds up booting because any delay that uses timers runs much faster. (Most drivers have waits to...
Forum: support.WinUAE 11 December 2017, 22:15
Replies: 122
Views: 7,022
Posted By Toni Wilen
That was released over 10 years ago -> too old :)...

That was released over 10 years ago -> too old :) Series 8 was first to support DX10 and it was also released about 10 years ago.
Forum: support.WinUAE 11 December 2017, 21:49
Replies: 212
Views: 36,799
Posted By Toni Wilen
http://www.winuae.net/files/b/winuae_3600b12.7z ...

http://www.winuae.net/files/b/winuae_3600b12.7z
http://www.winuae.net/files/b/winuae64_3600b12.7z

Beta 12:

- Direct3D11 fullscreen + DXGI 1.5 works again (b11)
- D3D11 fullscreen -> GUI ->...
Forum: support.WinUAE 11 December 2017, 20:45
Replies: 1
Views: 158
Posted By Toni Wilen
I don't think this can be properly "fixed"...

I don't think this can be properly "fixed" because this is nothing like floppies where rw state is stored with the file, HDF rw state is stored in config file and it would be illogical to not allow...
Forum: support.WinUAE 11 December 2017, 20:42
Replies: 212
Views: 36,799
Posted By Toni Wilen
No, there is no space for those huge files (17M...

No, there is no space for those huge files (17M compressed!)



Does it only happen in D3D11 mode? In plain A500/A1200 mode?
Forum: support.WinUAE 11 December 2017, 20:39
Replies: 212
Views: 36,799
Posted By Toni Wilen
It would not matter. Any program that uses >2M...

It would not matter. Any program that uses >2M chip RAM is assumed to not be bad (write to blitter registers when blitter is already active) and would work with or without wait for blitter :)
Forum: support.WinUAE 11 December 2017, 20:37
Replies: 5
Views: 377
Posted By Toni Wilen
I didn't forget it. But I noticed it was horrible...

I didn't forget it. But I noticed it was horrible bug that made it "work", it added extra 4 cycles to each instruction and that value was increased/decreased which made many instructions too slow...
Forum: support.WinUAE 11 December 2017, 20:33
Replies: 6
Views: 205
Posted By Toni Wilen
Technically you can add new harddrives but...

Technically you can add new harddrives but because config entry is a bit special (multiple parameters, same entry can exists multiple times), it may not always work as expected..

Like this:

-f...
Forum: support.WinUAE 11 December 2017, 20:26
Replies: 1
Views: 120
Posted By Toni Wilen
Attach winuaebootlog.txt (connect both...

Attach winuaebootlog.txt (connect both controllers, run winuae.exe, exit, log is in same dir as exe, if not, check Paths panel for directory)
Forum: support.WinUAE 11 December 2017, 20:24
Replies: 122
Views: 7,022
Posted By Toni Wilen
It does not work, I tried, nothing worked, I am...

It does not work, I tried, nothing worked, I am sure it uses many multiple 10+ only features. And this hack surely won't work because shaders require 10.0+.

Does non-ancient (less than 10 years...
Forum: support.WinUAE 11 December 2017, 10:37
Replies: 6
Views: 205
Posted By Toni Wilen
"ROM"? I don't think so :) Do you mean you...

"ROM"? I don't think so :)

Do you mean you want to use some custom config file and then add some archive file as Amiga harddrive via command line?

Config entries are not documented because most...
Forum: support.WinUAE 10 December 2017, 23:26
Replies: 6
Views: 205
Posted By Toni Wilen
You are trying to make it too complex. Just use...

You are trying to make it too complex. Just use command line to load a HD config file. (winuae.exe -f your_config_file.uae)

"Generic" A500/A1200 unexpanded/CD32 config exists. "Generic" HD config...
Forum: support.WinUAE 10 December 2017, 22:46
Replies: 104
Views: 3,760
Posted By Toni Wilen
Separate directories may not be required if...

Separate directories may not be required if someone figures out how to do it without conflicts :)

I don't mind if there are multiple modes, as long as end result is same.
Forum: support.WinUAE 10 December 2017, 21:18
Replies: 1
Views: 132
Posted By Toni Wilen
Make sure aspect ratio correction menu is...

Make sure aspect ratio correction menu is automatic or correct manual option. (Note that it selects PC ratio, Amiga ratio is always 4:3) Then select "default" as scaling mode if you don't need any...
Forum: support.WinUAE 10 December 2017, 18:59
Replies: 212
Views: 36,799
Posted By Toni Wilen
http://www.winuae.net/files/b/winuae_3600b11.7z ...

http://www.winuae.net/files/b/winuae_3600b11.7z
http://www.winuae.net/files/b/winuae64_3600b11.7z

Beta 11:

- Updated to MSVC 2017 15.5
- Config file Description field caching broke in b9.
-...
Forum: support.WinUAE 10 December 2017, 18:19
Replies: 4
Views: 256
Posted By Toni Wilen
But does level 10 hardware support...

But does level 10 hardware support DXGI_FORMAT_B8G8R8A8_UNORM_SRGB or should it be only used if 11.0 level? Everyone seems to confuse 11 of Direct3D11 and feature level 11..

winuae.7z updated,...
Forum: support.WinUAE 10 December 2017, 18:04
Replies: 122
Views: 7,022
Posted By Toni Wilen
I don't remember anymore, it was something...

I don't remember anymore, it was something simple.



DXGI 1.5 (which introduced tearing option) was introduced in 1607.
Forum: support.WinUAE 10 December 2017, 14:26
Replies: 104
Views: 3,760
Posted By Toni Wilen
Thanks! Two more tweaks: - Each "type"...

Thanks!

Two more tweaks:

- Each "type" of image (boxart/title/sshot/misc) can now have more than 1 image by appending a number to filename (sshot, sshot2, sshot3 etc..). First "missing" file...
Forum: support.WinUAE 10 December 2017, 12:43
Replies: 104
Views: 3,760
Posted By Toni Wilen
It looked too bright. Changed. (Note that all...

It looked too bright. Changed. (Note that all colors, except image colors, come from current Windows theme)

Other updates: When image window is active, keys 1, 2 and 3 can be used to change number...
Forum: support.WinUAE 10 December 2017, 11:33
Replies: 104
Views: 3,760
Posted By Toni Wilen
Done Mouse button handling should be...

Done



Mouse button handling should be less confusing now: left mouse "selects" clicked image, another click returns. Right mouse button shows all images, one by one.
Forum: support.WinUAE 10 December 2017, 10:27
Replies: 104
Views: 3,760
Posted By Toni Wilen
a) Changed b) Possibly working now c) Done ...

a) Changed
b) Possibly working now
c) Done
d) Done but it is not same grey as in normal GUI window.
e) Curves? Window borders? I tried but "syncing" it with main GUI window become too annoying if...
Forum: Coders. General 09 December 2017, 23:56
Replies: 27
Views: 4,807
Posted By Toni Wilen
Yes. Sprite hardware does not care what is the...

Yes. Sprite hardware does not care what is the source of write access. But note that first line that allows sprite DMA (25 if PAL, 20 if NTSC) will always do normal DMA accesses (if sprite DMA is...
Forum: support.WinUAE 09 December 2017, 22:47
Replies: 2
Views: 193
Posted By Toni Wilen
It is caused by very stupid code. For some reason...

It is caused by very stupid code. For some reason coder wanted to zero all blitter registers (which is useless) but also zeroes ECS+ BLTSIZH which starts the blitter and zero means largest possible.....
Forum: support.WinUAE 09 December 2017, 21:23
Replies: 212
Views: 36,799
Posted By Toni Wilen
D3D11 2D sprite routines added (that was...

D3D11 2D sprite routines added (that was boring..), both OSD and RTG HW cursor is now supported.

If you had D3D11 mode problems, download winuae.7z, test it and attach log if weird things still...
Forum: support.WinUAE 09 December 2017, 21:19
Replies: 15
Views: 535
Posted By Toni Wilen
I didn't examine it much but it looks like code...

I didn't examine it much but it looks like code does something that takes a bit too long in emulation (if "cycle-exact") and flag that means something like "exit requested" is not cleared quickly...
Forum: support.WinUAE 09 December 2017, 18:49
Replies: 15
Views: 535
Posted By Toni Wilen
It does not happen on real A1200 but reason is...

It does not happen on real A1200 but reason is still the same as always with 68020 so there is nothing new.
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