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Search: Posts Made By: saimon69
Forum: News Today, 21:04
Replies: 386
Views: 36,620
Posted By saimon69
We did implement something like that on Powder -...

We did implement something like that on Powder - in example the giant ant on the ruins level got head, legs and abdomen disjointed and kept in place by grouping
Forum: Amiga scene Today, 06:44
Replies: 59
Views: 4,577
Posted By saimon69
Without spoiling i can tell that work on amiga...

Without spoiling i can tell that work on amiga version is going on and so far looks and acts good :)
Forum: project.WHDLoad 15 September 2020, 06:42
Replies: 15
Views: 1,845
Posted By saimon69
Well, amiga mods of the Aliens 3 soundtrack seems...

Well, amiga mods of the Aliens 3 soundtrack seems to use megadrive sampled FM waves so not that different
Forum: project.Amiga Game Factory 15 September 2020, 00:31
Replies: 24
Views: 2,071
Posted By saimon69
Amiga game development indeed goes in waves, one...

Amiga game development indeed goes in waves, one day nothing, the next ten games together are full speed growing ^__^;
Forum: Retrogaming General Discussion 15 September 2020, 00:28
Replies: 25
Views: 1,650
Posted By saimon69
Because Vigilante could have been an almost 1:1...

Because Vigilante could have been an almost 1:1 port and instead we got again the ST version essentially
Forum: Nostalgia & memories 14 September 2020, 23:18
Replies: 31
Views: 1,857
Posted By saimon69
Considered it was used as mid end graphic...

Considered it was used as mid end graphic workstation and dev machine for arcades too indeed - to me seems not too different from a 68k high end mac* that however is also capable of low res and has a...
Forum: News 13 September 2020, 06:24
Replies: 4
Views: 348
Posted By saimon69
Is this a new release? I remember Shinkur0...

Is this a new release? I remember Shinkur0 working hard on this around 2010 but then for a while the silence...
Forum: Hardware mods 13 September 2020, 06:22
Replies: 98
Views: 13,916
Posted By saimon69
Not the first time by the way... then he calms...

Not the first time by the way... then he calms down and comes back, usually. Let's hope this is another of those times.
Forum: News 12 September 2020, 02:30
Replies: 308
Views: 57,766
Posted By saimon69
Well now we have a doom engine on an Amiga 500 so...

Well now we have a doom engine on an Amiga 500 so nothing to envy ;)
Forum: Amiga scene 12 September 2020, 02:27
Replies: 140
Views: 10,260
Posted By saimon69
I did like Cosmo Gang the video, a nice variation...

I did like Cosmo Gang the video, a nice variation on the Galaga theme and also simultaneous 2 players! Threw a bunch of coins on this in 1991! [ideal for a sequel]
Cosmo Gang the video...
Forum: Nostalgia & memories 10 September 2020, 06:51
Replies: 31
Views: 1,857
Posted By saimon69
I said it several times would like to see someone...

I said it several times would like to see someone port 68k AROS on the x68000, japanese might like multitasking on that machine :)
Forum: Nostalgia & memories 10 September 2020, 06:49
Replies: 31
Views: 1,857
Posted By saimon69
Nitta is well known here, is been a while that i...

Nitta is well known here, is been a while that i don't see him publishing new stuff; someone should get in touch with him and show him the Amiga 500 doom
Forum: News 09 September 2020, 19:25
Replies: 386
Views: 36,620
Posted By saimon69
Nikos, me you and Steril know each other since...

Nikos, me you and Steril know each other since AROS EXEC days ^^
Forum: project.Amiga Game Factory 06 September 2020, 22:59
Replies: 160
Views: 16,306
Posted By saimon69
Hey Estrayk, when samples are similar try to...

Hey Estrayk, when samples are similar try to group all songs together and provide Graeme with pattern positions to save space; some e6x loops might help too
Forum: project.Amiga Game Factory 06 September 2020, 08:16
Replies: 160
Views: 16,306
Posted By saimon69
Another option is to use hoot player with MAME...

Another option is to use hoot player with MAME roms, selectively turn on and off voices and save to wav to grab instruments; i did use that for Rygar as proof of concept after Graeme decided to go...
Forum: Amiga scene 03 September 2020, 01:23
Replies: 6
Views: 551
Posted By saimon69
If you don't mind some processing (from 16 bit...

If you don't mind some processing (from 16 bit wav, usually) i would go for the free colections of MusicRadar;

Free music samples: download loops, hits and multis from SampleRadar...
Forum: Graphics. Work In Progress 02 September 2020, 21:27
Replies: 3
Views: 597
Posted By saimon69
More details are needed, like the kind of game...

More details are needed, like the kind of game you want to do
Forum: News 31 August 2020, 21:12
Replies: 386
Views: 36,620
Posted By saimon69
It actually does, if you put the scene in a Dirty...

It actually does, if you put the scene in a Dirty Harry or Death Wish kind of movie;
Forum: Retrogaming General Discussion 30 August 2020, 21:09
Replies: 177
Views: 8,617
Posted By saimon69
Especially in two player mode! Wonder if...

Especially in two player mode!
Wonder if coloring all falling bubbles one color (possibly in the first half of bitmaps), join all the falling ones in a single 2bp object and make that one alone move...
Forum: Retrogaming General Discussion 28 August 2020, 18:04
Replies: 177
Views: 8,617
Posted By saimon69
Using same method for missing bubbles can use 32...

Using same method for missing bubbles can use 32 colors easily for all plus parallax layer when needed (will however need some manual tweak)
Forum: Retrogaming General Discussion 27 August 2020, 20:16
Replies: 177
Views: 8,617
Posted By saimon69
The programmer of this, i know him since the...

The programmer of this, i know him since the Rimini Amiga Club days but got out of touch :/
Forum: project.Amiga Game Factory 25 August 2020, 19:44
Replies: 82
Views: 8,785
Posted By saimon69
You know that gig you gave me? Still going on

You know that gig you gave me? Still going on
Forum: News 24 August 2020, 00:03
Replies: 741
Views: 38,413
Posted By saimon69
[QUOTE=Foul;1423095]- Lvl 19: you can still pass...

[QUOTE=Foul;1423095]- Lvl 19: you can still pass thru middle wall (not possible on arcade)

http://foulweb.free.fr/wall.gif

That was possible on the arcade too, i did it i remember..
Forum: Retrogaming General Discussion 23 August 2020, 21:48
Replies: 177
Views: 8,617
Posted By saimon69
ok was not round 24 but round 25 at 24:15

ok was not round 24 but round 25 at 24:15
Forum: Retrogaming General Discussion 23 August 2020, 21:17
Replies: 177
Views: 8,617
Posted By saimon69
Suit yourself! puzzle bobble...

Suit yourself!
puzzle bobble (https://www.youtube.com/watch?v=F1I0lzM_UZI)

Note also parallax layer from round 25
Forum: Retrogaming General Discussion 23 August 2020, 19:58
Replies: 177
Views: 8,617
Posted By saimon69
The 32 color reduction feels good, however i...

The 32 color reduction feels good, however i would tweak a bit the HUE of the colors because are going towards the yellow; better fidelity with EHB and if we go down to 25 FPS for bubbles; i seem to...
Forum: Retrogaming General Discussion 22 August 2020, 20:39
Replies: 177
Views: 8,617
Posted By saimon69
Well i mean games like Playstation or saturn...

Well i mean games like Playstation or saturn style that a regular amiga cannot handle usually
Forum: Retrogaming General Discussion 22 August 2020, 19:10
Replies: 177
Views: 8,617
Posted By saimon69
Ok there is this feeling that Amiga was already...

Ok there is this feeling that Amiga was already awesome as OCS/ECS and did not got lot of games it deserves; then there is AGA that has more expectations like blow SNES and Megadrive away; when a...
Forum: Retrogaming General Discussion 21 August 2020, 23:54
Replies: 177
Views: 8,617
Posted By saimon69
grey or another color

grey or another color
Forum: Retrogaming General Discussion 21 August 2020, 18:16
Replies: 177
Views: 8,617
Posted By saimon69
The answer was relative to a VERY 1:1 port and...

The answer was relative to a VERY 1:1 port and the idea of use three shades of the same color per bubble (and using sprites for it); considered there are also all the remaining assets the flat port...
Forum: Retrogaming General Discussion 20 August 2020, 22:00
Replies: 177
Views: 8,617
Posted By saimon69
not only that, but there are eight bubbles, this...

not only that, but there are eight bubbles, this means even with three colors we have 24 allocated ones for bubbles while only 15 slots for sprite colors available;color reuse is almost mandatory...
Forum: Coders. AMOS 20 August 2020, 21:42
Replies: 7
Views: 921
Posted By saimon69
Arcade or managerial approach?

Arcade or managerial approach?
Forum: Retrogaming General Discussion 20 August 2020, 21:38
Replies: 177
Views: 8,617
Posted By saimon69
Well, as pixel artist i can say that with three...

Well, as pixel artist i can say that with three shades of color well placed you can reach a good result for bubbles and use sprites for it

EDIT

ok, so am looking at some sprite sheet and i see...
Forum: News 20 August 2020, 21:37
Replies: 741
Views: 38,413
Posted By saimon69
With a careful choice of colors and balanced...

With a careful choice of colors and balanced dithering that one can come out good even on EHB or 32 colors
Forum: Retrogaming General Discussion 20 August 2020, 17:46
Replies: 177
Views: 8,617
Posted By saimon69
I would say, just for the current attitude, we...

I would say, just for the current attitude, we are really standing on shoulder of giants :/
Forum: Retrogaming General Discussion 20 August 2020, 06:46
Replies: 46
Views: 2,170
Posted By saimon69
Could be a combo Manic Miner+Jet Set Willy :)

Could be a combo Manic Miner+Jet Set Willy :)
Forum: Coders. General 19 August 2020, 07:29
Replies: 96
Views: 4,823
Posted By saimon69
No, dual playfield is different, and is obtained...

No, dual playfield is different, and is obtained by handling groups of three (four in AGA) bitplanes separately providing two eight colour layers; those screens are considered separated entities and...
Forum: Coders. General 18 August 2020, 21:55
Replies: 20
Views: 2,314
Posted By saimon69
An improvements would be have music and sounds at...

An improvements would be have music and sounds at the same time, however i think that one would need a discrete amount of messing around with the code.

Plus the original amiga version - despite...
Forum: Coders. General 18 August 2020, 21:51
Replies: 96
Views: 4,823
Posted By saimon69
The above resolution change has in example been...

The above resolution change has in example been used on Apydia for the weapon selector below, that is in med res
Forum: Retrogaming General Discussion 18 August 2020, 08:47
Replies: 46
Views: 2,170
Posted By saimon69
Maybe not, but now definitely seems so ^^

Maybe not, but now definitely seems so ^^
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