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Forum: Amiga scene Today, 12:18
Replies: 244
Views: 14,197
Posted By britelite
How about you just watch some demos, shouldn't be...

How about you just watch some demos, shouldn't be too hard to see which ones make use of the hardware if you have a clue lf what to look for.
Forum: Amiga scene Today, 12:10
Replies: 244
Views: 14,197
Posted By britelite
Well, some demos make use of the hardware and...

Well, some demos make use of the hardware and some don't. This pretty much holds true of every single platform out there. You dont't have to be a scener to know this, but it obviously helps.
Forum: Amiga scene Today, 11:19
Replies: 244
Views: 14,197
Posted By britelite
Says the guy who never coded a single demo...

Says the guy who never coded a single demo himself?
Forum: Amiga scene 18 September 2020, 09:36
Replies: 244
Views: 14,197
Posted By britelite
I've seen several of my own demos running on a...

I've seen several of my own demos running on a Vampire with severe (FPU-related) slowdowns. But I assume this is something that is already fixed.
Forum: Amiga scene 17 September 2020, 08:55
Replies: 244
Views: 14,197
Posted By britelite
The rules might of course change in the future,...

The rules might of course change in the future, if a substantial amount of Vampire-only demos get released. But I really don't see that happening any time soon. :)
Forum: Nostalgia & memories 08 September 2020, 10:00
Replies: 31
Views: 1,857
Posted By britelite
Are you sure that one is actually from Japan? ;)

Are you sure that one is actually from Japan? ;)
Forum: Coders. Asm / Hardware 01 September 2020, 11:56
Replies: 219
Views: 29,501
Posted By britelite
A promo-video without any interesting technical...

A promo-video without any interesting technical info, have a wild guess if I think it's on topic ;)
Forum: Coders. Asm / Hardware 30 August 2020, 11:06
Replies: 219
Views: 29,501
Posted By britelite
Not that much progress on the graphics side of...

Not that much progress on the graphics side of things, have mainly worked on some bugs and reworking the audio. Next up on the graphical side of things will be special cases like rendering the doors...
Forum: Coders. Asm / Hardware 30 August 2020, 08:36
Replies: 219
Views: 29,501
Posted By britelite
I haven't tried it on anything above 020 yet, as...

I haven't tried it on anything above 020 yet, as the current code uses some SMC that isn't very cache friendly. But when the game is in a more complete state I will of course make sure it will work...
Forum: Coders. Asm / Hardware 29 August 2020, 19:01
Replies: 219
Views: 29,501
Posted By britelite
And regarding Quake running on a 486, I just...

And regarding Quake running on a 486, I just tried it (Quake 1.06 SW-version from 1996) on my 486dx2/66 and it ran just fine. Can't say it was fast, but it ran.

EDIT: And because I haven't got...
Forum: Coders. Asm / Hardware 29 August 2020, 18:26
Replies: 219
Views: 29,501
Posted By britelite
Well, it certainly doesn't make me want to give...

Well, it certainly doesn't make me want to give updates on any progress I've made with the game.
Forum: Retrogaming General Discussion 24 August 2020, 22:33
Replies: 177
Views: 8,617
Posted By britelite
Of course you can, as long as you don't actually...

Of course you can, as long as you don't actually expect anyone to react on these wishes ;)
Forum: Retrogaming General Discussion 24 August 2020, 22:20
Replies: 177
Views: 8,617
Posted By britelite
Funny how you seem to have all this knowledge,...

Funny how you seem to have all this knowledge, but still not doing anything productive with it.

EDIT: Just to be clear, I'm not really trying to attack you personally. I just find it interesting...
Forum: Retrogaming General Discussion 24 August 2020, 21:09
Replies: 177
Views: 8,617
Posted By britelite
So what are you going to do to make this happen,...

So what are you going to do to make this happen, other than make demands on a forum?
Forum: support.FS-UAE 24 August 2020, 21:03
Replies: 13
Views: 652
Posted By britelite
Have you noticed there's a sub-forum called...

Have you noticed there's a sub-forum called "support.FS-UAE" here? ;)
Forum: Coders. General 16 August 2020, 19:35
Replies: 27
Views: 1,605
Posted By britelite
Pretty much like DanScott already said, it just a...

Pretty much like DanScott already said, it just a sinewave-generated textured mapped onto a radial offset map.
Forum: Coders. General 14 August 2020, 12:24
Replies: 27
Views: 1,605
Posted By britelite
Well, maybe I should post one of my copper-chunky...

Well, maybe I should post one of my copper-chunky demos too :D

https://www.youtube.com/watch?v=ZI8lMtjy8T8
Forum: Coders. General 14 August 2020, 08:59
Replies: 27
Views: 1,605
Posted By britelite
You don't need to scroll anything, you can just...

You don't need to scroll anything, you can just have a bitmap with 1 pixel wide stripes. Doesn't change the fact that you can only change 57 colors (pixels) per scanline, so that will leave you with...
Forum: Coders. General 13 August 2020, 11:35
Replies: 27
Views: 1,605
Posted By britelite
Okay, so then you understand that you won't...

Okay, so then you understand that you won't reduce the number of moves required per chunky pixel by using more bitplanes, but that you can rather achieve better resolutions by incorporating bitplanes...
Forum: Coders. General 13 August 2020, 11:30
Replies: 27
Views: 1,605
Posted By britelite
And did you actually understand what you read? ;)

And did you actually understand what you read? ;)
Forum: Coders. General 13 August 2020, 11:02
Replies: 27
Views: 1,605
Posted By britelite
Not sure about 2x2, but 3x3 can easily be...

Not sure about 2x2, but 3x3 can easily be achieved on AGA with copperchunky. On AGA 2x2 resolutions are usually HAM c2p modes.
Forum: Coders. General 13 August 2020, 10:55
Replies: 27
Views: 1,605
Posted By britelite
You will always need one copper move per pixel...

You will always need one copper move per pixel (how else would you change the color of the pixel).

EDIT: You can use more planes to achieve smaller pixels than 8 pixel wide ones, but this will...
Forum: Coders. General 13 August 2020, 10:52
Replies: 27
Views: 1,605
Posted By britelite
Copperchunky isn't really a c2p as nothing is...

Copperchunky isn't really a c2p as nothing is converted to planar ;)

Basically, change one palette entry 40 times during a scanline and then repeat that for as many scanlines as you wish and you...
Forum: Coders. General 13 August 2020, 08:55
Replies: 96
Views: 4,823
Posted By britelite
Taking on the project yourself would be a great...

Taking on the project yourself would be a great way to improve your skills though. And I'm quite sure people here would be glad to help you with any problems you might encounter.
Forum: Amiga scene 20 July 2020, 09:08
Replies: 187
Views: 12,672
Posted By britelite
I kind of agree with Stingray here, but I also...

I kind of agree with Stingray here, but I also think that a custom disk wouldn't be so bad if there's also a version available that can be run from a hard drive.
Forum: Retrogaming General Discussion 16 July 2020, 22:55
Replies: 124
Views: 5,702
Posted By britelite
You're making zero sense, so let's not continue

You're making zero sense, so let's not continue
Forum: Retrogaming General Discussion 16 July 2020, 22:12
Replies: 124
Views: 5,702
Posted By britelite
Are you being serious? Or have just never...

Are you being serious? Or have just never actually listened to anything made on the SID?
Forum: Amiga scene 25 June 2020, 09:20
Replies: 533
Views: 78,753
Posted By britelite
I also wish people would THINK before getting all...

I also wish people would THINK before getting all worked up about something that was clearly not meant as a serious comment. Reading comprehension goes a long way (and would also be nice if you'd not...
Forum: News 24 June 2020, 08:29
Replies: 386
Views: 36,615
Posted By britelite
Nope, the 262144 colors come from the 18bit color...

Nope, the 262144 colors come from the 18bit color depth you get in HAM8 (and for example on VGA). The amount of pixels on a PAL hires screen is higher (640x512=327680).
Forum: Amiga scene 05 June 2020, 07:45
Replies: 870
Views: 106,405
Posted By britelite
Are you actually being serious? You can fully...

Are you actually being serious?
You can fully enjoy something while still admitting to the realities of things, you know.
Forum: Amiga scene 03 June 2020, 10:27
Replies: 140
Views: 10,260
Posted By britelite
Everything is rendered on one bitplane, with that...

Everything is rendered on one bitplane, with that same bitplane being reused with a slight offset to create the subtle shadow.
Forum: Amiga scene 02 June 2020, 14:22
Replies: 267
Views: 13,704
Posted By britelite
While I agree that a pressed CD is nicer to have,...

While I agree that a pressed CD is nicer to have, what really matters is that the seller actually has the right to sell the software, not what medium it comes on.

EDIT: Then again, I'd rather see...
Forum: Amiga scene 02 June 2020, 14:16
Replies: 267
Views: 13,704
Posted By britelite
Just because something comes on a CDr doesn't...

Just because something comes on a CDr doesn't mean it's illegal though.
Forum: Hardware mods 28 May 2020, 13:36
Replies: 39
Views: 4,375
Posted By britelite
Yeah, and I could fit an elephant in my apartment...

Yeah, and I could fit an elephant in my apartment "if I really wanted to", meaning I would have to get rid of other stuff to make room for it. So saying "I have no room" is still perfectly valid.
Forum: Hardware mods 28 May 2020, 09:53
Replies: 39
Views: 4,375
Posted By britelite
It's as good an excuse as any. Just because you...

It's as good an excuse as any. Just because you happen to have room for an additional screen, doesn't mean everyone else has.
Forum: Retrogaming General Discussion 22 May 2020, 18:43
Replies: 326
Views: 26,324
Posted By britelite
The context was HAM chunky modes, where you don't...

The context was HAM chunky modes, where you don't use the indexed colors
Forum: Retrogaming General Discussion 22 May 2020, 13:46
Replies: 326
Views: 26,324
Posted By britelite
Small correction, in HAM6 (OCS/ECS) you get 4...

Small correction, in HAM6 (OCS/ECS) you get 4 bits per component which amounts to 4096 colors, and in HAM8 (AGA) you get 6 bits per component which amounts to 262144 colors.
Forum: Retrogaming General Discussion 20 May 2020, 20:20
Replies: 26
Views: 2,079
Posted By britelite
Everything will be finetuned when the game is in...

Everything will be finetuned when the game is in a more complete state.
Forum: Retrogaming General Discussion 19 May 2020, 19:28
Replies: 26
Views: 2,079
Posted By britelite
Alright, will start a thread when I have a new...

Alright, will start a thread when I have a new preview available. :)
Forum: Retrogaming General Discussion 19 May 2020, 16:28
Replies: 26
Views: 2,079
Posted By britelite
Mainly because I didn't really feel like starting...

Mainly because I didn't really feel like starting a new thread until the game itself was in a better shape. And apparently no-one else found the preview interesting enough to start a thread about it...
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