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Forum: Amiga scene 20 January 2021, 23:41
Replies: 179
Views: 43,892
Posted By Akira
Some dirs, especially if longer filenames are...

Some dirs, especially if longer filenames are involved, just don't work. It opens up an empty directory, then it requires two "parents" to go back, and it skips a level.

While talking about Disk...
Forum: Coders. Blitz Basic 19 January 2021, 17:07
Replies: 28
Views: 1,031
Posted By Akira
I downloaded that UBB thing now, the manual looks...

I downloaded that UBB thing now, the manual looks really good, thanks for that pointer too! And I'll be waiting for your pointer tips on Amigacoding, meanwhile, I'll have to be bothering you here ;P...
Forum: Coders. Blitz Basic 19 January 2021, 16:16
Replies: 20
Views: 3,317
Posted By Akira
Are you referring to this other thread I created...

Are you referring to this other thread I created (http://eab.abime.net/showthread.php?t=105415)? Because I tried to do this and I didn't get it to work. I'm gonna update that thread with the code I...
Forum: Coders. Blitz Basic 19 January 2021, 16:13
Replies: 28
Views: 1,031
Posted By Akira
Man you're a godsend, thanks for helping out with...

Man you're a godsend, thanks for helping out with this!
Let's skip to the part that seems relevant as a solution, after all my mumbling.



So that's how you do it!
And if I read you correctly...
Forum: Coders. Blitz Basic 18 January 2021, 22:23
Replies: 6
Views: 262
Posted By Akira
I'm having a really hard time with versions...

I'm having a really hard time with versions because I couldnt install the ultimate blitz CD thing. I'm gonna try again to do it form scratch with the updated installedridrouge pointed me at, and try...
Forum: Coders. Blitz Basic 18 January 2021, 19:03
Replies: 28
Views: 1,031
Posted By Akira
I don't fully understand how to use this. ...

I don't fully understand how to use this.
There's a page in Amigacoding defining the Blitz objects, and the module object's _mt_data sub-item would have the module data.

How would I traverse...
Forum: Coders. Blitz Basic 18 January 2021, 18:11
Replies: 1
Views: 120
Posted By Akira
Nobody? :crying [edit] for reference, this...

Nobody? :crying

[edit] for reference, this is a simplified version of the code I am using:


Statement LaunchSample {track,period}

SHARED channelMask

SetPeriod track, period
Forum: Coders. Blitz Basic 18 January 2021, 18:08
Replies: 20
Views: 3,317
Posted By Akira
Holy shit did they do nothing right? Thanks...

Holy shit did they do nothing right? Thanks idrougge I'll have to try that.
Forum: Coders. Blitz Basic 18 January 2021, 18:08
Replies: 6
Views: 262
Posted By Akira
Yeah it's being created properly. But the object...

Yeah it's being created properly. But the object maximums get reset every time :(
Forum: Coders. Blitz Basic 16 January 2021, 00:54
Replies: 6
Views: 262
Posted By Akira
It seems like the Object maximums aren't saved?...

It seems like the Object maximums aren't saved? This is my main problem.
Forum: Coders. Blitz Basic 16 January 2021, 00:36
Replies: 1
Views: 120
Posted By Akira
SetPeriod does not seem to like values I am inputting

I'm trying to change the pitch of a sound I loaded using SetPeriod, and I am using the following table (taken from the Protracker player source):


856,808,762,720,678,640,604,570,538,508,480,453...
Forum: Coders. Blitz Basic 15 January 2021, 23:22
Replies: 6
Views: 262
Posted By Akira
Keep compiler settings??

Every time I load a file, the compiler settings change, and this is becoming really annoying.
Can they not be saved as preferences/defaults somewhere?
Forum: Coders. Blitz Basic 15 January 2021, 23:07
Replies: 20
Views: 3,317
Posted By Akira
OK this was driving me insane. How exactly do I...

OK this was driving me insane.
How exactly do I patch this, then? I have the libfixes.lha file but no idea how to patch the program.
I have the Blitz Ultimate CD but installing from there using the...
Forum: Coders. Blitz Basic 15 January 2021, 18:12
Replies: 28
Views: 1,014
Posted By Akira
Yeah must be that! I am now incbin'ing a palette...

Yeah must be that! I am now incbin'ing a palette file I made with Deluxe Paint, and it works as intended.

I was giving it a 32KB file before though, not exactly "huge"
Forum: News 15 January 2021, 17:37
Replies: 114
Views: 26,719
Posted By Akira
Boss, if you can scratch with my software, I'll...

Boss, if you can scratch with my software, I'll give you a medal :D
Forum: Coders. Blitz Basic 15 January 2021, 17:16
Replies: 10
Views: 1,854
Posted By Akira
More importantly, where do i find this FNS...

More importantly, where do i find this FNS library?
Forum: Coders. Blitz Basic 15 January 2021, 17:10
Replies: 6
Views: 307
Posted By Akira
OK so now, how am I supposed to know if the file...

OK so now, how am I supposed to know if the file I want to load fits in memory? I rather work to do this kind of check now than have a nightmare later on.
Forum: Coders. Blitz Basic 15 January 2021, 16:29
Replies: 10
Views: 1,854
Posted By Akira
Is there a place where I can find a table of chr$...

Is there a place where I can find a table of chr$ values?
Forum: Coders. Blitz Basic 15 January 2021, 00:46
Replies: 6
Views: 307
Posted By Akira
Yeah I learned that the HARD way :P Now I...

Yeah I learned that the HARD way :P

Now I have a section where I do lots of things in Amiga mode, including procedure declaration, then a bunch of other stuff in Blitz mode, including procedures...
Forum: Coders. Blitz Basic 15 January 2021, 00:31
Replies: 6
Views: 307
Posted By Akira
Yeah that's my problem with what you just posted,...

Yeah that's my problem with what you just posted, there's no way I would use gosubs, gotos, or anything like that, since I learned to code in a more modern way, so my method is Procedureland all...
Forum: Coders. Blitz Basic 14 January 2021, 19:07
Replies: 6
Views: 307
Posted By Akira
Proper way to load files during runtime?

I am now at the point of my current development where I have to load a file during runtime.
For the time being I am not bothering with fetching directories and building a requester, I just want to...
Forum: Coders. Blitz Basic 14 January 2021, 18:35
Replies: 28
Views: 1,031
Posted By Akira
I meant here's nothing wrong with using Fast RAM...

I meant here's nothing wrong with using Fast RAM if you have it, but I am aiming for the absolute lowest denominator.

I guess memory management will be something I have to get into at some point,...
Forum: Coders. Asm / Hardware 14 January 2021, 16:12
Replies: 139
Views: 6,840
Posted By Akira
THANK YOU. And to add insult to injury, most...

THANK YOU.
And to add insult to injury, most these people don't have even half the Amiga knowledge Thomas does.

:rolleyes
:lol:lol:nuts:lol:lol

It doesn't matter how good you THINK you hear...
Forum: Coders. Blitz Basic 14 January 2021, 15:52
Replies: 28
Views: 1,014
Posted By Akira
This works if i use LoadBitmap and LoadPalette on...

This works if i use LoadBitmap and LoadPalette on the same file. The problem only happens when trying to decode it.

Could the problem be that I am referencing the same label I used before to make...
Forum: Coders. Blitz Basic 14 January 2021, 15:50
Replies: 28
Views: 1,031
Posted By Akira
But no one is incbin'ing data here, the module is...

But no one is incbin'ing data here, the module is loaded using LoadModule or as a Bank.
Could you just redirect a sound object to this data, with a pointer, then?
I guess if the sound data is in...
Forum: Coders. Blitz Basic 13 January 2021, 20:24
Replies: 28
Views: 1,031
Posted By Akira
I guess we will have to test and find out.......

I guess we will have to test and find out.... :crying
Forum: Coders. Blitz Basic 13 January 2021, 20:23
Replies: 28
Views: 1,014
Posted By Akira
No need to apologize, it was my bad too! idrougge...

No need to apologize, it was my bad too! idrougge clearly explained it correctly before and I missed it.

Yeah both from Blitz and as an executable, it just takes a shit ton of time when using...
Forum: Coders. Blitz Basic 13 January 2021, 18:38
Replies: 28
Views: 1,031
Posted By Akira
I just realized that this could easily land into...

I just realized that this could easily land into a memory nightmare because DecodeSound would make a copy of the sample data into a new sound object, so you'd need a lot more RAM than the module...
Forum: Coders. Blitz Basic 13 January 2021, 18:36
Replies: 28
Views: 1,014
Posted By Akira
Sir, you have a different idea of fun than me....

Sir, you have a different idea of fun than me. I'm not really into being a sadist :P

I have no idea why DecodePalette does this, but for now, I cannot care, I have other issues to press on.
For...
Forum: Coders. Blitz Basic 13 January 2021, 17:22
Replies: 28
Views: 1,014
Posted By Akira
What about the palette then? Fuck me, I can;'t...

What about the palette then? Fuck me, I can;'t even find LoadPalette in this manual :mad
Is there a way to pinch the palette from the incbin'd file or a bitmap object already in memory?

[edit]
I...
Forum: Coders. Blitz Basic 12 January 2021, 23:41
Replies: 28
Views: 1,031
Posted By Akira
OK looking into this, what does DecodeSound...

OK looking into this, what does DecodeSound actually do? BEcause if you pinch the data from a Protracker file, the samples are stored as absolutely raw sound data, so it's not actually an iff. The...
Forum: Coders. Blitz Basic 12 January 2021, 18:05
Replies: 28
Views: 1,014
Posted By Akira
I just never liked Amigaguide, it's really...

I just never liked Amigaguide, it's really cumbersome for me. I'm gonna try the manuals on PDF that have searchable text and see how I get on.


And I assure that just by putting it after the...
Forum: Coders. Blitz Basic 12 January 2021, 17:57
Replies: 8
Views: 536
Posted By Akira
The way I had it works, and it's kind of that...

The way I had it works, and it's kind of that way, but in the same routine. Basically, if either Shift is pressed, it will look for specific keys, and do its thing.

Now the problem I noticed, is...
Forum: Coders. Blitz Basic 12 January 2021, 00:46
Replies: 8
Views: 536
Posted By Akira
This worked beautifully man. I did it this way. ...

This worked beautifully man. I did it this way.


Function.s WhichKey {}
result$ = ""
counter.b = 0

If RawStatus($20)
result$ = "A"
counter+1
Forum: Coders. Blitz Basic 12 January 2021, 00:24
Replies: 28
Views: 1,014
Posted By Akira
Thanks for your help guys. I'm using Blitz 2.1 to...

Thanks for your help guys. I'm using Blitz 2.1 to compile, but Notepad++ to make the code in, I have no interest in using the Amiga editors of BB2 or AB3.

So the asterisk is a pointer! good to...
Forum: Coders. Blitz Basic 11 January 2021, 17:32
Replies: 28
Views: 1,014
Posted By Akira
Ah you legend, that's how it works then. I...

Ah you legend, that's how it works then. I thought you declared the type like: Statement.MyNewType {} so that wasn't working. And what's the asterisk for?
Again I found no such info in the manual or...
Forum: Coders. Blitz Basic 11 January 2021, 17:30
Replies: 8
Views: 536
Posted By Akira
Hmm I htought so, also, you provide some more...

Hmm I htought so, also, you provide some more good ideas. Thanks a lot. i'm gonna see what I do today.

As it is now, I have a procedure that I call, where I check RawStatus for all the keys I am...
Forum: Coders. Blitz Basic 09 January 2021, 16:08
Replies: 28
Views: 1,014
Posted By Akira
So far Blitz has proved to be a little confusing...

So far Blitz has proved to be a little confusing and weird compared to more modern languages. I also realized the hard way, that some things don't work depending on where you put them. Like,...
Forum: Coders. Blitz Basic 09 January 2021, 16:07
Replies: 8
Views: 536
Posted By Akira
Ahhh you legend, that works quite nicely, yeah. ...

Ahhh you legend, that works quite nicely, yeah.
However, I have a BUNCH of keys here, I need to do this for each :( and I am not even reading the whole keyboard!

Is there any RawStatus for...
Forum: Coders. Blitz Basic 09 January 2021, 07:18
Replies: 8
Views: 536
Posted By Akira
Key up detection?

I have hit a brick wall here over something that seems rather stupid but I cannot figure out. How should I approach detecting a key not being pressed anymore?

I feel like I have to make a state...
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