Forum: News
18 November 2019, 16:28
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Replies: 133
Views: 30,716
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Forum: News
18 November 2019, 11:50
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Replies: 133
Views: 30,716
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Forum: News
31 October 2019, 19:14
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Replies: 45
Views: 4,169
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Forum: Coders. C/C++
30 October 2019, 11:55
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Replies: 1,192
Views: 134,706
It happens with a lot of C++ headers, e.g. ...
It happens with a lot of C++ headers, e.g.
#include <random>
I worked it around by putting
#include <sys/_types.h>
before it, but it's not very pretty and requires many ifdefs where these headers...
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Forum: project.CD32 Conversion
18 October 2019, 09:56
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Replies: 7
Views: 1,009
I uploaded a new version. The main changes are...
I uploaded a new version. The main changes are the gamepad input on the password screen (how did I miss this?), and the game now only updates the native screen at most once per vblank. This should...
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Forum: project.CD32 Conversion
08 October 2019, 09:36
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Replies: 7
Views: 1,009
I just noticed that I forgot to update the iso...
I just noticed that I forgot to update the iso the last time. Better late than never, now it has music and sounds as well. I also realized that the password input doesn't work without a keyboard, so...
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Forum: project.CD32 Conversion
03 October 2019, 20:21
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Replies: 7
Views: 1,009
I thought the music was going to be relatively...
I thought the music was going to be relatively hassle free, as all I have to do is to render the tracker files into PCM wave files and make a mixed mode disc image. I was wrong yet again. First of...
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Forum: project.CD32 Conversion
02 October 2019, 10:55
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Replies: 7
Views: 1,009
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Forum: project.CD32 Conversion
01 October 2019, 18:42
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Replies: 7
Views: 1,009
Berusky CD32
As I previously mentioned in the original thread (http://eab.abime.net/showthread.php?p=1348486#post1348486), I started working on a CD32 conversion of Berusky, a Sokoban style puzzle game with...
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Forum: project.Amiga Game Factory
29 September 2019, 22:08
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Replies: 23
Views: 7,082
I've been thinking about what game could run on...
I've been thinking about what game could run on the CD32, and Berusky seemed like a good match. It's a 2D puzzle game with a password save system and I already added controller support. The original...
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Forum: News
24 September 2019, 12:20
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Replies: 45
Views: 4,169
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Forum: News
07 September 2019, 11:24
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Replies: 158
Views: 11,792
Regrettably I'm not into SHMUPs (which is what...
Regrettably I'm not into SHMUPs (which is what the Amiga homebrew scene seem to be focused on), so I'm glad someone thought of making a beat 'em up. If it's going to play half as good as it looks,...
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Forum: Amiga scene
02 September 2019, 12:26
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Replies: 270
Views: 27,522
This was very impressive. The main things are:...
This was very impressive. The main things are: organizing the pixels in a blitter-friendly interleaved format (2-pass blitter C2P), very tight pre-compiled CPU scalers using the stack register,...
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Forum: News
13 May 2019, 19:33
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Replies: 67
Views: 7,764
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Forum: Retrogaming General Discussion
03 April 2019, 19:51
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Replies: 191
Views: 21,702
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Forum: Retrogaming General Discussion
22 November 2018, 12:23
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Replies: 224
Views: 14,643
AVGN videos are not meant to be educational, so...
AVGN videos are not meant to be educational, so it's not a big deal if not everything is a 100% factually correct. He is not that off in most cases anyway. His theme song says he "plays shitty game...
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Forum: Amiga scene
05 November 2018, 21:39
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Replies: 836
Views: 78,620
3.1.4 is also a downgrade from 3.9 and it also...
3.1.4 is also a downgrade from 3.9 and it also introduced new bugs and compatibility issues, you should check out the feedback. I'm very surprised that you of all the people ignore this, since you...
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Forum: Amiga scene
05 November 2018, 15:31
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Replies: 836
Views: 78,620
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Forum: Coders. C/C++
29 September 2018, 15:32
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Replies: 9
Views: 1,248
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Forum: Coders. C/C++
29 September 2018, 14:28
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Replies: 9
Views: 1,248
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Forum: Coders. C/C++
29 September 2018, 13:58
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Replies: 9
Views: 1,248
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Forum: Coders. C/C++
29 September 2018, 10:48
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Replies: 9
Views: 1,248
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Forum: Coders. C/C++
28 September 2018, 22:05
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Replies: 9
Views: 1,248
Creating a removable patch in C
I'm working on a patch for a lowlevel.library function that is almost finished, and all I need is a small program that can install and remove it. I already made a remove function that checks if there...
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Forum: Amiga scene
28 September 2018, 11:40
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Replies: 34
Views: 6,322
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Forum: Amiga scene
23 September 2018, 10:18
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Replies: 64
Views: 6,846
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Forum: Coders. C/C++
12 September 2018, 09:20
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Replies: 11
Views: 1,653
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Forum: Coders. C/C++
11 September 2018, 20:10
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Replies: 11
Views: 1,653
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Forum: Coders. C/C++
11 September 2018, 17:39
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Replies: 11
Views: 1,653
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Forum: Retrogaming General Discussion
03 August 2018, 12:12
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Replies: 65
Views: 6,555
I can see what they were going for with the...
I can see what they were going for with the angled d-pad, it's about the same as my thumb's angle when I hold the controller, but I'm just too used to straight D-pads from other controllers at this...
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Forum: Retrogaming General Discussion
02 August 2018, 22:39
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Replies: 65
Views: 6,555
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Forum: Retrogaming General Discussion
02 August 2018, 11:36
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Replies: 11
Views: 1,278
Who is this "The Amiga" you are talking about?...
Who is this "The Amiga" you are talking about? :spin Do you think if you stopped people from porting open source software in their free time, they would start developing original software from...
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Forum: Retrogaming General Discussion
01 August 2018, 19:18
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Replies: 11
Views: 1,278
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Forum: project.Amiga Game Factory
31 July 2018, 23:36
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Replies: 48
Views: 12,633
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Forum: News
02 July 2018, 18:02
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Replies: 256
Views: 28,066
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Forum: project.Amiga Game Factory
24 June 2018, 21:39
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Replies: 72
Views: 12,664
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Forum: project.Amiga Game Factory
24 June 2018, 10:24
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Replies: 72
Views: 12,664
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Forum: project.Amiga Game Factory
23 June 2018, 23:27
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Replies: 72
Views: 12,664
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Forum: project.Amiga Game Factory
23 June 2018, 20:52
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Replies: 72
Views: 12,664
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Forum: project.Amiga Game Factory
21 June 2018, 20:17
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Replies: 6
Views: 1,889
Since I've hit a barrier, I decided to release...
Since I've hit a barrier, I decided to release what I have now. It's a gameplay demo so there are no menus or any bells and whistles, but you should be able to complete all the levels. You can also...
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Forum: News
19 June 2018, 15:59
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Replies: 256
Views: 28,066
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