Forum: Coders. General
05 March 2021, 23:44
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Replies: 9
Views: 379
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Forum: Coders. General
05 March 2021, 01:22
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Replies: 9
Views: 379
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Forum: Coders. General
05 March 2021, 01:16
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Replies: 9
Views: 379
Hi Thomas, that link is not accessible. I also...
Hi Thomas, that link is not accessible. I also have no interest in debugging anything unless it is integrated into the disassembler I will use, so not sure that is really applicable in any case. The...
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Forum: Coders. General
05 March 2021, 01:13
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Replies: 9
Views: 379
Downloaded Ghidra version 9.2.2 and the...
Downloaded Ghidra version 9.2.2 and the ghidra_hunk_ldr plugin version 9.2. The plugin does not work out of the box, as the plugin version has to match the Ghidra version, so I needed to extract it,...
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Forum: Coders. General
04 March 2021, 22:09
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Replies: 9
Views: 379
Video of the Ghidra amiga hunk loader author ...
Video of the Ghidra amiga hunk loader author
disassembling powerpacker (https://www.youtube.com/watch?v=SfWkEeroEiI) disassembling Powerpacker (I repeat that as the link get's youtube playerafied) ...
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Forum: Coders. General
04 March 2021, 02:44
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Replies: 9
Views: 379
The Bartman WinUAE embedded gdb server...
The Bartman WinUAE embedded gdb server (https://github.com/BartmanAbyss/WinUAE/blob/master/od-win32/barto_gdbserver.cpp). This is available as a published VSCode extension...
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Forum: Coders. General
03 March 2021, 09:01
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Replies: 9
Views: 379
Here's someone...
Here's someone (https://github.com/FrodeSolheim/fs-uae/issues/63#issuecomment-457982372) in the FS-UAE thread talking about using fake Autoconfig boards to install handling for remote debugging of...
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Forum: Coders. General
03 March 2021, 08:47
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Replies: 9
Views: 379
Okay, received a response from Krystian, the...
Okay, received a response from Krystian, the developer of the GDB approach. He found the SAD approach to be a dead end, so gave up on it. He points me to his new repository, which has a pretty good...
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Forum: Coders. General
03 March 2021, 08:00
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Replies: 9
Views: 379
Remote debugging of code running in UAE
I've been considering options for my disassembler, and one is to hook it up to UAE and debug something running within it. I thought I would write up my research notes here. Screenshots are linked...
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Forum: Coders. General
03 March 2021, 06:00
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Replies: 1
Views: 166
Ghidra for amiga disassembling
I see that Ghidra supports "68xxx" and there's a executable file loading extension. Has anyone given a shot? Thoughts? I've been thinking about playing around with my disassembler, but wondering if I...
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Forum: News
17 April 2017, 01:02
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Replies: 17
Views: 4,204
Good call. That Wii picture looks great, not...
Good call. That Wii picture looks great, not sure how big the Wii screen is and whether the graphics were less scaled up. The collision detection looks painfully bad, but that's a minor detail...
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Forum: Amiga scene
10 April 2017, 00:04
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Replies: 66
Views: 8,167
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Forum: Retrogaming General Discussion
05 January 2017, 00:30
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Replies: 12
Views: 2,568
Yes, I remember Rick Dangerous III ;-p
It...
Yes, I remember Rick Dangerous III ;-p
It was 2D side-scrolling with the same big-jawed style of graphics, with no loading or screen switching except between world locations. The new enemy was...
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Forum: Coders. General
19 October 2016, 21:08
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Replies: 81
Views: 26,048
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Forum: Amiga scene
19 October 2016, 03:31
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Replies: 32
Views: 8,032
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Forum: Amiga scene
19 October 2016, 01:32
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Replies: 32
Views: 8,032
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Forum: Coders. General
18 October 2016, 22:36
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Replies: 81
Views: 26,048
Alright, I've gotten the basics of "code...
Alright, I've gotten the basics of "code analysis" working at a prototype level.
The first part where library calls are recognised, and then for each exec library open call the library name...
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Forum: Coders. General
14 October 2016, 00:52
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Replies: 81
Views: 26,048
I've been working on my disassembler project...
I've been working on my disassembler project peasauce (https://github.com/rmtew/peasauce) a little more lately. Some new features:
Ability to search back and forwards with currently only case...
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Forum: request.UAE Wishlist
29 September 2016, 00:42
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Replies: 69
Views: 28,987
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Forum: support.Hardware
29 September 2016, 00:39
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Replies: 509
Views: 99,783
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Forum: Retrogaming General Discussion
28 September 2016, 04:01
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Replies: 15
Views: 3,010
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Forum: support.Hardware
23 September 2016, 23:23
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Replies: 397
Views: 69,847
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Forum: Retrogaming General Discussion
09 September 2016, 02:54
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Replies: 26
Views: 3,817
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Forum: Retrogaming General Discussion
09 September 2016, 02:53
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Replies: 26
Views: 3,817
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Forum: Retrogaming General Discussion
07 September 2016, 09:41
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Replies: 26
Views: 3,817
Old games that are frustrating but could be fixed
I was discussing games people used to love, but now find unplayable in another forum. I mentioned that a large reason why I couldn't play some old games was because we accepted frustrating design...
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Forum: Amiga scene
03 September 2016, 00:44
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Replies: 382
Views: 73,514
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Forum: request.Apps
13 July 2016, 01:01
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Replies: 38
Views: 7,375
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Forum: support.OtherUAE
15 April 2016, 00:06
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Replies: 34
Views: 14,199
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Forum: News
03 March 2016, 01:47
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Replies: 646
Views: 136,476
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Forum: support.Hardware
19 February 2016, 21:18
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Replies: 10
Views: 1,231
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Forum: Amiga scene
05 February 2016, 01:53
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Replies: 55
Views: 10,730
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Forum: Coders. General
19 January 2016, 00:15
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Replies: 3
Views: 1,316
Hmm, I have a suspicion the macro I wrote to do...
Hmm, I have a suspicion the macro I wrote to do the above, has been made obsolete by your suggestion. It was quite painstaking, especially since this seems to be a buggy part of Resource v6.06 where...
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Forum: Coders. General
18 January 2016, 02:17
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Replies: 3
Views: 1,316
Resource tips
You can refer to a label at a resource address as '\e0$2A890\e' in, for instance, the symbol entry text field you get when you press 'v'. And let's say $2A890 is in A5, and you have an offset you...
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Forum: Retrogaming General Discussion
17 January 2016, 21:03
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Replies: 30
Views: 5,721
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Forum: Retrogaming General Discussion
17 January 2016, 21:02
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Replies: 30
Views: 5,721
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Forum: Retrogaming General Discussion
16 January 2016, 00:32
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Replies: 30
Views: 5,721
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Forum: Retrogaming General Discussion
15 January 2016, 23:16
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Replies: 30
Views: 5,721
I've tentatively updated the list, adding...
I've tentatively updated the list, adding entries, denoting what platforms the source platform of the games, linking to discussion. It's solely limited to specific games at the moment, and source...
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Forum: Retrogaming General Discussion
14 January 2016, 03:57
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Replies: 30
Views: 5,721
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Forum: Retrogaming General Discussion
14 January 2016, 03:55
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Replies: 30
Views: 5,721
Well, I was more hoping to see reverse...
Well, I was more hoping to see reverse engineering projects in this topic, rather than the binary output that have come from reverse engineering, so I guess I was trying to move in the direction of...
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Forum: Retrogaming General Discussion
12 January 2016, 20:40
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Replies: 30
Views: 5,721
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