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Search: Posts Made By: jotd
Forum: Coders. Contest Yesterday, 08:37
Replies: 1,676
Views: 122,253
Posted By jotd
Oh I played a non-MAME Rygar version on PC 20...

Oh I played a non-MAME Rygar version on PC 20 years ago. Was it your work?
Forum: Coders. C/C++ 20 November 2019, 22:33
Replies: 48
Views: 7,067
Posted By jotd
A gdb server integrated in WinUAE would be...

A gdb server integrated in WinUAE would be awesome! My C++ game is OS friendly to a point so I don't care.

But it also opens new perspectives: for instance I think that a WinUAE-based server could...
Forum: Coders. Asm / Hardware 20 November 2019, 19:59
Replies: 15
Views: 2,836
Posted By jotd
> if you only need minor mods on the emulator ...

> if you only need minor mods on the emulator

that's not minor mods. that's plugging the emulator on our custom OS API & removing everything but the CPU emulation :) We had a talk with legal dep...
Forum: Coders. Asm / Hardware 19 November 2019, 22:49
Replies: 15
Views: 2,836
Posted By jotd
Thanks Toni. I don't need cache instructions...

Thanks Toni. I don't need cache instructions either or CACR. Actually I'm emulating an application. It's running in supervisor mode (I know it sucks!) but not as an operating system (it handles some...
Forum: Coders. Asm / Hardware 19 November 2019, 14:45
Replies: 15
Views: 2,836
Posted By jotd
I don't need MMU. 'Just' the 040 instructions and...

I don't need MMU. 'Just' the 040 instructions and FPU. Adding 040 support to Musashi would be the best option.

And if there's a non-GPL 680x0-binary software which is able to emulate 040...
Forum: Coders. Asm / Hardware 19 November 2019, 11:07
Replies: 15
Views: 2,836
Posted By jotd
reviving an old thread. I've finally use...

reviving an old thread.

I've finally use Basilisk (using winuae core) but now we're stuck because it's GPL so we cannot use it in our commercial product (yes, I'm working on a 680x0 related thing...
Forum: Coders. Asm / Hardware 18 November 2019, 22:36
Replies: 26
Views: 2,552
Posted By jotd
that makes a lot of sense. I'm using amigeconv...

that makes a lot of sense. I'm using amigeconv which does NOT create the extra mask "bitplane" but I'm also hacking the converted "raw" format to add dimensions, number of planes (header), so I can...
Forum: support.OtherUAE 18 November 2019, 22:27
Replies: 5
Views: 303
Posted By jotd
yeah, I know. I've tried several times to fix it,...

yeah, I know. I've tried several times to fix it, because it would be a killer without those glitches (and with more speed). I have to try to fix that again using WinUAE to debug it.
Forum: Coders. C/C++ 18 November 2019, 22:24
Replies: 6
Views: 317
Posted By jotd
C is okay (get a good cross compiler like gcc or...

C is okay (get a good cross compiler like gcc or vbcc).

But don't try to create games with SDL. It will be slow as hell even on a 68060 because of damn c2p conversion. Use graphics library...
Forum: Coders. Asm / Hardware 18 November 2019, 11:29
Replies: 26
Views: 2,552
Posted By jotd
@Antiriad_UK yeah, incredible right? :) I've...

@Antiriad_UK yeah, incredible right? :) I've fixed blitter issues where I saw blitter writes and all, I've fixed a lot of CPU issues, copperlist issues, display, etc... but never really tried to...
Forum: Coders. Asm / Hardware 18 November 2019, 00:08
Replies: 26
Views: 2,552
Posted By jotd
Interesting thread. I didn't know how to program...

Interesting thread. I didn't know how to program the blitter at all one month ago and now I'm able to blit an image to a screen, with or without 0-15 shifting. Using only A src & D (of course)
...
Forum: support.OtherUAE 17 November 2019, 16:32
Replies: 5
Views: 303
Posted By jotd
This game is terribly written. For instance on a...

This game is terribly written. For instance on a 68060 if I enabled fastmem (to speed it up), the game flickered. I never could fix it...
Forum: Coders. C/C++ 17 November 2019, 15:17
Replies: 8
Views: 252
Posted By jotd
no I didn't use -amiga-debug-hunk. nor -g to...

no I didn't use -amiga-debug-hunk. nor -g to link. Adding -amiga-debug-hunk fixes the issue. I've started the program and stopped in main. Well done & thanks for the quick answer.
Forum: Coders. C/C++ 17 November 2019, 12:29
Replies: 8
Views: 252
Posted By jotd
yeah, it's very good that it uses msys2 because i...

yeah, it's very good that it uses msys2 because i can integrate it in my native toolchains & cmds. After another test, now I don't need cygwin anymore (debugger works without it too so good work)
...
Forum: Coders. C/C++ 17 November 2019, 01:28
Replies: 8
Views: 252
Posted By jotd
thanks, I'd like to avoid compiling gdb on...

thanks, I'd like to avoid compiling gdb on windows. I have edited my post after you replied. New version works from cygwin so that's a start :)

I wasn't aware that amiga gcc setup was built daily!...
Forum: Coders. C/C++ 17 November 2019, 01:06
Replies: 8
Views: 252
Posted By jotd
Thanks for replying in person (and also for your...

Thanks for replying in person (and also for your work, this is great for the amiga)

I didn't need cygwin to compile with the Amiga cross compiler until gdb asks for this cygwin only DLL.

I've...
Forum: support.Games 16 November 2019, 19:54
Replies: 46
Views: 8,020
Posted By jotd
zoned JST 1.3 binary with associated source code...

zoned JST 1.3 binary with associated source code (well, the dates match) from my personal archives from 1999 :)

Now the installer is also zoned. The game files are the same as the WHDLoad version.
Forum: Coders. C/C++ 16 November 2019, 19:49
Replies: 8
Views: 252
Posted By jotd
trying to make m68k-amigaos-gdb on windows

Following step from https://franke.ms/amiga/gdb8.wiki I'm successfully using the cross compiler already, and installed the amiga side gdb server successfully.


But now I have a windows-side...
Forum: Coders. Asm / Hardware 16 November 2019, 15:40
Replies: 6
Views: 362
Posted By jotd
how many small objects? if not too many, think...

how many small objects? if not too many, think about sprites.
Forum: Retrogaming General Discussion 16 November 2019, 13:10
Replies: 28
Views: 3,601
Posted By jotd
yes it will be full screen. well, the "game"...

yes it will be full screen.

well, the "game" isn't working like at all for now. Time to test the new Bebbo gdb server & source code level cross debugger

BTW does anyone has libpython27.dll ?...
Forum: Retrogaming General Discussion 16 November 2019, 10:47
Replies: 214
Views: 17,400
Posted By jotd
damn you're right. I have supercars 2, lotus 1...

damn you're right. I have supercars 2, lotus 1 and lotus 3. Lotus 3 engine appears slower than lotus 2, maybe (maybe there are more colors/details/..).

Anyway, we just have the source not the...
Forum: Retrogaming General Discussion 15 November 2019, 23:51
Replies: 28
Views: 3,601
Posted By jotd
update on this: - figured out a lot of...

update on this:

- figured out a lot of blitter issues (still not all of them)
- could start the game main interrupt & refresh. Obviously still wrong blits, but palette is okay (at least in other...
Forum: support.Games 15 November 2019, 23:07
Replies: 4
Views: 229
Posted By jotd
I have written a python script that parses slave...

I have written a python script that parses slave structures and lists memory requirements for a lot of slaves. For instance 512k chip + 512k fast... But it doesn't list ALL slaves.

Most of the...
Forum: Coders. Contest 15 November 2019, 19:38
Replies: 1,676
Views: 122,253
Posted By jotd
mcgeezer sent you ... a laptop ?

mcgeezer sent you ... a laptop ?
Forum: Retrogaming General Discussion 15 November 2019, 19:34
Replies: 214
Views: 17,400
Posted By jotd
Codetapper got it from the authors, but only...

Codetapper got it from the authors, but only provided it to a very small set of people.

For instance, I could check inside supercars II source to see parameters so I could tune my remake

I...
Forum: support.WinUAE 14 November 2019, 23:25
Replies: 9
Views: 379
Posted By jotd
Note: After installing AGS again, everything...

Note: After installing AGS again, everything worked fine again. dir structure wasn't corrupted. Maybe it's an AGS-only issue for me. This program is strange and has bugs, like images stopping being...
Forum: Retrogaming General Discussion 14 November 2019, 22:24
Replies: 214
Views: 17,400
Posted By jotd
Actually some of us have the source code of Lotus...

Actually some of us have the source code of Lotus I & II. Not sure if we're allowed to disclose it without permission though.
Forum: Coders. Asm / Hardware 14 November 2019, 14:13
Replies: 9
Views: 566
Posted By jotd
enable that only if slave itself doesn't have...

enable that only if slave itself doesn't have joypad support. If it has joypad support, either it has quit support or it hasn't, in which case don't hesitate to request it since it's a trivial change...
Forum: Coders. Contest 14 November 2019, 00:02
Replies: 1,676
Views: 122,253
Posted By jotd
I always loved 1:1 ports, specially arcade ports....

I always loved 1:1 ports, specially arcade ports. This one is 2:1 apparently as it has more levels than the original (it's also super hard, so I failed to play them... note that I also suck at the...
Forum: support.WinUAE 14 November 2019, 00:00
Replies: 9
Views: 379
Posted By jotd
I already had this issue. Executable file...

I already had this issue. Executable file corrupted (and guru) when running the program. The executable file was AGSMenu (amiga games menu). Never had this issue with some other program.
Forum: support.Games 13 November 2019, 21:22
Replies: 2
Views: 163
Posted By jotd
Hexaae you're right. This game graphics makes it...

Hexaae you're right. This game graphics makes it one of the best platformer graphics, probably because there aren't a lot of AGA platformers (there are a few, but they've added another level of...
Forum: Coders. Contest 13 November 2019, 00:46
Replies: 1,676
Views: 122,253
Posted By jotd
people like me who are struggling with amiga game...

people like me who are struggling with amiga game coding really give you big kudos for pulling that out in no time.
Forum: Games images which need to be WHDified 13 November 2019, 00:45
Replies: 17
Views: 904
Posted By jotd
all whdload versions have this bug since 2001. I...

all whdload versions have this bug since 2001. I guess this game ain't that popular, despite really nice AGA gfx. Anyway, update will be on whdload page soon. With trainer added.

Reminds me of...
Forum: Coders. Asm / Hardware 11 November 2019, 22:58
Replies: 9
Views: 566
Posted By jotd
CD32load does that. So if you're using a CD32load...

CD32load does that. So if you're using a CD32load compilation you're able to reset just by pressing (AFAIR) rev+fwd+all color buttons. You don't have to change the CD either: it's a compilation.
...
Forum: support.Other 11 November 2019, 17:19
Replies: 15
Views: 573
Posted By jotd
One thing I did: I disassembled an executable...

One thing I did: I disassembled an executable (Battle Chess), figured out data (text) mistaken as source. Once all those fake sources were converted into data, I could reassemble/add/remove stuff.
...
Forum: Games images which need to be WHDified 10 November 2019, 12:30
Replies: 17
Views: 904
Posted By jotd
Found the issue in whdload. Bert changed ...

Found the issue in whdload.

Bert changed adda.l -> adda.w somewhere probably to avoid access faults when D1 was too high (probably collision related)

PL_W $1ce6,$d0c1 ;adda.l -> adda.w
...
Forum: Games images which need to be WHDified 10 November 2019, 00:28
Replies: 17
Views: 904
Posted By jotd
Update: bug confirmed. On real CD32 and emulated...

Update: bug confirmed. On real CD32 and emulated CD32 ISO using winuae CD32 config it works well

With all versions of whdload I've tried it fails (under winuae). The mojo is launched but goes...
Forum: Games images which need to be WHDified 09 November 2019, 12:06
Replies: 17
Views: 904
Posted By jotd
I definitely have an interest testing & fixing...

I definitely have an interest testing & fixing this. A lot of projects right now, but let's see if this can be done easily.

CD32 plugged in with oscar in drive. And wall can be broken all right if...
Forum: Games images which need to be WHDified 07 November 2019, 22:32
Replies: 17
Views: 904
Posted By jotd
I'd be very surprised about this. Is there a way...

I'd be very surprised about this. Is there a way to reach this stage quickly? I have a CD32 and original version of Oscar, I can also test this.

Opening a mantis bug is a good idea.
Forum: support.Other 06 November 2019, 23:55
Replies: 15
Views: 573
Posted By jotd
A collaboration is also possible: you figure out...

A collaboration is also possible: you figure out what to change and we integrate that in whdload slaves for instance.

Earok does a lot of (excellent) game hacking but doesn't want to update...
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