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Search: Posts Made By: sparhawk
Forum: Coders. General 20 November 2019, 21:59
Replies: 4
Views: 116
Posted By sparhawk
Thanks! This is what I remembered. :)

Thanks! This is what I remembered. :)
Forum: Coders. General 20 November 2019, 21:53
Replies: 4
Views: 116
Posted By sparhawk
Ah, yes. I didn't notice that it was defined as a...

Ah, yes. I didn't notice that it was defined as a struct. I seemed to remember a list of defines. Thanks!
Forum: Coders. General 20 November 2019, 21:45
Replies: 4
Views: 116
Posted By sparhawk
C Include file with hardware registers

I'm using gcc from bebbo, and I was just looking for an include file which contains the hardware register defines like i.E. JOY1DAT, etc. but I couldn't find them.
Is there somewhere an include file...
Forum: Coders. General 13 November 2019, 23:25
Replies: 100
Views: 2,159
Posted By sparhawk
What is the desired behavior? One thing I noticed...

What is the desired behavior? One thing I noticed is, that there is some kind of "afterglow" effect. So you press keys and after releasing them it takes a short time until it stops spinning. Not sure...
Forum: Coders. General 13 November 2019, 21:33
Replies: 100
Views: 2,159
Posted By sparhawk
I now tried your binaries on a real A1000 with...

I now tried your binaries on a real A1000 with 8MB Ram KS1.3. Good news is, it works perfectly well and it also doesn't exhibit the problem with the keypresses continuing. Rotation, hud, exiting, all...
Forum: Coders. General 13 November 2019, 16:26
Replies: 100
Views: 2,159
Posted By sparhawk
I can also reproduce it. Is WinUAE keep sending...

I can also reproduce it. Is WinUAE keep sending KeyDown events in this case?
Forum: Coders. General 13 November 2019, 11:21
Replies: 100
Views: 2,159
Posted By sparhawk
This is an entirely different problem though. Can...

This is an entirely different problem though. Can you attach the .s file as well? And if you have it, the .map as well.
Forum: Coders. General 13 November 2019, 09:17
Replies: 100
Views: 2,159
Posted By sparhawk
After disabling KPrintF I didn't see any problems...

After disabling KPrintF I didn't see any problems with pressing multiple keys.
Forum: Coders. General 12 November 2019, 23:42
Replies: 100
Views: 2,159
Posted By sparhawk
It works now. I replaced the KPrintf with a...

It works now. I replaced the KPrintf with a simple rts to disable it, and when I run that patched binary it works for me also.

So if you disable KPrintF your program should be fine. I have the...
Forum: Coders. General 12 November 2019, 23:22
Replies: 100
Views: 2,159
Posted By sparhawk
Even a single key crashes. I let it run for some...

Even a single key crashes. I let it run for some time without touching it, and it was stable. Now I pressed only a single key and waited and after about 10 seconds it crashes.
Forum: Coders. General 12 November 2019, 23:08
Replies: 100
Views: 2,159
Posted By sparhawk
BTW: I just tested your binary and you don't even...

BTW: I just tested your binary and you don't even need to press multiple keys. I was regularly tapping a single key in slow intervalls (tap ... tap ...) with about half a second space. After a few...
Forum: Coders. General 12 November 2019, 23:04
Replies: 100
Views: 2,159
Posted By sparhawk
Which keys are supported and how can I quit the...

Which keys are supported and how can I quit the app? I tried running your attached binary and that at least works. :) My compiled version is about 300Kb while yours is about 45kb. So I can not...
Forum: Coders. General 12 November 2019, 22:43
Replies: 100
Views: 2,159
Posted By sparhawk
I managed now to get it compiled finally. Took me...

I managed now to get it compiled finally. Took me quite some time. :o Not sure if it will work though. I 'm testing it right now.

Of course it didn't work. Shows just some black screen with...
Forum: Coders. General 12 November 2019, 22:18
Replies: 100
Views: 2,159
Posted By sparhawk
I tried to compile it using Mingw amiga-gcc from...

I tried to compile it using Mingw amiga-gcc from beebo. I did some modifications, so I could compile it, but I can't link it. I get unreferenced symbols for the vasm files. :(
Forum: Coders. General 12 November 2019, 18:21
Replies: 100
Views: 2,159
Posted By sparhawk
One thing I already notice is, this line: ...

One thing I already notice is, this line:


if (keyboard.rawKeyCodeBuffer.length == RAW_KEY_CODE_BUFFER_MAX_LENGTH)
return;


I would change it to ">=" instead of "==". Not sure if...
Forum: Coders. General 12 November 2019, 17:51
Replies: 100
Views: 2,159
Posted By sparhawk
https://stackoverflow.com/questions/34454543/compi...

https://stackoverflow.com/questions/34454543/compiler-generates-a-call-to-null

The conclusion is similar to the above link, as I said before. The sample here is from an Intel binary, but the...
Forum: Coders. General 12 November 2019, 14:50
Replies: 100
Views: 2,159
Posted By sparhawk
Not sure, but I could assume that the reasoning...

Not sure, but I could assume that the reasoning is like this:


The compiler is free to remove, reorder or change code as long as the observable behavior is the same. So when the optimizer detects...
Forum: Coders. General 12 November 2019, 14:41
Replies: 100
Views: 2,159
Posted By sparhawk
Definitely. I prefer predictable crashes, because...

Definitely. I prefer predictable crashes, because they are easy to fix. ;)



@deimos

I forgot one switch. You should also add '-fverbose-asm' because this way it inserts information in the...
Forum: Coders. General 12 November 2019, 11:56
Replies: 100
Views: 2,159
Posted By sparhawk
This might be an indication that your code is...

This might be an indication that your code is somewhere wrong. Which compiler are you using? gcc? The optimizer ("lto" is one of them) is free to insert even "wrong" code when it can "proof" that...
Forum: request.Apps 08 November 2019, 21:01
Replies: 2
Views: 242
Posted By sparhawk
To bad, but it's not. it had one feature that is...

To bad, but it's not. it had one feature that is lacking in most other debuggers. When you pressed RESTORE it was activating the debugger.
Forum: request.Apps 07 November 2019, 21:35
Replies: 2
Views: 242
Posted By sparhawk
P-mon

Is it also OK to ask for C64 Programs? Because I'm looking for P-MON which was my first Monitor for the C64. Strangely I can find absolutely no trace of it anywhere in the internet. Not even mention....
Forum: request.Apps 06 November 2019, 22:50
Replies: 10
Views: 1,612
Posted By sparhawk
Cool! Thanks! :D

Cool! Thanks! :D
Forum: request.Apps 06 November 2019, 22:26
Replies: 10
Views: 1,612
Posted By sparhawk
Thanks! So it seems that this file is no...

Thanks!

So it seems that this file is no longer there. Anybody can upload it, or tell me where I can find it?
Forum: request.Apps 06 November 2019, 19:33
Replies: 10
Views: 1,612
Posted By sparhawk
How do I get access to "The Zone"? I get an error...

How do I get access to "The Zone"? I get an error that I have no permission. I suppose this is where I could download that?
Forum: Coders. General 02 November 2019, 23:06
Replies: 274
Views: 9,740
Posted By sparhawk
I'm using https://www.aseprite.org/. It's for...

I'm using https://www.aseprite.org/. It's for creating animated sprites and BOBs, so you can use it for any other graphics as well. There is also the source on githuib available, so you can even have...
Forum: Coders. General 29 October 2019, 14:35
Replies: 17
Views: 613
Posted By sparhawk
I never found this to be a problem, because when...

I never found this to be a problem, because when you repeat the test a few times, you get a good tendency how fast the code is. Even if there is something running in the background, it doesn't matter...
Forum: Coders. General 28 October 2019, 15:56
Replies: 17
Views: 613
Posted By sparhawk
When I'm doing performance timings, I usually use...

When I'm doing performance timings, I usually use clock() which is more then sufficient. If not, I just wrap the code in a loop and time that. Of course assuming you are using a C compiler.

i.E....
Forum: Graphics. Work In Progress 28 October 2019, 15:48
Replies: 11
Views: 1,187
Posted By sparhawk
This game goes on the wishlist for Hülsbeck...

This game goes on the wishlist for Hülsbeck alone, the graphics is an added bonus. :D
Forum: Coders. General 22 October 2019, 16:07
Replies: 25
Views: 1,371
Posted By sparhawk
Here I found the manual for Lattice 3....

Here I found the manual for Lattice 3....
Forum: Coders. General 22 October 2019, 15:42
Replies: 3
Views: 457
Posted By sparhawk
AFAIK you said you have another version doing it...

AFAIK you said you have another version doing it with CPU, right? So maybe you can compare the results from this against your blitter results?
Forum: Coders. General 22 October 2019, 15:26
Replies: 274
Views: 9,740
Posted By sparhawk
Maybe you already have read this thread, but then...

Maybe you already have read this thread, but then again it might be some help as it also is about blitter queues: http://eab.abime.net/showthread.php?t=58398
Forum: Coders. General 22 October 2019, 11:16
Replies: 88
Views: 5,829
Posted By sparhawk
I would like to see Trollie Wallie. Liked that...

I would like to see Trollie Wallie. Liked that game so that I finally beat it on an emulator after many years. :) Without cheating of course.
Forum: Coders. General 19 October 2019, 16:38
Replies: 14
Views: 4,446
Posted By sparhawk
If the source is free or you own, you might...

If the source is free or you own, you might consider to put it up on Github. Then you don't have the problem of sharing limitations and it's easy to browse.
Forum: Coders. General 19 October 2019, 16:33
Replies: 5
Views: 284
Posted By sparhawk
Thanks. With this info I created my own palette...

Thanks. With this info I created my own palette file. :) I don't use gimp as it is a bit complicated for me. I'm using Piskel, which can load a Gimp Color Palette file, so I created one for C64 and...
Forum: Coders. General 19 October 2019, 15:33
Replies: 5
Views: 284
Posted By sparhawk
Amiga color palette as GMP download

Is the amiga color palette for download somehwere (gimp palette preferably)? Or is there a list of the 4096 RGB values documented?

For the C64 there is this page...
Forum: Coders. General 15 October 2019, 20:27
Replies: 88
Views: 5,829
Posted By sparhawk
Monty on the run. :)

Monty on the run. :)
Forum: Coders. C/C++ 05 October 2019, 00:45
Replies: 9
Views: 585
Posted By sparhawk
Yes. That's one motivation, though I guess that...

Yes. That's one motivation, though I guess that the maintainers will grab it much earlier then me, as it already reaches a level, which makes it interesting for them. :)



Still, it's an...
Forum: Coders. C/C++ 03 October 2019, 20:41
Replies: 9
Views: 585
Posted By sparhawk
Actually I wanted to take a a look at that CC0 vs...

Actually I wanted to take a a look at that CC0 vs MODE_CC issue, because m68k might go out of business if that is not fixed. So I figured that I should be able to compile gcc.

What toolchain can I...
Forum: Coders. C/C++ 03 October 2019, 19:14
Replies: 9
Views: 585
Posted By sparhawk
After compiling binutils it worked. Thanks. Now I...

After compiling binutils it worked. Thanks. Now I get another configure error can not compute EOF. It's really hard to compile gcc...
Forum: Coders. C/C++ 03 October 2019, 14:38
Replies: 9
Views: 585
Posted By sparhawk
I'm now rebuilding with an absolute path, but I...

I'm now rebuilding with an absolute path, but I rather think that this is not the problem. I was building under debian as well, and it worked.


What do you mean that my assembler doesn't match?...
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