English Amiga Board


Go Back   English Amiga Board > Search Forums

Showing results 1 to 40 of 528
Search took 0.06 seconds.
Search: Posts Made By: MickGyver
Forum: Coders. Blitz Basic Yesterday, 22:59
Replies: 55
Views: 1,883
Posted By MickGyver
Yes! :great

Yes! :great
Forum: Coders. Blitz Basic 25 January 2020, 20:18
Replies: 55
Views: 1,883
Posted By MickGyver
Hmm, if you want, I could try and help you over...

Hmm, if you want, I could try and help you over Skype or another video chat where you can share the screen. I will send you a PM!
Forum: Coders. Blitz Basic 24 January 2020, 17:07
Replies: 2
Views: 147
Posted By MickGyver
Thanks for the answer! I saw that question and...

Thanks for the answer! I saw that question and though I could use the same function, but looking at the fadepalette function it seems to be able to only fade to/from black. I want to fade between the...
Forum: Coders. Blitz Basic 24 January 2020, 13:02
Replies: 2
Views: 147
Posted By MickGyver
Fade between palettes

Any good ideas (ready made routines etc.) how to fade between two palettes in BB2? I'm using the display library.

Do I need to take the long route and lerp the R,G and B values separately for...
Forum: Amiga scene 20 January 2020, 19:31
Replies: 17
Views: 802
Posted By MickGyver
"Amiga 35th UK" seems to be planned for 3....

"Amiga 35th UK" seems to be planned for 3. October 2020.

I will definitely try to make it to Amiga35 in The Netherlands, maybe even have a table there or something. Would be fun to meet people...
Forum: Coders. Blitz Basic 20 January 2020, 10:21
Replies: 55
Views: 1,883
Posted By MickGyver
Version 0.5

I uploaded a new version with these improvements:


Changed the path of the BB2 executable in the blitzbasic2.rexx script to 'Blitz2:Blitz2', instead of the 'hardcoded' path that needed user...
Forum: Coders. Blitz Basic 20 January 2020, 09:13
Replies: 55
Views: 1,883
Posted By MickGyver
About the path to Blitz Basic 2. You need to set...

About the path to Blitz Basic 2. You need to set the correct path in the 'blitzbasic2.rexx' script. It seems I have forgotten to add that to the instructions, sorry about that. Change the two paths...
Forum: Coders. Blitz Basic 19 January 2020, 11:47
Replies: 55
Views: 1,883
Posted By MickGyver
Oh man, you really are having problems with this!...

Oh man, you really are having problems with this! :)

I can't help much since I don't have access to your computer, but is the error on the Windows side? In that case, WinUAEArexx can't be found.
...
Forum: Coders. Blitz Basic 19 January 2020, 11:43
Replies: 55
Views: 1,883
Posted By MickGyver
Version 0.4

I uploaded a new version with these improvements:


run.bat is now less confusing to configure.

Use same download link:
http://gamephase.net/files/linked/AtomBB2.zip
Forum: Amiga scene 16 January 2020, 21:52
Replies: 70
Views: 10,870
Posted By MickGyver
I agree! The MiSTer has quite a few filters etc....

I agree! The MiSTer has quite a few filters etc. to tweak the scaling to your needs.


Yeah, it's not too bad, but still much more lag than a FPGA solution like the MiSTer. Might not be noticeable...
Forum: Amiga scene 15 January 2020, 23:06
Replies: 70
Views: 10,870
Posted By MickGyver
Quite often the problems are due to people not...

Quite often the problems are due to people not knowing how to configure it properly (it's easy though). Some cores where the original hardware wasn't meant to be connected to CRT TVs will have issues...
Forum: Amiga scene 15 January 2020, 21:50
Replies: 70
Views: 10,870
Posted By MickGyver
MiSTer + CRT shouldn't be problematic. I have...

MiSTer + CRT shouldn't be problematic. I have tested several CRT TVs with both the IO board and using direct video (hdmi->vga->scart) and the picture is perfect. I have actually never seen such a...
Forum: Coders. Blitz Basic 12 January 2020, 12:02
Replies: 85
Views: 8,121
Posted By MickGyver
I might have done something wrong when porting...

I might have done something wrong when porting version 5.3 to Blitz Basic. I have no idea what though. :) I will do some testing myself as soon as I find the time.
Forum: Coders. Blitz Basic 11 January 2020, 20:35
Replies: 85
Views: 8,121
Posted By MickGyver
Hmm, wait a minute. The pt library uses number...

Hmm, wait a minute. The pt library uses number 195, maybe that library number is used by another library in Amiblitz 3.7.3?
Forum: Coders. Blitz Basic 10 January 2020, 22:36
Replies: 93
Views: 31,985
Posted By MickGyver
Good! For a smoother dev experience, you could...

Good! For a smoother dev experience, you could try to set up BB2 for Atom, it has some extra convenience features once setup: http://eab.abime.net/showthread.php?t=99652
Forum: Coders. Blitz Basic 10 January 2020, 16:57
Replies: 93
Views: 31,985
Posted By MickGyver
Maybe your firewall or something is creating the...

Maybe your firewall or something is creating the problem? I remember that I had to allow network traffic for WinUE when enabling the TCP serial port.
Forum: Amiga scene 03 January 2020, 22:13
Replies: 70
Views: 10,870
Posted By MickGyver
I cannot but recommend the MiSTer, it's...

I cannot but recommend the MiSTer, it's fantastic. It uses and updated Minimig core that is actively worked on. Besides, it also supports MANY more great cores, including the recently added NeoGeo,...
Forum: Coders. Blitz Basic 22 December 2019, 19:25
Replies: 4
Views: 617
Posted By MickGyver
Yes, it can, I haven't tried to make executables...

Yes, it can, I haven't tried to make executables myself though. :)


AmiBlitz 3.7.0 (06.12.2019) Build 86

Syntax: AmiBlitz3 [options]

Options:
-(s)ource <file> : input source code...
Forum: Coders. Blitz Basic 14 December 2019, 21:14
Replies: 4
Views: 617
Posted By MickGyver
Amiblitz3 vs Blitz Basic 2.1

Amiblitz3 and it's compiled executables have now been fixed to not require an FPU making it more interesting than ever. :) The editor for one is a huge improvement compared to BB2.1 but I would love...
Forum: Coders. Blitz Basic 11 December 2019, 11:34
Replies: 95
Views: 4,443
Posted By MickGyver
The problem with this one seems to be that the...

The problem with this one seems to be that the supplied bitmap number must be a .l variable or a constant, otherwise the type error appears. So these fail:

bm.b = 1
*b.bitmap = Addr BitMap(bm)
...
Forum: Coders. Blitz Basic 09 December 2019, 18:56
Replies: 95
Views: 4,443
Posted By MickGyver
Thanks for the update! :)

Thanks for the update! :)
Forum: Coders. Blitz Basic 09 December 2019, 18:05
Replies: 95
Views: 4,443
Posted By MickGyver
.bitmap is defined in bb2objtypes.res and is...

.bitmap is defined in bb2objtypes.res and is defined as: https://www.amigacoding.com/index.php/Blitz:Object_types#bitmap
Forum: Coders. Blitz Basic 09 December 2019, 15:25
Replies: 95
Views: 4,443
Posted By MickGyver
Thanks! So that's a bug in Amiblitz I guess. The...

Thanks! So that's a bug in Amiblitz I guess. The fix is simple, as Daedalus suggested in the Amiblitz forum:


address.l = Addr Bitmap(bm)
*b.bitmap = address
Forum: Coders. Blitz Basic 09 December 2019, 14:57
Replies: 95
Views: 4,443
Posted By MickGyver
I can't seem to get past this same error message...

I can't seem to get past this same error message myself. I tried rebuilding deflibs for Amiblitz3 to no success. Did you do anything else to fix this error? (I have included bb2objtypes.res)
Forum: Amiga scene 08 December 2019, 15:21
Replies: 183
Views: 11,969
Posted By MickGyver
I agree, those graphics look amazing! :)

I agree, those graphics look amazing! :)
Forum: Coders. Blitz Basic 07 December 2019, 14:52
Replies: 95
Views: 4,443
Posted By MickGyver
Free memory is about 1.5MB chip and 7.5MB fast...

Free memory is about 1.5MB chip and 7.5MB fast when Amiblitz has started. I get the same freeze when I try to save a source file (I can browse but after clicking OK, it freezes). I use ClassicWB full...
Forum: Coders. Blitz Basic 06 December 2019, 20:54
Replies: 95
Views: 4,443
Posted By MickGyver
I'm able to run start Amiblitz and I didn't need...

I'm able to run start Amiblitz and I didn't need to edit any tooltypes etc.

One problem I quickly noticed is that the emulated Amiga (WinUAE, KS3.1, WB3.1, 2MB slow, 16MB fast) freezes if I open...
Forum: Coders. Blitz Basic 05 December 2019, 16:07
Replies: 95
Views: 4,443
Posted By MickGyver
That's the goal yes!

That's the goal yes!
Forum: Coders. Blitz Basic 05 December 2019, 14:44
Replies: 55
Views: 1,883
Posted By MickGyver
There are several issues in your batch file. ...

There are several issues in your batch file.

1. The ConvertEOL does not need the full path, you shouldn't have spaces in the filenames and the output filename is wrong (should be same name minus...
Forum: Coders. Blitz Basic 05 December 2019, 11:53
Replies: 95
Views: 4,443
Posted By MickGyver
I didn't try to install this yet, but I was...

I didn't try to install this yet, but I was wondering if I can have BB2 and Amiblitz 3 installed on the same WB install? Mainly, is Amiblitz not using the Blitzlibs: assign?
Forum: Retrogaming General Discussion 03 December 2019, 20:19
Replies: 74
Views: 2,759
Posted By MickGyver
You still have the input and audio lag though....

You still have the input and audio lag though. Hopefully this will be fixed at some point in Android. Android is pretty useless compared to IOS for Music making apps because of the audio lag, and I'm...
Forum: Amiga scene 02 December 2019, 18:50
Replies: 70
Views: 10,870
Posted By MickGyver
There has been some fixes to the Amiga core since...

There has been some fixes to the Amiga core since your post. Mouse movement is now smooth and several games of the few games that used to have problems are now working. Up to 384MB of fast RAM is...
Forum: support.WinUAE 02 December 2019, 16:38
Replies: 10
Views: 852
Posted By MickGyver
Thank you for the help everybody! The problem was...

Thank you for the help everybody! The problem was actually only related to Blitz Basic 2 after all (my fault). I have an installer script and another script that process the Blitz Basic libraries. I...
Forum: Coders. Blitz Basic 30 November 2019, 08:49
Replies: 85
Views: 8,121
Posted By MickGyver
For MTInstall, it is 1 for PAL and 0 for NTSC, I...

For MTInstall, it is 1 for PAL and 0 for NTSC, I corrected my post above.
Forum: Coders. Blitz Basic 29 November 2019, 14:13
Replies: 85
Views: 8,121
Posted By MickGyver
Cheers! By the way, you should be able to use...

Cheers! By the way, you should be able to use MTInstall 1=PAL/0=NTSC with this version and you NEED to call MTRemove when you want to remove the CIA player from the system.
Forum: Coders. Blitz Basic 28 November 2019, 15:55
Replies: 55
Views: 1,883
Posted By MickGyver
Version 0.3

I uploaded a new version with these improvements:


Showing help for string$ functions now works.
Added the MTPlayFX statement to help system and as snippet.
Added a few NEWTYPES as snippets...
Forum: Amiga scene 28 November 2019, 14:37
Replies: 386
Views: 42,953
Posted By MickGyver
Ok, thanks! Will look into that tool. Keep up the...

Ok, thanks! Will look into that tool. Keep up the good work! :)
Forum: Amiga scene 28 November 2019, 12:04
Replies: 386
Views: 42,953
Posted By MickGyver
Would you be willing to share those tools? I'm...

Would you be willing to share those tools? I'm working on a good workflow for Blitz Basic 2 at the moment and being able to easily convert pngs to iff (aslo sounds) would help a lot.

The game...
Forum: Coders. Blitz Basic 27 November 2019, 14:56
Replies: 55
Views: 1,883
Posted By MickGyver
Did you sort it out eventually, or did you give...

Did you sort it out eventually, or did you give up?
Forum: Coders. Blitz Basic 27 November 2019, 14:49
Replies: 85
Views: 8,121
Posted By MickGyver
I have no idea to be honest, I still think the...

I have no idea to be honest, I still think the first word needs to be cleared. It has got something to do with it, that's for sure. :)
Showing results 1 to 40 of 528

 
Forum Jump

All times are GMT +2. The time now is 07:03.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
Page generated in 0.11208 seconds with 10 queries