Forum: project.Sprites
19 February 2008, 17:54
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Replies: 15
Views: 2,669
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Forum: project.Sprites
29 January 2007, 04:45
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Replies: 4
Views: 1,116
Nice work on the ripping so far :)
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Nice work on the ripping so far :)
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As for the mask bitplane... usually it's just the last bitplane.
If there are 5 bitplanes... try 76553210
If there are 4 bitplanes... try 76544210
If...
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Forum: project.Sprites
26 January 2007, 13:26
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Replies: 4
Views: 1,116
The last one of those bitblanes is the mask. ...
The last one of those bitblanes is the mask. (Just switch it off by changing the bitplane order) -- It's the exact same issue I had when ripping Rainbow Islands...
The following settings should...
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Forum: project.Sprites
18 December 2006, 16:30
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Replies: 4
Views: 934
Ugh... sounds like a nightmare!!
I guess the...
Ugh... sounds like a nightmare!!
I guess the only way is to take a screeny and match the colours up individually by comparing pixels in each image. :(
I'm just glad that with most games I can...
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Forum: project.Sprites
18 December 2006, 12:19
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Replies: 4
Views: 934
How To Get Palette From Screenshot??
Well, so far I've been searching for the palette in GFXRip.. usually quite successfully... but occasionally.. without any success at all!! :(
I remember someone posting here mentioning that they...
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Forum: project.Sprites
11 December 2006, 17:37
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Replies: 17
Views: 2,756
Grabbed 'em, added 'em.. thanks. :)
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Grabbed 'em, added 'em.. thanks. :)
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I've recently added (and in most cases... I'm still working on...)
Bubba N Stix, Chuck Rock 2, Doofus, Eye Of The Beholder 2, Fantasy World Dizzy,...
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Forum: project.Sprites
11 December 2006, 16:23
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Replies: 17
Views: 2,756
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Forum: project.Sprites
09 December 2006, 22:28
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Replies: 17
Views: 2,756
@Ultron... Have updated with the rips in the...
@Ultron... Have updated with the rips in the threads you've posted (Chaos Engine, Magic Pockets, Cadaver).
@Gimbal... Are there still files missing from the Captive rips?
Have added the...
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Forum: project.Sprites
30 July 2006, 14:53
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Replies: 17
Views: 2,756
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Forum: project.Sprites
30 July 2006, 03:22
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Replies: 17
Views: 2,756
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Forum: project.Sprites
08 March 2006, 22:28
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Replies: 2
Views: 641
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Forum: project.Sprites
08 March 2006, 13:47
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Replies: 2
Views: 641
Pinkie
Some rips from Pinkie.. will update with some more soon.
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Forum: project.Sprites
08 March 2006, 13:46
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Replies: 0
Views: 610
Carvup
Ripped the other day...
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Forum: project.Sprites
04 March 2006, 08:14
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Replies: 35
Views: 1,578
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Forum: project.Sprites
04 March 2006, 08:09
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Replies: 25
Views: 1,596
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Forum: project.Sprites
02 March 2006, 21:15
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Replies: 25
Views: 1,596
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Forum: project.Sprites
02 March 2006, 20:32
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Replies: 25
Views: 1,596
From where you are in the screen-grab...
...
From where you are in the screen-grab...
(You're already in AM mode)
Reduce width to 1/5th (16 pixels)
Set bitplanes to 5.
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Cycle through palette-search modes using "Z".
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Forum: project.Sprites
02 March 2006, 18:55
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Replies: 35
Views: 1,578
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Forum: project.Sprites
02 March 2006, 16:15
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Replies: 14
Views: 1,032
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Forum: project.Sprites
02 March 2006, 12:19
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Replies: 14
Views: 1,032
@tomcat... I wouldn't expect you to add that...
@tomcat... I wouldn't expect you to add that anyway considering it's only Bloodwych and one other games I've seen that do that.
The ability to copy the upper-left cell to clipboard (or a number of...
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Forum: project.Sprites
27 February 2006, 21:12
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Replies: 2
Views: 838
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Forum: project.Sprites
27 February 2006, 18:46
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Replies: 35
Views: 1,578
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Forum: project.Sprites
27 February 2006, 18:22
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Replies: 35
Views: 1,578
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Forum: project.Sprites
27 February 2006, 15:36
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Replies: 35
Views: 1,578
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To get the gfx I got from...
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To get the gfx I got from Bloodwych..
Set Height to whatever you're comfortable with ("W" and "S" control height)
Set Width to 16 ("Q" and "A" control width)
Set Sprite Mode to...
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Forum: project.Sprites
27 February 2006, 13:52
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Replies: 35
Views: 1,578
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Forum: project.Sprites
27 February 2006, 12:34
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Replies: 35
Views: 1,578
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Forum: project.Sprites
27 February 2006, 01:53
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Replies: 8
Views: 5,764
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Forum: project.Sprites
26 February 2006, 21:10
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Replies: 35
Views: 1,578
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Forum: project.Sprites
26 February 2006, 19:00
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Replies: 35
Views: 1,578
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Forum: project.Sprites
25 February 2006, 15:10
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Replies: 5
Views: 1,053
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Forum: project.Sprites
24 February 2006, 18:50
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Replies: 42
Views: 8,511
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Forum: project.Sprites
21 February 2006, 00:31
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Replies: 9
Views: 782
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Forum: project.Sprites
20 February 2006, 16:19
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Replies: 9
Views: 2,504
Beavers & Ishar 3
Working on them both...
I'm just posting examples here.
(the rest are on my site.. with more to come..)
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Forum: project.Sprites
19 February 2006, 19:29
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Replies: 9
Views: 782
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Forum: project.Sprites
18 February 2006, 21:55
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Replies: 17
Views: 1,175
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Forum: project.Sprites
18 February 2006, 03:15
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Replies: 13
Views: 1,861
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Forum: project.Sprites
17 February 2006, 14:31
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Replies: 42
Views: 8,511
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Forum: project.Sprites
17 February 2006, 12:34
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Replies: 42
Views: 8,511
It's hard work... but I am on it, last night I...
It's hard work... but I am on it, last night I grabbed these... I'll just keep getting more each day.
btw... does the palette look correct with these (I was just wondering if the white bits were...
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Forum: project.Sprites
17 February 2006, 01:18
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Replies: 5
Views: 853
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Forum: project.Sprites
16 February 2006, 20:37
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Replies: 25
Views: 14,535
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