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Search: Posts Made By: britelite
Forum: Amiga scene 22 March 2020, 10:55
Replies: 42
Views: 1,194
Posted By britelite
Well, it works "perfectly" by a very loose...

Well, it works "perfectly" by a very loose definition of the word, try running some demos with cycle exact timings and see them fail miserably on that emulator.

Current emulators aim to be 100%...
Forum: Amiga scene 20 March 2020, 20:03
Replies: 42
Views: 1,194
Posted By britelite
Let's be real here, talk is all this will amount...

Let's be real here, talk is all this will amount to.
Forum: Amiga scene 20 March 2020, 11:03
Replies: 42
Views: 1,194
Posted By britelite
And on the Spectrum cycle accurate CPU emulation...

And on the Spectrum cycle accurate CPU emulation is also crucial, as a lot of tricks (at least in demos) are done purely with CPU timing.
Forum: Amiga scene 20 March 2020, 10:55
Replies: 42
Views: 1,194
Posted By britelite
Yes, I am ;)

Yes, I am ;)
Forum: Amiga scene 20 March 2020, 10:16
Replies: 42
Views: 1,194
Posted By britelite
Emulating an ZX80/ZX81 would at least be a bit...

Emulating an ZX80/ZX81 would at least be a bit simpler as the screen layout is simpler (no need to take color into account) and no sound to emulate.

Most likely not
Forum: Amiga scene 20 March 2020, 10:04
Replies: 42
Views: 1,194
Posted By britelite
It all depends on your definition of "good,...

It all depends on your definition of "good, usable and accurate". If you want it to actually be cycle accurate and run at 50fps, then an A500 is not up for the task. But if you just want to be able...
Forum: Coders. Asm / Hardware 16 March 2020, 10:32
Replies: 17
Views: 822
Posted By britelite
Wild guess, generating graphics for an intro/demo...

Wild guess, generating graphics for an intro/demo at runtime :)
Forum: Nostalgia & memories 13 March 2020, 09:01
Replies: 75
Views: 3,041
Posted By britelite
Why not? Isn't it a bit hypocritical to rag on...

Why not? Isn't it a bit hypocritical to rag on software/hardware developers for doing closed source development but not hold game makers up to the same standards?
Forum: Coders. General 10 March 2020, 12:10
Replies: 129
Views: 6,483
Posted By britelite
With some additional visual effects a stickman...

With some additional visual effects a stickman fighting game could be awesome :)
Forum: Coders. General 05 March 2020, 14:55
Replies: 129
Views: 6,483
Posted By britelite
Doable or not, Street Fighter is a franchise that...

Doable or not, Street Fighter is a franchise that is still very much alive, so it's not a very good idea to release any unofficial versions...
Forum: Coders. General 04 March 2020, 12:30
Replies: 129
Views: 6,483
Posted By britelite
Sounds like a great little program! Takes...

Sounds like a great little program!

Takes one to know one? ;)
Forum: Coders. General 04 March 2020, 11:23
Replies: 129
Views: 6,483
Posted By britelite
To be fair, it's quite easy to see how someone...

To be fair, it's quite easy to see how someone inexperienced might come to the conclusion that this approach would work on a game like Street Fighter 2. That's until they actually try to implement it...
Forum: Coders. General 04 March 2020, 10:49
Replies: 129
Views: 6,483
Posted By britelite
Talk is cheap. If you're so certain your ideas...

Talk is cheap. If you're so certain your ideas are the best ever, then why not prove us mere mortals wrong with your superior skills?
Forum: Coders. General 04 March 2020, 10:31
Replies: 129
Views: 6,483
Posted By britelite
Doing n+1 different comparisons isn't really an...

Doing n+1 different comparisons isn't really an "easy" way anymore ;)
Forum: Coders. General 04 March 2020, 08:38
Replies: 129
Views: 6,483
Posted By britelite
With single bounding boxes this would produce a...

With single bounding boxes this would produce a false positive

http://dekadence64.org/sf2-example.png
Forum: Coders. General 28 February 2020, 08:58
Replies: 129
Views: 6,483
Posted By britelite
It's not just about displaying the graphics,...

It's not just about displaying the graphics, there's also the aspect of storing all graphics data in memory. The larger the graphics are, the more memory they consume.
Forum: Retrogaming General Discussion 25 February 2020, 13:50
Replies: 40
Views: 1,667
Posted By britelite
Prices might go up a bit, but not in the scale...

Prices might go up a bit, but not in the scale you're hoping for.
Forum: Retrogaming General Discussion 25 February 2020, 12:21
Replies: 40
Views: 1,667
Posted By britelite
The A1200 for example sold maybe a million units...

The A1200 for example sold maybe a million units while the Playstation have sold over 100 million, so that's why the PSX prices won't go up like Amiga prices have.
Forum: Retrogaming General Discussion 25 February 2020, 11:17
Replies: 40
Views: 1,667
Posted By britelite
No, unless you have one in mint condition in an...

No, unless you have one in mint condition in an unopened box
Forum: News 25 February 2020, 09:05
Replies: 33
Views: 3,058
Posted By britelite
Indeed, and someone like myself who rarely has...

Indeed, and someone like myself who rarely has use for a 68k browser would gladly still pay something like 10-20€ just for support.
Forum: Coders. Asm / Hardware 20 February 2020, 12:01
Replies: 46
Views: 2,196
Posted By britelite
Let the BOB-wars begin! Who can draw the most...

Let the BOB-wars begin! Who can draw the most bobs on a vanilla A1200 in 50fps :D
Forum: Coders. Asm / Hardware 20 February 2020, 11:47
Replies: 42
Views: 5,483
Posted By britelite
Looks really nice! Looking forward to playing it...

Looks really nice! Looking forward to playing it :)
Forum: Coders. Asm / Hardware 20 February 2020, 11:43
Replies: 46
Views: 2,196
Posted By britelite
You wouldn't happen to have any rough estimates...

You wouldn't happen to have any rough estimates on how the different methods compare against each other?
Forum: Coders. Asm / Hardware 20 February 2020, 11:33
Replies: 46
Views: 2,196
Posted By britelite
I'm sure your colling routine is the best ever ...

I'm sure your colling routine is the best ever

EDIT: Enough off-topic on my part

@sandruzzo: so how about you start that thread so we can discuss your ideas there?
Forum: Coders. Asm / Hardware 20 February 2020, 11:26
Replies: 46
Views: 2,196
Posted By britelite
That's not really the topic of this thread, now...

That's not really the topic of this thread, now is it? So why not start your own thread with concrete examples and benchmarks then?
Forum: support.Apps 20 February 2020, 10:02
Replies: 30
Views: 2,260
Posted By britelite
Because the driver might not have been tested...

Because the driver might not have been tested properly against the later versions of P96?

If the problem is in P96, then this same behaviour would most likely be present with other gfx-cards as...
Forum: Coders. Asm / Hardware 20 February 2020, 08:36
Replies: 46
Views: 2,196
Posted By britelite
The 68020 (you know, the minimum used in AGA...

The 68020 (you know, the minimum used in AGA machines, which is the subject of this thread), has a barrel shifter.
Forum: Amiga scene 19 February 2020, 08:35
Replies: 233
Views: 22,881
Posted By britelite
So let me get this straight, he missed the window...

So let me get this straight, he missed the window of opportunity because of some other hardware that isn't available for purchase yet? The ReAmiga 1200 isn't really a direct competitor either unless...
Forum: Retrogaming General Discussion 18 February 2020, 10:37
Replies: 83
Views: 3,506
Posted By britelite
Are you sure you're not confusing "player...

Are you sure you're not confusing "player routine" with the samples being used in the tune?
Forum: Retrogaming General Discussion 17 February 2020, 11:55
Replies: 83
Views: 3,506
Posted By britelite
I actually prefer the PC-speaker version of the...

I actually prefer the PC-speaker version of the Xenon II title track, of course mostly because of nostalgia (it's the version I played back in the days) and it sounded so much better than anything...
Forum: Retrogaming General Discussion 14 February 2020, 09:55
Replies: 41
Views: 1,604
Posted By britelite
Hasn't this been discussed to death already? If...

Hasn't this been discussed to death already? If it was possible (as in, not severely cut down), someone would've done it already.
translation: AMIGA IS BETTER THAN MEGADRIVE ALWAYS OMG OMG EVEN IF...
Forum: Retrogaming General Discussion 14 February 2020, 08:42
Replies: 41
Views: 1,604
Posted By britelite
And what has this got to do with the Sonic movie?

And what has this got to do with the Sonic movie?
Forum: OT - Entertainment 12 February 2020, 12:24
Replies: 0
Views: 265
Posted By britelite
Promote your music projects and bands

Do any of you guys play in bands, or have other personal music projects? How about you share some links to your tunes, so we can all have a listen? :)

I myself play in a couple of metal bands,...
Forum: support.WinUAE 12 February 2020, 07:37
Replies: 23
Views: 1,635
Posted By britelite
"Private forum" being key here though, nobody...

"Private forum" being key here though, nobody should be forced to give you a platform for expressing your opinion. Being able to post here is a privilege, not a right.
Forum: Coders. General 06 February 2020, 14:27
Replies: 69
Views: 4,914
Posted By britelite
All handled with the overlay tunnel. Of...

All handled with the overlay tunnel.

Of course I'm only guessing about the techniques, as I won't make any definite guesses until I see it running on the real deal. But still, claiming that...
Forum: Coders. General 06 February 2020, 14:05
Replies: 69
Views: 4,914
Posted By britelite
Or you combine movement and rotation, as in...

Or you combine movement and rotation, as in having one sequence of one block forward with clockwise rotation, and one with counterclockwise.
Forum: Coders. General 06 February 2020, 13:27
Replies: 69
Views: 4,914
Posted By britelite
You of course use the same sequence for every...

You of course use the same sequence for every single rotation (it rotates the width of one block) and just adjust the overlaying LUT-tunnel to match.
Forum: Coders. General 06 February 2020, 13:13
Replies: 69
Views: 4,914
Posted By britelite
If you're speaking of the rotations, then you'd...

If you're speaking of the rotations, then you'd only need two additional sequences (one for rotating clockwise and another counterclockwise)
Forum: Coders. General 06 February 2020, 12:30
Replies: 69
Views: 4,914
Posted By britelite
He's still drawing the tunnel, even if it is on...

He's still drawing the tunnel, even if it is on top of a prerendered animation.
Forum: Amiga scene 06 February 2020, 12:22
Replies: 116
Views: 15,249
Posted By britelite
Textboxes explaining each effect is so 90's ;)

Textboxes explaining each effect is so 90's ;)
Showing results 1 to 40 of 675

 
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