English Amiga Board


Go Back   English Amiga Board > Search Forums

Showing results 1 to 40 of 730
Search took 0.08 seconds.
Search: Posts Made By: Coagulus
Forum: Retrogaming General Discussion 19 November 2020, 18:50
Replies: 18
Views: 785
Posted By Coagulus
Downloading.

Downloading.
Forum: Coders. Blitz Basic 28 October 2020, 02:38
Replies: 47
Views: 3,057
Posted By Coagulus
You could get creative with the DisplayScroll...

You could get creative with the DisplayScroll command and move rows (horizontally) independently too...
Forum: project.Amiga Game Factory 23 October 2020, 09:58
Replies: 57
Views: 5,037
Posted By Coagulus
Its disappointing as I'm struggling to recreate...

Its disappointing as I'm struggling to recreate these issues. What setup (ram, chipset etc) have you got?
Forum: project.Amiga Game Factory 06 October 2020, 12:14
Replies: 57
Views: 5,037
Posted By Coagulus
In that case I'm wondering if its CHIP ram. Its...

In that case I'm wondering if its CHIP ram. Its weird because the game sounds like it's running. I'll see if I can locate the issue somehow. Soon.
Forum: project.Amiga Game Factory 06 October 2020, 11:45
Replies: 57
Views: 5,037
Posted By Coagulus
Now that is odd, it shouldn't be touching that as...

Now that is odd, it shouldn't be touching that as there is no RTG requirement. I'll investigate.
Forum: project.Amiga Game Factory 06 October 2020, 11:43
Replies: 57
Views: 5,037
Posted By Coagulus
Still working on the next game while I can (and...

Still working on the next game while I can (and while I'm still getting GFX!) but there will be a 1.2. It's been a little demoralising that it works fine in WinUAE but then has problems on some...
Forum: Amiga scene 05 October 2020, 23:00
Replies: 35
Views: 6,144
Posted By Coagulus
Hope you enjoy it. :xmas

Hope you enjoy it. :xmas
Forum: Retrogaming General Discussion 05 October 2020, 22:59
Replies: 12
Views: 2,497
Posted By Coagulus
Thanks. I haven't plugged the PC version much...

Thanks. I haven't plugged the PC version much because Blitzplus (that it was written in) hasn't liked my last 2 laptops and runs all my games at a few frames per second at best.

One day I'll port...
Forum: Retrogaming General Discussion 03 October 2020, 22:35
Replies: 90
Views: 4,346
Posted By Coagulus
Just realised I misread the subject and have...

Just realised I misread the subject and have listed emulators for Android and DS oops. But they are what I use.

And yeah sometimes the best emulators are for other systems and if those systems...
Forum: Retrogaming General Discussion 03 October 2020, 20:43
Replies: 90
Views: 4,346
Posted By Coagulus
My most used ones Amiga - WinUAE Atari ST...

My most used ones

Amiga - WinUAE
Atari ST - Steem/Hatari
DS - Drastic
Gamecube/Wii - Dolphin
ZX Spectrum - Spin (Windows), ZXDS
PSP - PPSSPP
C64 - PSPVice under PSP emulation (still better...
Forum: Coders. Blitz Basic 05 September 2020, 01:04
Replies: 4
Views: 1,178
Posted By Coagulus
I'm not sure that can be done. Doubling pixels...

I'm not sure that can be done. Doubling pixels vertcally maybe but not horizontally.

Could one of the chunky libraries be of use instead?
Forum: Retrogaming General Discussion 27 August 2020, 22:45
Replies: 211
Views: 13,477
Posted By Coagulus
Yeah they said bog. Just some clips of Turricans...

Yeah they said bog. Just some clips of Turricans and a few soundbites. No actual "more info"
Forum: Retrogaming General Discussion 27 August 2020, 00:48
Replies: 182
Views: 11,522
Posted By Coagulus
That mock up looks great. Would it be quicker...

That mock up looks great. Would it be quicker doing the frame and background in hardware sprites so the background doesn't need to be preserved when the balls move?
Forum: Coders. Blitz Basic 11 August 2020, 17:21
Replies: 6
Views: 1,370
Posted By Coagulus
True. Its laziness on my part really. But i did...

True. Its laziness on my part really. But i did have a big issue getting the displays to line up with small gaps. I miss the way Amos did it for screens if I'm honest. You could even move them up and...
Forum: Coders. Blitz Basic 11 August 2020, 12:46
Replies: 6
Views: 1,370
Posted By Coagulus
You're probably right. And i used displaylib for...

You're probably right. And i used displaylib for JetHunt. But i do like that i can do a fade by just typing fadein. And things like Displaycontrols are fiddly. Also i couldnt get 2 screens to display...
Forum: project.Amiga Game Factory 09 August 2020, 20:59
Replies: 57
Views: 5,037
Posted By Coagulus
Aha. That is similar for sure. I've played a few...

Aha. That is similar for sure. I've played a few like it over the years. Looks like they used the same method as i did for animating all the segments. But i decided to make the screen big and use up...
Forum: Coders. Blitz Basic 09 August 2020, 19:10
Replies: 6
Views: 1,370
Posted By Coagulus
i can see its BPLCON3 can i just MOVE to it?

i can see its BPLCON3 can i just MOVE to it?
Forum: project.Amiga Game Factory 09 August 2020, 19:08
Replies: 57
Views: 5,037
Posted By Coagulus
That's a very serious face. Sorry i thought I'd...

That's a very serious face. Sorry i thought I'd replied to this. There will be a 1.2 but i have been concentrating effort on the next game while i still have my graphic guy engaged. :) (and its going...
Forum: Coders. Blitz Basic 08 August 2020, 12:54
Replies: 6
Views: 1,370
Posted By Coagulus
ECS Black Border

Hi

Is there a way of setting the black border in Blitz for ECS/AGA when using the Slice Library?

(I know Displaylib is more powerful but the Slice lib is working better for the next game, and...
Forum: News 03 August 2020, 23:11
Replies: 117
Views: 8,149
Posted By Coagulus
Awesome. Well done. Downloaded it on my phone but...

Awesome. Well done. Downloaded it on my phone but only get a blue screen. But I'll try it on WinUAE soon. As someone who also took 25+ years to release JetHunt i can feel this story. :)
Forum: project.Amiga Game Factory 03 August 2020, 11:05
Replies: 57
Views: 5,037
Posted By Coagulus
He has unusual taste for sure. :) hopefully he'll...

He has unusual taste for sure. :) hopefully he'll like the next game. I'm very happy with a 7 though.
Forum: project.Amiga Game Factory 03 August 2020, 01:38
Replies: 57
Views: 5,037
Posted By Coagulus
Thanks all. Looks like I'm in some esteemed...

Thanks all. Looks like I'm in some esteemed company there on those 1 star reviews. I wish I could make as awesome a release as Rygar but I'll settle for hopefully fun and addictive ones at least to...
Forum: project.Amiga Game Factory 03 August 2020, 00:49
Replies: 57
Views: 5,037
Posted By Coagulus
Thanks. Yes the levels are devious. I've not...

Thanks. Yes the levels are devious. I've not managed to complete it yet and I've been playing it for longer :D

But the difficulty is one of the reasons i wrote the level editor. The 20 levels were...
Forum: project.Amiga Game Factory 03 August 2020, 00:10
Replies: 57
Views: 5,037
Posted By Coagulus
A 1/10 already that's depressing.

A 1/10 already that's depressing.
Forum: project.Amiga Game Factory 02 August 2020, 22:34
Replies: 57
Views: 5,037
Posted By Coagulus
Maybe too late for bombs in this version but if...

Maybe too late for bombs in this version but if you find a level is too difficult just edit it. :)

The highest level you can start from is the highest level that you've reached. All 20 are...
Forum: project.Amiga Game Factory 01 August 2020, 00:56
Replies: 57
Views: 5,037
Posted By Coagulus
Sounds great. :) Will add them to version 1.2

Sounds great. :) Will add them to version 1.2
Forum: Coders. Blitz Basic 31 July 2020, 20:09
Replies: 8
Views: 1,121
Posted By Coagulus
I had a similar issue with Wormy. I discovered it...

I had a similar issue with Wormy. I discovered it was the music player that caused it to not work on A500.
Forum: project.Amiga Game Factory 29 July 2020, 21:19
Replies: 57
Views: 5,037
Posted By Coagulus
For some reason I get "The site can't be reached"...

For some reason I get "The site can't be reached" from your link. :( Wonder if my Vodafone broadband is blocking it.

EDIT: ingnore me, yes, the broadband blocks filebin but for some reason my...
Forum: project.Amiga Game Factory 29 July 2020, 00:49
Replies: 57
Views: 5,037
Posted By Coagulus
Aw I really hope it works...

Aw I really hope it works...
Forum: Coders. Blitz Basic 28 July 2020, 19:41
Replies: 98
Views: 17,100
Posted By Coagulus
Glad you've found that. Thought i was going...

Glad you've found that. Thought i was going loopy. Next question is can a sound effect be forced into one only though. (My next game. which I'm about half way through coding already, uses 3 channels...
Forum: project.Amiga Game Factory 28 July 2020, 11:55
Replies: 57
Views: 5,037
Posted By Coagulus
Thanks. I'm honoured to get a Flashtro on one of...

Thanks. I'm honoured to get a Flashtro on one of my games. :) and it works great!
Forum: project.Amiga Game Factory 28 July 2020, 10:20
Replies: 57
Views: 5,037
Posted By Coagulus
No worries. It was created in PT2.3b and also 3.6...

No worries. It was created in PT2.3b and also 3.6

Note. The level complete, ending, game over and high score tunes are all also in the same MOD after the title tune. I position jump in Blitz to...
Forum: project.Amiga Game Factory 28 July 2020, 01:45
Replies: 57
Views: 5,037
Posted By Coagulus
[QUOTE=nikosidis;1416526]This was much better :)...

[QUOTE=nikosidis;1416526]This was much better :) Works nice on my Amiga 1200/030 now. The music is little out of tune my friend. I can

Are they lol? Well they're in the sfx drawer of the disk....
Forum: project.Amiga Game Factory 26 July 2020, 23:55
Replies: 57
Views: 5,037
Posted By Coagulus
Hmm, well I definitely need to fix that! ...

Hmm, well I definitely need to fix that!



I've never had a freeze. Except in WinFellow when using version 1.0. Will investigte.



I did get slowdown using A500 config but not A1200 in...
Forum: project.Amiga Game Factory 26 July 2020, 17:55
Replies: 21
Views: 3,154
Posted By Coagulus
http://eab.abime.net/showthread.php?p=1416198#post...

http://eab.abime.net/showthread.php?p=1416198#post1416198

v1.1 released :D
Forum: project.Amiga Game Factory 26 July 2020, 17:54
Replies: 57
Views: 5,037
Posted By Coagulus
Super Wormy The Worm-Like Snake. Bugfix 1.1 released

Hi all,

After getting bitten by not testing thoroughly enough. :banghead Here is Super Wormy the Worm Like Snake version 1.1

Fixes

Now seems to work fine on Kick1.3.
Now seems to work fine...
Forum: project.Amiga Game Factory 26 July 2020, 16:34
Replies: 21
Views: 3,154
Posted By Coagulus
Thanks all. I'm having some problems getting the...

Thanks all. I'm having some problems getting the sound effects to go on the right channel. But i also found a couple more bugs (such as level 14 being impossible!) Which have now been fixed so no...
Forum: Coders. Blitz Basic 26 July 2020, 14:03
Replies: 98
Views: 17,100
Posted By Coagulus
Doh! ;) Changed it to that but the sfx is...

Doh! ;)

Changed it to that but the sfx is blocking out the channel which is 3 on ProTracker. %1011 does the same and so does %1000 which is very odd.

On my Protracker mod, Channels 1,2,3 have...
Forum: project.Amiga Game Factory 26 July 2020, 00:15
Replies: 21
Views: 3,154
Posted By Coagulus
Hmmm. Too late for v1.1 (as that'll be released...

Hmmm. Too late for v1.1 (as that'll be released probably tomorrow as i need to get a fixed version out) but that's something to look into. :)
Forum: project.Amiga Game Factory 25 July 2020, 23:04
Replies: 21
Views: 3,154
Posted By Coagulus
Haha the only thing updating is the executable...

Haha the only thing updating is the executable which uses a different music player library. A working one which has the side effect of it working on more configurations. Still 2MB but only 1MB has to...
Showing results 1 to 40 of 730

 
Forum Jump

All times are GMT +2. The time now is 17:47.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
Page generated in 0.13832 seconds with 10 queries