Forum: support.WinUAE
16 April 2024, 08:56
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Replies: 47
Views: 11,089
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Forum: support.WinUAE
10 April 2024, 10:34
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Replies: 47
Views: 11,089
Actually in my settings, expansions/PCI...
Actually in my settings, expansions/PCI bridgeboards have GREX enabled and RTG/board have "Voodoo 3 3000" enabled (just to clarify).
Of course before new b3 beta all worked.
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Forum: support.WinUAE
09 April 2024, 12:54
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Replies: 47
Views: 11,089
Something weird with latest b3 when OS4 Classic...
Something weird with latest b3 when OS4 Classic is emulated:
Basically screen is black on boot and then workbench display is a rectangle with a series of blue stripes and cursor is rendered in low...
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Forum: Coders. Releases
23 March 2024, 11:32
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Replies: 64
Views: 4,858
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Forum: Coders. Releases
19 March 2024, 13:55
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Replies: 422
Views: 113,278
@Karlos
That video was inspirational, even...
@Karlos
That video was inspirational, even the fact of the performance and hw issues. A bummer no permedia or new warp3d libs/code was shared at the time.
Well, Q3 sources nowadays have big...
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Forum: Coders. Releases
18 March 2024, 18:52
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Replies: 422
Views: 113,278
There's a mod that uses Q3 Dreamcast...
There's a mod that uses Q3 Dreamcast textures/maps that it might free more memory. Somewhere here in this thread I posted a link, however not the same exact game.
I see few frames in picture (well...
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Forum: Coders. Releases
13 March 2024, 22:43
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Replies: 64
Views: 4,858
Don't know about ScummVM but If I'm not totally...
Don't know about ScummVM but If I'm not totally wrong, for FPSE the way data is read is done by means of SCSI device layer even without a real CDROM being used: Of course you're reading an iso image...
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Forum: Coders. Releases
12 March 2024, 22:52
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Replies: 64
Views: 4,858
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Forum: Coders. Releases
29 February 2024, 09:11
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Replies: 64
Views: 4,858
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Forum: Coders. Releases
28 February 2024, 10:16
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Replies: 64
Views: 4,858
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Forum: Coders. Releases
23 February 2024, 12:55
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Replies: 64
Views: 4,858
As defined in source, the OS4 version binds 2...
As defined in source, the OS4 version binds 2 textures and calls W3D_SetTextureBlendTags for transparency/blend to work, so in essence you need multiple TMU support in your hardware driver ( apart...
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Forum: Coders. Releases
22 February 2024, 11:59
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Replies: 64
Views: 4,858
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Forum: Coders. Releases
22 February 2024, 11:53
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Replies: 64
Views: 4,858
You can run this version in MOS.
As a matter of...
You can run this version in MOS.
As a matter of fact test the official MOS version with gpupeops and spuwave plugins and see that is basically the same. Still for this lite version gpupeops is not...
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Forum: Coders. Releases
21 February 2024, 11:50
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Replies: 64
Views: 4,858
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Forum: Coders. Releases
21 February 2024, 09:25
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Replies: 64
Views: 4,858
Did you try it ?
There is some old...
Did you try it ?
There is some old Sonnet Ami video out there where old FPSE is running Tekken 3 without audio. The new FPSE video by BULI shows same Tekken 3 and it´s like night and day.
...
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Forum: Coders. Releases
19 February 2024, 20:19
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Replies: 64
Views: 4,858
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Forum: Coders. Releases
19 February 2024, 20:03
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Replies: 64
Views: 4,858
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Forum: Coders. Releases
19 February 2024, 19:46
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Replies: 64
Views: 4,858
Yep, of course.
I know about those cache...
Yep, of course.
I know about those cache flushes but no idea about other ways of doing it.
Testing the "w3d version" in FS-UAE / OS4 Classic without DCacheFlush (and only ICACHE_INV) stopped the...
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Forum: Coders. Releases
19 February 2024, 18:06
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Replies: 64
Views: 4,858
Thanks for your beta-testing-patience.
So...
Thanks for your beta-testing-patience.
So far (naive/uninteresting coder notes):
Compiler option: It didn't work on real machines but was ok on winuae/fs-uae.
- Before compiler function is...
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Forum: Coders. Releases
17 February 2024, 10:03
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Replies: 64
Views: 4,858
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Forum: Coders. Releases
05 January 2024, 12:00
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Replies: 64
Views: 4,858
FPSE 10 WarpOS
This is my experimental/lite version of Amidog's Psx emulator.
What it has: Faster interpreter code and finally sound after all these years.
Dll plugins are not coded for this (lite) version...
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Forum: support.Hardware
03 January 2024, 10:30
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Replies: 5,498
Views: 1,047,018
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Forum: support.Hardware
02 January 2024, 09:48
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Replies: 5,498
Views: 1,047,018
After all this years, people debate about PPC...
After all this years, people debate about PPC yes/no/good/bad/cool/suck/dead (mostly in the "hate" debate). But I don't give a damn while still find challenging a "corpse cpu".
Meanwhile, some...
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Forum: Coders. Releases
23 November 2023, 09:33
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Replies: 63
Views: 28,512
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Forum: support.WinUAE
11 October 2023, 11:01
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Replies: 20
Views: 5,098
My 2 cents:
Upgrading to Debian 12, the...
My 2 cents:
Upgrading to Debian 12, the official wine is somewhat wrong and the only way for me was to use the binary packs from winehq repository (8.0.2), but it doesn't end here:
While trying...
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Forum: support.Games
11 September 2023, 09:10
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Replies: 3
Views: 476
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Forum: Coders. Releases
31 July 2023, 12:57
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Replies: 47
Views: 10,783
@thellier
Not sure about UV values but it...
@thellier
Not sure about UV values but it might be some clamp/wrap issues here and there: You can simulate the problems changing texture clamp param by wrap param on a PC version and they look as...
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Forum: Coders. Releases
29 June 2023, 11:05
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Replies: 47
Views: 10,783
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Forum: Coders. General
16 May 2023, 10:18
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Replies: 391
Views: 109,944
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Forum: Coders. General
14 May 2023, 09:56
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Replies: 391
Views: 109,944
Don't do that. Latest BlitzQ1 and Q2 beta...
Don't do that. Latest BlitzQ1 and Q2 beta versions done by me are uploaded here in EAB on each corresponding thread.
The "Problem" is that unexpected bugs show up but after someone tries a...
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Forum: Coders. General
02 May 2023, 21:18
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Replies: 391
Views: 109,944
The beginnings of changing vbcc code to new gcc...
The beginnings of changing vbcc code to new gcc warpos compiler.
I believe that Q2 gcc paula code is functional and maybe something could be used to fix Q1 sound but code is different in BlitzQuake....
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Forum: Coders. General
02 May 2023, 20:40
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Replies: 237
Views: 78,578
It's one man battle usually.
More or...
It's one man battle usually.
More or less, but is a "feature": IIRW what happens is that when there's no config, game tries to load the basic software renderer and when this dll can't be...
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Forum: support.WinUAE
22 April 2023, 16:10
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Replies: 149
Views: 45,347
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Forum: support.WinUAE
22 April 2023, 12:30
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Replies: 149
Views: 45,347
If I enable GDI, program running at fullscreen...
If I enable GDI, program running at fullscreen gets somekind of different and bigger screenmode that only shows 1/4 of the scene, not what is expected with 640x480. And same issue happens coming back...
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Forum: support.WinUAE
21 April 2023, 19:57
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Replies: 149
Views: 45,347
Yep.
Never touched that part: It is set...
Yep.
Never touched that part: It is set on D3D9
Forgot to mention that I use winuae on linux by wine. :crazy
Image is self explanatory of what happens after an opengl game on fullscreen...
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Forum: support.WinUAE
21 April 2023, 09:11
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Replies: 149
Views: 45,347
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Forum: Coders. Releases
15 April 2023, 20:27
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Replies: 47
Views: 10,783
It is not published yet, but given that is a...
It is not published yet, but given that is a hacked port it should be most useful my MorphOS sources/recipes on github: After all it uses basically SDL2.
The WarpOS port uses my homebrew minigl...
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Forum: Coders. Releases
14 April 2023, 21:17
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Replies: 47
Views: 10,783
@samo79
Not really other than a hard...
@samo79
Not really other than a hard drive partition unvalidated with all my devel stuff.
Not a big deal but annoying long backups.
Did you try the whole ReWarp/ReWarp3dppc ?
Other than...
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Forum: Coders. Releases
02 April 2023, 22:59
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Replies: 47
Views: 10,783
@samo79
Crash on Sam440 after a while (In...
@samo79
Crash on Sam440 after a while (In the middle of playing or right at the beginning ) ?
Some crash can happen furhter up the game occasionally as sources aren't 100% free of bugs, but not...
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Forum: Coders. Releases
31 March 2023, 09:59
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Replies: 47
Views: 10,783
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