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Search: Posts Made By: hitchhikr
Forum: Retrogaming General Discussion 01 August 2020, 00:17
Replies: 118
Views: 5,000
Posted By hitchhikr
Maybe you could try with the Sega Master System...

Maybe you could try with the Sega Master System sprites and tiles (https://www.youtube.com/watch?v=hHby7-Kah7w), they are smaller and have less colours, therefore probably more affordable for an A500...
Forum: Amiga scene 06 July 2020, 21:18
Replies: 36
Views: 3,154
Posted By hitchhikr
https://www.facebook.com/yves.grolet/posts/1022286...

https://www.facebook.com/yves.grolet/posts/10222868958655944
Forum: Amiga scene 06 July 2020, 19:26
Replies: 36
Views: 3,154
Posted By hitchhikr
Agony sourcecode & other things released

Yves Grolet of Art & Magic released all his development archives, this includes (among other things) the complete source of Agony:
...
Forum: Amiga scene 01 July 2020, 09:36
Replies: 45
Views: 2,296
Posted By hitchhikr
Notably "Dragon's lair". The eeprom is...

Notably "Dragon's lair".



The eeprom is only 256k, ks2/3 need 512k.
Forum: Retrogaming General Discussion 23 April 2020, 21:49
Replies: 4
Views: 505
Posted By hitchhikr
Here is a WinAmp plugin (also works with XMPlay):...

Here is a WinAmp plugin (also works with XMPlay): http://franck.charlet.pagesperso-orange.fr/temp/in_gsf.7z

Some working tunes and the plugin here, but you can't install it if you don't have...
Forum: project.CARE 22 April 2020, 16:31
Replies: 16
Views: 18,871
Posted By hitchhikr
Hi, I had a look but in newer mame...

Hi,



I had a look but in newer mame they changed the way to visualize the tiles: they only decode the ones that are currently viewed.



I don't think that's possible.
Forum: support.Demos 22 April 2020, 16:15
Replies: 13
Views: 1,898
Posted By hitchhikr
Perhaps this one ? ...

Perhaps this one ?

http://janeway.exotica.org.uk/release.php?id=83524
Forum: project.Amiga Game Factory 03 March 2020, 20:35
Replies: 125
Views: 12,107
Posted By hitchhikr
Tiertex died in 2003 (and they probably didn't...

Tiertex died in 2003 (and they probably didn't own any license for the game they ported, i think US Gold was the owner).

Also on A500s with FAT Agnus and the $c00000 memory extension, you can use...
Forum: Nostalgia & memories 02 March 2020, 12:44
Replies: 24
Views: 2,720
Posted By hitchhikr
Pinball Dreams (albeit most probably influenced...

Pinball Dreams (albeit most probably influenced by Devil's Crush).
Forum: Coders. General 30 January 2020, 15:33
Replies: 34
Views: 3,561
Posted By hitchhikr
The Resource disassembler, i uploaded the latest...

The Resource disassembler, i uploaded the latest version in the zone.

Be sure to use "New Syntax" (in "option 1") (fixes a bug).
Forum: Coders. General 29 January 2020, 17:25
Replies: 34
Views: 3,561
Posted By hitchhikr
I realize that i didn't include the .rs (for...

I realize that i didn't include the .rs (for Resource): http://franck.charlet.pagesperso-orange.fr/temp/side_rs.zip
Forum: Coders. General 29 January 2020, 16:52
Replies: 34
Views: 3,561
Posted By hitchhikr
I posted the disassembled (with Resource) source...

I posted the disassembled (with Resource) source code above, perhaps you missed it ?
Forum: Coders. General 25 January 2020, 14:26
Replies: 34
Views: 3,561
Posted By hitchhikr
I disassembled sidewinder a few years ago, grab...

I disassembled sidewinder a few years ago, grab it here:

http://franck.charlet.pagesperso-orange.fr/temp/side_src.zip

Afair, IDA have bugs regarding m68k disassembling (pc relative mode and...
Forum: HOL suggestions and feedback 10 December 2019, 23:20
Replies: 0
Views: 2,349
Posted By hitchhikr
Arno Seiler & Mark Langerak

Arno Seiler (http://hol.abime.net/hol_search.php?N_ref_artist=2713) was also known as "Terminator/Tristar".


Mark Langerak (http://hol.abime.net/hol_search.php?N_ref_artist=3388) was also known...
Forum: Coders. C/C++ 01 December 2019, 19:33
Replies: 16
Views: 2,025
Posted By hitchhikr
Dunno, at a first glance i'd say i would put the...

Dunno, at a first glance i'd say i would put the LoadView at the end of the loop so that the blitting would be made on the back buffer.
Forum: Coders. C/C++ 28 November 2019, 21:26
Replies: 16
Views: 2,214
Posted By hitchhikr
Aminet is down, try those: ...

Aminet is down, try those:

http://franck.charlet.pagesperso-orange.fr/temp/CManual.lzh
http://franck.charlet.pagesperso-orange.fr/temp/CManual2.lzh...
Forum: Coders. C/C++ 27 November 2019, 10:24
Replies: 16
Views: 2,214
Posted By hitchhikr
You may want to check this: ...

You may want to check this:

http://aminet.net/search?query=cmanual
Forum: project.Amiga Game Factory 24 November 2019, 00:17
Replies: 9
Views: 2,291
Posted By hitchhikr
The PC version does run in 256 colors and looks...

The PC version does run in 256 colors and looks significantly better (also the game's exe contains debug infos).
Afaik there's no AGA version of Space Hulk (yet).
Forum: Coders. Tutorials 29 September 2019, 23:34
Replies: 75
Views: 36,244
Posted By hitchhikr
I use this: wait_sync: btst.b ...

I use this:


wait_sync:
btst.b #0,$dff005
beq.b wait_sync
wait_sync_line:
btst.b #0,$dff005
bne.b wait_sync_line
Forum: Retrogaming General Discussion 10 September 2019, 21:10
Replies: 38
Views: 3,223
Posted By hitchhikr
You forgot undocumented registers accesses like...

You forgot undocumented registers accesses like IYL, IYH, IXL and IXH.
Forum: Retrogaming General Discussion 06 September 2019, 22:07
Replies: 38
Views: 3,223
Posted By hitchhikr
addq.b #1,a3 This doesn't exist in 68000,...

addq.b #1,a3


This doesn't exist in 68000, better use addq.w (which is what the original z80 instruction does anyway) :D.
Forum: Retrogaming General Discussion 16 August 2019, 12:07
Replies: 101
Views: 5,275
Posted By hitchhikr
Ah-3 thunderstrike Ax-101 Android Assault ...

Ah-3 thunderstrike
Ax-101
Android Assault
Afterburner 3
Battlecorps
Keio Flying Squadron
Lords Of Thunder
Microcosm
Rdf Global Conflict
Robo Aleste
Forum: Amiga scene 16 August 2019, 02:57
Replies: 150
Views: 36,774
Posted By hitchhikr
That's most probably why it was made for.

That's most probably why it was made for.
Forum: Retrogaming General Discussion 16 August 2019, 02:56
Replies: 101
Views: 5,275
Posted By hitchhikr
The PC Engine (+ SuperGrafx's Aldynes) (+ Pc...

The PC Engine (+ SuperGrafx's Aldynes) (+ Pc Engine CD) was called "The queen of shmups" back then.
There's quite a few great shmups on the PlayStation 2 but afaik, they only have been released in...
Forum: Amiga scene 15 August 2019, 22:38
Replies: 150
Views: 36,774
Posted By hitchhikr
"CTRL + ALT + SHIFT + LEFT-AMIGA + DEL" This...

"CTRL + ALT + SHIFT + LEFT-AMIGA + DEL"

This command inverts the pattern rows contents (63->0 0->63 62->1 1->62 etc.)
Forum: Retrogaming General Discussion 13 August 2019, 21:03
Replies: 103
Views: 6,113
Posted By hitchhikr
The first computer game I have ever played was on...

The first computer game I have ever played was on a friend's computer (I didn't have one myself back then) and it was "Mandragore" on the Thomson MO5:
https://www.youtube.com/watch?v=rnuJa-ZPCeY
...
Forum: Coders. General 18 June 2019, 20:36
Replies: 85
Views: 8,927
Posted By hitchhikr
Alternatively, you can try your luck with my own...

Alternatively, you can try your luck with my own packfire: https://www.pouet.net/prod.php?which=54840
Forum: Coders. General 18 June 2019, 20:34
Replies: 20
Views: 2,366
Posted By hitchhikr
Nope, that doesn't exist, modules files were...

Nope, that doesn't exist, modules files were invented later.
Forum: Coders. General 16 June 2019, 02:27
Replies: 85
Views: 8,927
Posted By hitchhikr
Did you try lzo...

Did you try lzo (http://www.oberhumer.com/opensource/lzo/) ?
Forum: Coders. Asm / Hardware 09 June 2019, 18:23
Replies: 5
Views: 744
Posted By hitchhikr
Probably not. i'm using: section...

Probably not.

i'm using:

section ".data_chip",data

in vasm and the linker just generates chipmem data.
Forum: Coders. Contest 15 March 2019, 21:29
Replies: 13
Views: 4,487
Posted By hitchhikr
Sure, i'll do. Meanwhile, perhaps you could...

Sure, i'll do.

Meanwhile, perhaps you could watch this (https://www.youtube.com/watch?v=kOTHNoODYmY)
Forum: Nostalgia & memories 14 March 2019, 10:00
Replies: 63
Views: 6,216
Posted By hitchhikr
I'd add "Birds of Prey"...

I'd add "Birds of Prey" (http://hol.abime.net/121)
Forum: Nostalgia & memories 11 March 2019, 17:12
Replies: 57
Views: 4,985
Posted By hitchhikr
Nobody mentioned Victory Road...

Nobody mentioned Victory Road (http://hol.abime.net/1568).

Basically most games ports following that scheme are rather poor: ARCADE games ported to ATARI ST and the ST version ported to AMIGA.
Forum: Retrogaming General Discussion 10 March 2019, 14:08
Replies: 30
Views: 2,163
Posted By hitchhikr
Probably because the mnemonics are similar so...

Probably because the mnemonics are similar so it's easier to port ?
Forum: Retrogaming General Discussion 10 March 2019, 11:29
Replies: 30
Views: 2,163
Posted By hitchhikr
I recall that the main problem of the Z80 was...

I recall that the main problem of the Z80 was that it was very slow at decoding it's instructions.
Forum: Coders. Contest 08 March 2019, 11:43
Replies: 13
Views: 4,487
Posted By hitchhikr
I missed the deadline of the competition but it's...

I missed the deadline of the competition but it's not really important (to me).
I'm progressing slowly as I lack spare time but I should have something to show in a few weeks.
Forum: Retrogaming General Discussion 21 February 2019, 13:55
Replies: 35
Views: 2,252
Posted By hitchhikr
Hybris is also heavily inspired by Dangar Ufo...

Hybris is also heavily inspired by Dangar Ufo Robo (https://www.arcade-museum.com/game_detail.php?game_id=7506).

I'll go for Battle Squadron.
Forum: Nostalgia & memories 15 February 2019, 08:26
Replies: 20
Views: 1,931
Posted By hitchhikr
In French:...

In French: http://download.abandonware.org/magazines/Generation%204/generation4_numero003/Gen4%20%233%20-%20Page%20012.jpg
Forum: Retrogaming General Discussion 12 February 2019, 08:31
Replies: 537
Views: 75,204
Posted By hitchhikr
chip: DirMaster ?

chip: DirMaster ?
Forum: Coders. Contest 20 January 2019, 02:20
Replies: 13
Views: 4,487
Posted By hitchhikr
Gfx extracted and converted to Amiga format.

Gfx extracted and converted to Amiga format.
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