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Search: Posts Made By: almeath
Forum: support.FS-UAE 13 February 2021, 08:37
Replies: 26
Views: 2,733
Posted By almeath
I want to thank all the contributors to this...

I want to thank all the contributors to this thread. These new shaders look great!

I was wondering if anyone could help me convert my favorite DOSBox/PCem shader to the XML format that is used by...
Forum: support.FS-UAE 25 July 2020, 11:05
Replies: 4
Views: 725
Posted By almeath
I have used iMacs and experienced the same...

I have used iMacs and experienced the same problem on a 2013 and 2019 model. I recently acquired a MacBook Pro so I will do some testing on there to see if the same thing happens.

I tend not to...
Forum: support.FS-UAE 25 July 2020, 08:05
Replies: 4
Views: 725
Posted By almeath
Sound quality in macOS

Something I have never been able to get working perfectly in macOS is the sound output. No matter what I do with audio buffers, caches, memory settings, trying different machine types etc., I have...
Forum: support.FS-UAE 27 April 2020, 07:51
Replies: 18
Views: 2,357
Posted By almeath
Thanks, that works now. :) I have not tried...

Thanks, that works now. :)

I have not tried all the shaders in your repository, but if you can implement the fix where needed that would be very much appreciated.
Forum: support.FS-UAE 26 April 2020, 07:59
Replies: 18
Views: 2,357
Posted By almeath
What I have found so far, is that most of the...

What I have found so far, is that most of the multi-pass shaders that were previously failing to load are now working properly.

Nothing ends up crashing the app like before, however there are some...
Forum: support.FS-UAE 25 April 2020, 08:03
Replies: 18
Views: 2,357
Posted By almeath
This works perfectly on my Mojave (10.14.6)...

This works perfectly on my Mojave (10.14.6) installation. Thanks so much. :D
Forum: support.FS-UAE 24 April 2020, 06:35
Replies: 18
Views: 2,357
Posted By almeath
Thank you so much for investigating this and...

Thank you so much for investigating this and finding a viable work-around. :)

I know Apple makes things very difficult by their insistence on deprecating an open standard they originally helped...
Forum: support.FS-UAE 23 April 2020, 04:44
Replies: 18
Views: 2,357
Posted By almeath
Updating to SDL 2.0.12 has not helped either.....

Updating to SDL 2.0.12 has not helped either.. this has me completely stumped.

Can anyone with a Mac please confirm that you can get multiple shaders to work in FS-UAE 3.x , such as lottes etc. ,...
Forum: support.FS-UAE 21 April 2020, 08:38
Replies: 18
Views: 2,357
Posted By almeath
So far, I can only get 'crt', 'curvature', and...

So far, I can only get 'crt', 'curvature', and 'hq2x' to work without crashing.
Forum: support.FS-UAE 21 April 2020, 05:20
Replies: 18
Views: 2,357
Posted By almeath
Thanks, zoom=auto resolves the problem for me....

Thanks, zoom=auto resolves the problem for me. :spin

Now, back to my shader issues. I separately tested built-in and external shaders in each of 2.8 and 3. Basically, most of the built-in shaders...
Forum: support.FS-UAE 20 April 2020, 09:40
Replies: 18
Views: 2,357
Posted By almeath
Thanks. Putting aside the shader issue for now, I...

Thanks. Putting aside the shader issue for now, I tried removing both the width and height lines you mentioned. Unfortunately, the same thing also occurs.

If I put the lines back and change the...
Forum: support.FS-UAE 18 April 2020, 08:04
Replies: 18
Views: 2,357
Posted By almeath
Fullscreen & shader problems in macOS

I have been using FS-UAE (2.x) application wrappers for years in macOS.

Today I upgraded one of my wrappers to 3.0.2 and while the game launches, I am having problems with the fullscreen setting...
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