Forum: support.FS-UAE
22 May 2023, 21:34
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Replies: 274
Views: 116,137
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Forum: support.FS-UAE
13 February 2023, 19:12
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Replies: 274
Views: 116,137
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Forum: support.WinUAE
25 November 2022, 14:04
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Replies: 419
Views: 128,034
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Forum: support.WinUAE
22 November 2022, 19:26
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Replies: 419
Views: 128,034
I tested the experimental HDR mode and it seems...
I tested the experimental HDR mode and it seems to work fine on my end. But it happend quite often that the drivers i'm using are quite forgiving...
I changed a shader version a bit, it could work...
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Forum: support.WinUAE
20 November 2022, 15:16
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Replies: 419
Views: 128,034
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Forum: support.WinUAE
02 August 2022, 17:37
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Replies: 419
Views: 128,034
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Forum: support.WinUAE
15 June 2022, 22:31
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Replies: 419
Views: 128,034
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Forum: support.FS-UAE
22 May 2022, 11:41
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Replies: 274
Views: 116,137
Hey there,
the issue you are having can be...
Hey there,
the issue you are having can be mainly produced by two causes.
First is dpi scaling over 100%, which can be mended by setting it to 100%, second is the emulator does some image...
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Forum: support.FS-UAE
28 April 2022, 17:37
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Replies: 274
Views: 116,137
My crt shading started on the EAB boards with...
My crt shading started on the EAB boards with very nice feedback of some members. Later @Dr. Venom joined and the first iteration of the advanced crt shader was created. Nice feedback and suggestions...
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Forum: support.FS-UAE
23 April 2022, 21:23
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Replies: 274
Views: 116,137
A very inspiring blog article indeed. The...
A very inspiring blog article indeed. The tweaking sure required a lot of work and it's not trivial to do the same like in WinUAE with fs-uae or retroarch.
Alas each emulator or frontend is a...
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Forum: support.FS-UAE
28 March 2022, 19:36
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Replies: 274
Views: 116,137
Hey there!
You can easily customize the...
Hey there!
You can easily customize the existing shaders for a less blurry look.
They are on page 10, post 196 in this thread.
Just open them up in an editor and change this value:
//...
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Forum: support.WinUAE
05 October 2021, 15:10
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Replies: 8
Views: 1,579
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Forum: support.FS-UAE
30 December 2020, 20:59
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Replies: 274
Views: 116,137
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Forum: support.WinUAE
17 November 2020, 19:20
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Replies: 419
Views: 128,034
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Forum: support.WinUAE
17 November 2020, 01:00
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Replies: 419
Views: 128,034
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Forum: support.WinUAE
16 November 2020, 21:34
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Replies: 419
Views: 128,034
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Forum: support.WinUAE
16 November 2020, 16:23
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Replies: 419
Views: 128,034
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Forum: support.WinUAE
16 November 2020, 13:10
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Replies: 419
Views: 128,034
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Forum: support.WinUAE
13 November 2020, 19:59
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Replies: 419
Views: 128,034
Old PC should work fine, at least AMD gfx. back...
Old PC should work fine, at least AMD gfx. back to the 5th or 6th HD generation. Indeed i miss more feedback from nVidia users. If the shader changes the effect, then it compiles at least.
You can...
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Forum: support.WinUAE
13 November 2020, 18:47
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Replies: 419
Views: 128,034
Yes, the dl location for masks is correct, you...
Yes, the dl location for masks is correct, you can test if you got them in the right place from the filter menu.
Also you can check this thread for some tips, especially about "multipliers", since...
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Forum: support.FS-UAE
03 November 2020, 22:04
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Replies: 274
Views: 116,137
Hey there!
I also think that 'newpixie' is a...
Hey there!
I also think that 'newpixie' is a very fine shader, i'll have to check it through a bit, if it's multipass implementation is compatible with the options the FS-UAE shader framework...
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Forum: support.WinUAE
24 August 2020, 10:53
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Replies: 103
Views: 23,069
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Forum: support.FS-UAE
26 April 2020, 09:40
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Replies: 18
Views: 4,621
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Forum: support.WinUAE
20 April 2020, 09:25
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Replies: 13
Views: 2,495
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Forum: support.WinUAE
19 April 2020, 08:47
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Replies: 13
Views: 2,495
Yeah, that's the tradeoff. With interlaced...
Yeah, that's the tradeoff. With interlaced content and these shaders every other line can be skipped or can be cut by a scanline, some setups use skipping.
As it works now the shader is also...
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Forum: support.WinUAE
19 April 2020, 00:12
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Replies: 13
Views: 2,495
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Forum: support.WinUAE
18 April 2020, 22:08
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Replies: 13
Views: 2,495
Thanks for explaining a bit and mentioning the...
Thanks for explaining a bit and mentioning the exact shader. Helped a lot. I fixed the shader, should be regular now. I will update the shader pack soon.
WinUAE is fine here.
Edit: You can test...
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Forum: support.WinUAE
18 April 2020, 17:13
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Replies: 13
Views: 2,495
It's common for such things to happen due the...
It's common for such things to happen due the display technology. Changing vertical resolution actually produces a different final image which may or may not trigger the effect.
For example, with...
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Forum: support.FS-UAE
18 April 2020, 15:00
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Replies: 274
Views: 116,137
New shaders in the repository.
In last time i updated the fs-uae shader repository with some new nice shaders, just a reminder.
You can grab them here:
https://github.com/guestrr/FS-UAE-Shaders
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Forum: support.WinUAE
20 March 2020, 14:59
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Replies: 419
Views: 128,034
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Forum: support.WinUAE
17 March 2020, 11:41
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Replies: 419
Views: 128,034
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Forum: support.WinUAE
15 March 2020, 12:11
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Replies: 419
Views: 128,034
Yeah, sometimes a standalone emulator is the...
Yeah, sometimes a standalone emulator is the obvious choice. I'm still very fond of Libretro though. Very nice for arcade and most consoles.
Back to the shaders, i promised a color altering...
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Forum: support.WinUAE
14 March 2020, 19:19
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Replies: 419
Views: 128,034
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Forum: support.WinUAE
14 March 2020, 17:25
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Replies: 419
Views: 128,034
Yeah, the saturation is higher/better now in...
Yeah, the saturation is higher/better now in general due to slightly lower output gamma, which was again allowed by the new implementation method of brightboost.
I'll probably start working on a...
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Forum: support.WinUAE
14 March 2020, 11:57
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Replies: 419
Views: 128,034
Another nice update. Somewhat nicer glow was...
Another nice update. Somewhat nicer glow was already introduced. This one is more about the Bloom feature.
As mentioned, bloom is a nice option to have, since it corrects the brightness lowered by...
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Forum: support.WinUAE
10 March 2020, 08:37
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Replies: 419
Views: 128,034
I also experienced some blue screens with the...
I also experienced some blue screens with the D3D11 mode, even without ReShade. Since there are not much other reports of this i contributed it to the aged drivers. D3D9 is rock solid though with...
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Forum: support.WinUAE
09 March 2020, 21:45
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Replies: 419
Views: 128,034
New shaderpack release.
Two new shaders...
New shaderpack release.
Two new shaders added, some tweaked a bit, nothing got worse. :)
The biggest improvement is with the ReShade WinUaeMask shader. I decided to add another version for gfx....
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Forum: support.WinUAE
07 March 2020, 08:48
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Replies: 419
Views: 128,034
Good and bad news is i get the "tearing" with...
Good and bad news is i get the "tearing" with more than 1 slice even without using shaders. Your HW is faster, so you can afford a bit more i think.
If still looking for a compromise you can setup...
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Forum: support.WinUAE
07 March 2020, 00:05
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Replies: 419
Views: 128,034
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Forum: support.WinUAE
06 March 2020, 22:22
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Replies: 419
Views: 128,034
In my crude understanding using shaders means...
In my crude understanding using shaders means extra buffers. Up to 9 in general. In most cases only "0" pass is used.
As i recall D3D9 uses an additional optional working samplers etc.
Long story...
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