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Search: Posts Made By: Leffmann
Forum: Coders. Asm / Hardware Yesterday, 22:06
Replies: 2
Views: 131
Posted By Leffmann
Cool! You could make it more user-friendly by...

Cool! You could make it more user-friendly by putting the temporary data on the stack, instead of tasking the caller with allocating and freeing that memory.
Forum: Nostalgia & memories Yesterday, 22:00
Replies: 1,522
Views: 176,502
Posted By Leffmann
I learned the first steps on the C64 and Amiga...

I learned the first steps on the C64 and Amiga from an Atari scener, Mega/Sync, and picked up a lot from coding tutorials in magazines, and looking and experimenting with other people's code.
Forum: project.EAB File Server 06 October 2017, 17:44
Replies: 1,519
Sticky: EAB File Server
Views: 540,464
Posted By Leffmann
For what it's worth, the site has always been...

For what it's worth, the site has always been super fast for me. Thanks for hosting it.
Forum: Amiga scene 06 October 2017, 17:43
Replies: 16
Views: 921
Posted By Leffmann
I'm not sure how to interpret that Dunny guy's...

I'm not sure how to interpret that Dunny guy's words... is he slagging off AMIGASYSTEM, Italian-speaking people, the Amiga Mini project, or all of them?

Anyway I think it seems like a cool...
Forum: project.EAB File Server 06 October 2017, 17:34
Replies: 50
Views: 1,828
Posted By Leffmann
No. From Turran's own posts, it seems there...

No.

From Turran's own posts, it seems there would be no benefit in doing so, it would only prevent other people from finding Amiga resources, and what's the point of that? Are we trying to stop...
Forum: request.Old Rare Games 03 October 2017, 23:26
Replies: 65
Views: 2,309
Posted By Leffmann
The team who made RE had years of prior...

The team who made RE had years of prior experience making games, and this game probably took a couple of years to finish as well.

Hate to be a party-pooper, but you're underestimating just how...
Forum: Coders. Releases 28 September 2017, 17:35
Replies: 23
Views: 3,737
Posted By Leffmann
It's a false positive. Anything that says "gen"...

It's a false positive. Anything that says "gen" or "generic" is not a virus, just a generic warning.

The 7-zip SFX module extracts all installation files and then executes another program, the...
Forum: Coders. Asm / Hardware 23 September 2017, 12:21
Replies: 3
Views: 284
Posted By Leffmann
Motorola's own MC68020 User's Manual has...

Motorola's own MC68020 User's Manual has everything:

https://www.dropbox.com/s/7wpf4f92irhudsn/MC68020UM.pdf?dl=1
Forum: Coders. General 21 September 2017, 23:10
Replies: 11
Views: 557
Posted By Leffmann
I'm using Git when cross-developing, mainly...

I'm using Git when cross-developing, mainly because it seemed to be the most popular choice.

I use a simple script that clones a default repo acting as a starter project. The build-script...
Forum: Coders. Asm / Hardware 17 September 2017, 11:25
Replies: 7
Views: 332
Posted By Leffmann
The key to working out all these vpos and hpos...

The key to working out all these vpos and hpos issues is realizing that you have to break down the display in segments of 256 lines, not just consider specifically line 255, since the Copper only...
Forum: Coders. Blitz Basic 14 September 2017, 14:41
Replies: 11
Views: 780
Posted By Leffmann
It's part of the CD32 extended ROM, but it's also...

It's part of the CD32 extended ROM, but it's also available on Aminet for installation in Workbench, though I don't think it's very commonly used.
Forum: Amiga scene 06 September 2017, 17:19
Replies: 89
Views: 8,278
Posted By Leffmann
Would you consider sharing them? There can't be...

Would you consider sharing them? There can't be anything confidential or which must still be kept closed, since they were already shared 25 years ago.
Forum: Coders. Asm / Hardware 04 September 2017, 21:27
Replies: 2
Views: 319
Posted By Leffmann
I think the "Label :" option is what you're...

I think the "Label :" option is what you're looking for.
Forum: Coders. Asm / Hardware 28 August 2017, 00:06
Replies: 7
Views: 695
Posted By Leffmann
Simpler: add.l d0, d0 bcc .1 ...

Simpler:
add.l d0, d0
bcc .1
eor.l #1387483827, d0
.1


Better:
move.l d0, d1
lsl.l #7, d1
Forum: support.Hardware 11 August 2017, 08:14
Replies: 15
Views: 501
Posted By Leffmann
Actually I think my explanation there is wrong....

Actually I think my explanation there is wrong. The effect where the mouse movement flattens out to a vertical or horizontal line is definitely there in some adapters, but there's a different reason...
Forum: Coders. C/C++ 03 August 2017, 13:35
Replies: 43
Views: 1,748
Posted By Leffmann
If there's nothing more to that class then you...

If there's nothing more to that class then you can just do callback *udata = malloc(sizeof (callback));, and for delete callback; you do free(callback);.

EDIT: it should be delete udata; and...
Forum: Nostalgia & memories 03 August 2017, 13:28
Replies: 141
Views: 16,024
Posted By Leffmann
The post I linked to is written by Randell Jesup...

The post I linked to is written by Randell Jesup who was working at Commodore at the time, on the AmigaOS development team, so I just assumed what he wrote was what actually happened.
Forum: Nostalgia & memories 02 August 2017, 16:58
Replies: 141
Views: 16,024
Posted By Leffmann
Did that actually happen, or are you confusing it...

Did that actually happen, or are you confusing it with how they couldn't deliver enough A1200s for christmas in 1993:

https://slashdot.org/comments.pl?sid=206700&cid=16864964
Forum: Coders. C/C++ 29 July 2017, 21:33
Replies: 4
Views: 407
Posted By Leffmann
Sorry, no idea what's wrong then. I can reproduce...

Sorry, no idea what's wrong then. I can reproduce the issue with the old binaries, and fix it by just replacing with the new ones.
Forum: Coders. C/C++ 28 July 2017, 19:37
Replies: 4
Views: 407
Posted By Leffmann
That's my fault actually, I forgot to tell it to...

That's my fault actually, I forgot to tell it to handle Windows paths when building. I've updated the vbcc archive in that other thread.
Forum: OT - Gaming 27 July 2017, 13:16
Replies: 30
Views: 1,523
Posted By Leffmann
Yeah it is, what I meant was that being a serious...

Yeah it is, what I meant was that being a serious collector is always expensive.

HDDs start at about 50 per TB here, I don't think it has ever been cheaper. I got a new 1 TB drive last week, the...
Forum: Coders. Asm / Hardware 27 July 2017, 13:12
Replies: 58
Views: 3,027
Posted By Leffmann
The code expects PAL when it exits back to...

The code expects PAL when it exits back to Workbench, but the real source of the problem is the LoadView(NULL) call, because it gives no guarantee of what hardware display settings you receive.
...
Forum: Coders. C/C++ 19 July 2017, 07:25
Replies: 15
Views: 647
Posted By Leffmann
Use the front-end (vc) instead of calling the...

Use the front-end (vc) instead of calling the compiler directly, and don't put spaces between -I and its argument. Also, if you're still using the VBCC Windows installer then NDK 3.9 is already...
Forum: Coders. Asm / Hardware 17 July 2017, 22:38
Replies: 6
Views: 427
Posted By Leffmann
It's generally not safe to move the stacks at...

It's generally not safe to move the stacks at run-time because you may end up with dangling pointers, but if you don't have any pointers onto the stack: make a copy, set the new SSP, and RTE.
Forum: Retrogaming General Discussion 17 July 2017, 09:26
Replies: 35
Views: 2,353
Posted By Leffmann
Of course it was more expensive to make...

Of course it was more expensive to make cartridges back then, but if you can make it work with 100 copies today, is there really any doubt they could make it work with 10 000 copies (typically...
Forum: Coders. Asm / Hardware 17 July 2017, 09:16
Replies: 12
Views: 1,383
Posted By Leffmann
This would obviously have been a rare thing on...

This would obviously have been a rare thing on the Amiga, since we weren't as lucky as you Archimedes users who had real chunky-mode graphics right from the start (IIRC), but there is a thread on...
Forum: Retrogaming General Discussion 17 July 2017, 09:04
Replies: 35
Views: 2,353
Posted By Leffmann
I don't think they needed a terrible amount of...

I don't think they needed a terrible amount of sales to offset that actually. Look at RGCD, they're publishing in cartridge format and sell in the range of hundreds of copies, and while I'm sure...
Forum: Coders. General 14 July 2017, 10:50
Replies: 3
Views: 564
Posted By Leffmann
Maybe you should remove that link.. the page is...

Maybe you should remove that link.. the page is pretty much a personal crusade and attack on a member here, and there has to be a better source of information elsewhere for this discussion.
Forum: OT - Gaming 14 July 2017, 10:48
Replies: 30
Views: 1,523
Posted By Leffmann
Yes if you have the wallet for both the games and...

Yes if you have the wallet for both the games and the storage :) I'm guessing you have a huge NAS tucked away in a closet somewhere?

I have 250GB drive for Steam, and it feels a bit like the old...
Forum: Coders. Asm / Hardware 11 July 2017, 13:06
Replies: 89
Views: 12,892
Posted By Leffmann
The makefile works fine with VS 2017 for both...

The makefile works fine with VS 2017 for both Alkis and myself. Otherwise, the solution needs the Windows 8.1 SDK and the Windows XP platform toolset, maybe you need to install those first, or you...
Forum: Coders. Asm / Hardware 10 July 2017, 20:08
Replies: 89
Views: 12,892
Posted By Leffmann
No idea why it fails then, because snprintf is...

No idea why it fails then, because snprintf is available as _snprintf according to Microsoft's own documentation and I've built vasm like this in the past.

If you're willing to install the free VS...
Forum: Coders. System 10 July 2017, 19:47
Replies: 30
Views: 2,068
Posted By Leffmann
Nothing I've tried, but as for the diskdrives,...

Nothing I've tried, but as for the diskdrives, one idea is to check io_Unit in your IOStdReq to see what drive you've booted from, then open disk.resource and check dr_Flags to see what other units...
Forum: Coders. Asm / Hardware 10 July 2017, 19:19
Replies: 89
Views: 12,892
Posted By Leffmann
Try adding /D snprintf=_snprintf to COPTS in the...

Try adding /D snprintf=_snprintf to COPTS in the makefile.
Forum: Amiga scene 09 July 2017, 09:41
Replies: 169
Views: 9,173
Posted By Leffmann
I would use two partitions like Grond says, and a...

I would use two partitions like Grond says, and a small compatibility hack:

In the past I've run into bad software (I have no up to date list or anything) that assume DH0: is the system...
Forum: Nostalgia & memories 08 July 2017, 09:15
Replies: 2
Views: 541
Posted By Leffmann
Pretty recent and well made tutorial here: ...

Pretty recent and well made tutorial here:

http://ada.untergrund.net/?p=boardthread&id=941
https://www.youtube.com/playlist?list=PLVoRT-Mqwas9gvmCRtOusCQSKNQNf6lTc
Forum: OT - Gaming 07 July 2017, 08:33
Replies: 30
Views: 1,523
Posted By Leffmann
I got The Silent Age at 0.99, but yeah you're...

I got The Silent Age at 0.99, but yeah you're right, you won't find anything newly released or AAA at that discount.



It's not a terrible amount of money really, I used to spend much much more...
Forum: OT - Gaming 04 July 2017, 14:36
Replies: 30
Views: 1,523
Posted By Leffmann
I spent a whopping 31, probably more than I...

I spent a whopping 31, probably more than I spent in the last 5 years on games.

Is it Valve or the publishers who decide what the discount will be? I find quite a few games on 90% discount, and...
Forum: Nostalgia & memories 04 July 2017, 14:23
Replies: 34
Views: 2,073
Posted By Leffmann
Pretty good looking and well made game for those...

Pretty good looking and well made game for those early years I think.
Forum: project.EAB File Server 04 July 2017, 14:21
Replies: 28
Views: 1,928
Posted By Leffmann
Thanks for the offer, I'll keep it in mind. ...

Thanks for the offer, I'll keep it in mind.



That's a bit harsh isn't it. You've made a new thread yourself for every game you've either installed onto or played from an ADF image lately, while...
Forum: Coders. C/C++ 04 July 2017, 14:04
Replies: 28
Views: 1,290
Posted By Leffmann
params[0][0], params[0][1] etc. will be the...

params[0][0], params[0][1] etc. will be the arguments, terminated by a NULL. If you use the main(int nargs, char** pargs) prototype, then if nargs is 0, you have been started from Workbench.
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