Forum: Retrogaming General Discussion
09 March 2010, 02:25
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Replies: 27
Views: 2,613
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Forum: Nostalgia & memories
01 March 2010, 17:00
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Replies: 84
Views: 22,425
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Forum: Retrogaming General Discussion
26 February 2010, 21:19
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Replies: 54
Views: 6,119
Thanks for clearing that up.
But that's...
Thanks for clearing that up.
But that's exactly what I'm getting at. Regardless of whether you're using hardware sprites or changing pointers or whatever, it's a very basic capability of the...
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Forum: Retrogaming General Discussion
26 February 2010, 17:17
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Replies: 54
Views: 6,119
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Forum: Amiga scene
26 February 2010, 06:32
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Replies: 20
Views: 3,130
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Forum: Retrogaming General Discussion
26 February 2010, 01:38
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Replies: 54
Views: 6,119
Yeah, but that's more to do with the Amiga's...
Yeah, but that's more to do with the Amiga's hardware-accelerated sprites than with anything else. And you really can't say that a game "actually used the Amiga hardware" simply for taking advantage...
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Forum: Nostalgia & memories
26 February 2010, 01:30
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Replies: 36
Views: 12,782
The Archimedes was a magnificent machine.
...
The Archimedes was a magnificent machine.
But, as others have already said, the lack of software really lets it down. It still has some good stuff (Nevryon, Starfighter 3000), but it was a...
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Forum: Retrogaming General Discussion
24 February 2010, 18:03
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Replies: 54
Views: 6,119
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Forum: Retrogaming General Discussion
24 February 2010, 01:20
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Replies: 104
Views: 11,384
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Forum: Nostalgia & memories
23 February 2010, 02:16
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Replies: 18
Views: 2,155
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Forum: Retrogaming General Discussion
22 February 2010, 23:39
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Replies: 133
Views: 13,441
I only said that it's only a marginal advantage...
I only said that it's only a marginal advantage with other games. On the SNES, 9 out of 10 shoot-em-ups have horrible slowdown due to the slow-as-molasses 65C816 CPU - but you don't see that kind of...
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Forum: Retrogaming General Discussion
22 February 2010, 18:46
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Replies: 133
Views: 13,441
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Forum: Retrogaming General Discussion
22 February 2010, 17:01
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Replies: 111
Views: 14,339
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Forum: Retrogaming General Discussion
22 February 2010, 05:46
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Replies: 133
Views: 13,441
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Forum: Retrogaming General Discussion
20 February 2010, 09:36
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Replies: 133
Views: 13,441
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Forum: Retrogaming General Discussion
19 February 2010, 17:13
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Replies: 7
Views: 1,611
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Forum: Retrogaming General Discussion
18 February 2010, 05:27
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Replies: 104
Views: 11,384
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Forum: Retrogaming General Discussion
14 February 2010, 22:14
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Replies: 104
Views: 11,384
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Forum: MarketPlace
14 February 2010, 22:12
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Replies: 2
Views: 1,207
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Forum: Nostalgia & memories
13 February 2010, 23:04
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Replies: 11
Views: 1,716
I'd send Captain Flynn...
I'd send Captain Flynn (http://lemonamiga.com/?game_id=1075) to the 17th-century Caribbean. Or Guybrush Threepwood, but he doesn't count because he's from the PC.
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Forum: Retrogaming General Discussion
12 February 2010, 16:49
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Replies: 605
Views: 137,604
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Forum: Retrogaming General Discussion
11 February 2010, 22:27
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Replies: 159
Views: 18,653
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Forum: Retrogaming General Discussion
10 February 2010, 17:41
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Replies: 104
Views: 11,384
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Forum: Retrogaming General Discussion
10 February 2010, 00:51
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Replies: 104
Views: 11,384
Yeah. Turrican II is probably my favorite C64...
Yeah. Turrican II is probably my favorite C64 game, actually. And I said "relatively small" - there are rather large areas that are completely devoid of enemies, and when enemies do appear, they...
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Forum: Retrogaming General Discussion
09 February 2010, 04:56
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Replies: 104
Views: 11,384
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Forum: Retrogaming General Discussion
09 February 2010, 03:12
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Replies: 104
Views: 11,384
Well, yeah, if you put a gun in a game, you'll...
Well, yeah, if you put a gun in a game, you'll also add a use for it - it's pretty stupid, otherwise. There's still a fantastic amount of emphasis on exploring the levels, though, and there's also...
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Forum: Nostalgia & memories
09 February 2010, 03:08
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Replies: 188
Views: 29,694
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Forum: Nostalgia & memories
08 February 2010, 23:28
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Replies: 111
Views: 32,215
Yeah, the first game had a jetpack. And there...
Yeah, the first game had a jetpack. And there were clearly mechanical spikes and claws that popped out of the ground.
And then there were those head-throwing... things... from Shadow of the Beast...
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Forum: Nostalgia & memories
08 February 2010, 21:49
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Replies: 188
Views: 29,694
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Forum: Retrogaming General Discussion
08 February 2010, 21:36
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Replies: 104
Views: 11,384
Excuse me? Turrican has a huge emphasis on...
Excuse me? Turrican has a huge emphasis on exploring the levels, which involves "jumping and moving around". Yes, you do shoot enemies, but that's an accessory feature to the underlying platform...
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Forum: Retrogaming General Discussion
08 February 2010, 17:34
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Replies: 134
Views: 10,571
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Forum: Retrogaming General Discussion
08 February 2010, 17:24
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Replies: 104
Views: 11,384
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Forum: Retrogaming General Discussion
03 February 2010, 22:59
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Replies: 483
Views: 61,396
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Forum: Retrogaming General Discussion
03 February 2010, 22:57
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Replies: 21
Views: 2,328
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Forum: Retrogaming General Discussion
29 January 2010, 16:41
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Replies: 605
Views: 137,604
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Forum: Coders. General
29 January 2010, 16:39
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Replies: 24
Views: 5,377
Copper color-changing restrictions?
What are the restrictions on the copper's ability to switch colors between scanlines? I know that it has to be in a gradient, but I don't know anything else.
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Forum: Retrogaming General Discussion
28 January 2010, 21:52
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Replies: 483
Views: 61,396
OK, I need some help here - how do you set the...
OK, I need some help here - how do you set the scanline strength? I can't find an option for it anywhere; I thought that it was my old version of WinUAE, but I just downloaded a new one from the...
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Forum: Nostalgia & memories
27 January 2010, 18:20
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Replies: 577
Views: 80,355
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Forum: Retrogaming General Discussion
27 January 2010, 18:18
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Replies: 483
Views: 61,396
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Forum: Retrogaming General Discussion
27 January 2010, 05:43
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Replies: 80
Views: 8,478
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