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Search: Posts Made By: saimon69
Forum: Retrogaming General Discussion 23 June 2018, 08:32
Replies: 275
Views: 19,444
Posted By saimon69
At the end Blood Bros is a western implementation...

At the end Blood Bros is a western implementation of Cabal (same company), should be feasible
Forum: Nostalgia & memories 23 June 2018, 08:24
Replies: 11
Views: 651
Posted By saimon69
am i losing something?

am i losing something?
Forum: project.Amiga Game Factory 23 June 2018, 03:05
Replies: 68
Views: 3,827
Posted By saimon69
@TurboCrash Moar Blood, moar colors, moar...

@TurboCrash

Moar Blood, moar colors, moar scenery, moar music (original Amiga did not had any), MOAR! ;)
Forum: Coders. General 22 June 2018, 19:47
Replies: 40
Views: 1,104
Posted By saimon69
hmm, i think i have seen this flag emblem...

hmm, i think i have seen this flag emblem somewhere ;)
https://binarydoodles.files.wordpress.com/2018/06/lineoffireflag.jpg
Forum: Coders. General 22 June 2018, 19:05
Replies: 40
Views: 1,104
Posted By saimon69
With those scaling routines i see feasible a port...

With those scaling routines i see feasible a port of Rambo III arcade version, that i thought superior to the crappy one we had on amiga
Forum: Amiga websites reviews 20 June 2018, 21:09
Replies: 71
Views: 19,238
Posted By saimon69
You have been able to become one of my main...

You have been able to become one of my main reference sites for retro gaming, and that is a nice feat!
Forum: Retrogaming General Discussion 19 June 2018, 23:52
Replies: 5
Views: 368
Posted By saimon69
i did a message too marking on those btw

i did a message too marking on those btw
Forum: News 15 June 2018, 19:38
Replies: 12
Views: 675
Posted By saimon69
Well about music i use Milkytracker on Windows...

Well about music i use Milkytracker on Windows since have no real Amiga here in US but i guess Tsak uses protracker
Forum: Coders. General 10 June 2018, 09:56
Replies: 40
Views: 3,573
Posted By saimon69
Going back in this small OT i did recently took...

Going back in this small OT i did recently took the chance to ask Franck and Yves and have bad news: the unreal Amiga 3d engine sources have been lost :(
Forum: Retrogaming General Discussion 09 June 2018, 23:37
Replies: 109
Views: 4,301
Posted By saimon69
On powder we had an intelligent way to deal with...

On powder we had an intelligent way to deal with bobs on 16 colors turning on and off some bitplane blitting and using some reduced palette sets to minimize overhead, but was made in assembly and...
Forum: Coders. Asm / Hardware 01 June 2018, 23:14
Replies: 31
Views: 1,297
Posted By saimon69
Powder was using a scrolling trechnique similar...

Powder was using a scrolling trechnique similar to side arms and some tricks to run lot of stuff with 16 colors, have the source code if you want to give it a look
Forum: Coders. Asm / Hardware 01 June 2018, 21:08
Replies: 31
Views: 1,297
Posted By saimon69
The good'ol' Side Arms! So underrated but also...

The good'ol' Side Arms! So underrated but also with some playability problems, would like to see it ported decently and improved from its original incarnation...
Forum: Coders. General 31 May 2018, 23:14
Replies: 7
Views: 362
Posted By saimon69
Yup, in my incompetency i though copper was THAT...

Yup, in my incompetency i though copper was THAT good :/
Forum: Coders. General 31 May 2018, 23:04
Replies: 7
Views: 362
Posted By saimon69
btw the idea was to have more enemy classes using...

btw the idea was to have more enemy classes using the same sprite like in several capcom games with classes differentiated by a color change. Another contact of me was considering to do a beat em up...
Forum: Coders. General 31 May 2018, 23:03
Replies: 7
Views: 362
Posted By saimon69
The latter one you mentioned was another idea for...

The latter one you mentioned was another idea for some situations a la final fight where you have Poison and roxy with different hair colors, was not sure on how prioritize the two in case were...
Forum: Retrogaming General Discussion 31 May 2018, 22:13
Replies: 109
Views: 4,301
Posted By saimon69
I don't know if you are familiar with the...

I don't know if you are familiar with the spectrum graphics, there are two maps: the display file - that contain the proper bitmap - and the attributes map - that is one byte per every 32x24 grid,...
Forum: Coders. General 31 May 2018, 22:06
Replies: 7
Views: 362
Posted By saimon69
ok i acknowledge that and i changed the credits. ...

ok i acknowledge that and i changed the credits.
By the way if you split the bobs as mentioned in the other thread the effect might be reduced too i guess
Forum: Retrogaming General Discussion 31 May 2018, 21:35
Replies: 109
Views: 4,301
Posted By saimon69
Had this bad habit to think at Amiga sprites like...

Had this bad habit to think at Amiga sprites like c64 ones :/
Forum: Retrogaming General Discussion 31 May 2018, 21:29
Replies: 109
Views: 4,301
Posted By saimon69
btw i created a specific thread about my proposal...

btw i created a specific thread about my proposal grid idea here (http://eab.abime.net/showthread.php?p=1245801#post1245801) in order to be discussed/demolished/rebuilt,etc. And will not mention it...
Forum: Coders. General 31 May 2018, 21:27
Replies: 7
Views: 362
Posted By saimon69
Tiled dynamic copperlist: feasible?

Am copying this from the Final Fight thread;

My crazy idea is to change some of the colors according to a grid 8x8 made with the copper and dynamically allocated by the approximate position on...
Forum: Retrogaming General Discussion 31 May 2018, 20:45
Replies: 109
Views: 4,301
Posted By saimon69
And don't forget you can make player as 16-color...

And don't forget you can make player as 16-color sprites too, so will look more colorful ;)
Forum: Retrogaming General Discussion 31 May 2018, 20:37
Replies: 109
Views: 4,301
Posted By saimon69
hmm, is one color change (leaving a jolly color)...

hmm, is one color change (leaving a jolly color) dynamically allocated 40x20 times (and maybe optimized to not change adjacent same 8x8 element) every 1/50s a too big copperlist? I have no clue
...
Forum: Retrogaming General Discussion 31 May 2018, 20:24
Replies: 109
Views: 4,301
Posted By saimon69
My crazy idea was to change some of the colors...

My crazy idea was to change some of the colors according to a grid 8x8 made with the copper and dynamically allocated by the approximate position on screen of the bob (a bit like on the c64 and...
Forum: Retrogaming General Discussion 31 May 2018, 20:11
Replies: 109
Views: 4,301
Posted By saimon69
Hey Sandruzzo, i actually think that Amiga...

Hey Sandruzzo,

i actually think that Amiga CAN do better, especially if using the megabyte expansion: look at the bob sizes in Powder, even though was running at 25fps;


Maybe good results...
Forum: Retrogaming General Discussion 31 May 2018, 19:45
Replies: 109
Views: 4,301
Posted By saimon69
TMHT amiga...

TMHT amiga (https://www.youtube.com/watch?v=QjeBoDAGL0w)

Actiually there is a version of TMHT for Amiga but looks incomplete...
Forum: News 31 May 2018, 19:36
Replies: 154
Views: 10,744
Posted By saimon69
@pyromania You forgot the [cit: Robocop] tag...

@pyromania

You forgot the [cit: Robocop] tag ;)
Forum: Retrogaming General Discussion 30 May 2018, 23:53
Replies: 275
Views: 19,444
Posted By saimon69
Steril, can you please let me know which songs...

Steril, can you please let me know which songs are the ones that misplay so that will give it a second look? Bass instrument is a bit moody and need to finetune it song by song
Forum: Coders. Contest 26 May 2018, 21:57
Replies: 383
Views: 67,631
Posted By saimon69
darn :(

darn :(
Forum: project.Amiga Game Factory 24 May 2018, 00:38
Replies: 68
Views: 3,827
Posted By saimon69
@dunny Well,at least for one of the questions i...

@dunny
Well,at least for one of the questions i can answer:
the + is due to the fact that this is BARBARIAN PLUS, mean not an enhancement of the original but a remake
Forum: Nostalgia & memories 18 May 2018, 20:56
Replies: 42
Views: 2,091
Posted By saimon69
I remember having seen SR at a friend home when...

I remember having seen SR at a friend home when the Gravis Ultrasound was the latest 5h17 and being blown away by the audio part - the massive Hi-Fi speakers under the table indeed did help!

Funny...
Forum: request.Old Rare Games 18 May 2018, 20:53
Replies: 137
Views: 9,770
Posted By saimon69
Better have girlfriend troubles than Wife...

Better have girlfriend troubles than Wife troubles, believe me!
Forum: project.Amiga Game Factory 18 May 2018, 20:43
Replies: 68
Views: 3,827
Posted By saimon69
Padrino is not (AFAIK) involved but I am; ...

Padrino is not (AFAIK) involved but I am;
coder is Colin Vella, same from Block Off and the remake will be made in AMOS; am actually working on adding a soundtrack to the game.
Graphic artist is...
Forum: Retrogaming General Discussion 08 May 2018, 03:53
Replies: 275
Views: 19,444
Posted By saimon69
Actually there was a small jingle in the arcade...

Actually there was a small jingle in the arcade during the logo display, i did a tune with some remix for the title tune too, if mcGeezer feel to use it ;)
Forum: Amiga scene 03 May 2018, 01:49
Replies: 42
Views: 3,073
Posted By saimon69
Yeah, however Colin put a more humble 50 level...

Yeah, however Colin put a more humble 50 level quota
Forum: Amiga scene 02 May 2018, 23:24
Replies: 42
Views: 3,073
Posted By saimon69
Colin say there is space for around 200 levels so...

Colin say there is space for around 200 levels so far ^^
Forum: Amiga scene 02 May 2018, 00:59
Replies: 4
Views: 353
Posted By saimon69
Tracking is a form of art imo :)

Tracking is a form of art imo :)
Forum: Amiga scene 01 May 2018, 21:03
Replies: 21
Views: 1,513
Posted By saimon69
"on paper", mean is one less bitplane and...

"on paper", mean is one less bitplane and therefore i expect a little bit less RAM but i might be wrong, can anyone check this?
Forum: Amiga scene 29 April 2018, 23:52
Replies: 21
Views: 1,513
Posted By saimon69
The game is now out, i know however a suggestion...

The game is now out, i know however a suggestion [even if you might know already]: if you optimize palette for use the first 7 color for side characters you might have a bit more space in my opinion
Forum: Amiga scene 29 April 2018, 23:45
Replies: 21
Views: 1,513
Posted By saimon69
The game looks good: hope Red pill will improve...

The game looks good: hope Red pill will improve even more because you need a better engine than backbone for those games :)

A curiosity: when i was in the high school me and a friend of mine were...
Forum: Amiga scene 26 April 2018, 06:51
Replies: 304
Views: 40,615
Posted By saimon69
Well if is protracker and they made it fit in 16k...

Well if is protracker and they made it fit in 16k with songs or 2+ minutes the musician did an excellent job: the most compact song i made was 18k with 12 different patterns and three channels for...
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