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Forum: Coders. General Yesterday, 13:35
Replies: 48
Views: 3,155
Posted By ross
:agree ...

:agree
http://eab.abime.net/showpost.php?p=1334263&postcount=24

or the whole thread:
http://eab.abime.net/showthread.php?t=89467

Not exaustive at all, I wanted to do something complete but I...
Forum: Coders. General Yesterday, 12:13
Replies: 48
Views: 3,155
Posted By ross
Hi leonard, you should try nrv2r. Is an...

Hi leonard, you should try nrv2r.

Is an improvement and a fork over nrv2b, born for in-place decompression.

Depacker code:
; nrv2r decompression in 68000 assembly
; by ross
;
; On entry:...
Forum: Coders. Asm / Hardware 14 August 2019, 20:49
Replies: 7
Views: 198
Posted By ross
Posted code works in every KS. To check for...

Posted code works in every KS.

To check for KS version:
lib_Version EQU $14
KS20 EQU 36

movea.l $4.w,a6
cmpi.w #KS20,lib_Version(a6)
bhs.b _ks20code ;fork
Forum: Coders. Asm / Hardware 14 August 2019, 19:38
Replies: 7
Views: 198
Posted By ross
You can use my code (removing the floppy...

You can use my code (removing the floppy stuff..):
http://eab.abime.net/showpost.php?p=1331387&postcount=5

Cheers.
Forum: support.WinUAE 12 August 2019, 17:10
Replies: 42
Views: 1,265
Posted By ross
Just checked Beast. A little addition to what...

Just checked Beast. A little addition to what Toni wrote.
You also need to zero 4681b, there is a wrong 35ns delay for sprite 3, visible as an empty vertical line in the big parallax tree when...
Forum: support.WinUAE 12 August 2019, 15:17
Replies: 42
Views: 1,265
Posted By ross
Hi hexaae, I used for the first time...

Hi hexaae, I used for the first time uae-configuration, both as a tooltype and from the command line, and it does nothing
(in fact if I check the options in the GUI they are exactly as before)....
Forum: Collections 11 August 2019, 00:36
Replies: 75
Views: 4,803
Posted By ross
Well, just ignore and go on :) (I know, is not...

Well, just ignore and go on :)
(I know, is not easy..)
Forum: Collections 11 August 2019, 00:21
Replies: 75
Views: 4,803
Posted By ross
I just want to hope that he [icycool] forgot to...

I just want to hope that he [icycool] forgot to insert some emoticons...

Ah! and thanks jarre and TMB :)
Forum: Coders. Contest 10 August 2019, 20:17
Replies: 1,249
Views: 88,642
Posted By ross
Or use BRDRBLNK (in BPLCON3 with...

Or use BRDRBLNK (in BPLCON3 with BPLCON0\ECSENA=1) :)
Forum: Coders. Contest 10 August 2019, 19:23
Replies: 1,249
Views: 88,642
Posted By ross
Awesome :) Why these new left and right...

Awesome :)

Why these new left and right 'borders'?
Forum: Nostalgia & memories 08 August 2019, 21:48
Replies: 48
Views: 2,156
Posted By ross
Or raise the sample volume :) I've simply...

Or raise the sample volume :)
I've simply changed it from $10 to $40 in the module and is (rather) audible.
Forum: Coders. Releases 08 August 2019, 16:28
Replies: 86
Views: 22,024
Posted By ross
In my patches I never take it for granted that it...

In my patches I never take it for granted that it is zeroed.
Sometime, for some reason or simply by mistake, bad code write to $0 (or read from it.., so many time i've noticed wrong $0 used instead...
Forum: Coders. General 08 August 2019, 12:21
Replies: 28
Views: 3,801
Posted By ross
The faster Blitter queues way is plainly with...

The faster Blitter queues way is plainly with Copper BFD.
But it is also very complicated and with heavy side effects.
There is related thread on board somewhere.
Forum: Coders. Releases 08 August 2019, 12:12
Replies: 86
Views: 22,024
Posted By ross
Yep, clearing $0 is a panacea. In my patches is...

Yep, clearing $0 is a panacea.
In my patches is ever in the list (corrects audio, sprites, stupid code..).
It is not orthodox and Enforcer is not happy at all, but it works.
And it has no side...
Forum: Coders. Contest 06 August 2019, 23:35
Replies: 1,249
Views: 88,642
Posted By ross
This image reminds me of something... ;)

This image reminds me of something... ;)
Forum: Amiga scene 05 August 2019, 12:30
Replies: 254
Views: 27,263
Posted By ross
Really great! :great

Really great!

:great
Forum: Retrogaming General Discussion 05 August 2019, 12:12
Replies: 17
Views: 524
Posted By ross
And that page is partially wrong (or rather,...

And that page is partially wrong (or rather, incomplete).
You can try it yourself with the commands I wrote.

Using WinUAE:
- open a native 640x256 WB screen, use 'Scanlines' in...
Forum: Retrogaming General Discussion 05 August 2019, 10:56
Replies: 17
Views: 524
Posted By ross
:agree This is nothing special on Amiga and...

:agree
This is nothing special on Amiga and natively supported from the start.

What actually Lacer do is simpy change/toggle interlace in Graphics base (that change interlace bit in bplcon0) and...
Forum: Retrogaming General Discussion 05 August 2019, 10:17
Replies: 17
Views: 524
Posted By ross
The Lacer tool. If I'm not mistaken it was...

The Lacer tool.

If I'm not mistaken it was introduced with WB2.0.
It force/toggles the display between interlaced and non-interlaced mode.
This is used primarily by allowing the Amiga to provide...
Forum: Retrogaming General Discussion 05 August 2019, 00:54
Replies: 17
Views: 524
Posted By ross
No, what it does is a completely different thing....

No, what it does is a completely different thing.
It attenuate flicker on native interlaced mode modifying the display data (and works only for WB compatible stuff..).
Nothing to do with scanlines.
Forum: Nostalgia & memories 05 August 2019, 00:39
Replies: 25
Views: 1,247
Posted By ross
I tried to think on the question of the size of...

I tried to think on the question of the size of the hole.

We can calculate what is the maximum that would create problems :)
The disc has a circumference (on the outside) of about 3,5*2,54*PI =...
Forum: Coders. Contest 05 August 2019, 00:03
Replies: 1,249
Views: 88,642
Posted By ross
:great

:great
Forum: Retrogaming General Discussion 04 August 2019, 23:32
Replies: 17
Views: 524
Posted By ross
Yes, a normal interlaced setup where you reuse...

Yes, a normal interlaced setup where you reuse the same field in the other frame.

Usually not, because you are forced to an incompatible 25/30Hz (PAL/NTSC) refresh.

In any case from what I...
Forum: support.Games 04 August 2019, 21:53
Replies: 40
Views: 1,484
Posted By ross
Now you will be doubly punished for what you did...

Now you will be doubly punished for what you did from the Inquisition court. You could have been punished only once. :D
Forum: support.Games 04 August 2019, 20:56
Replies: 40
Views: 1,484
Posted By ross
AGA title. A1200 Quickstart. The two cover...

AGA title. A1200 Quickstart.
The two cover disks are perfectly identical.
Forum: Coders. General 03 August 2019, 21:35
Replies: 2
Views: 318
Posted By ross
File splitted, into the Zone! File...

File splitted, into the Zone!

File 'BrainDamage4.Exe':
HUNK_HEADER
Numhunks = 8 (0 to 7)
Hunk 000 = 20 ($000014) Bytes ;main dispatcher
Hunk 001 = 208 ($0000D0) Bytes ...
Forum: Coders. General 02 August 2019, 16:30
Replies: 21
Views: 675
Posted By ross
http://wt.exotica.org.uk/files/sources/SRC_Protrac...

http://wt.exotica.org.uk/files/sources/SRC_Protracker.lzx

Relevant part for your case:
subq.l #1,D0
moveq #1,D1
lea 42(A0),A1
CheckInfos
cmp.w (A1),D1
bne.b NoInit
clr.w (A1)
Forum: Coders. General 01 August 2019, 22:25
Replies: 21
Views: 675
Posted By ross
You answered yourself :) As first word is...

You answered yourself :)

As first word is cleared by any player to allow idle-looping it would make no sense to store this [*solo, 2 bytes] sample in the module.
So if (sample_length<=1)...
Forum: request.Old Rare Games 01 August 2019, 21:00
Replies: 2
Views: 276
Posted By ross
I've uploaded the ADF into The Zone! Is an...

I've uploaded the ADF into The Zone!
Is an unfinished game (only first level available).

T for turbo mode, SPACE for armi selection (armi is italian for weapons).

Cheers.
Forum: Coders. Asm / Hardware 29 July 2019, 12:56
Replies: 8
Views: 652
Posted By ross
I have just read the article indicated and there...

I have just read the article indicated and there are some clarifications to make.

To be sure that no color change in right border edge is seen in some monitor, an h position >=$7 should be used...
Forum: Coders. Asm / Hardware 28 July 2019, 21:50
Replies: 25
Views: 3,350
Posted By ross
Hi Photon, I wanted to try Nibbler and I put in...

Hi Photon, I wanted to try Nibbler and I put in compression a file from your testbed (Kickstart 3.1 rev 40.68 A1200 ROM) to make comparison, I wasn't sure about other files version.
EDIT: Nibbler...
Forum: Coders. Asm / Hardware 26 July 2019, 10:16
Replies: 8
Views: 652
Posted By ross
This is a MOVE and not a WAIT instruction. WAIT...

This is a MOVE and not a WAIT instruction.
WAIT require bit0 in first fetcthed word to be 1.

So a right copper list should be:
[00] dc.w $ffdf,$fffe
[01] dc.w $1c07,$fffe; wait for line 284...
Forum: support.Games 23 July 2019, 23:30
Replies: 25
Views: 896
Posted By ross
Yup, same here :) But then I looked for an ADF...

Yup, same here :)
But then I looked for an ADF that had the same data as the IPF because there was no reason why it didn't work, and...


... for this same $ff8=#$E0BB605F reason. :great
...
Forum: Coders. Asm / Hardware 23 July 2019, 23:08
Replies: 25
Views: 3,350
Posted By ross
Beaten! file: Zombies.SHP ...

Beaten!

file: Zombies.SHP
dim: 245720

pack_to ratio KB/s
gzip 52415 21,331% ...
Forum: support.Games 23 July 2019, 22:49
Replies: 25
Views: 896
Posted By ross
:agree [CRC32:30D2B51A] is ...

:agree

[CRC32:30D2B51A] is [MD5:E6A49E05C4278B0E2E1656BE4265200F]

Also compared this disk with IPF and is identical (apart the copylock).
Forum: support.Games 23 July 2019, 22:33
Replies: 25
Views: 896
Posted By ross
I too had tried IPF and it worked so I thought it...

I too had tried IPF and it worked so I thought it was a wrong disk 2.
But after I also tried Assassin (1992)(Team 17)(Disk 2 of 2)[cr CSL].adf (MD5:E6A49E05C4278B0E2E1656BE4265200F) and it still...
Forum: support.Games 23 July 2019, 10:46
Replies: 25
Views: 896
Posted By ross
On the first level, climb the left side of the...

On the first level, climb the left side of the first tree you come to, climb to the very top. Now press ‘P’ to pause the game and type “ACEVIEWFROMUPHEREMATE” and the screens border will flash....
Forum: support.Games 22 July 2019, 22:37
Replies: 25
Views: 896
Posted By ross
In your defense is that the game is bugged ;) ...

In your defense is that the game is bugged ;)

Cheers!
Forum: support.Games 22 July 2019, 22:13
Replies: 25
Views: 896
Posted By ross
Hi Damien, with CE I've no crash.

Hi Damien, with CE I've no crash.
Forum: support.Games 20 July 2019, 21:54
Replies: 35
Views: 1,509
Posted By ross
Yes, I received a PM, but certainly not for the...

Yes, I received a PM, but certainly not for the reason you thought :)

It is clear that you do not get along with StingRay (and vice versa), but this is not the place and the way to discuss it.
...
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