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Forum: project.WHDLoad 16 October 2018, 05:04
Replies: 41
Views: 3,744
Posted By Shatterhand
Nearly 3 years later... Yeah, just ran...

Nearly 3 years later...

Yeah, just ran R-Type 2 via WHDLOAD on NTSC mode.

Screen is chopped, the game doesn't get any smoother as people reported before, just faster.

Stupid and worthless...
Forum: Retrogaming General Discussion 17 September 2018, 07:39
Replies: 47
Views: 2,033
Posted By Shatterhand
Nah, it plays like shit. If you've never played a...

Nah, it plays like shit. If you've never played a beat'em up before, surely, you may like it.

But having played ANY decent beat'em up before, you'll quickly notice all its problems.

I could...
Forum: Retrogaming General Discussion 17 September 2018, 03:23
Replies: 47
Views: 2,033
Posted By Shatterhand
Tiertex made Dynasty Wars. It's another Capcom...

Tiertex made Dynasty Wars. It's another Capcom beat'em up.

I think it would be easier to port it than Final Fight.

Yet it's one of the worst games I ever played on Amiga. WAAAY worse than Final...
Forum: News 31 August 2018, 15:38
Replies: 928
Views: 121,653
Posted By Shatterhand
100% spot-on. Removed the jumper and everything...

100% spot-on. Removed the jumper and everything worked properly. Thank you: :)
Forum: Coders. Contest 25 August 2018, 05:59
Replies: 29
Views: 2,677
Posted By Shatterhand
Guys, sorry I've been out of the loop lately,...

Guys, sorry I've been out of the loop lately, work has been eating me up and it will be up until mid september unfortunately, I'm sorry.

But please, guys, feel free to keep this going without me....
Forum: News 24 August 2018, 03:24
Replies: 928
Views: 121,653
Posted By Shatterhand
I had flashed my Gotek with Flashfloppy eons ago....

I had flashed my Gotek with Flashfloppy eons ago. I had a version that dated back to September 2017.

Today I decided to update it to the lastest release, 0.9.27a

Did the procedure (copy .upd...
Forum: support.Hardware 01 July 2018, 22:51
Replies: 7
Views: 351
Posted By Shatterhand
I have a similar problem with my A600, which has...

I have a similar problem with my A600, which has been related here:

http://eab.abime.net/showthread.php?t=78344

I have tested it with 2 different power supplies, though I wouldn't be surprised...
Forum: Retrogaming General Discussion 29 June 2018, 09:21
Replies: 57
Views: 7,884
Posted By Shatterhand
Metal Gear 2 is just so freaking good. Still an...

Metal Gear 2 is just so freaking good. Still an awesome game even when played today.

The original Metal Gear did age a bit, some of its puzzles are too cryptic (The one using the radio antenna is...
Forum: support.Other 25 June 2018, 19:38
Replies: 12
Views: 887
Posted By Shatterhand
I really would love if we could patch games so...

I really would love if we could patch games so SFX would silence a music channel and then add MUSIC + SFX to any game which lacks it.

Unfortunately, as it has been said, this is not simple to do.
Forum: Coders. Blitz Basic 25 June 2018, 17:52
Replies: 136
Views: 5,615
Posted By Shatterhand
From what I read, when you use a word, the...

From what I read, when you use a word, the variable is first converted to a quick. I find curious to be faster.
Forum: Coders. Contest 23 June 2018, 15:21
Replies: 17
Views: 1,559
Posted By Shatterhand
Ian Graham Humphrey MikeyG Portuguese Pilot...

Ian
Graham Humphrey
MikeyG
Portuguese Pilot
Linesmachine
Malko
John4P

I think we already have enough judges :)
Forum: Retrogaming General Discussion 23 June 2018, 01:53
Replies: 22
Views: 3,407
Posted By Shatterhand
Nearly sure Aftertouch on Total Football worked a...

Nearly sure Aftertouch on Total Football worked a little different than in Sensi and SWOS.

Anyway, you can also hold button then move the stick to neutral position on the vertical axis, you'll get...
Forum: Coders. Contest 22 June 2018, 22:06
Replies: 17
Views: 1,559
Posted By Shatterhand
So we have Ian Graham Humphrey MikeyG ...

So we have

Ian
Graham Humphrey
MikeyG
Portuguese Pilot

We have talked about 10 judges on the original thread, but I think we could work well with just 5 or 6. Let's see if someone else steps...
Forum: Coders. General 22 June 2018, 20:19
Replies: 42
Views: 3,057
Posted By Shatterhand
Line of Fire is a kinda crap game... the ARCADE...

Line of Fire is a kinda crap game... the ARCADE verison isn't very good IMO. The port is good enough, but the game is crap.
Forum: Nostalgia & memories 22 June 2018, 19:27
Replies: 42
Views: 3,111
Posted By Shatterhand
AFAIK, yes. Arcadia games are Amiga games in an...

AFAIK, yes. Arcadia games are Amiga games in an arcade cabinet.

It's kinda funny to call Darius+ "enhanced". That game is awful!
Forum: Nostalgia & memories 22 June 2018, 17:54
Replies: 42
Views: 3,111
Posted By Shatterhand
Xenon wasn't an arcade port. The arcade game was...

Xenon wasn't an arcade port. The arcade game was actually an Amiga computer inside an arcade cabinet. Pretty sure it's the same case with Sidewinder , Roadwars, Magic Johnson Basketball and New York...
Forum: Coders. Contest 21 June 2018, 21:39
Replies: 432
Views: 74,299
Posted By Shatterhand
Yes you can. We will create threads on this...

Yes you can. We will create threads on this sub-forum for each entry. The developer may keep updating his post about his entry as many times as he wants, and surely he can blog/stream about it.
Forum: Coders. Contest 21 June 2018, 21:18
Replies: 17
Views: 1,559
Posted By Shatterhand
I Agree with you. I was thinking about adding...

I Agree with you. I was thinking about adding this rule, judges rate games from best to worse. I think it's great.
Forum: Coders. Contest 21 June 2018, 21:07
Replies: 432
Views: 74,299
Posted By Shatterhand
I really didn't think about a name. AMIGA GAME...

I really didn't think about a name. AMIGA GAME DEV CONTEST is what I've been calling it.

"EAB GAME DEV CONTEST" imo sounds good enough. What you guys think ?
Forum: Coders. Contest 21 June 2018, 21:05
Replies: 17
Views: 1,559
Posted By Shatterhand
Criteria is = What game did you think it was...

Criteria is = What game did you think it was best. I'll write some rules later, but the idea is you grade the game from 0 to 10, game with best average grade wins. We had a long discussion about this...
Forum: Coders. Contest 21 June 2018, 20:55
Replies: 17
Views: 1,559
Posted By Shatterhand
Winuae is accepted. :) (And I am a big advocate...

Winuae is accepted. :) (And I am a big advocate for using Real Hardware... so the discussion is over - WINUAE IS ACCEPTED. Or FS-UAE or whatever :D )
Forum: Coders. Contest 21 June 2018, 20:46
Replies: 17
Views: 1,559
Posted By Shatterhand
Amiga Game Development Contest - Looking for Judges

Don't know how many people noted this following thread :

http://eab.abime.net/showthread.php?t=92858


Thing is, this is going to happen. We need volunters to build the jury.

Anyone willing...
Forum: Coders. Contest 21 June 2018, 19:19
Replies: 432
Views: 74,299
Posted By Shatterhand
Ok, would someone like to design a logo for the...

Ok, would someone like to design a logo for the contest? Or even a full page?

We will have news about this very soon :)

If someone wants to make a logo for it (I have zero skills for that), the...
Forum: Retrogaming General Discussion 20 June 2018, 23:22
Replies: 11
Views: 1,079
Posted By Shatterhand
I was thinking of this game earlier today,...

I was thinking of this game earlier today, remembering how freaking awesome it was for it's time.
Forum: Coders. General 20 June 2018, 23:20
Replies: 42
Views: 3,057
Posted By Shatterhand
The arcade game is real time. Pretty sure amiga...

The arcade game is real time. Pretty sure amiga is Just pre-scaled images.

Richard Aplin said in a thread here how when he received the arcade board to port the game to the ST and Amiga he just...
Forum: support.Hardware 18 June 2018, 22:26
Replies: 22
Views: 971
Posted By Shatterhand
Could we say the A500 is the model most unlikely...

Could we say the A500 is the model most unlikely to have any problems?
Forum: Retrogaming General Discussion 18 June 2018, 22:25
Replies: 145
Views: 7,371
Posted By Shatterhand
This is great, but I think people had already...

This is great, but I think people had already done that before. Thing is, you'd have to program specifically for the "adapter", and I don't think many people would bother to build such an adapter...
Forum: Coders. Blitz Basic 18 June 2018, 17:52
Replies: 136
Views: 5,615
Posted By Shatterhand
His code is written above. If x + 20 > a ...

His code is written above.

If x + 20 > a
If x < a + 20
If y +20 > b
If y < b +20

It's testing a 20x20 box against another 20x20 box.
Forum: Coders. Blitz Basic 18 June 2018, 17:46
Replies: 136
Views: 5,615
Posted By Shatterhand
Look at Master484 code again. He is testing...

Look at Master484 code again. He is testing bounding box against bounding box with just 4 ifs.
Forum: Coders. Blitz Basic 18 June 2018, 16:04
Replies: 136
Views: 5,615
Posted By Shatterhand
This really could be fast, but like you said (and...

This really could be fast, but like you said (and I also proved it here), the ABS command is incredibly slow. There should be some way to do it faster.
Forum: News 15 June 2018, 18:05
Replies: 207
Views: 18,107
Posted By Shatterhand
I'll but the digital version. I probably won't...

I'll but the digital version. I probably won't even have time to play it for the next months, but I want to support Amiga development.

It does work on ECS 1mb systems , right? :)
Forum: Coders. Blitz Basic 15 June 2018, 17:52
Replies: 136
Views: 5,615
Posted By Shatterhand
Hey Master484, very nice prototype! :) ...

Hey Master484, very nice prototype! :)

Yeah, I know about the Deftype thing.. but I never use a Variable before declaring it . Old habits don't die easily :)
Forum: Coders. Blitz Basic 13 June 2018, 22:45
Replies: 136
Views: 5,615
Posted By Shatterhand
I was still learning stuff on Quasarius (heh, I...

I was still learning stuff on Quasarius (heh, I still am today :D), so I did some really dumb stuff.

The game has 3 collisions to check.

First is enemy bullet/missiles vs player. The player is...
Forum: Coders. Blitz Basic 13 June 2018, 19:43
Replies: 136
Views: 5,615
Posted By Shatterhand
Considering when the aliens are on top of the...

Considering when the aliens are on top of the screen its just the bitmap scrolling, this is actually moving less stuff on screen than my own Quasarius. Quasarius could have up to 12 aliens + 3 enemy...
Forum: Coders. Tutorials 13 June 2018, 04:34
Replies: 3
Views: 4,938
Posted By Shatterhand
I'd like help with this command and unfortunately...

I'd like help with this command and unfortunately the forum AlfaRomeo recommended seems to be dead.

Anyone? :)
Forum: Coders. Blitz Basic 13 June 2018, 00:25
Replies: 136
Views: 5,615
Posted By Shatterhand
Yes, same to me, that's why my game "Roadtrip"...

Yes, same to me, that's why my game "Roadtrip" shows some small graphics glitches when running on OCS (At least on Winuae, I have no OCS machine to test, just an A600 :D )
Forum: Coders. Blitz Basic 12 June 2018, 18:49
Replies: 136
Views: 5,615
Posted By Shatterhand
On a 3x3 dual playfield you lose channel 7

On a 3x3 dual playfield you lose channel 7
Forum: Coders. Blitz Basic 12 June 2018, 16:58
Replies: 136
Views: 5,615
Posted By Shatterhand
Vertical shmups actually benefit from less...

Vertical shmups actually benefit from less horizontal space. On hybrid it makes a lot of sense to have a smaller screen. Considering most of that game uses just sprites, probably the coder chose a...
Forum: Retrogaming General Discussion 11 June 2018, 23:17
Replies: 145
Views: 7,371
Posted By Shatterhand
Any adapter means people will have to buy/build...

Any adapter means people will have to buy/build the adapter, not an option IMO.

I'd love to say every new game should *require* 2 buttons, but I see lots of people still using 1 button controllers...
Forum: Coders. Blitz Basic 11 June 2018, 22:17
Replies: 136
Views: 5,615
Posted By Shatterhand
That's what I thought too, but better asks for...

That's what I thought too, but better asks for people who know their shit better than me :)
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