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Posts Made By:
earok
Forum:
Coders. Blitz Basic
19 April 2020, 11:11
Replies:
27
Misc Blitz Demos
Views:
6,643
Posted By
earok
@Havie sorry mate! I don't have any idea :/ in...
@Havie sorry mate! I don't have any idea :/ in any case, you're no longer attempting a multiplexed sprite approach?
=====
A new demo has been added to my demos pack - this is a direct...
Forum:
Coders. Blitz Basic
14 April 2020, 14:08
Replies:
27
Misc Blitz Demos
Views:
6,643
Posted By
earok
Ah, I see. The routine doesn't allow reuse...
Ah, I see.
The routine doesn't allow reuse of sprites on the same scanline, though that's certainly possible on Amiga hardware (see Codetapper's article on Jim Power...
Forum:
Coders. Blitz Basic
14 April 2020, 02:14
Replies:
27
Misc Blitz Demos
Views:
6,643
Posted By
earok
You need to do this if you haven't already...
You need to do this if you haven't already (BB2OBJTYPES.RES will need to be present in your source folder)
https://i.imgur.com/bLGbR5x.png
I'm not so sure that a multiplexing routine would be a...
Forum:
Coders. Blitz Basic
19 September 2019, 09:55
Replies:
27
Misc Blitz Demos
Views:
6,643
Posted By
earok
The copper chunky demo is bit of a mess, I might...
The copper chunky demo is bit of a mess, I might dig it up and post it sometime.
With permission of the original author, the source code to Blitzeroids (one of the Amiga Format Blitz Basic...
Forum:
Coders. Blitz Basic
18 February 2019, 11:15
Replies:
27
Misc Blitz Demos
Views:
6,643
Posted By
earok
Vertical scrolling was painful to implement. I've...
Vertical scrolling was painful to implement. I've posted some of it in the Kiwi's Tale thread (the one in the blitz forum) but the gist of is:
- use the copper to split /wrap the bitmap at edges...
Forum:
Coders. Blitz Basic
10 February 2019, 04:53
Replies:
27
Misc Blitz Demos
Views:
6,643
Posted By
earok
@carrion nice ;) TimeGal and Road Avenger work on...
@carrion nice ;) TimeGal and Road Avenger work on a similar principle, though images are constantly being loaded from disk, the animations are cycled on the vblank interrupt.
New demo, how to read...
Forum:
Coders. Blitz Basic
13 November 2018, 22:12
Replies:
27
Misc Blitz Demos
Views:
6,643
Posted By
earok
Added a fifth demo, covers interlaced graphics...
Added a fifth demo, covers interlaced graphics (the demo displays a 640x512 image in AGA using DisplayLibrary)
Forum:
Coders. Blitz Basic
12 October 2018, 12:41
Replies:
27
Misc Blitz Demos
Views:
6,643
Posted By
earok
Added a new demo, this covers Interleaved...
Added a new demo, this covers Interleaved graphics mode for faster blitting.
Forum:
Coders. Blitz Basic
15 September 2018, 09:49
Replies:
27
Misc Blitz Demos
Views:
6,643
Posted By
earok
Some other random Blitz related repos: ...
Some other random Blitz related repos:
https://github.com/earok/GloomAmiga <- Gloom is an ASM game, but the tools were written in Blitz and thus the source is available. They're all tokenised...
Forum:
Coders. Blitz Basic
01 September 2018, 12:12
Replies:
27
Misc Blitz Demos
Views:
6,643
Posted By
earok
Added a new demo for sprite multiplexing,...
Added a new demo for sprite multiplexing, everything here is rendered with 16 colour sprites alone (no bobs). I hacked this together because I needed something a bit more powerful than the...
Forum:
Coders. Blitz Basic
28 August 2018, 13:59
Replies:
27
Misc Blitz Demos
Views:
6,643
Posted By
earok
Just the code, I can't legit claim to own any of...
Just the code, I can't legit claim to own any of the other resources.
Forum:
Coders. Blitz Basic
28 August 2018, 11:44
Replies:
27
Misc Blitz Demos
Views:
6,643
Posted By
earok
Misc Blitz Demos
Started open sourcing some random Blitz things to Github. I'll add some more over time.
https://github.com/earok/BlitzBasicDemos
Only two so far - the 1942 tutorials, and a splatoon anim demo...
Showing results 1 to 12 of 12
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