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Search: Posts Made By: korruptor
Forum: Coders. Asm / Hardware 01 August 2013, 19:02
Replies: 5
Views: 1,928
Posted By korruptor
I looked for one for quite a while, a couple of...

I looked for one for quite a while, a couple of years ago. Given that emacs dates back so far I thought it would be one of the easy modes to find, but unfortunately not, my Google-fu failed.

In...
Forum: Amiga scene 08 February 2013, 11:28
Replies: 46
Views: 4,740
Posted By korruptor
Ah, shame. I really enjoyed it. You and Ben...

Ah, shame. I really enjoyed it.

You and Ben should get remixing, stars on 45 style. I'd buy that as well :D
Forum: Amiga scene 07 February 2013, 19:48
Replies: 46
Views: 4,740
Posted By korruptor
Loved this as well! Great to see you release a...

Loved this as well! Great to see you release a chip album. Got any more planned?
Forum: support.WinUAE 13 November 2012, 11:20
Replies: 8
Views: 1,383
Posted By korruptor
Just have, and it's loads faster than the last...

Just have, and it's loads faster than the last version I ran. Still has an annoying issue when it's not sure what to do with resolution, so my workbench occasionally shrinks, then enlarges again, but...
Forum: support.WinUAE 12 November 2012, 18:43
Replies: 8
Views: 1,383
Posted By korruptor
I've been using Parallels, hosting a Windows 7...

I've been using Parallels, hosting a Windows 7 installed on a bootcamp partition.

Performance for Direct X stuff has been better in Parallels than VMWare for a while. I switched a couple of years...
Forum: Retrogaming General Discussion 01 November 2012, 11:56
Replies: 137
Views: 15,292
Posted By korruptor
Crackdown's had a running joke about ducks. In...

Crackdown's had a running joke about ducks. In the first game we left them in some really hard to get places, just for a laugh.

http://www.youtube.com/watch?v=_ofhRKIb0Zo

In the second game we...
Forum: Coders. Releases 27 August 2012, 17:35
Replies: 17
Views: 4,246
Posted By korruptor
Nice one PMC! I love dotflags :D

Nice one PMC! I love dotflags :D
Forum: Coders. General 17 May 2012, 18:20
Replies: 24
Views: 5,932
Posted By korruptor
I actually went to BBEdit 10. It's a really nice...

I actually went to BBEdit 10. It's a really nice editor!

Sublime is ok, but I'm not sure I'll buy it tbh. It's a little bit hairy with some of it's shortcuts...
Forum: Coders. Asm / Hardware 16 February 2012, 11:40
Replies: 17
Views: 4,769
Posted By korruptor
Actually, yeah, I remember reading something...

Actually, yeah, I remember reading something about that. I'll have a search.
Forum: Coders. Asm / Hardware 15 February 2012, 23:40
Replies: 17
Views: 4,769
Posted By korruptor
Wonder what the quickest way to clear the back...

Wonder what the quickest way to clear the back buffer would be, doing that.
Forum: Coders. Asm / Hardware 12 February 2012, 01:24
Replies: 17
Views: 4,769
Posted By korruptor
I was going to try triple buffering, clear the...

I was going to try triple buffering, clear the 2nd back buffer with the blitter while doing the lines on the 1st back buffer with the cpu, then blitter fill it.

If there's not that much odds in...
Forum: Coders. Asm / Hardware 11 February 2012, 22:33
Replies: 17
Views: 4,769
Posted By korruptor
I'm actually curious about this myself, as...

I'm actually curious about this myself, as reading the Amiga 3D graphics book he's advising using the CPU for simplicity. Personally I think he's ported a load of code from the ST.

But I've not...
Forum: Coders. Releases 08 February 2012, 11:16
Replies: 22
Views: 6,564
Posted By korruptor
Good stuff man, love that it's multipart :D

Good stuff man, love that it's multipart :D
Forum: support.WinUAE 02 February 2012, 14:10
Replies: 22
Views: 2,211
Posted By korruptor
Definitely less hassle, plus WinUAE is updated...

Definitely less hassle, plus WinUAE is updated regularly. With coherence mode, you don't even need to see windows, which is a bonus. ;)
Forum: support.WinUAE 01 February 2012, 16:38
Replies: 22
Views: 2,211
Posted By korruptor
I've also found WinUAE under parallels to be much...

I've also found WinUAE under parallels to be much better option than the native Mac Amiga emulators.

Less frame dropping, plus all the convenience of the extra features Toni's added. WinUAE...
Forum: Amiga scene 09 January 2012, 00:14
Replies: 17
Views: 1,963
Posted By korruptor
I remember Alcatraz's Odyssey lasting for about a...

I remember Alcatraz's Odyssey lasting for about a week :D
Forum: Coders. General 12 November 2011, 23:30
Replies: 24
Views: 3,397
Posted By korruptor
I can sorta see that as being interesting to do,...

I can sorta see that as being interesting to do, but is it really worth it? I can't see many people robbing Amiga graphics these days :D

Maybe that's just me :D
Forum: Coders. Tutorials 01 November 2011, 23:45
Replies: 40
Views: 17,232
Posted By korruptor
Haha, no, it's worse than that, I thought there...

Haha, no, it's worse than that, I thought there were only 8 on the 1200, so I was only clearing 4 :D

I've that bug for about 18months, but it didn't show up on WinUAE all the time.

Edit: I'll...
Forum: Coders. Tutorials 31 October 2011, 20:27
Replies: 40
Views: 17,232
Posted By korruptor
Oh. It wasn't that. I wasn't pointing the extra...

Oh. It wasn't that. I wasn't pointing the extra AGA sprites anywhere. Doh. :laughing
Forum: Coders. Tutorials 26 October 2011, 13:27
Replies: 40
Views: 17,232
Posted By korruptor
*slaps forehead* I wasn't switching my...

*slaps forehead*

I wasn't switching my sprites off at the right time. Had that random garbage thing coming up periodically for ages :D
Forum: Coders. General 01 September 2011, 12:56
Replies: 4
Views: 1,556
Posted By korruptor
I actually dropped back down to 3.1 as it seemed...

I actually dropped back down to 3.1 as it seemed to be a bit faster.
Forum: Coders. General 19 July 2011, 13:51
Replies: 8
Views: 2,336
Posted By korruptor
Yeah, my copper contents were changing, so I...

Yeah, my copper contents were changing, so I duplicated the list for simplicity. Dirty :D
Forum: Coders. General 13 July 2011, 04:02
Replies: 8
Views: 2,336
Posted By korruptor
Both mine are being modified. I just don't like...

Both mine are being modified. I just don't like the fact that I'm statically duplicating all the unmodified stuff, multiple times. Low pri and not a massive issue, but it bugs the hell out of me all...
Forum: Coders. General 13 July 2011, 03:59
Replies: 91
Views: 21,922
Posted By korruptor
Most of them have already been discussed on here...

Most of them have already been discussed on here and ADA :D
Forum: Coders. General 11 July 2011, 20:06
Replies: 8
Views: 2,336
Posted By korruptor
I double buffer copper lists and swap them over...

I double buffer copper lists and swap them over as the first part of my loop. I've 2 copper lists, pointing to 2 different sets of bitplanes, so swapping them when my loop is entered handles the...
Forum: Coders. General 05 July 2011, 17:46
Replies: 91
Views: 21,922
Posted By korruptor
Yeah, that's interesting, you could pre-calc the...

Yeah, that's interesting, you could pre-calc the texture offsets for each line width. No idea how expensive the blit /copy from there would be.

Can you do anything with the copper / scroll...
Forum: Coders. General 05 July 2011, 13:55
Replies: 91
Views: 21,922
Posted By korruptor
Probably want to do Sting's texture map...

Probably want to do Sting's texture map suggestion if you're doing a logo.

I've only done the noddy tube stuff.
Forum: Coders. General 03 July 2011, 22:18
Replies: 91
Views: 21,922
Posted By korruptor
That's how I did it. I actually assumed all the...

That's how I did it. I actually assumed all the textured ones I'd seen had been done that way.
Forum: Coders. General 01 May 2011, 22:27
Replies: 14
Views: 2,763
Posted By korruptor
I've not written (or used) one for a while, but...

I've not written (or used) one for a while, but from memory, what I did was look at the palette in the copper list and a dest palette that I wanted to get to. Then created a 32 entry table, each...
Forum: Retrogaming General Discussion 20 April 2011, 13:08
Replies: 29
Views: 3,550
Posted By korruptor
I've put mine through RGB scart into a 50"...

I've put mine through RGB scart into a 50" plasma. Looks lovely, tbh.

If you get an action replay you don't need to necessarily worry about region modding it, but given the cost is relatively low...
Forum: Coders. General 15 April 2011, 13:20
Replies: 19
Views: 5,274
Posted By korruptor
I've seen a couple of people from here on TCE......

I've seen a couple of people from here on TCE... Not so much amiga hacking though :(
Forum: support.Apps 12 April 2011, 22:40
Replies: 38
Views: 7,136
Posted By korruptor
Apologies for the complete thread necro. ...

Apologies for the complete thread necro.

I've just had this problem, same hardware, installed from CD onto a clean ClassicWB setup (which is amazing, btw. Superb work!)

I found the solution...
Forum: Coders. General 04 March 2011, 21:52
Replies: 11
Views: 1,881
Posted By korruptor
I had a dreamcast devkit but it died. Would love...

I had a dreamcast devkit but it died. Would love to do something for the DC :(
Forum: Coders. Tutorials 05 February 2011, 15:46
Replies: 5
Views: 2,878
Posted By korruptor
Ah. Brilliant, thank you!

Ah. Brilliant, thank you!
Forum: Coders. Tutorials 04 February 2011, 22:43
Replies: 5
Views: 2,878
Posted By korruptor
My next question; can anyone remember the key you...

My next question; can anyone remember the key you hold down to turn the Blizzard expansion cards off during boot? :D

I know there's one for the 030 and I vaguely remember it being a function key...
Forum: Coders. Tutorials 18 January 2011, 10:51
Replies: 45
Views: 9,233
Posted By korruptor
This is early for me ;)

This is early for me ;)
Forum: Coders. Tutorials 18 January 2011, 09:59
Replies: 45
Views: 9,233
Posted By korruptor
If you're rotating on all axis, I think flipping...

If you're rotating on all axis, I think flipping the top to the bottom will be knackered as well. But, drop an axis and it'd prolly work.

Wouldn't look as cool though :(

Edit: just noticed the...
Forum: Coders. Tutorials 17 January 2011, 23:34
Replies: 45
Views: 9,233
Posted By korruptor
I can see the vertical working. Still don't get...

I can see the vertical working. Still don't get how you're doing the other way. I'm being slow.

Where's 0,0? The middle of the ball?
Forum: Coders. Tutorials 17 January 2011, 12:46
Replies: 45
Views: 9,233
Posted By korruptor
Not sure what you're thinking, but mirroring the...

Not sure what you're thinking, but mirroring the top left to the top right would mean the dots converge at the middle, wouldn't it?
Forum: Coders. Tutorials 15 January 2011, 21:33
Replies: 5
Views: 2,878
Posted By korruptor
Oh, cracking, I'd just come back to post that I'd...

Oh, cracking, I'd just come back to post that I'd discovered the AttnFlags after much googling!

Thanks PMC (and Stingray!) :D
Showing results 1 to 40 of 122

 
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