Forum: Coders. Asm / Hardware
Today, 14:27
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Replies: 10
Views: 307
If there's blitter fill going on, they are...
If there's blitter fill going on, they are probably plotting edge points.
You could create a remap table for each level of scale, and eor your edge points (therefore any plotted on top of...
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Forum: Coders. Asm / Hardware
Yesterday, 18:19
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Replies: 13
Views: 370
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Forum: Coders. Asm / Hardware
Yesterday, 16:17
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Replies: 13
Views: 370
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Forum: Coders. Asm / Hardware
Yesterday, 15:25
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Replies: 13
Views: 370
Clamped addition of 2 signed words
Had a quick looky on t'interwebs... couldn't find an answer easily to this.
Say I have 2 signed words in d0 & d1 (can be using full range -32768 to 32767), and I want to add them together and...
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Forum: Coders. Asm / Hardware
13 April 2021, 23:45
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Replies: 32
Views: 1,042
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Forum: Coders. Asm / Hardware
12 April 2021, 19:24
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Replies: 7
Views: 380
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Forum: Coders. Asm / Hardware
11 April 2021, 23:55
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Replies: 10
Views: 552
Our outputter handles outlines for complex...
Our outputter handles outlines for complex objects, but it's not 100% accurate, so we get some missing pixels here or there. I am sure there are ways to fix this though. Might get Soundy to take...
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Forum: Coders. Asm / Hardware
11 April 2021, 22:13
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Replies: 10
Views: 552
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Forum: Coders. Asm / Hardware
11 April 2021, 22:11
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Replies: 10
Views: 552
No delta compression, other than next vertex...
No delta compression, other than next vertex position is a delta from the previous (so we could store it as a byte)
We also had our tool (written in Unity btw.. a great environment for doing this...
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Forum: Coders. Asm / Hardware
11 April 2021, 20:16
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Replies: 10
Views: 552
They don't need to fill the full screen for a...
They don't need to fill the full screen for a start.. they can store "regions" that get filled / cleared, merging regions that overlap etc..)
The blitter can draw quite a lot of small lines per...
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Forum: Coders. Asm / Hardware
11 April 2021, 18:11
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Replies: 10
Views: 552
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Forum: Coders. General
10 April 2021, 22:19
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Replies: 54
Views: 4,390
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Forum: Coders. General
08 April 2021, 18:45
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Replies: 23
Views: 1,157
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Forum: Coders. General
08 April 2021, 18:19
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Replies: 23
Views: 1,157
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Forum: Coders. General
08 April 2021, 17:09
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Replies: 23
Views: 1,157
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Forum: Coders. General
06 April 2021, 11:02
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Replies: 23
Views: 1,157
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Forum: Coders. General
05 April 2021, 22:16
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Replies: 23
Views: 1,157
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Forum: Amiga scene
05 April 2021, 17:49
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Replies: 38
Views: 1,724
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Forum: Amiga scene
05 April 2021, 15:56
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Replies: 38
Views: 1,724
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Forum: Amiga scene
05 April 2021, 10:19
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Replies: 38
Views: 1,724
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Forum: Amiga scene
03 April 2021, 22:31
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Replies: 38
Views: 1,724
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Forum: Coders. Asm / Hardware
03 April 2021, 18:07
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Replies: 96
Views: 5,100
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Forum: Coders. Releases
01 April 2021, 14:47
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Replies: 51
Views: 17,621
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Forum: Coders. Asm / Hardware
26 March 2021, 21:59
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Replies: 96
Views: 5,100
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Forum: Coders. Asm / Hardware
23 March 2021, 16:13
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Replies: 96
Views: 5,100
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Forum: Coders. Asm / Hardware
23 March 2021, 13:15
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Replies: 96
Views: 5,100
If it's not too much trouble, could you add a...
If it's not too much trouble, could you add a RoundToInt version of the accurate sine table (as that is the most accurate integer representation of -16384 to +16384
Perhaps also an error for each...
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Forum: Coders. Asm / Hardware
22 March 2021, 23:04
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Replies: 96
Views: 5,100
a/b's method of "adjusting" the error with...
a/b's method of "adjusting" the error with another curve, got me thinking about the possibilty to make a fast atan2 function, using a similar curve to adjust the result of simple divide ( x/y )? I...
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Forum: Coders. Asm / Hardware
21 March 2021, 11:53
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Replies: 96
Views: 5,100
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Forum: Coders. Asm / Hardware
21 March 2021, 11:01
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Replies: 96
Views: 5,100
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Forum: Coders. Asm / Hardware
21 March 2021, 02:35
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Replies: 96
Views: 5,100
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Forum: Coders. Asm / Hardware
21 March 2021, 01:40
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Replies: 96
Views: 5,100
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Forum: Coders. Asm / Hardware
20 March 2021, 23:42
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Replies: 96
Views: 5,100
Super accurate 1 quadrant version
58...
Super accurate 1 quadrant version
58 bytes.. perhaps I've missed some *obvious* optimisation here
; Entry a0 = Beginning of 2048 byte sine table buffer
...
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Forum: Coders. Asm / Hardware
20 March 2021, 21:37
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Replies: 96
Views: 5,100
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Forum: Coders. Asm / Hardware
20 March 2021, 21:35
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Replies: 96
Views: 5,100
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Forum: Coders. Asm / Hardware
20 March 2021, 20:56
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Replies: 96
Views: 5,100
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Forum: Coders. Asm / Hardware
20 March 2021, 19:29
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Replies: 96
Views: 5,100
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Forum: Coders. Asm / Hardware
20 March 2021, 18:54
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Replies: 96
Views: 5,100
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Forum: Coders. Asm / Hardware
20 March 2021, 16:09
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Replies: 96
Views: 5,100
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Forum: Coders. Asm / Hardware
20 March 2021, 15:46
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Replies: 96
Views: 5,100
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Forum: Coders. Asm / Hardware
20 March 2021, 15:21
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Replies: 96
Views: 5,100
Cool :)
That 30 byte one was just a quick...
Cool :)
That 30 byte one was just a quick test I did.. not my official accurate entry (currently 58 bytes but maxError is 0.2% with your errorcalculation method, and 0.4% with mine)
Should...
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