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Search: Posts Made By: BULI
Forum: Coders. Releases 13 March 2019, 22:33
Replies: 10
Views: 700
Posted By BULI
:great

:great
Forum: Coders. Releases 13 March 2019, 22:32
Replies: 49
Views: 2,646
Posted By BULI
@Cowcat Any chance for new version of...

@Cowcat


Any chance for new version of RTCW with low memory requirement (to play with sound or better textures on the Sonnet)?
Forum: Coders. Releases 04 March 2019, 20:50
Replies: 365
Views: 36,119
Posted By BULI
Now, on new Q3_beta8 (603version) I have 27.8 FPS...

Now, on new Q3_beta8 (603version) I have 27.8 FPS in demo four (r_picmip 1) :cool
Forum: Coders. Releases 28 February 2019, 20:11
Replies: 24
Views: 1,612
Posted By BULI
Thanks for info- I just now downloaded it. :great

Thanks for info- I just now downloaded it. :great
Forum: Coders. Releases 22 February 2019, 21:19
Replies: 365
Views: 36,119
Posted By BULI
Both version (normal and 603) works great on my...

Both version (normal and 603) works great on my Sonnet, and both give little speed up (now I have 27FPS in demo four, before was 26,7FPS).
Forum: Coders. Releases 22 February 2019, 09:44
Replies: 77
Views: 6,321
Posted By BULI
On my sonnet this version (supported SG 1.1)...

On my sonnet this version (supported SG 1.1) don't work. I tried many options/configs but probably not enough ram on Sonnet :crying
Forum: Coders. Releases 22 February 2019, 09:27
Replies: 365
Views: 36,119
Posted By BULI
Great- thanx :great

Great- thanx :great
Forum: Coders. Releases 18 February 2019, 23:32
Replies: 365
Views: 36,119
Posted By BULI
Is slower, but not that bad (1FPS). In which...

Is slower, but not that bad (1FPS).
In which areas is that problem?
Forum: Coders. Releases 18 February 2019, 19:14
Replies: 365
Views: 36,119
Posted By BULI
Yes, i tried r_picmip 0, and I have less fps. ...

Yes, i tried r_picmip 0, and I have less fps.
In demo four i have now only 22.5 FPS, and bigger probblem with memory.
Forum: Coders. Releases 18 February 2019, 18:30
Replies: 365
Views: 36,119
Posted By BULI
In Amiga version this not work correct. ...

In Amiga version this not work correct.
r_textureMode GL_LINEAR give me filtering textures.
Forum: Coders. Releases 18 February 2019, 12:52
Replies: 365
Views: 36,119
Posted By BULI
When DisSigBounce is On, WarpDatatypesWOS don't...

When DisSigBounce is On, WarpDatatypesWOS don't work property.
I must use WarpDatatypes68k.
And with DisSigBounce=1 don't work the best PPC plugin for AmigaAMP- SUBSPACE :crying
Forum: Coders. Releases 14 February 2019, 17:58
Replies: 365
Views: 36,119
Posted By BULI
I have picmip set to 1, and I didn't try set 0. ...

I have picmip set to 1, and I didn't try set 0.
This is my Q3 config (more setting about memory is set to low for Sonnet):


// generated by quake, do not modify
unbindall
bind 0x00 "weapprev"...
Forum: support.Hardware 13 February 2019, 21:29
Replies: 3,127
Views: 304,135
Posted By BULI
I love your review/ investigations. In Q3...

I love your review/ investigations.

In Q3 and RTCW use GL_LINEAR for filtering textures.
Forum: Coders. Releases 13 February 2019, 21:22
Replies: 365
Views: 36,119
Posted By BULI
I'm sure, that demoscene production SULACO use...

I'm sure, that demoscene production SULACO use this parameter (look to space behind SULACO ship).
Forum: Coders. Releases 12 February 2019, 22:28
Replies: 24
Views: 1,612
Posted By BULI
:great

:great
Forum: Coders. Releases 12 February 2019, 19:03
Replies: 365
Views: 36,119
Posted By BULI
I haven't any secret weapon ;) Set...

I haven't any secret weapon ;)

Set DisSigBounce=1 in envarc:sonne

Yes, this parameter from sonnet library version 17.11 (ppc.library) give about 1-2 FPS in BlitzQuake, in Q3 is just little, or...
Forum: Coders. Releases 12 February 2019, 18:16
Replies: 10
Views: 700
Posted By BULI
Quick test- and game works fine. Game need...

Quick test- and game works fine.
Game need different assign (like USER etc), and in Icon we must have change to IconX, but gameplay is well- thank you :great
Forum: Coders. Releases 12 February 2019, 18:11
Replies: 24
Views: 1,612
Posted By BULI
Tested, and works very well on Sonnet. In...

Tested, and works very well on Sonnet.
In 640x480 about 28 FPS, in 800x600 about 18 FPS (first world).
Scroll in mouse is supported too :great


Big THANKS :)
Forum: Coders. Releases 11 February 2019, 21:33
Replies: 365
Views: 36,119
Posted By BULI
Lightmap, textures quality level down than the...

Lightmap, textures quality level down than the best quality, geometric low (but high geometric don't make important different).
Forum: Coders. Releases 11 February 2019, 20:30
Replies: 365
Views: 36,119
Posted By BULI
I have about 25.6FPS (demo FOUR) with sound...

I have about 25.6FPS (demo FOUR) with sound (Paula 8bit stereo ++ 11khz) on Sonnet 400mhz :cool
Forum: Coders. Releases 11 February 2019, 20:27
Replies: 49
Views: 2,646
Posted By BULI
Wheel/ scroll has different name/mapping in Amiga...

Wheel/ scroll has different name/mapping in Amiga but yes, it works in Q3 too- very useful :great
Forum: support.Hardware 07 February 2019, 19:44
Replies: 3,127
Views: 304,135
Posted By BULI
Great work, and very interesting test :great...

Great work, and very interesting test :great Thanks
Forum: Coders. Releases 04 February 2019, 21:36
Replies: 24
Views: 1,612
Posted By BULI
Where exactly is HQ pack on Aminet?

Where exactly is HQ pack on Aminet?
Forum: Amiga scene 04 February 2019, 21:28
Replies: 182
Views: 19,096
Posted By BULI
Great- thanx :great

Great- thanx :great
Forum: Coders. Releases 04 February 2019, 21:26
Replies: 24
Views: 1,612
Posted By BULI
:great :great :great

:great :great :great
Forum: Coders. Releases 02 February 2019, 01:18
Replies: 49
Views: 2,646
Posted By BULI
BTW. I see, that in RTCW mouse scrolling...

BTW.

I see, that in RTCW mouse scrolling (change weapons) works, but in Q3 doesn't :-(
Forum: Coders. Releases 31 January 2019, 05:29
Replies: 10
Views: 700
Posted By BULI
Oooo coool :great

Oooo coool :great
Forum: support.Hardware 31 January 2019, 05:27
Replies: 3,127
Views: 304,135
Posted By BULI
Hedeon, do you mean set level of volume to 0?

Hedeon, do you mean set level of volume to 0?
Forum: support.Hardware 31 January 2019, 05:17
Replies: 3,127
Views: 304,135
Posted By BULI
Surely, much better than 060 version!

Surely, much better than 060 version!
Forum: support.Hardware 31 January 2019, 01:05
Replies: 3,127
Views: 304,135
Posted By BULI
Payback has problem with sound, some samples are...

Payback has problem with sound, some samples are looping, has problem too with control via keyboard, but if you are using gamepad (CD32 or PSX), game works fine.
Scroll could be more smooth, but...
Forum: Coders. Releases 24 January 2019, 21:14
Replies: 365
Views: 36,119
Posted By BULI
After rebuild my A4000, I tested new version Q3...

After rebuild my A4000, I tested new version Q3 beta7r2, and I'm impressed of increase speed loading game!
Before with FastATA I had 1m27s time loading demo four.
Now I have 35s :shocked WoW
Great...
Forum: support.Hardware 22 January 2019, 20:23
Replies: 3,127
Views: 304,135
Posted By BULI
Yes, to high resolution have changeg preformane,...

Yes, to high resolution have changeg preformane, but in this time, is somting else, because i have this speed up only when I'm changing resolution from 800x600x32 to 640x480x8 in the same session in...
Forum: support.Hardware 21 January 2019, 22:40
Replies: 3,127
Views: 304,135
Posted By BULI
I found new trick/speed up. When I want have...

I found new trick/speed up.

When I want have "light system", I load Workbench without WBstartup programs (push RALT when loading).
Standard I have workbench desk in 800x600 32Bit, when i change...
Forum: Coders. Releases 21 January 2019, 22:32
Replies: 49
Views: 2,646
Posted By BULI
About speed on Sonnet 400 Mhz (G3). My results...

About speed on Sonnet 400 Mhz (G3). My results was in Dynamic Light Mode, when I switch to Vertex a have on some scenes about 2-3 FPS more
Forum: Coders. Releases 21 January 2019, 22:21
Replies: 49
Views: 2,646
Posted By BULI
I tried many options/commands, but still not...

I tried many options/commands, but still not enough memory for sound in game (sound and music in main menu works fine).

BTW- Thank Cowcat
Forum: Coders. Releases 19 January 2019, 21:57
Replies: 49
Views: 2,646
Posted By BULI
Now it look much better :-)...

Now it look much better :-)...
Forum: Coders. Releases 19 January 2019, 13:08
Replies: 49
Views: 2,646
Posted By BULI
r_wolffog 0 PERFECTO! That's it.

r_wolffog 0 PERFECTO! That's it.
Forum: Coders. Releases 18 January 2019, 22:57
Replies: 49
Views: 2,646
Posted By BULI
Bad, because low quality textures (need more...

Bad, because low quality textures (need more ram), and bad quality photos from my phone.
Yes, This is Sonnet 400Mhz, but although low frame rate (on screen counter), move are smooth.
Forum: Coders. Releases 18 January 2019, 21:47
Replies: 49
Views: 2,646
Posted By BULI
Ok. After many tests. Game work in my config...

Ok. After many tests. Game work in my config (small ram size 178MB), without sound, with low texture quality, vertex_buffer 1024, chunkysize 64, but wit this config a have wrong vision/picture. The...
Forum: Coders. Releases 18 January 2019, 20:23
Replies: 24
Views: 1,612
Posted By BULI
:great

:great
Showing results 1 to 40 of 143

 
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