English Amiga Board


Go Back   English Amiga Board > Search Forums

Showing results 1 to 40 of 958
Search took 0.09 seconds.
Search: Posts Made By: Steril707
Forum: Retrogaming General Discussion 18 September 2019, 09:01
Replies: 7
Views: 252
Posted By Steril707
Yie Ar Kung Fu was for many years my favourite...

Yie Ar Kung Fu was for many years my favourite game ever, kind of..
And it's the spiritual grand daddy of Street Fighter.

So it's a clear winner here for me.

(and I played the arcade version...
Forum: Coders. General 15 September 2019, 16:32
Replies: 493
Views: 38,399
Posted By Steril707
:d

:d
Forum: Coders. Contest 15 September 2019, 13:59
Replies: 1,373
Views: 97,811
Posted By Steril707
It's an interesting new "weapon" in our arsenal,...

It's an interesting new "weapon" in our arsenal, so kudos to you for finding this method..:great
Forum: Coders. Contest 15 September 2019, 13:56
Replies: 1,373
Views: 97,811
Posted By Steril707
Congratulations... :)

Congratulations... :)
Forum: Coders. Contest 14 September 2019, 20:20
Replies: 1,373
Views: 97,811
Posted By Steril707
Such a huge area of flickering looks shit, though.

Such a huge area of flickering looks shit, though.
Forum: Amiga scene 13 September 2019, 16:55
Replies: 300
Views: 31,043
Posted By Steril707
Thanks for the kind words, Adrian! :) On a...

Thanks for the kind words, Adrian! :)

On a side note, I just found the reason for the glitch that has been going on my nerves since like a year or so..
(those few beta testers around probably...
Forum: Coders. Blitz Basic 13 September 2019, 09:02
Replies: 70
Views: 5,230
Posted By Steril707
sounds good!

sounds good!
Forum: Amiga scene 09 September 2019, 21:09
Replies: 139
Views: 10,083
Posted By Steril707
This is such an amazing new venture in Amiga...

This is such an amazing new venture in Amiga games.
Forum: project.Amiga Game Factory 09 September 2019, 11:21
Replies: 34
Views: 4,192
Posted By Steril707
He went a bit quiet on A1K forum as well lately..

He went a bit quiet on A1K forum as well lately..
Forum: Amiga scene 09 September 2019, 10:07
Replies: 56
Views: 5,849
Posted By Steril707
Nice to hear... :) Actually that demo was the...

Nice to hear... :)
Actually that demo was the reason I got myself an A1200, since I was so impressed by it.
Forum: Amiga scene 09 September 2019, 06:56
Replies: 56
Views: 5,849
Posted By Steril707
Kind of sad that there never followed anything up...

Kind of sad that there never followed anything up after that amazing demo.
Forum: Amiga scene 08 September 2019, 16:21
Replies: 390
Views: 59,786
Posted By Steril707
Sell the adf for ten bucks. Nobody will...

Sell the adf for ten bucks.
Nobody will complain.
Forum: Retrogaming General Discussion 07 September 2019, 09:31
Replies: 34
Views: 1,583
Posted By Steril707
Did your wife tell you to post this? :D

Did your wife tell you to post this?

:D
Forum: Amiga scene 06 September 2019, 12:14
Replies: 300
Views: 31,043
Posted By Steril707
Amitopia interviewed me about the game... ...

Amitopia interviewed me about the game...

https://amitopia.com/interview-developer-inviyya-ocs-amiga/
Forum: Amiga scene 06 September 2019, 09:50
Replies: 300
Views: 31,043
Posted By Steril707
We are on the same page on that topic. Just...

We are on the same page on that topic.

Just shows what a huge game Rygar is...
Forum: Coders. General 06 September 2019, 09:32
Replies: 27
Views: 764
Posted By Steril707
I agree with 68K asm being easier. 68K asm is...

I agree with 68K asm being easier.
68K asm is almost like coding in C.

x86 asm is like someone repeatingly hitting your head with a stick and laughing at you.
Forum: Amiga scene 06 September 2019, 09:25
Replies: 300
Views: 31,043
Posted By Steril707
@Geezer: Woah, lots of files... :)

@Geezer: Woah, lots of files... :)
Forum: Amiga scene 06 September 2019, 07:40
Replies: 300
Views: 31,043
Posted By Steril707
Haha, exactly... :D

Haha, exactly... :D
Forum: Retrogaming General Discussion 05 September 2019, 13:12
Replies: 274
Views: 9,168
Posted By Steril707
Yep, but it's not even up to par on how the...

Yep, but it's not even up to par on how the arcade version looks like.
Forum: Retrogaming General Discussion 05 September 2019, 12:57
Replies: 274
Views: 9,168
Posted By Steril707
The first Raiden is even more doable on AGA...

The first Raiden is even more doable on AGA hardware.
Forum: Coders. General 05 September 2019, 12:48
Replies: 27
Views: 764
Posted By Steril707
OCS is a lot more thought out and coherent, imo. ...

OCS is a lot more thought out and coherent, imo.

AGA feels to me like they needed to stick a new part on top of an existing cars engine to make it faster.
Forum: Coders. General 05 September 2019, 12:38
Replies: 27
Views: 764
Posted By Steril707
Don't know, I never dabbled in the dark arts of...

Don't know, I never dabbled in the dark arts of AGA. ;)



No, there is no "alpha" value in those early graphics chips.
If you write an OCS colour value, the first nibble doesn't count. I don't...
Forum: Coders. General 05 September 2019, 12:09
Replies: 27
Views: 764
Posted By Steril707
Exactly.. The OCS Amiga has only 12 bits...

Exactly..

The OCS Amiga has only 12 bits colour depth. That first nibble is always zero as well.
Forum: Retrogaming General Discussion 05 September 2019, 11:25
Replies: 274
Views: 9,168
Posted By Steril707
Exactly what I was thinking.

Exactly what I was thinking.
Forum: Amiga scene 05 September 2019, 10:33
Replies: 300
Views: 31,043
Posted By Steril707
And that's why most people fail at exactly that...

And that's why most people fail at exactly that stage and why we get so much "vapour ware".

People show off their fancy scroller or prototype of some BOBs moving, and everybody immediately assumes...
Forum: Coders. General 05 September 2019, 10:27
Replies: 27
Views: 764
Posted By Steril707
Just go for ASM, it's not that hard if you...

Just go for ASM, it's not that hard if you understood a couple of simple concepts.
In the end, it's just almost like some kind of very abstract looking BASIC coding.

Also, we are more than happy...
Forum: Retrogaming General Discussion 05 September 2019, 10:17
Replies: 274
Views: 9,168
Posted By Steril707
After watching the game on youtube: I'd say...

After watching the game on youtube:
I'd say it's possible on a stock 1200 with some clever coding, especially around a capable sprite multiplexer.

But it seems like a huge amount of work to get...
Forum: Amiga scene 05 September 2019, 08:43
Replies: 300
Views: 31,043
Posted By Steril707
I always chuckle when I read that "Oh wow, I got...

I always chuckle when I read that "Oh wow, I got my scrolling going, will release game next week" stuff.

That's like not even 2% of creating a whole game.

There is so much shit going on behind...
Forum: Coders. System 04 September 2019, 12:50
Replies: 3,161
Views: 421,060
Posted By Steril707
Thanks for keeping on working on the...

Thanks for keeping on working on the Icon-Library, Peter!
Forum: Amiga scene 04 September 2019, 12:39
Replies: 300
Views: 31,043
Posted By Steril707
I am not a huge fan of dithering on the Amiga,...

I am not a huge fan of dithering on the Amiga, either. I wouldn't rule it out for my future projects, but in the end, on the Amiga I am more of a fan of that "clean japanese pixel art look" in...
Forum: News 04 September 2019, 09:55
Replies: 6
Views: 675
Posted By Steril707
Good stuff.

Good stuff.
Forum: Amiga scene 04 September 2019, 09:44
Replies: 300
Views: 31,043
Posted By Steril707
Prototype of the fifth level... ...

Prototype of the fifth level...

http://eab.abime.net/attachment.php?attachmentid=64330&stc=1&d=1567583057
Forum: Amiga scene 04 September 2019, 09:29
Replies: 300
Views: 31,043
Posted By Steril707
Haha. Please make a post about it here praising...

Haha. Please make a post about it here praising the hi score list, when the game released.. :D
Forum: project.Amiga Game Factory 04 September 2019, 09:27
Replies: 34
Views: 1,194
Posted By Steril707
My problem with this feature in Gimp is, that the...

My problem with this feature in Gimp is, that the preview area cannot be enlarged.
Watching a 32x32 animation on a 1280x900 display is challenging, to say at least... :D
Forum: Amiga scene 04 September 2019, 09:22
Replies: 300
Views: 31,043
Posted By Steril707
Thanks for the nice words, guys.. ...

Thanks for the nice words, guys..

@E-Penguin: It's really not so much about patience, but more about just keeping on working on an ongoing project without thinking too much about a possible...
Forum: project.Amiga Game Factory 03 September 2019, 18:46
Replies: 34
Views: 1,194
Posted By Steril707
If I remember correctly from the Codetapper...

If I remember correctly from the Codetapper interview, SWIV also changes copper colours dynamically, transitioning betweens different palettes of areas on the fly.

Nice technique.
Forum: Amiga scene 03 September 2019, 18:24
Replies: 139
Views: 10,083
Posted By Steril707
Just ignore him.

Just ignore him.
Forum: Amiga scene 03 September 2019, 18:19
Replies: 300
Views: 31,043
Posted By Steril707
I don't plan anything ahead. I just do the next...

I don't plan anything ahead. I just do the next thing that's on my mind. It's my hobby, not my job.

I remember spending one month only trying out different palettes and pixelstuff, for instance......
Forum: project.Amiga Game Factory 03 September 2019, 17:26
Replies: 34
Views: 1,194
Posted By Steril707
Lionheart did it dynamically in those dual...

Lionheart did it dynamically in those dual playfield levels..
Forum: Amiga scene 03 September 2019, 17:22
Replies: 300
Views: 31,043
Posted By Steril707
Building your own engine from scratch up is just...

Building your own engine from scratch up is just such a immense task, you really need to split it up into a lot of very small ones or you would get crazy.

Just keep on coding, step by step.
...
Showing results 1 to 40 of 958

 
Forum Jump

All times are GMT +2. The time now is 06:19.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.
Page generated in 0.12968 seconds with 10 queries