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Search: Posts Made By: alpine9000
Forum: support.Amix Yesterday, 00:32
Replies: 14
Views: 296
Posted By alpine9000
Edit: double post

Edit: double post
Forum: support.Amix 15 February 2019, 22:31
Replies: 14
Views: 296
Posted By alpine9000
I tried again with “more compatible” deselected...

I tried again with “more compatible” deselected and the installer completed without errors! (Running under Wine also)
Forum: support.Amix 13 February 2019, 22:19
Replies: 14
Views: 296
Posted By alpine9000
I followed that guide and got the same result

I followed that guide and got the same result
Forum: Amiga scene 07 February 2019, 23:56
Replies: 802
Views: 57,561
Posted By alpine9000
Surely a better way to resolve this dispute would...

Surely a better way to resolve this dispute would be a winner takes all game of Sensible Soccer.
Forum: News 05 February 2019, 10:22
Replies: 53
Views: 5,015
Posted By alpine9000
I think mine only is stable fully at 14mhz...

I think mine only is stable fully at 14mhz (orginal batch)
Forum: Coders. System 31 January 2019, 00:18
Replies: 9
Views: 429
Posted By alpine9000
Well I don't have an immediate specific need for...

Well I don't have an immediate specific need for something > 6k in mind, but games programmers are always pushing the boundaries of everything, so it's nice to know where the boundary is. As for "6K...
Forum: Coders. System 30 January 2019, 10:49
Replies: 9
Views: 429
Posted By alpine9000
Great thanks, is this configurable in a system...

Great thanks, is this configurable in a system friendly way?

Or would use switch to your own stack if you needed a bigger stack in a server?
Forum: Coders. System 30 January 2019, 10:06
Replies: 9
Views: 429
Posted By alpine9000
Supervisor stack size?

So if I understand correctly, when you have an interrupt server it will be run in supervisor mode using the supervisor stack.

How big is the supervisor stack ? Is this documented anywhere ?
Forum: support.Amix 26 January 2019, 09:03
Replies: 17
Views: 1,278
Posted By alpine9000
I tried to run the installer but it failed at the...

I tried to run the installer but it failed at the last step when patching the kernel. Wonder what I am doing wrong,
Forum: News 26 January 2019, 01:46
Replies: 243
Views: 23,653
Posted By alpine9000
Ah yeah, it will be using NVRAM if it can detect...

Ah yeah, it will be using NVRAM if it can detect it on a CD32 (if it detects akiko present).
Forum: News 25 January 2019, 22:01
Replies: 243
Views: 23,653
Posted By alpine9000
The save file is called "worthy.dat", it should...

The save file is called "worthy.dat", it should be in the Worthy directory.
Forum: Coders. C/C++ 14 January 2019, 01:07
Replies: 1,075
Views: 102,592
Posted By alpine9000
Niiiice!!!:bowdown:bowdown:bowdown

Niiiice!!!:bowdown:bowdown:bowdown
Forum: Coders. C/C++ 08 January 2019, 05:57
Replies: 1,075
Views: 102,592
Posted By alpine9000
Another thing to try is -O2 but with -fbbb=- ...

Another thing to try is -O2 but with -fbbb=-

This enables the default GCC optimisations but disables the new bebbo optimisations. If it works with the above but fails with -O2, there is a good...
Forum: News 31 December 2018, 21:34
Replies: 46
Views: 2,447
Posted By alpine9000
Shatterhand sums it up nicely! Congrats on...

Shatterhand sums it up nicely!

Congrats on getting the final release out phx! Really lovely work.
Forum: Coders. Contest 28 December 2018, 09:50
Replies: 722
Views: 43,108
Posted By alpine9000
I agree, I think it looks great

I agree, I think it looks great
Forum: Coders. Contest 27 December 2018, 09:58
Replies: 722
Views: 43,108
Posted By alpine9000
It would be really interesting to see what would...

It would be really interesting to see what would happen if someone did release a killer new game requiring a two button stick.

I mean, Turrican 2 kind of needs two buttons, it’s sub-optimal with...
Forum: Nostalgia & memories 26 December 2018, 03:22
Replies: 44
Views: 2,685
Posted By alpine9000
Some of the highlights: New games: Road...

Some of the highlights:

New games: Road Avenger, Bomb Jack Beer Edition, Alco-Copter, Powerglove Reloaded, Trap Runner, Golden Wings (and lots more I can't remember).

New Amiga CD32 Scene...
Forum: project.Amiga Game Factory 24 December 2018, 21:29
Replies: 64
Views: 4,660
Posted By alpine9000
Congrats on the release! Looks great!!

Congrats on the release! Looks great!!
Forum: Coders. Asm / Hardware 22 December 2018, 00:36
Replies: 8
Views: 520
Posted By alpine9000
vlink has another option for relocation. It’s...

vlink has another option for relocation. It’s simpler than hunk and you can always relocate in place.

Check out this post from phx: http://eab.abime.net/showpost.php?p=1149568&postcount=4
Forum: Coders. Contest 18 December 2018, 03:49
Replies: 722
Views: 43,108
Posted By alpine9000
Starting to look really good!

Starting to look really good!
Forum: News 17 December 2018, 22:12
Replies: 216
Views: 27,082
Posted By alpine9000
I agree, it's really up to Hyperion to make sure...

I agree, it's really up to Hyperion to make sure 3.1.4 is compatible.
Forum: Coders. Asm / Hardware 15 December 2018, 05:49
Replies: 4
Views: 511
Posted By alpine9000
Yeah that was the conclusion I came to, but I...

Yeah that was the conclusion I came to, but I thought I would ask just in case there was some weird trick with descending mode or something else I couldn't think of.
Forum: Coders. Asm / Hardware 15 December 2018, 02:48
Replies: 4
Views: 511
Posted By alpine9000
I am doing a (potentially shifted, so extra word)...

I am doing a (potentially shifted, so extra word) cookie cut blit of something "small" to the screen bitplanes "big", so I don't think your technique would work unless the source and dest modulo are...
Forum: Coders. Asm / Hardware 15 December 2018, 02:31
Replies: 4
Views: 511
Posted By alpine9000
Blitter flip with interleaved bitplanes (single blit)

Is it possible to flip an an image with the blitter around the x-axis when you're using interleaved bitplanes with a single blit?

I have it working if I blit plane-by-plane, justing using a...
Forum: News 09 December 2018, 08:47
Replies: 50
Views: 3,746
Posted By alpine9000
I bought it, Amiga version contains adf, dms and...

I bought it, Amiga version contains adf, dms and lha versions.

Edit: Contents:

TigerClaw-manual.pdf, TigerClaw.info, TigerClaw, tigerclaw-amiga-poster-reverse.pdf, tigerclaw.adf, tigerclaw.dms,...
Forum: Coders. Asm / Hardware 05 December 2018, 21:04
Replies: 89
Views: 10,108
Posted By alpine9000
I am pretty sure someone posted the code on here...

I am pretty sure someone posted the code on here is a thread very similar to this one, but at least an initial version made it into blocky skies:
...
Forum: Coders. Asm / Hardware 05 December 2018, 20:34
Replies: 89
Views: 10,108
Posted By alpine9000
I ended up leaving the OS running. I had a pretty...

I ended up leaving the OS running. I had a pretty decent clock restore routine that worked most of the time, but I could never crack the nut of things like network stacks.

And when the OS is...
Forum: News 23 November 2018, 21:43
Replies: 243
Views: 23,653
Posted By alpine9000
I’m sure Adam will send you a replacement if you...

I’m sure Adam will send you a replacement if you ask. Did you try re-writing the original one ? I guess you can’t make it any worse.
Forum: News 23 November 2018, 00:22
Replies: 243
Views: 23,653
Posted By alpine9000
Someone else had a similar issue, they contacted...

Someone else had a similar issue, they contacted me on Facebook. He said he asked for a replacement floppy and I didn't hear from him again (I guess it fixed it ?).

If you do get a chance to test...
Forum: Amiga scene 17 November 2018, 00:03
Replies: 361
Views: 73,269
Posted By alpine9000
Wow, congratulations on pulling this off! ...

Wow, congratulations on pulling this off!

Not only the technical achievements but also getting this across the line legally. Amazing effort and well done to all involved.
Forum: Amiga scene 11 November 2018, 08:03
Replies: 802
Views: 57,561
Posted By alpine9000
What’s “a stock machine”? I made my most...

What’s “a stock machine”?

I made my most recent game work on I think (didn’t test below 1.3) all Kickstarts, what a pain and it barely uses any OS functions.

For me the reason it would be...
Forum: Amiga scene 30 October 2018, 13:00
Replies: 802
Views: 57,561
Posted By alpine9000
Do you have a link to the statement?

Do you have a link to the statement?
Forum: Retrogaming General Discussion 28 October 2018, 12:11
Replies: 31
Views: 1,709
Posted By alpine9000
You won’t have much luck running older demos on a...

You won’t have much luck running older demos on a real AGA machine without using WHDload patched versions.
Forum: Retrogaming General Discussion 28 October 2018, 09:34
Replies: 31
Views: 1,709
Posted By alpine9000
You get glitches running the ADF's or using...

You get glitches running the ADF's or using WHDLoad ?

I find 99% if WHDLoad stuff works perfectly on my A1200.
Forum: Coders. Asm / Hardware 23 October 2018, 11:23
Replies: 6
Views: 1,005
Posted By alpine9000
WinUAE source code is a good reference for...

WinUAE source code is a good reference for chipset behavior.
Forum: Coders. Asm / Hardware 22 October 2018, 04:31
Replies: 1,000
Views: 38,574
Posted By alpine9000
I think unless the example is of a "reasonable"...

I think unless the example is of a "reasonable" size (or the tests are a mix of different sizes from tiny to huge) then it is still fairly meaningless.

Sure there are cases where you can have a...
Forum: Coders. Asm / Hardware 22 October 2018, 02:45
Replies: 1,000
Views: 38,574
Posted By alpine9000
It's completely meaningless. Even if you "fixed"...

It's completely meaningless. Even if you "fixed" the comparison and compared the binary output of each sample excluding OS interation it would still be meaningless as it's an isolated example.

In...
Forum: Coders. General 14 October 2018, 03:12
Replies: 13
Views: 1,060
Posted By alpine9000
Don’t forget Windows paths don’t always have a...

Don’t forget Windows paths don’t always have a drive letter.
Forum: Coders. C/C++ 11 October 2018, 09:20
Replies: 19
Views: 1,124
Posted By alpine9000
GCC never really free’s any ram. It allocates the...

GCC never really free’s any ram. It allocates the ram it needs the lets the OS free the ram when it quits. This technique is quite incompatible with AmigaOS obviously.

I ported gcc 5 to an OS that...
Forum: project.Amiga Game Factory 05 October 2018, 03:47
Replies: 63
Views: 10,406
Posted By alpine9000
That would be because they are a direct rip of...

That would be because they are a direct rip of those - the gfx were placeholders.
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