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Search: Posts Made By: rsn8887
Forum: project.WHDLoad 19 November 2018, 08:45
Replies: 8
Views: 223
Posted By rsn8887
I was just wondering “maybe older versions run...

I was just wondering “maybe older versions run faster in uae4all2 or Amiberry”. I tried JST, but same speed.
Forum: project.WHDLoad 19 November 2018, 04:24
Replies: 8
Views: 223
Posted By rsn8887
Archive of all versions of all slaves?

I am looking for Jim Power slave v1.0. WHDLoad.de only hs the latest version 1.1. I hope there’s an archive somewhere of all older versions?
Forum: support.OtherUAE 05 November 2018, 21:11
Replies: 24
Views: 767
Posted By rsn8887
UAE4All2 Amiga Emulator for Switch (and Vita)

I succeeded in porting the Amiga emulator UAE4All2 to the Switch. The port is based on my previous work on the Vita port.

Download is here, I will keep parity between both Vita and Switch releases...
Forum: support.OtherUAE 05 November 2018, 00:37
Replies: 2
Views: 210
Posted By rsn8887
I got it to work! It was a timing problem. I...

I got it to work! It was a timing problem. I switched to svcGetSystemTick() instead of clock_gettime()!!!

https://i.postimg.cc/ZY3zCWsR/uae4all2-switch.jpg
Forum: support.OtherUAE 04 November 2018, 18:50
Replies: 2
Views: 210
Posted By rsn8887
Need help with UAE4All2 development on Switch

I am at a point where I don't understand the Amiga enough to further debug UAE4all2 on Switch:

- The emulation starts into a black screen, status bar shows CPU usage 30% fluctuating. When sound is...
Forum: support.OtherUAE 31 October 2018, 22:50
Replies: 5
Views: 475
Posted By rsn8887
I tried to make famec, as used by UAE4All2, 64bit...

I tried to make famec, as used by UAE4All2, 64bit compatible. At least as long as emulated memory is located in the lower 32bits it might work.

I have zero knowledge about 68k emulation details....
Forum: support.OtherUAE 31 October 2018, 21:47
Replies: 5
Views: 475
Posted By rsn8887
I am just trying to get an emulator to run on a...

I am just trying to get an emulator to run on a 64bit system without crashing.

I think I understand it now. The problem was that the famec core did a bunch of pointer gymnastics. I used...
Forum: support.OtherUAE 31 October 2018, 19:20
Replies: 5
Views: 475
Posted By rsn8887
Would Amiberry work compiled as a 64bit...

Would Amiberry work compiled as a 64bit executable? I have run into a roadblock trying to port UAE4ALL2 to Switch because the toolchain only supports 64bit elf, and the famec core does all kinds of...
Forum: support.OtherUAE 31 October 2018, 19:08
Replies: 5
Views: 475
Posted By rsn8887
Amiga emulator for 64 bit ARM?

Is there any working Amiga emulator that runs natively on 64Bit ARM, compiled as true 64Bit elf?
Forum: support.OtherUAE 31 October 2018, 19:06
Replies: 33
Views: 12,960
Posted By rsn8887
Can any of these emulators be compiled as 64Bit...

Can any of these emulators be compiled as 64Bit apps?
Forum: Nostalgia & memories 15 September 2018, 19:30
Replies: 27
Views: 6,509
Posted By rsn8887
Older versions of WHDLoad itself had an evil copy...

Older versions of WHDLoad itself had an evil copy protection. They Overwrote your startup-sequence if you used a pirated key.

Pinball Fantasies crashed when I reached 1 billion in Partyland. I...
Forum: News 05 September 2018, 07:58
Replies: 209
Views: 18,257
Posted By rsn8887
Thanks, Shufflepuck Cafe and Poing (Workbench...

Thanks, Shufflepuck Cafe and Poing (Workbench game) were the two games I tested touch input with.

Note you can put your finger anywhere, like on a touchpad. It doesn’t have to be on top of the...
Forum: support.OtherUAE 30 August 2018, 18:23
Replies: 12
Views: 2,169
Posted By rsn8887
On which system? On a PS4 somehow?

On which system? On a PS4 somehow?
Forum: Nostalgia & memories 23 August 2018, 01:49
Replies: 26
Views: 1,836
Posted By rsn8887
Sim Life, Sim Earth, Sim Ant. LOL, Mercenary...

Sim Life, Sim Earth, Sim Ant.

LOL, Mercenary 3: https://www.youtube.com/watch?v=wZHv4xpuPlw

How can this be so slow, 1fps with only 3 displayed polygons ?!?!
Forum: News 22 August 2018, 02:57
Replies: 209
Views: 18,257
Posted By rsn8887
I bought it online as a download from...

I bought it online as a download from amiga.net.pl and love it so far, playing it on my Vita with Uae4All (https://www.github.com/rsn8887/uae4all2/releases/latest) :)
Forum: project.aGTW 18 August 2018, 00:35
Replies: 74
Views: 11,927
Posted By rsn8887
EDIT: I just saw I was late and didn't read...

EDIT: I just saw I was late and didn't read through this thread.

The official screenshots (attached) look really cool.

That trailer also looks amazing, I cannot wait!...
Forum: support.WinUAE 02 May 2018, 09:46
Replies: 9
Views: 865
Posted By rsn8887
I guess the error happened before and caused some...

I guess the error happened before and caused some erroneous jump because the instruction sequence shown by WHDLoad makes no sense.
Forum: support.WinUAE 02 May 2018, 06:07
Replies: 9
Views: 865
Posted By rsn8887
I ran WHDLoad Expert and now I am not so sure it...

I ran WHDLoad Expert and now I am not so sure it is the bitfield operations anymore since the pc stack just shows a bunch of regular btst operations and no bitfield op.

I am attaching a screenshot...
Forum: support.WinUAE 02 May 2018, 03:31
Replies: 9
Views: 865
Posted By rsn8887
Hmm it seems like the comments make sense if I...

Hmm it seems like the comments make sense if I assume someone improved the functions and commented out the old pieces instead of deleting them.

Now I am trying to compare the famec code in...
Forum: support.WinUAE 01 May 2018, 23:40
Replies: 9
Views: 865
Posted By rsn8887
Thanks! I found the fix you mentioned: ...

Thanks! I found the fix you mentioned:
http://eab.abime.net/showpost.php?p=15755&postcount=23

I am looking at these bitfield instructions in the latest UAE4All code, where famec had been fixed by...
Forum: support.WinUAE 29 April 2018, 00:20
Replies: 9
Views: 865
Posted By rsn8887
Since uae4all vita uses Famec I have to compare...

Since uae4all vita uses Famec I have to compare quite different sources.

Was there maybe an older version of WinUAE (from years ago) on github, where the bitfield operations where not yet...
Forum: support.WinUAE 27 April 2018, 22:57
Replies: 9
Views: 865
Posted By rsn8887
Ah thanks for the hint. It looks much more...

Ah thanks for the hint. It looks much more complicated than I hoped.
Forum: support.WinUAE 27 April 2018, 20:38
Replies: 9
Views: 865
Posted By rsn8887
68020 bitfield instructions in winuae

I am trying to find the 68020 bitfield instruction emulation in newcpu.cpp. Any hints where I might find those?

I am trying to backport a fix for guru in Virocop AGA in UAE4All2 Vita and I have a...
Forum: support.WinUAE 22 April 2018, 19:35
Replies: 2
Views: 511
Posted By rsn8887
And it works now on Vita, too. I just permanently...

And it works now on Vita, too. I just permanently enabled the parport joystick adapter and only used the code relevant for parport joysticks so I did not copy the #defines...
Forum: support.WinUAE 21 April 2018, 18:47
Replies: 2
Views: 511
Posted By rsn8887
Possible code bug/ inconsistency in cia.cpp?

Hello Toni,
I am backporting parallel port joystick support into uae4all2 on Vita, and I think I might have found a small inconsistency in the cia.cpp code:

See here and following lines:
...
Forum: support.WinUAE 31 March 2018, 17:53
Replies: 16
Views: 2,150
Posted By rsn8887
I tried for a long time to get this to work, and...

I tried for a long time to get this to work, and I could get it to work in FS-UAE but not in WinUAE.

http://eab.abime.net/showthread.php?t=89811

It is easy to test by looking at the text - in...
Forum: support.WinUAE 24 February 2018, 07:38
Replies: 2
Views: 401
Posted By rsn8887
Awesome, thanks!

Awesome, thanks!
Forum: support.WinUAE 23 February 2018, 23:23
Replies: 2
Views: 401
Posted By rsn8887
WinUAE complete Changelog?

Hello Toni,
do you have a complete changelog of all changes ever made to WinUAE?

I could then search for mentions of certain games (like "fixes IK+"). It might allow me to back port some more...
Forum: project.WHDLoad 22 February 2018, 01:00
Replies: 4
Views: 588
Posted By rsn8887
WHDLoad affected by early-startup menu?

I just remembered that I can use the early startup menu (hold both mouse buttons on reboot) to select "chipset: original" or "chipset: enhanced." I used this on my real A1200 a lot back in the day to...
Forum: support.OtherUAE 15 February 2018, 21:57
Replies: 484
Views: 130,023
Posted By rsn8887
It's dead Jim. Author and all work has moved on...

It's dead Jim. Author and all work has moved on to the next iteration called Amiberry, but I am not sure if that one works on Android yet.
Forum: support.WinUAE 14 February 2018, 02:02
Replies: 6
Views: 976
Posted By rsn8887
Thank you Toni, I found it. I don't understand...

Thank you Toni, I found it. I don't understand much of it, but it turns out blitter_slowdown() was completely disabled in UAE4All2. According to a comment in the code, it was disabled because it...
Forum: support.OtherUAE 08 February 2018, 09:28
Replies: 27
Views: 16,545
Posted By rsn8887
Lots of changes such as: - uma0: support -...

Lots of changes such as:
- uma0: support
- touch controls
- sticky virtual keyboard modifier keys
- bugfix to make WhdLoad 18.3 work
- bluetooth keyboard and mouse support
- custom controls...
Forum: support.WinUAE 07 February 2018, 04:25
Replies: 6
Views: 976
Posted By rsn8887
Thanks I wish I could see the changed lines of...

Thanks I wish I could see the changed lines of code that made this work. It might be easy to back port into UAE4All2, if I could only see the changes. I don't think GitHub existed back then,...
Forum: support.WinUAE 07 February 2018, 01:16
Replies: 6
Views: 976
Posted By rsn8887
How did Toni fix PP Hammer and Spindizzy Worlds flicker?

I am trying to wrap my head around the old UAE codebase of UAE4All2, since I have it running on Vita with lots of nice options such as custom controls, shaders, touch controls, and fast. Naturally,...
Forum: Nostalgia & memories 20 January 2018, 19:05
Replies: 44
Views: 4,222
Posted By rsn8887
What was the point of such a sneaky copy...

What was the point of such a sneaky copy protection? I'd say all it does is make players think that the game has a bug and not buy it. At least the game should somehow tell you that this is a copy...
Forum: support.WinUAE 17 January 2018, 02:22
Replies: 0
Views: 336
Posted By rsn8887
Is WinUAE using a real triple buffer or render-ahead queue?

Is WinUAE's triple buffering the real thing, e.g. where un-needed frames can be thrown away? Or is it a read-ahead queue, where every drawn frame has to be displayed before the next frame can be...
Forum: support.FS-UAE 16 January 2018, 09:41
Replies: 15
Views: 1,369
Posted By rsn8887
I see. What you say might work, it is certainly...

I see. What you say might work, it is certainly worth a try.
Forum: support.FS-UAE 15 January 2018, 08:06
Replies: 15
Views: 1,369
Posted By rsn8887
Thank you. However, I still don't understand your...

Thank you. However, I still don't understand your last sentence. Why do we need a shader with POINT resizing? And where would we select it?

Do you mean we need a shader with POINT resizing to...
Forum: support.FS-UAE 14 January 2018, 01:38
Replies: 15
Views: 1,369
Posted By rsn8887
My bad, I just fixed it. The comments were wrong...

My bad, I just fixed it. The comments were wrong in my latest change.

Just redownload from original post link, make sure to refresh cache. In your shader file the comments should look like this...
Forum: project.WHDLoad 13 January 2018, 06:40
Replies: 3
Views: 1,005
Posted By rsn8887
Thank you for the response in Mantis. It was...

Thank you for the response in Mantis. It was indeed an emulator bug. After I patched the emu to correctly give an invalid instruction exception on "Movec PCR,D0," it now works!
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